rwrch Level 1 of the Dungeon (0, 0, D:1) a +1 short sword of venom (10, 8, D:1) a +0 sling (18, 4, D:1) a +0 dagger a kobold skeleton (20, 7, D:1) a ball python skeleton (22, 2, D:1) a quokka skeleton (24, 8, D:1) a +0 robe (32, 26, D:1) a +0 club (38, 4, D:1) a rat skeleton (41, 37, D:1) a frilled lizard skeleton (42, 22, D:1) a +0 dagger (43, 19, D:1) a frilled lizard skeleton (49, 5, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a staff of air (3, 23, D:2) a bat skeleton (10, 4, D:2) a parchment of Tukima's Dance (11, 5, D:2) a +0 dagger a goblin skeleton (12, 38, D:2) the inkwell talisman of Makhleb, Destroying {+Blink rElec} [inkwell talisman] +Blink: It lets you blink. rElec: It insulates you from electricity. (unseen) (16, 40, D:2) a +0 leather armour (18, 11, D:2) a +0 dagger (35, -2, D:2) a parchment of Launch Clockwork Bee (35, 21, D:2) an adder skeleton (36, 16, D:2) an inkwell talisman (36, 21, D:2) a hobgoblin skeleton (38, 19, D:2) 4 curare-tipped darts (40, 7, D:2) a +0 helmet (40, 11, D:2) a +0 short sword (40, 36, D:2) an adder skeleton (41, 10, D:2) a +0 dagger 2 stones (46, 17, D:2) a jackal skeleton (47, 18, D:2) a jackal skeleton