Dungeon Crawl Stone Soup version 0.31-a0-1555-g5715333 (webtiles) character file. Game seed: 17658474272744798550 660 rotlqkf the Conjurer (level 7, -8/50 HPs) Began as an Armataur Conjurer on Jan 2, 2024. Mangled by a gnoll sergeant ... wielding a +2 heavy trident (14 damage) ... on level 4 of the Dungeon on Jan 3, 2024. The game lasted 00:07:29 (3972 turns). rotlqkf the Conjurer (Armataur Conjurer) Turns: 3972, Time: 00:07:30 Health: -8/50 AC: 8 Str: 12 XL: 7 Next: 30% Magic: 11/14 EV: 9 Int: 20 God: Gold: 113 SH: 0 Dex: 9 Spells: 4/15 levels left rFire . . . j - +0 rapier rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.93/turn (no ring) MPRegen 0.47/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, roll 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 155 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons j - a +0 rapier (weapon) Armour a - a +0 robe (worn) Jewellery c - a +4 ring of protection (left hand) Scrolls e - a scroll of butterflies {unknown} f - a scroll of revelation {unknown} h - a scroll of enchant weapon {unknown} n - 3 scrolls of identify {unknown} o - a scroll of silence {unknown} p - a scroll of immolation {unknown} s - 2 scrolls of teleportation {unknown} Potions b - a potion of magic d - 2 potions of resistance {unknown} g - a potion of might {unknown} i - a potion of brilliance k - a potion of enlightenment {unknown} l - a potion of ambrosia {unknown} m - 2 potions of heal wounds {unknown} q - 2 potions of attraction {unknown} r - a potion of mutation {unknown} t - a potion of curing Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 4.9 Spellcasting + Level 6.2 Conjurations + Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 68% 1d7 3% 1 Apportation Tloc 18% N/A 8% 1 Hailstorm Conj/Ice 17% 3d6 10% 3 Necrotise Necr 16% 1d4 12% 1 Summon Small Mammal Summ 16% N/A 12% 1 Summon Ice Beast Ice/Summ 4% N/A 34% 3 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Malign Gateway Summ/Tloc 3% N/A 100% 7 Summon Horrible Things Summ 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Qazlal Xom Zin Shops: D:4 !! Annotations: D:4 exclusion: ogre Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History The searing ray hits the iguana! You kill the iguana! You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +2 heavy trident, wearing a +0 ring mail and wearing a +0 kite shield (heavily wounded, 87% to hit) The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The searing ray hits the scorpion! The scorpion is heavily wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +2 heavy trident! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. The searing ray hits the scorpion. The scorpion is almost dead. The gnoll sergeant hits you from afar with a +2 heavy trident! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. The searing ray misses the scorpion. The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. The searing ray hits the scorpion! You kill the scorpion! You finish channelling your searing ray. The gnoll sergeant completely misses you. Your Translocations skill increases to level 1! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +2 heavy trident, wearing a +0 ring mail and wearing a +0 kite shield (almost dead, 87% to hit) The searing ray misses the gnoll sergeant. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +2 heavy trident! You die... ### #... #####.....################ #..#.l.....'†g.@.........# #..#.).∩...'.###########.# #..#.s.g...' #.# # #.## . #.### ## #..### ### #...# #. ##...## ##.## ###'##### ###..###...###### #.....# # ##.....#......# #.8.8.### #####...####.# #####.._..#.. You could see a gnoll sergeant. Vanquished Creatures 2 scorpions (D:4) 3 wights (D:4) A bombardier beetle (D:4) A jelly (D:3) An orc priest (D:3) A hound (D:4) An iguana (D:4) An orc wizard (D:3) 4 gnolls (D:4) 9 adders A dart slug (D:3) A ribbon worm (D:3) 6 orcs 4 endoplasms 7 giant cockroaches 10 goblins 2 hobgoblins 5 jackals 7 quokkas 10 ball pythons 4 bats 2 frilled lizards 7 kobolds A rat (D:3) 91 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rotlqkf the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 252 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 255 | D:1 | Learned a level 2 spell: Searing Ray 562 | D:1 | Reached skill level 4 in Conjurations 797 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 1533 | D:2 | Found a faded altar of an unknown god. 1828 | D:3 | Reached XP level 4. HP: 33/33 MP: 2/8 2081 | D:3 | Found a glowing silver altar of Zin. 2116 | D:3 | Found a burning altar of Makhleb. 2382 | D:3 | Reached XP level 5. HP: 38/38 MP: 3/10 2515 | D:3 | Reached skill level 5 in Conjurations 2824 | D:4 | Noticed an ogre 2854 | D:4 | Reached XP level 6. HP: 45/45 MP: 5/12 3110 | D:4 | Found a shimmering altar of Xom. 3347 | D:4 | Reached skill level 6 in Conjurations 3349 | D:4 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 3349 | D:4 | Reached XP level 7. HP: 29/50 MP: 2/13 3565 | D:4 | Learned a level 4 spell: Fulminant Prism 3570 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3598 | D:4 | Found Oxopn's Distillery. 3607 | D:4 | Bought a potion of curing for 42 gold pieces 3660 | D:4 | Found Adinitiu's Distillery. 3936 | D:4 | Found a stormy altar of Qazlal. 3969 | D:4 | HP: 2/50 [gnoll sergeant/+2 heavy trident (12)] 3972 | D:4 | Reached skill level 1 in Translocations 3972 | D:4 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms, kennysheep_pointless_box, dreamdust_princess_bridge D:2: layout_basic, basic_ecumenical_altar, minmay_misc_feat_hallway D:3: layout_basic, lemuel_crystal_altar, zin_scriptorium D:4: layout_loops_ring, amcnicky_altar_gilded, kennysheep_little_box, serial_shops, nicolae_lakefront_shop, kennysheep_windowed_goal Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 2 3 4 | 4.9 Conjurations | 4 5 6 | 6.2 Translocations | 1 | 1.0 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Tailslap | 2 | 2 | 1 || 5 Rapier | 4 | 30 | 2 || 36 Dagger | 1 | | || 1 Cast: Magic Dart | 13 | 3 | || 16 Searing Ray | 29 | 36 | 8 || 73 Use: Potion | | 2 | || 2 Stab: Sleeping | 2 | 1 | || 3 Armour: Robe | 23 | 73 | 12 || 108 Dodge: Dodged | 14 | 56 | 2 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3979 | 3875 | 104 | 115 | 3182 | 4 | 994.8 | Dungeon | 3979 | 3875 | 104 | 115 | 3182 | 4 | 994.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1212 daAuts D:4: 1170 daAuts D:3: 919 daAuts D:1: 675 daAuts