samurai2 Level 1 of the Dungeon (0, 6, D:1) a +0 spear (2, 21, D:1) a +0 dagger (3, -6, D:1) a +0 dagger (12, 12, D:1) a +0 leather armour (15, 19, D:1) a +0 ring mail (16, 19, D:1) a +0 ring mail (17, 5, D:1) a +0 whip (28, -3, D:1) a +0 club (28, 10, D:1) a +0 spear (32, 3, D:1) a +0 pair of boots (40, -13, D:1) a +0 dagger (43, 17, D:1) a +0 dagger (47, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a scroll of noise (13, -23, D:2) a +0 spear (20, -3, D:2) a +0 sling (31, -35, D:2) a +0 club (37, 2, D:2) a +0 club (40, -10, D:2) a +0 club (42, -7, D:2) a +0 club (43, 7, D:2) a +0 whip (46, -42, D:2) a +0 club (46, -12, D:2) a +0 flail (49, -41, D:2) a +0 club a +0 sling (54, -38, D:2) a +0 dagger Level 3 of the Dungeon (1, -3, D:3) the +10 dagger "Acecs" {drain, +Blink rElec rC++} rC++: It greatly protects you from cold. rElec: It insulates you from electricity. +Blink: It lets you blink. (10, -34, D:3) a +0 glaive (10, -32, D:3) a +0 whip (10, -5, D:3) a +0 leather armour (28, -15, D:3) a +0 dagger (31, -32, D:3) a +0 robe (35, -9, D:3) a +0 ring mail (39, -13, D:3) a +0 rapier (40, -7, D:3) a +0 short sword (48, -13, D:3) a +0 dagger a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a scarf of harm (10, -28, D:4) a +0 robe (18, -19, D:4) a +0 leather armour (18, -16, D:4) 20 gold pieces (21, -17, D:4) a ring of fire (23, -18, D:4) 12 gold pieces (23, -17, D:4) a +0 leather armour (25, -15, D:4) 11 gold pieces (29, -14, D:4) a +0 club (30, -14, D:4) a +0 chain mail a +0 club (30, -2, D:4) a +0 whip (34, -28, D:4) a +0 mace (34, 1, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 spear (14, 6, D:5) a +0 shortbow (14, 17, D:5) a +0 trident (15, 2, D:5) a +0 leather armour a +0 trident (22, 27, D:5) a +0 ring mail a +0 hand axe (22, 29, D:5) a +0 hand axe (23, 28, D:5) a +2 dagger of electrocution a +0 robe (39, -4, D:5) a +0 hand axe (42, 24, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (0, 16, D:6) a +0 mace a +0 leather armour (0, 17, D:6) a +0 dagger a +0 robe a +0 flail (1, 0, D:6) a +0 short sword a +0 scale mail (1, 1, D:6) a +0 hand axe of electrocution a +0 leather armour (1, 16, D:6) a +0 trident a +0 leather armour (2, 15, D:6) a +0 club a +0 leather armour (6, 13, D:6) a +0 cloak (14, -18, D:6) a +0 hand axe (22, 0, D:6) a +0 flail a +0 flail (23, -1, D:6) a +0 plate armour a +0 spear (23, 0, D:6) a +0 spear (30, -7, D:6) a +0 robe (31, 27, D:6) a +0 war axe (32, 1, D:6) a +0 giant club Level 7 of the Dungeon (2, 26, D:7) a +0 shortbow (20, 13, D:7) a +0 leather armour (21, -7, D:7) a +1 flail of protection a +0 flail (22, -6, D:7) a +0 whip (35, 20, D:7) a +0 club (38, 12, D:7) a +0 robe (42, 27, D:7) a +0 orcbow Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 1, D:8) a +0 whip a +0 leather armour (1, 1, D:8) a +0 spear (2, 0, D:8) a +0 spear a +0 whip a +0 halberd (7, 44, D:8) a +0 scale mail (34, 2, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (10, -3, Lair:1) a cane toad corpse (12, -20, Lair:1) a wolf corpse (13, -21, Lair:1) a wolf corpse (13, -19, Lair:1) a blink frog corpse (17, 8, Lair:1) a water moccasin corpse (skeletalised by now) (18, 8, Lair:1) a rime drake corpse (skeletalised by now) (35, 14, Lair:1) a +0 arbalest