Crash caused by signal #8: Floating point exception Version: Dungeon Crawl Stone Soup 0.31-a0-1591-g515db51 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 101819436688034854, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-trunk/latest/bin/dcss -name rotlqkf -rc /var/dcss/gamedata/dcss-trunk/rc-files/rotlqkf.rc -macro /var/dcss/gamedata/dcss-trunk/rc-files/rotlqkf.macro -morgue /var/dcss/gamedata/dcss/morgue/rotlqkf/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-trunk/save/ -webtiles-socket /var/dcss/sockets/rotlqkf:2024-01-06.08:46:24.sock -await-connection RC options: restart_after_game = false Crash caused by signal #8: Floating point exception Obtained 21 stack frames. /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x38) [0x7903f8]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13do_crash_dumpv+0x3de) [0x799ede]: do_crash_dump() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z20crash_signal_handleri+0x1f0) [0x790860]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354c0) [0x7f576a5b44c0]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4bolt36tracer_nonenchantment_affect_monsterEP7monster+0x188) [0x74cd08]: bolt::tracer_nonenchantment_affect_monster(monster*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4bolt21tracer_affect_monsterEP7monster+0x605) [0x754655]: bolt::tracer_affect_monster(monster*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4bolt14affect_monsterEP7monster+0x5a7) [0x74d3f7]: bolt::affect_monster(monster*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4bolt11affect_cellEv+0x228) [0x750c48]: bolt::affect_cell() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4bolt7do_fireEv+0xc88) [0x753358]: bolt::do_fire() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4bolt4fireEv+0x9f) [0x7537ff]: bolt::fire() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z11fire_tracerPK7monsterR4boltbb+0xc7) [0x753fb7]: fire_tracer(monster const*, bolt&, bool, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xabbebf] /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z16handle_mon_spellP7monster+0x7cc) [0xac867c]: handle_mon_spell(monster*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z19handle_monster_moveP7monster+0x1997) [0xaa1d17]: handle_monster_move(monster*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z15handle_monstersb+0xb14) [0xaa33a4]: handle_monsters(bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12world_reactsv+0x12e) [0xdeb31e]: world_reacts() /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xdec7ce] /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xded5bd] /var/dcss/builds/dcss-trunk/latest/bin/dcss(main+0x18c) [0x6e80ac]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f576a59f840]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_start+0x29) [0x6e8b89]: Trying to run gdb. GNU gdb (Ubuntu 8.2-0ubuntu1~16.04.1) 8.2 Copyright (C) 2018 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f576a959f2a in __waitpid (pid=31395, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #0 0x00007f576a959f2a in __waitpid (pid=31395, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 resultvar = 18446744073709551104 sc_ret = #1 0x0000000000790275 in call_gdb (file=file@entry=0x7f576a944540 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 30942\000\000\000\000\000\000\000" #2 0x0000000000799efa in do_crash_dump () at dbg-asrt.cc:692 t = 1704532021 dir = "/var/dcss/gamedata/dcss/morgue/rotlqkf/" name = "/var/dcss/gamedata/dcss/morgue/rotlqkf/crash-rotlqkf-20240106-090701.txt", '\000' signal_info = "Crash caused by signal #8: Floating point exception" cause_msg = "Crash caused by signal #8: Floating point exception" file = 0x7f576a944540 <_IO_2_1_stderr_> #3 0x0000000000790860 in crash_signal_handler (sig_num=8) at crash.cc:198 No locals. #4 No locals. #5 0x000000000074cd08 in bolt::tracer_nonenchantment_affect_monster (this=0x7fff827e52e0, mon=0x13546f8 ) at beam.cc:4475 mon_source = preac = 0 post = 20268792 final = 10 side_effect = true #6 0x0000000000754655 in bolt::tracer_affect_monster (this=0x7fff827e52e0, mon=0x13546f8 ) at beam.cc:4520 No locals. #7 0x000000000074d3f7 in bolt::affect_monster (this=0x7fff827e52e0, mon=0x13546f8 ) at beam.cc:5077 engulfs = preac = 0 postac = 1919705442 final = 1929406325 conducts = {{conduct = DID_NOTHING, pgain = 0, known = false, victim = std::unique_ptr = {get() = 0x0}, did_sanctuary = false}, {conduct = DID_NOTHING, pgain = 0, known = false, victim = std::unique_ptr = {get() = 0x0}, did_sanctuary = false}, {conduct = DID_NOTHING, pgain = 0, known = false, victim = std::unique_ptr = {get() = 0x3781510}, did_sanctuary = 64}} beam_hit = r = {bits = std::vector of length 35183845675656, capacity 35183845675657 = { rand_ev = repel = #8 0x0000000000750c48 in bolt::affect_cell (this=this@entry=0x7fff827e52e0) at beam.cc:1092 ignored = false m = 0x13546f8 hit_player = #9 0x0000000000753358 in bolt::do_fire (this=0x7fff827e52e0) at beam.cc:1313 feat = was_seen = coff = {cstate = false} #10 0x00000000007537ff in bolt::fire (this=0x7fff827e52e0) at beam.cc:1137 boltcopy = {origin_spell = SPELL_PYRE_ARROW, range = 5, glyph = 42 U'*', colour = 4 '\004', flavour = BEAM_STICKY_FLAME, real_flavour = BEAM_MAGIC, drop_item = false, item_mulches = false, item = 0x0, source = {x = 40, y = 38}, target = {x = 46, y = 32}, damage = {num = 0, size = 0}, ench_power = 168, hit = 32, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 5161, source_name = "a balrug", name = "pyre arrow", short_name = "", hit_verb = "", loudness = 4, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, aux_source = "pyre arrow", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = true, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 80, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 65535, can_see_invis = true, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} #11 0x0000000000753fb7 in fire_tracer (mons=mons@entry=0x1354d98 , pbolt=..., explode_only=, explosion_hole=explosion_hole@entry=false) at beam.cc:2118 No locals. #12 0x0000000000abbebf in _should_cast_spell (ignore_good_idea=false, beem=..., spell=SPELL_PYRE_ARROW, mons=...) at mon-cast.cc:3891 explode = foe = foe = explode = ri = #13 _target_and_justify_spell (mons=..., beem=..., spell=spell@entry=SPELL_PYRE_ARROW, ignore_good_idea=ignore_good_idea@entry=false) at mon-cast.cc:4022 logic = victim = 0x12d6f20 #14 0x0000000000ac867c in _choose_spell_to_cast (ignore_good_idea=, hspell_pass=std::vector of length 4, capacity 4 = {...