Dungeon Crawl Stone Soup version 0.32-a0-613-g40f424e (webtiles) character file. Game seed: 14909697835685617037 58 sasameki the Conjurer (level 4, -2/33 HPs) Began as a Barachi Conjurer on Mar 4, 2024. Slain by a gnoll ... wielding a +0 whip (3 damage) ... on level 2 of the Dungeon. The game lasted 00:09:26 (1733 turns). sasameki the Conjurer (Barachi Conjurer) Turns: 1733, Time: 00:09:26 Health: -2/33 AC: 2 Str: 9 XL: 4 Next: 1% Magic: 0/9 EV: 12 Int: 20 God: Gold: 34 SH: 0 Dex: 16 Spells: 6/9 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery g - a +6 ring of dexterity (left hand) Scrolls d - a scroll of amnesia {unknown} e - a scroll of poison {unknown} h - 4 scrolls of teleportation {unknown} i - a scroll of identify {unknown} j - a scroll of revelation {unknown} k - a scroll of vulnerability {unknown} Potions b - a potion of magic f - a potion of curing {unknown} Skills: + Level 1.9 Fighting - Level 2.1 Dodging - Level 1.7 Stealth * Level 3.4 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10085 Altars: Annotations: D:1 exclusion: gnoll D:2 exclusions: 3 gnolls and 1 more exclusion Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The gnoll shouts! You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You take 3 damage, and have 17/33 hp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You take 16 damage, and have 1/33 hp. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. You die... ................................. .........#......####............. ...............................#. ##########.....#####.##......#... #.....# ##..##......###. #.....# #..###........). #.....# #.###......).... ##.....###.....######.... #.......@...### #####.... #.....g.g..## ##........ #....>.....#####..###.... #..........#.....## #.... .............##### #.... #..รท.......### ##### #..........# #.........$# #.......$..# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) 2 dart slugs (D:1) 7 ball pythons 3 endoplasms A giant cockroach (D:2) 2 goblins 4 hobgoblins 2 jackals (D:1) 3 kobolds A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sasameki the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 157 | D:1 | Reached XP level 2. HP: 4/20 MP: 0/5 269 | D:1 | Found a faded altar of an unknown god. 273 | D:1 | Reached skill level 1 in Fighting 723 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/7 1500 | D:2 | Learned a level 2 spell: Searing Ray 1638 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/9 1732 | D:2 | HP: 1/33 [gnoll/+0 spear (8)] 1733 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_rooms, chequers_ecumenical_altar_island, chequers_serial_rivers_room_b D:2: layout_rooms, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.9 Spellcasting | 3 | 3.4 Dodging | | 2.1 Stealth | | 1.7 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | 5 | 10 || 15 Cast: Magic Dart | 69 | 11 || 80 Ability: Hop | 2 | 1 || 3 Armour: Robe | 11 | 6 || 17 Dodge: Dodged | 12 | 8 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1913 | 1805 | 108 | 307 | 1289 | 2 | 956.5 | Dungeon | 1913 | 1805 | 108 | 307 | 1289 | 2 | 956.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1513 daAuts D:2: 399 daAuts