samcosmo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 13, D:1) a +0 short sword a stone (7, 28, D:1) a +0 short sword (8, 15, D:1) a +0 whip (11, 15, D:1) a +0 dagger (25, 7, D:1) a +0 ring mail (28, 38, D:1) a +0 dagger (34, 15, D:1) a +0 short sword 2 stones (34, 18, D:1) a +0 dagger (49, 15, D:1) a +0 club Level 2 of the Dungeon [Shop] Quloocho's Antique Weapon Boutique a +0 mace (51 gold) a +0 dagger (34 gold) a +0 orcbow (59 gold) a +0 shortbow (51 gold) a +0 club (17 gold) a +0 club (17 gold) the +7 hand axe of Varul {freeze, Str+3} (912 gold) Str+3: It affects your strength (+3). a +0 sling (25 gold) (0, 0, D:2) a +0 robe (17, -8, D:2) a +0 short sword a +0 leather armour (17, 10, D:2) a +0 mace (18, -11, D:2) 4 stones (22, -6, D:2) a +0 club (23, -7, D:2) a +0 flail (24, -1, D:2) 3 atropa-tipped darts (32, -15, D:2) a +0 club (46, 21, D:2) a +0 sling (50, 5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (13, -7, D:3) a +0 dagger (20, -2, D:3) 3 boomerangs (28, 2, D:3) a +0 dagger 3 poisoned darts (37, -23, D:3) a +0 robe (37, -14, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (1, 5, D:4) a +0 falchion (6, 5, D:4) a +0 dagger (13, -4, D:4) a +0 whip of freezing a +0 robe (13, -2, D:4) 5 boomerangs (15, -12, D:4) a +0 club (15, 30, D:4) a +0 short sword (22, 1, D:4) a +0 morningstar a +0 robe (27, -5, D:4) 7 stones (30, 23, D:4) a +0 flail (31, 22, D:4) a +0 spear (41, -5, D:4) a +0 club (41, 6, D:4) a +0 club (42, 7, D:4) a +0 spear (46, 13, D:4) a +0 spear Level 5 of the Dungeon (9, 1, D:5) a +0 robe (9, 25, D:5) a +0 robe (15, 40, D:5) a +0 spear (16, 40, D:5) a +0 whip (18, 42, D:5) a +0 spear (25, -7, D:5) a +0 dagger (25, 37, D:5) a +0 trident (26, 17, D:5) a +0 robe (27, 36, D:5) a +0 leather armour (31, 4, D:5) a +0 dagger (44, 37, D:5) a +0 falchion (50, -5, D:5) a +0 dagger (50, 41, D:5) a +0 short sword (56, 27, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Poij's Assorted Antiques a +0 leather armour (50 gold) the +5 spear "Soehoozi" {venom, rC+ rN+ Dex+2 Stlth+} (1345 gold) Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a potion of heal wounds (125 gold) a +0 leather armour (50 gold) a scroll of amnesia (100 gold) a +1 heavy war axe (332 gold) a potion of curing (75 gold) 2 potions of enlightenment (250 gold) a +0 scimitar (100 gold) a +0 sling (37 gold) (0, 0, D:6) a +0 halberd (2, -19, D:6) a +0 leather armour (4, -14, D:6) a +0 hand axe (9, -12, D:6) 4 stones (25, -18, D:6) a +0 spear (31, -40, D:6) 9 stones (36, -35, D:6) a +0 mace (37, -34, D:6) a +0 leather armour a +0 falchion (40, -16, D:6) a +0 club (41, -18, D:6) a +0 club (41, -17, D:6) a +0 club a +0 short sword (43, -22, D:6) a +0 quarterstaff (43, -19, D:6) a +0 whip a +0 leather armour (44, -1, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 8, D:7) a +0 hand axe (6, 3, D:7) a +0 dagger (7, 15, D:7) a +0 scale mail (20, -25, D:7) 4 stones (21, 28, D:7) a +0 shortbow (25, 11, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +3 long sword a +0 robe (6, -4, D:8) a +0 robe a +2 great sword (8, -4, D:8) a +0 robe a +2 trident (25, 8, D:8) a +0 falchion (25, 13, D:8) a +0 robe a +0 great sword (25, 21, D:8) 7 stones (34, 15, D:8) a +0 robe a +0 scimitar (36, 13, D:8) a +0 robe a +0 trident (36, 25, D:8) a water moccasin skeleton (37, 11, D:8) a +0 robe a +0 dagger a +0 robe a +0 short sword (37, 12, D:8) a +0 robe a +3 long sword of freezing (40, -5, D:8) a +0 club (43, 15, D:8) a +0 vampiric short sword (46, 29, D:8) a +0 plate armour (48, -2, D:8) a +0 scale mail 8 stones a +0 club a +0 whip (48, 1, D:8) a +0 long sword a +0 robe a +0 whip a +0 leather armour a +0 hand axe a +0 chain mail a +0 flail a +0 plate armour 2 boomerangs a +1 flail of draining (49, 0, D:8) a +0 ring mail a +0 halberd a +0 leather armour a +0 war axe (49, 1, D:8) a +0 whip the Ecumenical Temple