}, beem=..., mons=...) at mon-cast.cc:4111 prefer_selfench = chosen_slot = attempt = orig_beem = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item_mulches = false, item = 0x0, source = {x = 40, y = 38}, target = {x = 46, y = 32}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 5161, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 65535, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} reroll = false orig_beem = reroll = slot = __for_range = __for_begin = __for_end = found_spell = chosen_slot = slot = __for_range = __for_begin = __for_end = targ_beam = attempt = prefer_selfench = chosen_slot = #15 handle_mon_spell (mons=mons@entry=0x1354d98 ) at mon-cast.cc:4204 hspell_pass = std::vector of length 4, capacity 4 = {{spell = SPELL_PYRE_ARROW, freq = 16 '\020', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 4}}, {spell = SPELL_BOLT_OF_FIRE, freq = 16 '\020', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 4}}, {spell = SPELL_FIREBALL, freq = 16 '\020', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 4}}, {spell = SPELL_SMITING, freq = 16 '\020', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 4}}} beem = {origin_spell = SPELL_PYRE_ARROW, range = 5, glyph = 42 U'*', colour = 4 '\004', flavour = BEAM_STICKY_FLAME, real_flavour = BEAM_STICKY_FLAME, drop_item = false, item_mulches = false, item = 0x0, source = {x = 40, y = 38}, target = {x = 46, y = 32}, damage = {num = 0, size = 0}, ench_power = 168, hit = 32, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 5161, source_name = "a balrug", name = "pyre arrow", short_name = "", hit_verb = "", loudness = 4, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, aux_source = "pyre arrow", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 3, capacity 4 = {{x = 41, y = 37}, {x = 42, y = 36}, {x = 43, y = 35}}, extra_range_used = 0, is_tracer = true, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 80, hit_count = std::map with 1 element = {[5157] = 1}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 43.5, y = 35.5}, dir = {x = 0.70710678118654757, y = -0.70710678118654757}}, on_corner = false, cycle_idx = 0}, tile_beam = -1, can_see_invis = true, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} ignore_good_idea = spell_slot = spell_cast = flags = battlesphere = #16 0x0000000000aa1d17 in _do_mon_spell (mons=0x1354d98 ) at mon-act.cc:297 No locals. #17 _mons_take_special_action (old_energy=87, mons=...) at mon-act.cc:1604 friendly_or_near = friendly_or_near = beem = #18 handle_monster_move (mons=0x1354d98 ) at mon-act.cc:1933 entry = disabled = old_energy = 87 non_move_energy = old_pos = #19 0x0000000000aa33a4 in handle_monsters (with_noise=with_noise@entry=true) at mon-act.cc:2435 mon = 0x1354d98 oldspeed = 87 tries = 3 #20 0x0000000000deb31e in world_reacts () at main.cc:2590 No locals. #21 0x0000000000dec7ce in _input () at main.cc:1290 player_disabled = {was_disabled = false} #22 0x0000000000ded5bd in _launch_game () at main.cc:486 game_start = ccon = {cstate = false} #23 0x00000000006e80ac in _launch_game_loop () at main.cc:385 game_ended = false game_ended = ge = fe = E = #24 main (argc=, argv=0x7fff827e6648) at main.cc:335 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 30942) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 17, depth = 6 Level id: Geh:6 Level build method = random_map_in_depth, level layout type = encompass, absdepth0 = 33 Level vaults: nicolae_geh_i_lava_good_maze [nicolae_geh_lavamaze_diaghalf_recurse, nicolae_geh_lavamaze_diaghalf_recurse] Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Space momentarily warps into an impossible shape! You open the salamander tyrant like a pillowcase!!! You kill the salamander tyrant! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 12974 gold pieces (gained 11). You see here a +0 great sword of flaming. You now have 12979 gold pieces (gained 5). Key pressed, stopping explore. You now have 12991 gold pieces (gained 12). A fire giant comes into view. It is wielding a +1 great sword of flaming. The fire giant moves out of view. You now have 12997 gold pieces (gained 6). 2 fire giants come into view. A fire giant is wielding a +1 great sword of flaming. A fire giant is wielding a +1 great sword of flaming. There are monsters nearby! There are monsters nearby! There are monsters nearby! Space momentarily warps into an impossible shape! The fire giant shouts! You slash the fire giant! The fire giant decays. The sword of Cerebov burns away the fire giant's fire resistance. You chop the fire giant into pieces!!! The fire giant decays. You burn the fire giant. The sword of Cerebov burns away the fire giant's fire resistance. Space momentarily warps into an impossible shape! You cut the fire giant into ribbons!!! The fire giant decays. You burn the fire giant. You slash the fire giant! The fire giant decays. You burn the fire giant. Space momentarily warps into an impossible shape! You hit the fire giant. The fire giant decays. You burn the fire giant. Space momentarily warps into an impossible shape! You slash the fire giant! The fire giant decays. You burn the fire giant. Space momentarily warps into an impossible shape! You cut the fire giant into ribbons!!! You kill the fire giant! You slash the fire giant! The fire giant decays. The sword of Cerebov burns away the fire giant's fire resistance. Space momentarily warps into an impossible shape! You slice the fire giant!! The fire giant decays. You burn the fire giant. The fire giant looks even weaker. Space momentarily warps into an impossible shape! You slice the fire giant!! You burn the fire giant. You kill the fire giant! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You now have 13036 gold pieces (gained 39). Things that are here: a +1 great sword of flaming; a +1 great sword of flaming There is an open door here. Key pressed, stopping explore. There is an open door here. There is an open door here. Key pressed, stopping explore. Key pressed, stopping explore. You open the door. There is an open door here. You open the door. There is an open door here. A hell hog comes into view. x2 There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! Space momentarily warps into an impossible shape! The hell hog squeals angrily. x2 You carve the hell hog like the proverbial ham!!! You kill the hell hog! You barely miss the hell hog. