Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 15751298490429521000 83 samcosmo the Conjurer (level 4, -4/25 HPs) Began as a Deep Elf Conjurer on July 3, 2023. Killed from afar by Ijyb (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:24 (1933 turns). samcosmo the Conjurer (Deep Elf Conjurer) Turns: 1933, Time: 00:03:25 Health: -4/25 AC: 2 Str: 4 XL: 4 Next: 22% Magic: 0/12 EV: 11 Int: 25 God: Gold: 73 SH: 3 Dex: 13 Spells: 5/12 levels left rFire . . . (no weapon) rCold . . . e - +0 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 buckler (worn) Scrolls f - a scroll of identify i - a scroll of noise Potions b - a potion of magic d - a potion of curing g - 2 potions of brilliance Skills: + Level 1.3 Fighting - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.9 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 60% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 52% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 19% 3 Fulminant Prism Conj/Hex 9% 3d7 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Ijyb Message History You finish channelling your searing ray. Ijyb zaps a wand. The puff of flame hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of flame (20) (lightly wounded, 74% to hit) The searing ray hits Ijyb but does no damage. Ijyb is lightly wounded. (Press . to maintain the ray.) Ijyb closely misses you. The searing ray hits Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb closely misses you. The searing ray hits Ijyb. Ijyb is heavily wounded. You finish channelling your searing ray. Ijyb screams, "No! No, no, no, no!" Ijyb barely misses you. Ijyb closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of flame (19) (heavily wounded, 74% to hit) The searing ray hits Ijyb. Ijyb is severely wounded. (Press . to maintain the ray.) Ijyb zaps a wand. The puff of flame misses you. The searing ray hits Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. Ijyb zaps a wand. The puff of flame hits you! You die... # ############# ###............ ####...########### #....######### ## #@g..........## #. #.##########..# #. #)# ##.# #. #)# #.# #. #.# #.# #. #.# #.# #. #.# #.#### #.######## #...# #........# ###.# You could see Ijyb. Vanquished Creatures Robin (D:2) 3 gnolls (D:2) A dart slug (D:2) 4 endoplasms 2 giant cockroaches 9 hobgoblins A quokka (D:1) 4 ball pythons 3 bats 2 frilled lizards (D:1) 5 goblins 5 kobolds A rat (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | samcosmo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 111 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/8 121 | D:1 | Learned a level 2 spell: Searing Ray 671 | D:2 | Reached XP level 3. HP: 20/20 MP: 0/10 757 | D:2 | Reached skill level 1 in Fighting 1618 | D:2 | Noticed Robin 1619 | D:2 | Reached XP level 4. HP: 25/25 MP: 7/12 1626 | D:2 | Killed Robin 1905 | D:3 | Noticed Ijyb 1914 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1933 | D:2 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_rooms D:2: layout_basic, minivault_11, uniq_robin D:3: layout_basic, nicolae_ru_sacrificial_ziggurat, trog_butcher_becter, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.9 Fighting | 1 | 1.3 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 74 | 15 || 89 Searing Ray | | 3 || 3 Use: Scroll | | 6 || 6 Armour: Robe | 1 | || 1 Dodge: Dodged | 6 | 7 || 13 Block: Buckler | 1 | 1 || 2