samurai2 Level 1 of the Dungeon (14, 10, D:1) a +0 falchion (15, -19, D:1) 5 poisoned darts (26, -1, D:1) 8 stones (28, -17, D:1) a +0 leather armour (42, -27, D:1) a +0 club (45, -27, D:1) a +0 ring mail (50, -17, D:1) a staff of cold (55, -25, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, -9, D:2) a +3 quarterstaff of chaos a +0 cloak (2, -12, D:2) a +0 hammer (2, -1, D:2) a +0 hammer (12, -5, D:2) a +1 dagger of protection (12, -4, D:2) a +0 club (12, -2, D:2) a +0 club a +0 sling (13, -4, D:2) a +0 dagger (13, -2, D:2) a +0 club a +0 spear a +0 animal skin a +0 helmet a +0 club a +0 sling (13, 0, D:2) a +0 dagger a +0 sling of electrocution (14, -2, D:2) a +0 club a +0 dagger (20, 15, D:2) a +0 short sword (25, 7, D:2) 4 stones (26, -7, D:2) a +0 short sword a +0 club a +0 dagger (26, -4, D:2) a +0 short sword (39, -2, D:2) a +0 leather armour (45, -14, D:2) a +0 short sword (49, 6, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 ring mail of Hosom {Dex+5} (6150 gold) Dex+5: It affects your dexterity (+5). the +1 sling of Lusoid {heavy, Int+3 Stlth+} (2380 gold) Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the +1 ring mail of the Cherry {rPois rC+ Regen+} (2720 gold) rC+: It protects you from cold. rPois: It protects you from poison Regen+: It increases your rate of health regeneration. the +1 robe of Weirdness {rF++} (3020 gold) rF++: It greatly protects you from fire. (0, 0, D:3) a +0 cloak (15, -6, D:3) a +0 club a +0 flail a +0 flail (16, -6, D:3) a +0 halberd (24, 4, D:3) a serpent talisman (39, 10, D:3) a +0 dagger (44, 33, D:3) a +0 club (46, 43, D:3) a +0 flail a +0 leather armour (49, 40, D:3) a +0 leather armour (50, 15, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, -26, D:4) a +0 ring mail a +0 falchion a +0 dagger (8, -24, D:4) a +0 cloak a +0 leather armour a +0 flail a +0 scale mail a +0 trident a +0 dagger a +0 dagger (8, -8, D:4) a +0 whip (13, -31, D:4) a +0 shortbow (14, -14, D:4) a +0 ring mail a +0 dagger (24, -11, D:4) a +0 buckler (25, -33, D:4) a +0 scale mail (36, -24, D:4) a +0 dagger (37, -32, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail a +0 flail (0, 1, D:5) a +0 ring mail a +0 whip a +2 falchion of draining (3, 50, D:5) a +0 leather armour a +0 dagger (5, 31, D:5) a serpent talisman (12, 10, D:5) a +0 scale mail a +0 short sword (12, 12, D:5) a +2 robe of willpower a +0 dagger (24, -1, D:5) a +0 trident (28, 38, D:5) a +0 trident (36, 36, D:5) a +0 giant spiked club (41, 52, D:5) a +0 robe a +0 dagger a +0 ring mail a +0 club a +0 club (45, 47, D:5) a +0 robe a +0 dagger (47, -5, D:5) a +0 giant club (55, 30, D:5) a +0 hand axe a +0 mace a +0 scale mail a +0 dagger a +0 robe (55, 31, D:5) a +0 falchion (59, 35, D:5) a +0 ring mail (60, 1, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip (1, 6, D:6) a +0 robe (3, 10, D:6) a +0 robe (8, 13, D:6) a +0 robe a +3 short sword (9, 13, D:6) a +0 robe a +0 short sword (9, 16, D:6) a +0 shortbow (11, 36, D:6) a +0 leather armour (12, -1, D:6) a +0 flail (12, 0, D:6) a +0 flail (12, 1, D:6) a +0 flail (12, 2, D:6) a +0 halberd (12, 3, D:6) a +0 club a +0 scale mail a +0 trident (18, 4, D:6) a +0 leather armour a +0 short sword (18, 5, D:6) a +0 leather