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you! You resist. Space momentarily warps into an impossible shape! You hit the hell hog. The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. The hell hog looks even weaker. Space momentarily warps into an impossible shape! You carve the hell hog like the proverbial ham!!! The hell hog decays. The hell hog looks even weaker. Space momentarily warps into an impossible shape! You carve the hell hog like the proverbial ham!!! You kill the hell hog! A hell hog comes into view. x2 Space momentarily warps into an impossible shape! The hell hog squeals angrily. x2 You carve the hell hog like the proverbial ham!!! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. You slash the hell hog! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. Space momentarily warps into an impossible shape! You slice the hell hog!! You burn the hell hog. You kill the hell hog! You carve the hell hog like the proverbial ham!!! You burn the hell hog. You kill the hell hog! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 13044 gold pieces (gained 8). You now have 13048 gold pieces (gained 4). You now have 13054 gold pieces (gained 6). You now have 13063 gold pieces (gained 9). Key pressed, stopping explore. You sense a monster nearby. You sense a monster nearby. You open the door. There is an open door here. There is an open door here. As you open the door, it creaks loudly! 2 hell hogs come into view. The hell hog squeals angrily. A hell hog comes into view. Space momentarily warps into an impossible shape! You carve the hell hog like the proverbial ham!!! You kill the hell hog! You slash the hell hog! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. You carve the hell hog like the proverbial ham!!! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. Space momentarily warps into an impossible shape! You carve the hell hog like the proverbial ham!!! The hell hog decays. You burn the hell hog. You kill the hell hog! You carve the hell hog like the proverbial ham!!!! You burn the hell hog. You kill the hell hog! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 13069 gold pieces (gained 6). There is an open door here. You now have 13073 gold pieces (gained 4). You now have 13081 gold pieces (gained 8). There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. "We have such sights to show you!" HP restored. You feel drained. The hell hog squeals angrily. x2 Found a stone staircase leading down. There is a gateway leading out of Gehenna here. Casting: Manifold Assault (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Polar Vortex. You are very lightly contaminated with residual magic. Nothing appears to happen. The hell hog squeals angrily. You block the tormentor's attack. The tormentor misses you. An ancient lich comes into view. Casting: Polar Vortex (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great freezing vortex appears and lifts you up. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you. You resist. The fireball engulfs the tormentor. The tormentor resists. The tormentor completely misses you. The tormentor closely misses you. The Brimstone Fiend gestures at you. The sphere of damnation explodes! The damnation engulfs you! The damnation engulfs the tormentor!! The tormentor dies! The ancient lich gestures wildly while chanting. The ancient lich flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The salamander tyrant gazes fiercely through you! You feel your attacks grow feeble. You hear a shout! You hear an angry squeal. x2; You hear a hideous shriek! You hear an angry squeal. x2 Space momentarily warps into an impossible shape! You slice the hell hog!! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. You slice the hell hog!! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. You barely miss the salamander tyrant. Space momentarily warps into an impossible shape! You completely miss the hell hog. You slice the hell hog!! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. You barely miss the salamander tyrant. You kill the hell hog! x2; You kill the salamander tyrant! A stoker comes into view. Space momentarily warps into an impossible shape! You slice the stoker!! The stoker decays. The sword of Cerebov burns away the stoker's fire resistance. You slice the Brimstone Fiend!! The Brimstone Fiend decays. The sword of Cerebov burns away the Brimstone Fiend's fire resistance. You slice the hell hog!! You kill the hell hog! Space momentarily warps into an impossible shape! You slash the stoker! The stoker decays. You hit the Brimstone Fiend but do no damage. You slash the hell hog! The hell hog decays. You kill the hell hog! The stoker is distracted by your dazzling golden aura. Space momentarily warps into an impossible shape! The stoker shouts! You slice the stoker!! You burn the stoker. You destroy the stoker! You carve the Brimstone Fiend like a ham!!! You burn the Brimstone Fiend. You kill the Brimstone Fiend! You hear a hideous shriek! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hear an angry squeal. x3 You see here 7 gold pieces. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The winds around you start to calm down. You float gracefully downwards. You are engulfed in whirling frost. Your magical contamination has completely faded away. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The winds around you calm down. A hell hog comes into view. You closely miss something. Something touches you but does no damage. You slice something!! You burn something. The sword of Cerebov burns away something's fire resistance. A hell hog comes into view. The hell hog squeals angrily. You hit something but do no damage. You hear an angry squeal. The hell hog is distracted by your dazzling golden aura. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs something. The fireball engulfs you! You resist. The hell hog squeals angrily. You hit something but do no damage. You hear an angry squeal. You slash something! You burn something. Something touches you. You slip backwards! You slash something! You burn something. Casting: Manifold Assault (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great freezing vortex appears and lifts you up. You hear an angry squeal. The hell hog is no longer distracted by gold. Something completely misses you. Space momentarily warps into an impossible shape! You barely miss the hell hog. You slice the hell hog!! