Dungeon Crawl Stone Soup version 0.32-a0-656-g3542139 (webtiles) character file. Game seed: 15089976645820766376 15 rotlqkf the Magician (level 2, 0/21 HPs) Began as a Djinni Hedge Wizard on Mar 8, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:28 (466 turns). rotlqkf the Magician (Djinni Hedge Wizard) Turns: 466, Time: 00:01:29 Health: 0/21 AC: 2 Str: 9 XL: 2 Next: 65% Gold: 23 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery g - a ring of willpower Scrolls e - a scroll of immolation {unknown} f - a scroll of amnesia {unknown} Potions d - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes Level 0.0 Charms + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations Level 0.0 Transmutations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Slow Hex 52% N/A 4% 1 c - Blink Tloc 26% N/A 7% 2 d - Call Imp Summ 26% N/A 7% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 13% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You blink. * * * LOW HITPOINT WARNING * * * Casting: Blink (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Blink (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. * * * LOW HITPOINT WARNING * * * The jackal bites your cerulean imp. The jackal closely misses your cerulean imp. The jackal closely misses your cerulean imp. Your cerulean imp hits the jackal with a -3 spear. The jackal closely misses your cerulean imp. Your cerulean imp misses the jackal. Your cerulean imp hits the jackal but does no damage. You feel ready to blink again. Your cerulean imp hits the jackal from afar with a -3 spear. You hit the jackal. You kill the jackal! Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, ally target, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. Your cerulean imp hits the jackal but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... .....##............. ..#####.#.. #####.......#####... ....#.#.# .# #.......######### #.##.... .# #...............# #....#.. .# #............##.#.####..#.#.. .# ####.####........#.......#.#.. .# .....####......#.#####...#.#.. .#####.....#....#.#..÷..#...#.#.. .............5.h@)...)........... ...###.....######...###.......#.# ##.###.....# #.............#.# ##..######## #########........ ###......# ##.###### ########.###### #....... ....# #.......# ##.###### ###.# #.......# ########.....### ..#.# #.......# #.....##........ You could see a jackal (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An endoplasm (D:1) 3 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A ball python (D:1) A bat (D:1) A kobold (D:1) 4 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rotlqkf the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | rotlqkf set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 229 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 466 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic, serial_bayou_lagoon_a Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 35 Slow || 4 Blink || 1 Call Imp || 1 Armour: Robe || 10 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 466 | 466 | 0 | 0 | 380 | 1 | 466.0 | Dungeon | 466 | 466 | 0 | 0 | 380 | 1 | 466.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 466 daAuts