armour a +0 war axe a +0 scale mail a +0 short sword (18, 6, D:6) a +0 scale mail a +0 club a +0 hand axe (26, 14, D:6) a +0 hand axe (43, 28, D:6) a +0 club (45, 27, D:6) a +0 whip a +0 spear (52, 26, D:6) a +2 flail of protection (54, 21, D:6) the +3 ring mail of Boredom {Fly rPois Will- Dex+4} Dex+4: It affects your dexterity (+4). rPois: It protects you from poison Will-: It decreases your willpower. Fly: It grants you flight. Level 7 of the Dungeon (0, 0, D:7) a +0 flail (0, 2, D:7) a +0 flail a +0 club (0, 3, D:7) a +0 war axe a +0 giant spiked club (1, -4, D:7) a +0 dagger a +0 robe (20, 20, D:7) a +0 short sword a +0 orcbow (23, 23, D:7) a +2 mace of protection (34, 21, D:7) a +0 dagger (35, 21, D:7) a +0 morningstar (41, 31, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (7, 11, D:8) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (8, 11, D:8) a +0 dagger (12, 18, D:8) a +0 leather armour (16, 8, D:8) a +0 dagger (20, -3, D:8) a +0 robe (24, -22, D:8) a +0 leather armour a +0 flail (38, 20, D:8) a +0 giant club a +0 great mace (39, 0, D:8) a +0 robe (51, -28, D:8) a +0 cloak (53, 22, D:8) a +0 ring mail (57, -13, D:8) a +0 orcbow (65, -24, D:8) a +1 spear a +0 animal skin Level 9 of the Dungeon [Shop] Zaymey's Assorted Antiques a +2 trident of freezing (366 gold) a +2 scale mail of poison resistance (360 gold) a scroll of revelation (150 gold) a scroll of teleportation (60 gold) 3 scrolls of enchant armour (450 gold) a scroll of vulnerability (80 gold) a +0 scimitar (80 gold) a potion of might (80 gold) a +0 falchion (60 gold) a +0 quarterstaff (80 gold) [Shop] Yxiesele's Magic Scroll Shop a scroll of noise (14 gold) a scroll of teleportation (42 gold) a scroll of poison (56 gold) a scroll of immolation (56 gold) [Shop] Sihutt's Assorted Antiques a +7 giant club (774 gold) 2 potions of enlightenment (200 gold) a scroll of teleportation (60 gold) a +6 scimitar of electrocution (840 gold) a +6 ring of dexterity (720 gold) a +1 trident of protection (224 gold) a scroll of revelation (150 gold) [Shop] Yriapod's Distillery a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of enlightenment (70 gold) a potion of attraction (42 gold) a potion of curing (42 gold) a potion of attraction (42 gold) a potion of curing (42 gold) a potion of invisibility (112 gold) [Shop] Jottip's Armour Shop a +1 plate armour of poison resistance (448 gold) a +0 leather armour (28 gold) the +3 salamander hide armour {Flames, rFlCloud rF++ rC--} (483 gold) Flames: It surrounds you with flame clouds and enhances your fire magic. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) the +0 ring mail "Qout" {Rampage *Corrode rF+ Str+3} (261 gold) Str+3: It affects your strength (+3). rF+: It protects you from fire. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. a +0 robe (9 gold) (0, 0, D:9) a +0 scale mail (8, -21, D:9) a +0 dagger (9, -18, D:9) a +0 short sword a +0 dagger a +0 chain mail a +0 dagger (9, -17, D:9) a +0 short sword a +0 club (10, -2, D:9) a +0 robe (13, -9, D:9) a +0 spear a +0 scale mail (14, -37, D:9) a +0 orcbow (14, -35, D:9) a +0 hand axe a +0 hand axe (14, -9, D:9) a +0 spear a +0 buckler (14, -8, D:9) a +0 trident (14, -7, D:9) a +0 trident a +0 ring mail (15, -35, D:9) a +0 hand axe (16, -36, D:9) a +0 hand axe (17, -28, D:9) a +0 ring mail a +0 club (18, -28, D:9) a +0 war axe (19, -36, D:9) a +0 ring mail (21, -37, D:9) a +0 hand axe (22, -37, D:9) a +0 trident (24, -18, D:9) a +0 dagger (38, -23, D:9) a potion of resistance (38, -22, D:9) 19 gold pieces (38, -21, D:9) 6 gold pieces (48, -8, D:9) a +0 hand axe (49, 12, D:9) a blade talisman (52, 4, D:9) a +0 club (56, -10, D:9) a +0 giant club a +0 giant spiked club (58, -18, D:9) a +0 leather armour a +0 flail (59, -28, D:9) a +0 flail a +0 leather armour a +0 dagger (59, -27, D:9) a +0 robe of willpower a +0 dagger (59, -18, D:9) a +0 robe a +0 dagger (61, -13, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 whip (0, 1, D:10) a +0 spear (1, 2, D:10) a +0 flail (1, 3, D:10) a +0 spear a +0 scale mail (3, 3, D:10) a +0 giant club a +0 giant club (3, 23, D:10) a +4 spear a +0 robe (3, 25, D:10) a +0 whip (4, 24, D:10) a +0 club (5, 25, D:10) a +0 whip (5, 27, D:10) a +0 spear a +3 ring mail (6, 25, D:10) a staff of conjuration (6, 27, D:10) a +0 spear (9, -7, D:10) a +0 sling a +0 shortbow (10, -2, D:10) a +0 trident (11, 43, D:10) 2 large rocks (22, 23, D:10) a +0 dagger (23, -3, D:10) a +0 helmet (23, 23, D:10) 4 large rocks (24, 7, D:10) a +0 club (24, 16, D:10) a blade talisman (24, 23, D:10) a +0 great mace a +0 ring mail a +0 spear a +0 robe a +0 orcbow (26, 16, D:10) a +0 leather armour (26, 21, D:10) a +0 leather armour of willpower (40, 19, D:10) a +0 ring mail Level 11 of the Dungeon (1, -9, D:11) 2 large rocks (3, -11, D:11) a +0 scale mail (3, -3, D:11) a +0 giant club a +0 giant club (3, -2, D:11) a +0 chain mail a +0 halberd (9, 5, D:11) a +2 scale mail of fire resistance (11, -25, D:11) a talisman of death (20, -8, D:11) a +0 leather armour (22, -3, D:11) a +0 shortbow (26, -19, D:11) a +0 dagger a +0 robe (29, -20, D:11) a +0 club (30, -20, D:11) a +0 flail a +0 scale mail (34, -8, D:11) a +0 flail (36, -7, D:11) a +0 scimitar Level 12 of the Dungeon (0, 1, D:12) a +0 heavy quarterstaff a +0 robe a +0 dagger a +0 robe a +0 mace a +0 orcbow 4 large rocks (1, 1, D:12) a +2 heavy flail (18, 5, D:12) an amulet of the acrobat (18, 17, D:12) a +0 spear of freezing (unseen) Level 13 of the Dungeon (0, 0, D:13) a wand of flame (10) (1, 8, D:13) a potion of might Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow (10, -3, D:14) 2 stones (14, -2, D:14) 8 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (13, -24, Lair:1) a +0 leather armour (41, -42, Lair:1) a +0 morningstar (56, -15, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (8, -14, Lair:2) a +0 quarterstaff (17, 14, Lair:2) a +0 leather armour (53, 25, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a cane toad corpse (2, 1, Lair:3) a +0 dagger a +0 robe (18, -10, Lair:3) 2 potions of cancellation (27, 6, Lair:3) a yak corpse (skeletalised by now) (32, -3, Lair:3) a +0 battleaxe a +0 morningstar a +3 war axe a +0 hand axe 4 potions of degeneration (36, 4, Lair:3) a cane toad corpse (skeletalised by now) (36, 6, Lair:3) a -1 demon whip of venom the demonspawn corpse of Amaemon (skeletalised by now) (40, -23, Lair:3) a +0 rapier (48, -2, Lair:3) a black mamba corpse (skeletalised by now)