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you! You resist. The fireball engulfs something!! Reactivating autopickup. You feel a bit more experienced. A hell hog comes into view. You hear a shout! You hear an angry squeal. Space momentarily warps into an impossible shape! You slash the hell hog! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. You slash the hell hog! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. You carve the hell hog like the proverbial ham!!! You burn the hell hog. You kill the hell hog! The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you. You resist. You hear an angry squeal. Space momentarily warps into an impossible shape! You hit the hell hog. The hell hog decays. The hell hog looks even weaker. You slash the hell hog! The hell hog decays. The hell hog looks even weaker. Space momentarily warps into an impossible shape! You barely miss the hell hog. You slash the hell hog! The hell hog decays. You burn the hell hog. The hell hog looks even weaker. Space momentarily warps into an impossible shape! You completely miss the hell hog. You hit the hell hog. You kill the hell hog! Space momentarily warps into an impossible shape! You hit the hell hog. The hell hog decays. Space momentarily warps into an impossible shape! You hit the hell hog. The hell hog decays. You kill the hell hog! You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The winds around you start to calm down. You float gracefully downwards. A hell hog comes into view. You are engulfed in whirling frost. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you. You resist. You hear a shout! A hell hog comes into view. The hell hog squeals angrily. The winds around you calm down. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you! You resist. The fireball engulfs the hell hog. The hell hog completely resists. The hell hog is struck by your spines. The hell hog completely misses you. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs the hell hog. The hell hog completely resists. The fireball engulfs you. You resist. You hear an angry squeal. x3; You hear a shout! Space momentarily warps into an impossible shape! You slash the hell hog! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. You slash the hell hog! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. Your attacks no longer feel as feeble. The hell hog bites you. You slip backwards! Space momentarily warps into an impossible shape! You carve the hell hog like the proverbial ham!!! You burn the hell hog. You kill the hell hog! You slash the hell hog! The hell hog decays. The hell hog looks even weaker. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You slice the hell hog!! You burn the hell hog. You kill the hell hog! You now have 13089 gold pieces (gained 8). A balrug comes into view. It is wielding a +1 vampiric demon whip. The balrug shouts! You hear a shout! The balrug is distracted by your dazzling golden aura. A hell hog comes into view. The balrug shouts! You see here 7 gold pieces. There are monsters nearby! Space momentarily warps into an impossible shape! You barely miss the balrug. The balrug is no longer distracted by gold. You carve the hell hog like the proverbial ham!!!! You kill the hell hog! Space momentarily warps into an impossible shape! You open the balrug like a pillowcase!!! The balrug decays. The sword of Cerebov burns away the balrug's fire resistance. The balrug gestures at you. The bolt of fire misses you. Space momentarily warps into an impossible shape! You slash the balrug! The balrug decays. The balrug's magic leaks into the air. Space momentarily warps into an impossible shape! You barely miss the balrug. A stoker comes into view. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The balrug's magic is no longer disrupted. A searing wretch comes into view. You slash the searing wretch! The searing wretch decays. The sword of Cerebov burns away the searing wretch's fire resistance. The searing wretch is lightly damaged. A searing wretch comes into view. You block the searing wretch's attack. The searing wretch completely misses you. Casting: Manifold Assault (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great freezing vortex appears and lifts you up. A hellion comes into view. The balrug gestures at you. The pyre arrow hits you. You are covered in intense liquid fire! The searing wretch is distracted by your dazzling golden aura. The stoker is distracted by your dazzling golden aura. The stoker shouts! Space momentarily warps into an impossible shape! You barely miss the balrug. You slash the searing wretch! The searing wretch decays. The searing wretch is no longer distracted by gold. You chop the stoker into pieces!!! The stoker decays. The sword of Cerebov burns away the stoker's fire resistance. The stoker is no longer distracted by gold. The liquid fire burns you! You hear an angry squeal. x3 Space momentarily warps into an impossible shape! You slice the balrug!! You kill the balrug! You hit the stoker. The stoker decays. The stoker's magic leaks into the air. You slice the hellion!! You burn the hellion. You kill the hellion! You slash the searing wretch! The searing wretch decays. The sword of Cerebov burns away the searing wretch's fire resistance. The liquid fire burns you! The searing wretch is struck by your spines. The searing wretch completely misses you. The searing wretch closely misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You shake off some of the fire as you move. The liquid fire burns you! The searing wretch attacks as it pursues you! The searing wretch is struck by your spines. The searing wretch misses you. The searing wretch completely misses you. You shake off some of the fire as you move. The liquid fire burns you! You destroy the searing wretch! The stoker's magic is no longer disrupted. The stoker gestures wildly while chanting. You shake off the liquid fire. The winds around you start to calm down. You float gracefully downwards. You are engulfed in whirling frost. The searing wretch is no longer moving slowly. The searing wretch is no longer weakened. The stoker is distracted by your dazzling golden aura. Space momentarily warps into an impossible shape! You slice the searing wretch!! The searing wretch decays. You burn the searing wretch. You closely miss the stoker. The stoker is no longer distracted by gold. The stoker is no longer more vulnerable to fire. Space momentarily warps into an impossible shape! You barely miss the searing wretch. You slash the stoker! The stoker decays. The sword of Cerebov burns away the stoker's fire resistance. The searing wretch is struck by your spines. You destroy the searing wretch! Space momentarily warps into an impossible shape! You slice the stoker!! You destroy the stoker! The winds around you calm down. