rotlqkf Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 18, D:1) a +0 robe (20, 9, D:1) a +0 whip 5 stones (23, 27, D:1) 6 stones (26, -5, D:1) a +1 short sword of distortion (27, 27, D:1) a +0 short sword 3 stones (45, 15, D:1) a +0 dagger (50, 21, D:1) 5 stones (59, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, 5, D:2) a +0 dagger (33, 29, D:2) a +0 rapier (42, -4, D:2) a +0 club (42, 7, D:2) a +0 scale mail (45, 24, D:2) a +0 dagger Level 3 of the Dungeon (3, 4, D:3) 7 stones (4, -18, D:3) a +0 triple crossbow (6, -5, D:3) a +0 leather armour (12, 22, D:3) a +0 leather armour (13, 13, D:3) a +0 short sword a stone (14, 21, D:3) a +4 dagger (16, 16, D:3) a +0 mace (17, 16, D:3) the +0 plate armour of Peohip {*Slow Int+5 SInv} Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (22, 17, D:3) a +0 short sword (29, 3, D:3) a +0 dagger (30, 15, D:3) the +0 leather armour of the Everdark {Int+3} Int+3: It affects your intelligence (+3). (32, 3, D:3) 5 stones (43, -9, D:3) 8 stones (48, -20, D:3) a +0 club (54, 15, D:3) a +0 chain mail (55, 10, D:3) 8 stones (56, 5, D:3) a +0 leather armour (60, 38, D:3) the +6 falchion of the Foot {drain, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Level 4 of the Dungeon (1, 1, D:4) a +0 robe (3, 0, D:4) a +0 chain mail (16, 23, D:4) a +0 ring mail (18, 2, D:4) a beast talisman (18, 24, D:4) a +0 short sword (25, -8, D:4) a +0 spear (25, 7, D:4) a +0 club (29, 25, D:4) a +0 ring mail (34, 22, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Veular's Jewellery Shoppe a ring of resist corrosion (240 gold) a ring of resist corrosion (240 gold) a ring of ice (300 gold) a +6 ring of dexterity (432 gold) a blade talisman (360 gold) a +6 ring of strength (432 gold) a ring of flight (210 gold) a ring of flight (210 gold) (0, 0, D:5) a +0 whip 3 boomerangs a +0 leather armour (33, -16, D:5) a +0 chain mail (51, 11, D:5) a +0 club a +0 ring mail a +0 dagger a +0 leather armour a +0 mace a +0 morningstar a +0 leather armour (52, 12, D:5) a +0 club (53, 11, D:5) a +0 club (53, 12, D:5) a +0 club (53, 13, D:5) a +0 dagger (54, 12, D:5) a +0 flail Level 6 of the Dungeon (3, -25, D:6) a +2 trident of draining a +0 robe (16, 5, D:6) a +0 dire flail of protection a +0 leather armour (17, -19, D:6) 7 stones (20, 9, D:6) 3 stones (20, 14, D:6) 4 stones (36, -11, D:6) a +0 falchion a +0 leather armour (37, 4, D:6) a +0 dagger a +0 robe a +0 club a +0 flail a +0 war axe a +0 dagger a +0 robe (38, -21, D:6) the +1 scale mail of Fedhas {Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (2, -1, D:7) a +0 dagger 2 stones a +0 short sword 6 poisoned darts a kobold corpse (skeletalised by now) (9, 9, D:7) a +0 long sword (13, 22, D:7) a +0 hand axe a +0 dire flail a +0 chain mail a +0 dagger a +0 robe (17, -10, D:7) a +0 flail (18, 23, D:7) a +0 rapier (31, 4, D:7) a +0 long sword (34, 16, D:7) a +0 war axe a +1 short sword of electrocution a +0 dagger a +0 robe a +0 dagger a +0 robe (34, 17, D:7) a +0 flail (34, 19, D:7) a +0 mace of holy wrath a +0 leather armour (35, 12, D:7) a +0 dagger 2 boomerangs (55, 7, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) 11 gold pieces (6, 5, D:8) a +0 dagger a +0 animal skin the Ecumenical Temple