Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 3342510788506858750 2672 rundlesten the Conjurer (level 9, -23/51 HPs) Began as an Octopode Conjurer on Sept 27, 2023. Was a Believer of Ashenzari. Annihilated by Joseph ... wielding a +0 quarterstaff (29 damage) ... on level 7 of the Dungeon. The game lasted 01:52:55 (11305 turns). rundlesten the Conjurer (Octopode Conjurer) Turns: 11305, Time: 01:52:56 Health: -23/51 AC: 5 Str: 11 XL: 9 Next: 63% Magic: 15/27 EV: 13 Int: 20 God: Ashenzari [**....] Gold: 349 SH: 0 Dex: 6 (10) Spells: 4/20 levels left rFire . . . g - +5 dagger (chaos) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . f - amulet of the Tethered Regret {Regen+, Alch, Cun} (curse) rElec . w - ring of the Tethered Ether {AC+4, Evo, Melee} (curse) rCorr + h - ring "Cursed With Me" {MP+9, Self, Comp} (curse) SInv + y - ring "Cursed Altruism" {rCorr, Cun, Comp} (curse) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 1.08/turn (no ring) MPRegen 0.20/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Shatter the Chains You were on level 7 of the Dungeon. You worshipped Ashenzari. Ashenzari was pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 349 gold pieces. Inventory: Hand Weapons g - a +5 dagger of chaos (weapon) Missiles n - 3 poisoned darts v - 7 atropa-tipped darts (quivered) x - a curare-tipped dart Armour l - an orb of guile Magical Staves i - a staff of air Jewellery f - the cursed amulet of the Tethered Regret (around mantle) {Regen+, Alch, Cun} (You took it off a goblin on level 1 of the Dungeon) [amulet of regeneration] Regen: It increases your rate of health regeneration. It has a curse which improves the following skills: Alchemy: Poison Magic and Transmutations. Cunning: Dodging and Stealth. h - the cursed ring "Cursed With Me" (right tentacle) {MP+9, Self, Comp} (You found it on level 4 of the Dungeon) [ring of magical power] MP: It affects your magic capacity (+9). It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Companions: Summonings and Necromancy. t - an amulet of faith w - the cursed ring of the Tethered Ether (left tentacle) {AC+4, Evo, Melee} (You found it on level 4 of the Dungeon) [ring of protection] AC: It affects your AC (+4). It has a curse which improves the following skills: Evocations: Evocations. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. y - the cursed ring "Cursed Altruism" (on tentacle) {rCorr, Cun, Comp} (You found it on level 5 of the Dungeon) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Companions: Summonings and Necromancy. Wands j - a wand of roots (6) o - a wand of flame (20) Scrolls b - a scroll of teleportation d - a scroll of poison m - a scroll of amnesia p - a scroll of vulnerability r - a scroll of immolation Potions a - a potion of magic c - 2 potions of attraction e - 5 potions of lignification q - 3 potions of mutation u - 3 potions of might Skills: - Level 5.0(6.6) Dodging - Level 5.0(6.6) Stealth - Level 5.0(6.1) Spellcasting + Level 7.9 Conjurations + Level 4.9 Hexes + Level 0.1(0.3) Transmutations + Level 4.0 Earth Magic - Level 4.2(5.3) Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Passwall Tmut/Erth 11% N/A 6% 2 d - Fulminant Prism Conj/Hex 16% 3d10 7% 4 e - Tukima's Dance Hex 26% N/A 4% 3 f - Cause Fear Hex 13% N/A 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 44% 2d11 1% 1 Dazzling Flash Conj/Hex 64% N/A 2% 3 Stone Arrow Conj/Erth 60% 3d10 2% 3 Inner Flame Hex/Fire 16% N/A 11% 3 Lesser