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. A hell hog comes into view. A hell hog is nearby! A hell hog is nearby! Space momentarily warps into an impossible shape! The hell hog squeals angrily. You slice the hell hog!! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. You hear an angry squeal. Space momentarily warps into an impossible shape! You slash the hell hog! The hell hog decays. You burn the hell hog. The hell hog looks even weaker. Space momentarily warps into an impossible shape! You carve the hell hog like the proverbial ham!!! You kill the hell hog! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hell hog comes into view. A hell hog is nearby! A hell hog is nearby! Space momentarily warps into an impossible shape! You closely miss the hell hog. The hell hog squeals angrily. You hear an angry squeal. x2 A hell hog comes into view. x2 Space momentarily warps into an impossible shape! The hell hog squeals angrily. You slash the hell hog! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. You slice the hell hog!! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. You slice the hell hog!! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. You hear an angry squeal. Space momentarily warps into an impossible shape! You carve the hell hog like the proverbial ham!!! You kill the hell hog! You barely miss the hell hog. You slash the hell hog! The hell hog decays. A hell hog comes into view. Space momentarily warps into an impossible shape! The hell hog squeals angrily. You carve the hell hog like the proverbial ham!!! You burn the hell hog. You kill the hell hog! You hit the hell hog. The hell hog decays. You slice the hell hog!! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. You hear an angry squeal. Space momentarily warps into an impossible shape! You slice the hell hog!! The hell hog decays. You burn the hell hog. You closely miss the hell hog. Space momentarily warps into an impossible shape! You completely miss the hell hog. You closely miss the hell hog. Space momentarily warps into an impossible shape! You hit the hell hog. The hell hog decays. You slice the hell hog!! The hell hog decays. You burn the hell hog. The hell hog is distracted by your dazzling golden aura. Space momentarily warps into an impossible shape! You barely miss the hell hog. The hell hog squeals angrily. You hit the hell hog but do no damage. The hell hog is no longer distracted by gold. You hear an angry squeal. A hell hog comes into view. You hear an angry squeal. Space momentarily warps into an impossible shape! You barely miss the hell hog. You closely miss the hell hog. You slice the hell hog!! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you. You resist. You hear an angry squeal. x3 The hell hog is no longer more vulnerable to fire. A hell hog comes into view. Space momentarily warps into an impossible shape! You closely miss the hell hog. You barely miss the hell hog. You closely miss the hell hog. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The hell hog is no longer moving slowly. The hell hog is no longer weakened. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you. You resist. The fireball engulfs the hell hog. The hell hog completely resists. You carve the hell hog like the proverbial ham!!! You kill the hell hog! You carve the hell hog like the proverbial ham!!! You burn the hell hog. You kill the hell hog! The hell hog is no longer moving slowly. The hell hog is no longer weakened. The hell hog is distracted by your dazzling golden aura. The hell hog closely misses you. You see here 13 gold pieces. The hell hog squeals angrily. You slash the hell hog! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. The hell hog is moderately wounded. A hell hog comes into view. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you. You resist. The fireball engulfs the hell hog. The hell hog resists. You hear an angry squeal. You carve the hell hog like the proverbial ham!!! You kill the hell hog! Space momentarily warps into an impossible shape! You carve the hell hog like the proverbial ham!!! You kill the hell hog! You carve the hell hog like the proverbial ham!!! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. The hell hog looks even weaker. Your life force feels restored. Space momentarily warps into an impossible shape! You carve the hell hog like the proverbial ham!!! You kill the hell hog! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hell hog comes into view. A hell hog is nearby! A hell hog is nearby! Space momentarily warps into an impossible shape! You barely miss the hell hog. You hear an angry squeal. A hell hog comes into view. Space momentarily warps into an impossible shape! You slice the hell hog!! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. You slice the hell hog!! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. You hear an angry squeal. Space momentarily warps into an impossible shape! You carve the hell hog like the proverbial ham!!! You burn the hell hog. You kill the hell hog! You closely miss the hell hog. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you! You resist. Space momentarily warps into an impossible shape! You slash the hell hog! The hell hog decays. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you. You resist. Space momentarily warps into an impossible shape! You carve the hell hog like the proverbial ham!!! You kill the hell hog! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. HP restored. You now have 13102 gold pieces (gained 13). You now have 13115 gold pieces (gained 13). You now have 13133 gold pieces (gained 18). You see here a +1 vampiric demon whip. You now have 13139 gold pieces (gained 6). Key pressed, stopping explore. You now have 13144 gold pieces (gained 5). You now have 13148 gold pieces (gained 4). You now have 13154 gold pieces (gained 6). You now have 13162 gold pieces (gained 8). You see here a +1 vampiric demon whip. A hell hog comes into view. A hell hog is nearby! A hell hog is nearby! A hell hog is nearby! Space momentarily warps into an impossible shape! The hell hog squeals angrily. You slice the hell hog!! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you. You resist. Space momentarily warps into an impossible shape! You slash the hell hog! The hell hog decays. The hell hog looks even weaker. Space momentarily warps into an impossible shape! You hit the hell hog. The hell hog decays. Space momentarily warps into an impossible shape! You completely miss the hell hog. Space momentarily warps into an impossible shape! You slice the hell hog!! You kill the hell hog! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start removing your armour. You continue taking off the +1 ring mail of Vampiric Thralls {Str+3 Int+5}. x4 You finish taking off the +1 ring mail of Vampiric Thralls {Str+3 Int+5}. You start putting on your armour. You continue putting on the +3 ring mail "Qirphacw" {Regen+ Str+6}. x5 You finish putting on the +3 ring mail "Qirphacw" {Regen+ Str+6}. The ring mail "Qirphacw" throbs as it attunes itself to your uninjured body. You feel stronger. Unknown command. You start removing your armour. You continue taking off the +3 ring mail "Qirphacw" {Regen+ Str+6}. x4 You finish taking off the +3 ring mail "Qirphacw" {Regen+ Str+6}. You start putting on your armour. You continue putting on the +1 ring mail of Vampiric Thralls {Str+3 Int+5}. x5 You finish putting on the +1 ring mail of Vampiric Thralls {Str+3 Int+5}. You feel stronger. You feel clever. You now have 13168 gold pieces (gained 6). You now have 13174 gold pieces (gained 6). You now have 13181 gold pieces (gained 7). You now have 13189 gold pieces (gained 8). You now have 13195 gold pieces (gained 6). You now have 13200 gold pieces (gained 5). You now have 13207 gold pieces (gained 7). You now have 13212 gold pieces (gained 5). You now have 13222 gold pieces (gained 10). You now have 13228 gold pieces (gained 6). You now have 13234 gold pieces (gained 6). You now have 13243 gold pieces (gained 9). You now have 13249 gold pieces (gained 6). You now have 13252 gold pieces (gained 3). You now have 13255 gold pieces (gained 3). There is a gateway leading out of Gehenna here. You now have 13262 gold pieces (gained 7). There is a gateway leading out of Gehenna here. You now have 13269 gold pieces (gained 7). You now have 13287 gold pieces (gained 18). You open the door. There is an open door here. There is an open door here. Key pressed, stopping explore. You open the door. There is an open door here. There is an open door here. Key pressed, stopping explore. You open the door. There is an open door here. There is an open door here. You see here a +1 vampiric demon whip. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Key pressed, stopping explore. There is an open door here. There is an open door here. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. "You have come here to die, fool!" HP restored. You feel drained. There is a gateway leading out of Gehenna here. A fire giant comes into view. It is wielding a +1 great sword of flaming. Found a stone staircase leading down. The fire giant shouts! You hear an angry squeal. A fire giant is nearby! A fire giant is nearby! Space momentarily warps into an impossible shape! You slash the fire giant! The fire giant decays. The sword of Cerebov burns away the fire giant's fire resistance. A hell hog comes into view. Space momentarily warps into an impossible shape! The hell hog squeals angrily. You slash the fire giant! The fire giant decays. You carve the hell hog like the proverbial ham!!! You kill the hell hog! Space momentarily warps into an impossible shape! You slice the fire giant!! The fire giant decays. You burn the fire giant. Space momentarily warps into an impossible shape! You chop the fire giant into pieces!!! You burn the fire giant. You kill the fire giant! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hell hog comes into view. A hell hog is nearby! A hell hog is nearby! Space momentarily warps into an impossible shape! You closely miss the hell hog. Space momentarily warps into an impossible shape! You carve the hell hog like the proverbial ham!!! You kill the hell hog! A hellephant comes into view. Space momentarily warps into an impossible shape! The hellephant trumpets! You slash the hellephant! The hellephant decays. You burn the hellephant. The sword of Cerebov burns away the hellephant's fire resistance. Space momentarily warps into an impossible shape! You chop the hellephant into pieces!!! The hellephant decays. You burn the hellephant! You hear an angry squeal. Space momentarily warps into an impossible shape! You slice the hellephant!! The hellephant decays. You burn the hellephant! Space momentarily warps into an impossible shape! You completely miss the hellephant. A balrug comes into view. It is wielding a +2 demon whip of electrocution. Space momentarily warps into an impossible shape! You barely miss the balrug. You slash the hellephant! The hellephant decays. You burn the hellephant! The balrug gestures at you. The fireball explodes! The fireball engulfs you! You resist. A hell hog comes into view. You hear a trumpeting! You hear a shout! You hear a trumpeting! Space momentarily warps into an impossible shape! You closely miss the hellephant. You open the balrug like a pillowcase!!! The balrug decays. The sword of Cerebov burns away the balrug's fire resistance. Space momentarily warps into an impossible shape! You cut the hellephant into ribbons!!!! You burn the hellephant! You kill the hellephant! You closely miss the balrug. Space momentarily warps into an impossible shape! You chop the balrug into pieces!!! You kill the balrug! Space momentarily warps into an impossible shape! You closely miss the hell hog. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you. You resist. Space momentarily warps into an impossible shape! You carve the hell hog like the proverbial ham!!! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. Space momentarily warps into an impossible shape! You slash the hell hog! The hell hog decays. You burn the hell hog. Space momentarily warps into an impossible shape! You slice the hell hog!! You kill the hell hog! A hellephant comes into view. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. A balrug comes into view. It is wielding a +5 demon whip. The balrug gestures at you. You block the pyre arrow. You see here 26 gold pieces. The hellephant is distracted by your dazzling golden aura. The balrug is distracted by your dazzling golden aura. You see here 7 gold pieces. You open the balrug like a pillowcase!!! The balrug decays. The sword of Cerebov burns away the balrug's fire resistance. The balrug is no longer distracted by gold. The balrug is severely wounded. The balrug is struck by your spines. The balrug hits you with a +5 demon whip. You are engulfed in flames. You resist. You slip backwards! You slash the balrug! You kill the balrug! You now have 13300 gold pieces (gained 13). You see here a +5 demon whip. A hellephant is nearby! A hellephant is nearby! A hellephant is nearby! Space momentarily warps into an impossible shape! The hellephant trumpets! You slice the hellephant!! The hellephant decays. You burn the hellephant! The sword of Cerebov burns away the hellephant's fire resistance. Space momentarily warps into an impossible shape! You slash the hellephant! The hellephant decays. You burn the hellephant. Space momentarily warps into an impossible shape! You slash the hellephant! The hellephant decays. You burn the hellephant. The hellephant's magic leaks into the air. Space momentarily warps into an impossible shape! You slice the hellephant!! The hellephant decays. You burn the hellephant! Space momentarily warps into an impossible shape! You slice the hellephant!! The hellephant decays. You burn the hellephant!! The hellephant blinks! Space momentarily warps into an impossible shape! You completely miss the hellephant. The hellephant's magic is no longer disrupted. Space momentarily warps into an impossible shape! You slice the hellephant!! The hellephant decays. You burn the hellephant! You kill the hellephant! Your Ice Magic skill increases to level 24! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Magic restored. You now have 13306 gold pieces (gained 6). You now have 13315 gold pieces (gained 9). There is a stone staircase leading down here. You now have 13339 gold pieces (gained 24). You see here a +1 great sword of flaming. A hellephant comes into view. The hellephant trumpets! A hellephant is nearby! A hellephant is nearby! A hellephant is nearby! Space momentarily warps into an impossible shape! You completely miss the hellephant. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hellephant is nearby! A hellephant is nearby! Space momentarily warps into an impossible shape! You hit the hellephant. The hellephant decays. You burn the hellephant. The sword of Cerebov burns away the hellephant's fire resistance. Space momentarily warps into an impossible shape! You slash the hellephant! The hellephant decays. You burn the hellephant. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Space momentarily warps into an impossible shape! You hit the hellephant but do no damage. Space momentarily warps into an impossible shape! You slice the hellephant!! The hellephant decays. You burn the hellephant!! The hellephant looks even weaker. Space momentarily warps into an impossible shape! You hit the hellephant. The hellephant decays. You burn the hellephant. Space momentarily warps into an impossible shape! You slice the hellephant!! The hellephant decays. You burn the hellephant!! The hellephant blinks! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hellephant is nearby! A hellephant is nearby! Space momentarily warps into an impossible shape! You hit the hellephant but do no damage. Space momentarily warps into an impossible shape! You closely miss the hellephant. Space momentarily warps into an impossible shape! You slash the hellephant! The hellephant decays. You burn the hellephant. The sword of Cerebov burns away the hellephant's fire resistance. The hellephant breathes flames at you. The blast of flame misses you. Space momentarily warps into an impossible shape! You closely miss the hellephant. Space momentarily warps into an impossible shape! You slash the hellephant! The hellephant decays. You burn the hellephant! The hellephant's magic leaks into the air. Space momentarily warps into an impossible shape! You hit the hellephant but do no damage. Space momentarily warps into an impossible shape! You carve the hellephant like a ham!!! You burn the hellephant! You kill the hellephant! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 13346 gold pieces (gained 7). You now have 13372 gold pieces (gained 26). You now have 13391 gold pieces (gained 19). You now have 13408 gold pieces (gained 17). You see here a +2 demon whip of electrocution. You see here a +5 demon whip. You now have 13427 gold pieces (gained 19). A searing wretch comes into view. A searing wretch is nearby! A searing wretch is nearby! A searing wretch is nearby! Space momentarily warps into an impossible shape! You slice the searing wretch!! The searing wretch decays. The sword of Cerebov burns away the searing wretch's fire resistance. Space momentarily warps into an impossible shape! You open the searing wretch like a pillowcase!!! The searing wretch decays. You hear a shout! Space momentarily warps into an impossible shape! You barely miss the searing wretch. Space momentarily warps into an impossible shape! You slice the searing wretch!! The searing wretch decays. You burn the searing wretch. Space momentarily warps into an impossible shape! You open the searing wretch like a pillowcase!!! The searing wretch decays. You burn the searing wretch. The searing wretch looks even weaker. A salamander tyrant comes into view. Space momentarily warps into an impossible shape! You carve the searing wretch like a ham!!! You burn the searing wretch. You destroy the searing wretch! You barely miss the salamander tyrant. Space momentarily warps into an impossible shape! You cut the salamander tyrant into ribbons!!! The salamander tyrant decays. The sword of Cerebov burns away the salamander tyrant's fire resistance. The salamander tyrant gazes fiercely through you! You feel your attacks grow feeble. Space momentarily warps into an impossible shape! You slice the salamander tyrant!! You burn the salamander tyrant. You kill the salamander tyrant! