Dungeon Crawl Stone Soup version 0.32-a0-633-g5379399 (webtiles) character file. Game seed: 16720608158872212606 474895 rotlqkf the Slayer (level 25, -3/289 HPs) Began as a Formicid Hunter on Mar 6, 2024. Was a High Priest of Okawaru. Slain by a war gargoyle ... wielding a +4 flail of holy wrath (33 damage) ... on level 5 of the Vaults. The game lasted 01:56:30 (45980 turns). rotlqkf the Slayer (Formicid Hunter) Turns: 45980, Time: 01:56:31 Health: -3/289 AC: 23 Str: 20 XL: 25 Next: 64% Magic: 32/32 EV: 33 Int: 24 God: Okawaru [*****.] Gold: 3061 SH: 22 Dex: 24 (25) Spells: 20/24 levels left rFire + . . G - +8 storm bow {elec, penet} rCold + . . W - +5 Storm Queen's Shield {shock, Fly rElec} rNeg + + . c - melded +3 troll leather armour rPois ∞ (helmet unavailable) rElec + a - scarf of Moral Flaws {harm, *Slow Str+2 Int+3 SInv} rCorr . Y - melded +2 pair of gloves {infuse} SInv + U - melded +5 pair of boots "Ciyll" {Str+2 Int+2} Will +.... p - amulet "Noleyg" {*Corrode rN+ Regen+ Int+4} Stlth ++++ f - +6 ring of dexterity HPRegen 1.48/turn x - ring of protection from fire MPRegen 0.23/turn %: corrode self (3%), slow self (1%), harm (+30% outgoing, +20% incoming), clarity @: statue-form, weak-willed, heroic, corroded, flying, studying 2 skills, very slow A: slow and powerful, torment resistance 1, boosted hp, permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, clarity, cold resistance 1, deformed body, deterioration 1, MP-powered wands }: 3/15 runes: serpentine, barnacled, slimy a: Dig, Shaft Self, Begin Untransformation, Renounce Religion, Heroism, Finesse, Duel You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was extremely pleased with you. You were a living statue of rough stone. You visited 9 branches of the dungeon, and saw 44 of its levels. You visited 2 bazaars. You also visited: Volcano and Desolation. You collected 7477 gold pieces. You spent 4416 gold pieces at shops. Inventory: Hand Weapons G - the +8 storm bow (weapon) {elec, penet} (Okawaru gifted it to you on level 3 of the Lair of Beasts) L - the +0 longbow "Meupigrorgh" {freeze, rElec MP+9 Int+3 Dex+3} (You found it in the Desolation of Salt) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Missiles i - 2 throwing nets C - 13 curare-tipped darts (quivered) Armour a - the scarf of Moral Flaws (worn) {harm, *Slow Str+2 Int+3 SInv} (Okawaru gifted it to you on level 3 of the Lair of Beasts) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. c - a +3 troll leather armour (melded) J - a +1 tower shield of resistance T - a +3 tower shield of reflection U - the +5 pair of boots "Ciyll" (melded) {Str+2 Int+2} (You acquired it on level 1 of the Orcish Mines) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). W - the +5 Storm Queen's Shield (worn) {shock, Fly rElec} (You bought it in a shop in a bazaar) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. Y - a +2 pair of gloves of infusion (melded) Jewellery e - a ring of protection from cold f - a +6 ring of dexterity (left fist) j - the amulet of the Smoking Gods {Faith rPois Will+ rCorr} (You bought it in a shop on level 9 of the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. m - a ring of positive energy p - the amulet "Noleyg" (around neck) {*Corrode rN+ Regen+ Int+4} (You found it in the Desolation of Salt) [amulet of regeneration] Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. x - a ring of protection from fire (right fist) D - the ring "Jipugiov" {Wiz rElec Str-5 Slay+4 SInv} (You found it on level 4 of the Shoals) [ring of wizardry] Wiz: It improves your spell success rate. Str-5: It affects your strength (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. P - the ring "Bojaxo" {Will+++ Str+2 Int-3 Dex+3 SInv} (You found it on level 5 of the Lair of Beasts) [ring of see invisible] Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). Will+++: It greatly increases your willpower. SInv: It lets you see invisible. Talismans K - a granite talisman (active) Wands r - a wand of flame (21) y - a wand of digging (14) A - a wand of quicksilver (28) Scrolls b - 3 scrolls of poison g - 8 scrolls of fog n - 10 scrolls of immolation o - 5 scrolls of enchant weapon q - a scroll of torment t - 4 scrolls of revelation u - a scroll of vulnerability w - a scroll of silence B - 4 scrolls of noise H - 3 scrolls of summoning M - 4 scrolls of fear S - 4 scrolls of amnesia Potions h - 8 potions of attraction l - 2 potions of cancellation v - 7 potions of brilliance z - 4 potions of ambrosia E - a potion of heal wounds F - a potion of resistance I - a potion of enlightenment N - 7 potions of curing O - 4 potions of mutation R - 2 potions of might V - a potion of magic X - 5 potions of lignification Miscellaneous Q - a phantom mirror Z - a tin of tremorstones (2/2) Skills: + Level 24.0(27) Fighting + Level 23.7(27) Ranged Weapons + Level 18.1(23.1) Dodging - Level 3.0(8.0) Stealth - Level 15.0(20.0) Shields - Level 12.0 Invocations - Level 16.0 Shapeshifting You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Dimensional Bullseye Hex/Tloc 0% N/A 88% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 19% 1 Foxfire Conj/Fire 0% 2x1d4 19% 1 Kiss of Death Conj/Necr 