Beckoning Tloc 12% N/A 16% 2 Flame Wave Conj/Fire 22% 2d8 21% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 21% 4 Sticky Flame Conj/Fire 22% 2d4 21% 4 Gell's Gravitas Tloc 6% N/A 30% 3 Teleport Other Tloc 6% N/A 30% 3 Passage of Golubria Tloc 6% N/A 71% 4 Yara's Violent Unravell Hex/Tmut 8% 3d5 67% 5 Dragon Form Tmut 3% N/A 100% 7 Dragon's Call Summ 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:7 Altars: Ashenzari Dithmenos Nemelex Xobeh Okawaru Qazlal Sif Muna Uskayaw Xom Zin Annotations: D:7 2 transporters, Joseph Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel your power leaking away. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +1 antimagic sling, wearing a +0 ring mail and quivering stones (lightly wounded, unusually resistant, 83% to hit) The searing ray hits Joseph. Joseph is lightly wounded. (Press . to maintain the ray.) Joseph shoots a sling bullet. The sling bullet closely misses you. Joseph unwields a +1 antimagic sling. Joseph wields a +0 quarterstaff. Joseph closely misses you. You hit Joseph but do no damage. You grab Joseph. You squeeze Joseph. Joseph is lightly wounded. You constrict Joseph. You hit Joseph. You squeeze Joseph! Joseph is heavily wounded. You constrict Joseph. Joseph hits you with a +0 quarterstaff. You hit Joseph. You squeeze Joseph. Joseph is heavily wounded. You constrict Joseph. Joseph hits you with a +0 quarterstaff. You hit Joseph but do no damage. You squeeze Joseph, but do no damage. Joseph is severely wounded. You constrict Joseph. Joseph misses you. You completely miss Joseph. You tentacle-slap Joseph. Your squeeze misses Joseph. Joseph is severely wounded. You constrict Joseph. Joseph hits you with a +0 quarterstaff! You hit Joseph but do no damage. Joseph seems to grow stronger. Joseph is severely wounded. You constrict Joseph. Joseph hits you with a +0 quarterstaff!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit Joseph. Joseph is severely wounded. You constrict Joseph. Joseph hits you with a +0 quarterstaff!! Ouch! That really hurt! You die... ......#..#.......##.########..... ~~~~~~#P8#.#.....##.#............ ##########.########.#............ ...........#........+...........# ############'######.#............ ..# *,.......#.....?.......... ..# * * .......#.#....##........ ..♣.♣##*,.......#.#######........ ..♣...# ......@@....# #........ ..♣...# ....#[#####............. .♣♣.♣.# #....#..., * .....#.###'# ......# #....#.. , ........ #.# ......# #....#.. , ,...?.#.#.##.# .#....# #....#.#*, ... . , ......# #....#.# ...., * , ....### #....#'##.....#..., ....#####........#..#...8.>.8...# You could see Joseph (strong, resistant). Vanquished Creatures 2 black bears 3 sky beasts (D:7) An ice beast (D:5) An ogre (D:4) 3 centaurs 2 phantoms A kobold brigand (D:5) 2 scorpions A gnoll sergeant (D:6) 7 wights (D:7) 3 howler monkeys (D:7) 2 quasits (D:7) 5 orc priests A jelly (D:6) 2 gnoll boudas 2 sleepcaps 4 iguanas 4 orc wizards 12 gnolls 3 adders 4 shadow imps 3 white imps (D:7) 5 ufetubi 5 worms 4 dart slugs 17 orcs 5 bats 11 endoplasms 3 giant cockroaches (D:1) 6 goblins 10 hobgoblins 12 jackals 13 kobolds 5 quokkas 6 ball pythons 6 frilled lizards 5 rats 181 creatures vanquished. Vanquished Creatures (others) A dancing weapon (D:7) 7 demonic plants (D:7) A fulminant prism (D:7) 9 creatures vanquished. Grand Total: 190 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rundlesten the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 191 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 194 | D:1 | Learned a level 2 spell: Searing Ray 1039 | D:1 | Reached XP level 3. HP: 20/21 MP: 6/6 1931 | D:2 | Reached XP level 4. HP: 20/27 MP: 7/7 2165 | D:2 | Learned a level 2 spell: Passwall 3566 | D:3 | Reached XP level 5. HP: 31/31 MP: 7/9 4003 | D:3 | Found a broken altar of Ashenzari. 