Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 10818490223876477761 112 sasameki the Magician (level 4, -6/30 HPs) Began as a Mummy Conjurer on Jan 21, 2024. Mangled by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (7 damage) ... on level 3 of the Dungeon. The game lasted 00:07:40 (3848 turns). sasameki the Magician (Mummy Conjurer) Turns: 3848, Time: 00:07:42 Health: -6/30 AC: 4 Str: 10 XL: 4 Next: 64% Magic: 3/12 EV: 11 Int: 19 God: Gold: 97 SH: 0 Dex: 10 Spells: 14/15 levels left rFire x . . b - +0 dagger rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ k - +0 helmet rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: faith, wizardry (x1) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) k - a +0 helmet (worn) l - a +0 pair of gloves (worn) Jewellery h - a ring of wizardry (left hand) Scrolls c - a scroll of amnesia {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} f - a scroll of fog {unknown} g - 2 scrolls of blinking {unknown} i - 2 scrolls of immolation {unknown} j - a scroll of revelation {unknown} m - a scroll of summoning {unknown} n - a scroll of noise {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 6.1 Spellcasting - Level 3.2 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 1% 2 Apportation Tloc 10% N/A 4% 1 Jinxbite Hex 10% N/A 7% 2 Fulminant Prism Conj/Alch 6% 3d6 22% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 22% 4 Alistair's Intoxication Alch 3% N/A 73% 5 Yara's Violent Unravell Hex/Alch 2% 3d3 73% 5 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail and wearing a +0 ring mail (moderately wounded, covering ground quickly, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail and wearing a +0 ring mail (severely wounded, covering ground quickly, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail and wearing a +0 ring mail (severely wounded, covering ground quickly, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail and wearing a +0 ring mail (severely wounded, covering ground quickly, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You die... .....................(....# #.#######################.# ................# ##.## #.........[.###># ##...## #.#######.#####)#######..#..## #.#...........).....##..###..# #.#.####...#####.##....##!##.### #.#.#..#..........#.....#.#....## #.#.#..#....####@.#..#.##.##.#..# #.#.#..#.......#.g..####...#'##.. #.#.##.#...........##...%.....##† #.#.................####...####.. #.#####