0% 2d5 19% 1 Magic Dart Conj 0% 1d3 19% 1 Necrotise Necr 0% 1d4 19% 1 Sandblast Erth 0% 2d4 19% 1 Shock Conj/Air 0% 1d3 19% 1 Slow Hex 0% N/A 19% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 0% N/A 28% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 28% 2 Jinxbite Hex 0% N/A 28% 2 Lesser Beckoning Tloc 0% N/A 28% 2 Mercury Vapours Alch/Air 0% N/A 28% 2 Momentum Strike Conj/Tloc 0% 3d8 28% 2 Scorch Fire 0% 2d5 28% 2 Searing Ray Conj 0% 2d4 28% 2 Confusing Touch Hex 0% N/A 50% 3 Dazzling Flash Conj/Hex 0% N/A 50% 3 Frozen Ramparts Ice 0% 1d1 50% 3 Fugue of the Fallen Necr 0% N/A 50% 3 Gell's Gravitas Tloc 0% N/A 50% 3 Hailstorm Conj/Ice 0% 3d5 50% 3 Inner Flame Hex/Fire 0% N/A 50% 3 Ozocubu's Armour Ice 0% N/A 50% 3 Passwall Erth 0% N/A 50% 3 Sigil of Binding Hex 0% N/A 50% 3 Stone Arrow Conj/Erth 0% 3d7 50% 3 Teleport Other Tloc 0% N/A 50% 3 Vampiric Draining Necr 0% 2d6 50% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 50% 3 Airstrike Air 0% 2d(0-16) 88% 4 Brom's Barrelling Bould Conj/Erth 0% 2d3 88% 4 Dispel Undead Necr 0% 3d6 88% 4 Flame Wave Conj/Fire 0% 2d4 88% 4 Fulminant Prism Conj/Alch 0% 3d5 88% 4 Ignite Poison Fire/Alch 0% N/A 88% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 88% 4 Leda's Liquefaction Alch/Erth 0% N/A 88% 4 Manifold Assault Tloc 0% N/A 88% 4 Passage of Golubria Tloc 0% N/A 88% 4 Petrify Alch/Erth 0% N/A 88% 4 Sticky Flame Fire/Alch 0% 2d4 88% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 99% 5 Fireball Conj/Fire 0% 3d3 99% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 99% 5 Iskenderun's Battlesphe Conj 0% 2d6 99% 5 Metabolic Englaciation Hex/Ice 0% N/A 99% 5 Silence Hex/Air 0% N/A 99% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 99% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Enfeeble Hex 0% N/A 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Polar Vortex Ice 0% N/A 100% 9 Blink Tloc Unusable N/A N/A 2 Summon Ice Beast Ice/Summ Unusable N/A N/A 3 Swiftness Air Unusable N/A N/A 3 Tukima's Dance Hex Unusable N/A N/A 3 Animate Armour Summ/Erth Unusable N/A N/A 4 Sculpt Simulacrum Ice/Alch Unusable N/A N/A 6 Summon Cactus Giant Summ Unusable N/A N/A 6 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:9 Shoals (4/4) Lair:3 Snake (4/4) Lair:3 Slime (5/5) Lair:5 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (0/4) D:15 Volcano (visited) Desolation (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:9 = D:12 : Orc:1 ? Orc:2 ?(!( Elf:1 ! Elf:2 *:[ Elf:3 ? Shoals:3 * Snake:2 [[ Snake:3 : Vaults:2 ( Annotations: D:6 3 runed translucent doors Snake:1 2 transporters Snake:4 exclusion: door Elf:2 3 runed translucent doors Elf:3 2 transporters, Ray's ghost, adept CoWr Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your actions are slow, but your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is greatly increased. Your equipment is partially melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You are immune to poison. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You possess an exceptional clarity of mind. Your flesh is cold resistant. (rC+) Armour fits poorly on your strangely shaped body. Your body sometimes deteriorates upon taking damage. You expend magic power (3 MP) to strengthen your wands. Message History You assume a fearsome visage. The war gargoyle is unaffected. The titan looks frightened! The deep elf high priest looks frightened! The ironbound preserver looks frightened! The vault guard looks frightened! The freezing wraith is unaffected. The ogre mage looks frightened! x2; The cyclops looks frightened! The deep elf annihilator looks frightened! The yaktaur captain looks frightened! The ettin looks frightened! The vault guard looks frightened! You block the war gargoyle's attack. The ogre mage tries to recover its lost courage. You block the war gargoyle's attack. Your shield discharges, shocking the war gargoyle! The war gargoyle resists. The deep elf high priest supplicates, "Why can't we all just get along?" The deep elf annihilator casts a spell. The deep elf annihilator blinks! The ettin begs for mercy. You feel much better. The titan seems to regain its courage. You block the war gargoyle's attack. Your shield discharges, shocking the war gargoyle! The war gargoyle resists. The freezing wraith hits you but does no damage. You block the freezing wraith's attack. Your shield discharges, shocking the freezing wraith! The deep elf annihilator casts a spell. The deep elf annihilator blinks! The war gargoyle hits you but does no damage. The ogre mage prays for help. The deep elf annihilator starts to cry. The deep elf annihilator gestures wildly while chanting. The deep elf annihilator blinks! You block the freezing wraith's attack. The freezing wraith completely misses you. Press: ? - help, v - describe, . - travel Here: a titan (weak-willed) The floor. Unknown command. Magic restored. The cyclops changes into a two-headed ogre! The yaktaur captain seems to regain its courage. The war gargoyle hits you with a +4 flail of holy wrath!! You die... e.# #....##.... ..##....#.c.. ,#..#p...#.... #§........O. #####..O.....##### .......[C......... .......[<<9....... .....§C<[[I))))... ......[[