4018 | D:3 | Became a worshipper of Ashenzari the Shackled 4989 | D:4 | Noticed an ogre 5048 | D:4 | Killed an ogre 5049 | D:4 | Reached skill level 5 in Stealth 5049 | D:4 | Reached skill level 5 in Conjurations 5049 | D:4 | Reached XP level 6. HP: 36/36 MP: 10/10 5883 | D:4 | Found a shadowy altar of Dithmenos. 6014 | D:4 | Reached XP level 7. HP: 22/41 MP: 12/12 6394 | D:5 | Entered Level 5 of the Dungeon 6441 | D:5 | Found a glowing silver altar of Zin. 6443 | D:5 | Noticed an angel 6444 | D:5 | Found a shimmering altar of Xom. 6472 | D:5 | Reached skill level 1 in Evocations 6765 | D:5 | Learned a level 4 spell: Fulminant Prism 6810 | D:5 | Reached skill level 1 in Earth Magic 7177 | D:5 | Reached * piety under Ashenzari 7461 | D:5 | Reached XP level 8. HP: 45/46 MP: 15/15 7516 | D:5 | Reached skill level 6 in Conjurations 7873 | D:5 | Found a stormy altar of Qazlal. 7880 | D:5 | Found a hide-covered altar of Uskayaw. 7887 | D:5 | Found an iron altar of Okawaru. 8003 | D:6 | Reached skill level 5 in Dodging 8244 | D:6 | Learned a level 3 spell: Tukima's Dance 8364 | D:6 | Reached skill level 1 in Hexes 8554 | D:6 | Reached skill level 5 in Spellcasting 8914 | D:6 | Found a sparkling altar of Nemelex Xobeh. 9284 | D:6 | Reached XP level 9. HP: 51/51 MP: 17/17 9807 | D:7 | Noticed Joseph 9930 | D:7 | Reached skill level 7 in Conjurations 10231 | D:7 | Found a staircase to the Ecumenical Temple. 10651 | D:7 | Found a shimmering blue altar of Sif Muna. 11019 | D:7 | Reached ** piety under Ashenzari 11053 | D:7 | Found a transporter. 11117 | D:7 | Found a transporter. 11162 | D:7 | Learned a level 4 spell: Cause Fear 11305 | D:7 | Annihilated by Joseph Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_ring, chequers_serial_rivers_micro_a, roderic_lattice_a D:2: layout_loops_ring, minmay_misc_feat_tiny D:3: layout_basic, mainiacjoe_overflow_cross_hatched D:4: layout_layer_cave, mainiacjoe_overflow_tiny_flanked D:5: layout_basic, minmay_overflow_temple_star_quad, grunt_temple_overflow_order_and_chaos_1 D:6: layout_cave_pods, nicolae_overflow_hidden_temple D:7: gammafunk_steamed_eel, layout_basic, led_sif_pool, minmay_temple_entry_sparse_star, serial_demonic, serial_demonic_b, serial_demonic_c, serial_demonic_f, serial_demonic_d, serial_demonic_g, serial_demonic_a, lemuel_flame_loot_1, uniq_joseph Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 5 | 5.0 Dodging | 3 4 5 | 5.0 Spellcasting | 3 4 5 | 5.0 Conjurations | 5 6 7 | 7.9 Evocations | 2 4 | 4.2 Earth Magic | 1 3 4 | 4.0 Hexes | 2 4 | 4.9 Transmutations | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 13 | | || 13 Constrict | 12 | 14 | 31 || 57 Tentacles | 10 | 14 | 58 || 82 Dagger | 34 | 59 | 193 || 286 Punch | | | 2 || 2 Throw: Dart | | 13 | 36 || 49 Cast: Magic Dart | 61 | 101 | 54 || 216 Searing Ray | | 22 | 77 || 99 Tukima's Dance | | | 4 || 4 Fulminant Prism | | | 1 || 1 Invoke: Curse Item | | 1 | 3 || 4 Evoke: Wand | | 1 | 1 || 2 Use: Scroll | | 9 | 7 || 16 Potion | | | 3 || 3 Stab: Sleeping | 1 | | || 1 Paralysed | | | 1 || 1 Armour: Skin | 4 | 5 | 43 || 52 Dodge: Dodged | 39 | 38 | 137 || 214