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A tormentor comes into view. Space momentarily warps into an impossible shape! You hit the tormentor but do no damage. A fire giant comes into view. It is wielding a +0 great sword of flaming. Space momentarily warps into an impossible shape! The fire giant shouts! You open the tormentor like a pillowcase!!! You burn the tormentor! You kill the tormentor! You hit the fire giant but do no damage. Space momentarily warps into an impossible shape! You carve the fire giant like a ham!!! The fire giant decays. The sword of Cerebov burns away the fire giant's fire resistance. The fire giant is distracted by your dazzling golden aura. Space momentarily warps into an impossible shape! The fire giant shouts! You slice the fire giant!! The fire giant decays. You burn the fire giant. The fire giant is no longer distracted by gold. Space momentarily warps into an impossible shape! You slash the fire giant! The fire giant decays. You burn the fire giant. Space momentarily warps into an impossible shape! You slice the fire giant!! You burn the fire giant. You kill the fire giant! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your attacks no longer feel as feeble. A malevolent force fills Gehenna... You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. A hell hog, a searing wretch and a Brimstone Fiend come into view. "We have you now!" Your body decomposes! You feel weakened. Casting: Manifold Assault (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great freezing vortex appears and lifts you up. The Brimstone Fiend roars! The hell hog squeals angrily. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you. You resist. Space momentarily warps into an impossible shape! You cut the Brimstone Fiend into ribbons!!! The Brimstone Fiend decays. The sword of Cerebov burns away the Brimstone Fiend's fire resistance. You carve the searing wretch like a ham!!!! The searing wretch decays. The sword of Cerebov burns away the searing wretch's fire resistance. The searing wretch looks even weaker. You carve the hell hog like the proverbial ham!!! The hell hog decays. The sword of Cerebov burns away the hell hog's fire resistance. The hell hog looks even weaker. Space momentarily warps into an impossible shape! You completely miss the searing wretch. You closely miss the hell hog. You cut the Brimstone Fiend into ribbons!!! You burn the Brimstone Fiend. You kill the Brimstone Fiend! You kill the hell hog! Space momentarily warps into an impossible shape! You closely miss the searing wretch. The searing wretch is distracted by your dazzling golden aura. Space momentarily warps into an impossible shape! You hit the searing wretch. The searing wretch decays. The searing wretch looks even weaker. The searing wretch is no longer distracted by gold. A searing wretch is nearby! A tormentor comes into view. You slice the searing wretch!! The searing wretch decays. The searing wretch looks even weaker. The searing wretch is almost destroyed. You destroy the searing wretch! The winds around you start to calm down. You float gracefully downwards. You see here 11 gold pieces. You cut the tormentor into ribbons!!! You burn the tormentor. You kill the tormentor! You are engulfed in whirling frost. You are engulfed in whirling frost. You now have 13433 gold pieces (gained 6). The winds around you calm down. You now have 13444 gold pieces (gained 11). You now have 13458 gold pieces (gained 14). Magic restored. A fire giant comes into view. It is wielding a +1 great sword of flaming. The fire giant shouts! A searing wretch comes into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! The fire giant casts a spell at you. The bolt of fire misses you. You hear a shout! A balrug comes into view. It is wielding a +2 demon whip of electrocution. The balrug shouts! Casting: Manifold Assault (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great freezing vortex appears and lifts you up. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31-a0-1591-g515db51 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [rotlqkf] Species: Demonspawn Job: Warper HP: 243/243; mods: -6/0 MP: 46/54; mod: 0 Stats: 18 (19) 22 (22) 31 (31) Position: (46, 32), god: Gozag (20), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 27 | 24325 | 0/0 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 27 | 28927 | 0/0 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 51 | 51/59 Armour | X | 0 | 0 | 0 | 51 | 51/59 Dodging | X | 0 | 0 | 27 | 28927 | 0/0 Stealth | X | 0 | 0 | 0 | 0 | 0/50 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 27 | 28935 | 8/0 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 8 | 2140 | 0/535 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 1 | 100 | 24 | 22494 | 464/2170 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 23 | 23758 | 0/2440 Spell bugs: Durations: #9: 50 #33: 200 #66: 50 Attributes: #4: 1039794 #12: 58283 #13: 3155 #23: 117268 #24: 2121992974 #49: 17105 #51: 12 #52: 12 #57: 41670 #61: 27 Mutations: antennae: 1 large bone plates: 3 (innate) agile: 1 sense surroundings: 1 spiny: 3 (innate) strong: 1 magic shield: 1 (innate) magic regeneration: 1 (innate) magic link: 1 (innate) black mark: 1 (innate) bedeviling: 1 (innate) aura of silence: 1 (innate) demonic touch: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +6 sword of Cerebov {flame} eq slot #1, inv slot #42: scarf of resistance eq slot #2, inv slot #9: +2 hat of the Beginning {Str+3 Dex+3} eq slot #4, inv slot #6: +2 pair of slick slippers {slick, slippery, EV+4} eq slot #6, inv slot #12: +1 ring mail of Vampiric Thralls {Str+3 Int+5} eq slot #7, inv slot #30: ring "Gamneloa" {rF++ Will+ Str-4} eq slot #8, inv slot #45: +6 ring of dexterity eq slot #9, inv slot #40: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: * ~ * * ~ * * * , ## ~ * * ...## * ##### #...# ,**##...####...# , ##.......≈...# ,, #..z....≈≈≈.# ≈..n^...##..≈≈≈.# * ≈......####.≈≈≈.# , , ....C.. ##.....# , ....##. *#....### , .... #., #...## #2. ## *#..## * #. * #..# #### * #..###..# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ignacio_spawned: true grunt_orc_gardens_giant_problem: false tomb_guardian_sets: 1: 2 2: 1 3: 1 4: 1 5: 1 6: 1 ziggurat: builder: hex monster_hook: false zig_exc: 0 colour: lightblue ice_cave_hard: true grunt_orc_gardens_boss: false fix_slime_vaults: true slime_fixup_done: true grunt_orc_gardens_store: antique weapon shop soh_hangout: Geh ignacio_forbid: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>