rotlqkf Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (2, 41, D:1) a hobgoblin corpse (skeletalised by now) (3, -1, D:1) a quokka skeleton (4, -11, D:1) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (8, 41, D:1) a +0 leather armour (11, 12, D:1) a +0 club a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (14, 43, D:1) a +0 hand axe (15, -3, D:1) a ball python corpse (skeletalised by now) (15, 35, D:1) a +0 leather armour (17, 36, D:1) a +1 dagger of holy wrath a kobold corpse (skeletalised by now) (20, 30, D:1) a quokka skeleton (24, 24, D:1) a +0 dagger a goblin skeleton (30, -1, D:1) a +0 sling (31, -2, D:1) a rat skeleton (31, -1, D:1) a +0 club (32, -2, D:1) a jackal skeleton (39, 17, D:1) a +0 dagger 2 stones a kobold skeleton (40, -11, D:1) a +0 dagger a stone a kobold skeleton (40, -10, D:1) a jackal skeleton a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, 13, D:2) a +0 ring mail (2, -2, D:2) a +0 sling (8, 20, D:2) 4 stones (13, 43, D:2) a +0 dagger (14, 43, D:2) a bat corpse (skeletalised by now) (15, 53, D:2) a +0 ring mail (16, 8, D:2) a +0 hand axe of flaming (19, 17, D:2) a +0 club 3 stones a kobold skeleton (31, 51, D:2) a +0 dagger 3 stones (33, 27, D:2) a +0 club (38, 24, D:2) the +3 leather armour of Hiol {-Tele Rampage rF+++ rCorr} rF+++: It renders you almost immune to fire. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (48, 4, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, 19, D:3) 3 stones (7, 2, D:3) a +0 war axe (8, 13, D:3) a scroll of brand weapon (9, 12, D:3) a +0 leather armour (9, 13, D:3) 2 darts of dispersal (9, 30, D:3) a bat corpse (skeletalised by now) (11, 33, D:3) a +0 robe (12, 12, D:3) a scroll of acquirement (15, 20, D:3) a +0 dagger (18, 22, D:3) a +0 short sword (21, 23, D:3) a +0 dagger a +0 chain mail a +0 club an orc skeleton an orc skeleton (22, 29, D:3) a +0 dagger a goblin skeleton (45, 37, D:3) a jackal skeleton a bat skeleton (46, 38, D:3) a jackal skeleton (53, 23, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (14, 24, D:4) a +0 dagger a stone (15, 24, D:4) a +0 club (24, 18, D:4) a potion of curing