Dungeon Crawl Stone Soup version 0.32-a0-841-g4648e6c (webtiles) character file. Game seed: 14366241117593529874 3598 sasameki the Thaumaturge (level 10, -1/105 HPs) Began as a Human Conjurer on Mar 26, 2024. Was an Initiate of Vehumet. Slain by a two-headed ogre ... wielding a +0 giant club (6 damage) ... on level 8 of the Dungeon. The game lasted 00:57:59 (9399 turns). sasameki the Thaumaturge (Human Conjurer) Turns: 9399, Time: 00:57:59 Health: -1/105 AC: 25 Str: 9 XL: 10 Next: 10% Magic: 19/23 EV: 2 Int: 22 God: Vehumet [......] Gold: 562 SH: 0 Dex: 14 Spells: 22/28 levels left rFire . . . v - +2 rapier (speed) rCold . . . (no shield) rNeg + . . t - melded +1 leather armour "Gattiwn" {rC+ Int+3 Dex+5} rPois + c - melded +0 helmet rElec + (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . g - melded +0 pair of boots Will +.... p - amulet of Roqeur {Faith rN+ Will+} Stlth + e - ring of wizardry HPRegen 0.37/turn N - ring of Wonder {Wiz rElec Dex+3} MPRegen 0.18/turn %: faith, wizardry (x2) @: tree-form, silenced A: stationary, stasis, torment immunity, boosted hp, explore regen a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were a tree. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 604 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons j - a +0 whip of venom v - a +2 rapier of speed (weapon) B - a +2 heavy quarterstaff P - a +1 hand axe of distortion Q - a +5 dagger Missiles i - 22 poisoned darts Armour a - a +0 robe c - a +0 helmet (melded) g - a +0 pair of boots (melded) m - the +2 hat of the Realm of Zot {+Inv rC++ rCorr Dex-3} (You acquired it on level 4 of the Dungeon) Dex-3: It affects your dexterity (-3). rC++: It greatly protects you from cold. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. s - a +2 leather armour of willpower t - the +1 leather armour "Gattiwn" (melded) {rC+ Int+3 Dex+5} (You found it on level 4 of the Dungeon) Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. Jewellery e - a ring of wizardry (left branch) o - a ring of poison resistance p - the amulet of Roqeur (around neck) {Faith rN+ Will+} (You took it off a goblin on level 3 of the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. rN+: It protects you from negative energy. Will+: It increases your willpower. y - a ring of fire C - an amulet of reflection N - the ring of Wonder (right branch) {Wiz rElec Dex+3} (You found it on level 7 of the Dungeon) [ring of wizardry] Wiz: It improves your spell success rate. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Wands K - a wand of flame (32) Scrolls h - 3 scrolls of enchant weapon {unknown} k - a scroll of amnesia l - a scroll of fog r - 2 scrolls of teleportation {unknown} w - 2 scrolls of silence D - a scroll of immolation {unknown} E - a scroll of brand weapon H - 2 scrolls of fear {unknown} J - a scroll of enchant armour M - a scroll of poison {unknown} Potions b - a potion of magic d - 5 potions of heal wounds f - 3 potions of resistance {unknown} n - a potion of might q - 3 potions of brilliance {unknown} z - 2 potions of attraction {unknown} A - 2 potions of haste {unknown} F - 2 potions of curing G - 2 potions of ambrosia {unknown} I - a potion of berserk rage L - a potion of enlightenment {unknown} O - a potion of cancellation {unknown} Skills: - Level 3.4 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 9.6 Spellcasting - Level 9.1 Conjurations * Level 3.9 Earth Magic You had 22 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Passwall Erth 27% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 20% N/A 1% 1 Necrotise Necr 40% 1d6 1% 1 Sting Conj/Alch 100% 1d9 1% 1 Summon Small Mammal Summ 40% N/A 1% 1 Lesser Beckoning Tloc 20% N/A 2% 2 Fulminant Prism Conj/Alch 15% 3d10 2% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 2% 4 Gell's Gravitas Tloc 10% N/A 5% 3 Summon Ice Beast Ice/Summ 10% N/A 5% 3 Teleport Other Tloc 10% N/A 5% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 5% 3 Bombard Conj/Erth 19% 9d4 17% 6 Summon Mana Viper Hex/Summ 10% N/A 41% 5 Monstrous Menagerie Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 26786 Temple (1/1) D:7 Zot: 5977 Ossuary (visited) Lair: D:8-11 Altars: Cheibriados Elyvilon Fedhas Gozag Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:6 * D:7 * Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You regain HP and MP as you explore. Message History The two-headed ogre barely misses you. The two-headed ogre closely misses you. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. You finish channelling your searing ray. As you read the scroll labelled WUCZUI GINEMOBBIS, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. The two-headed ogre hits you with a +0 giant club! The two-headed ogre closely misses you. You take 16 damage, and have 27/70 hp. Okay, then. Okay, then. You turn into a tree. Your +0 helmet melds into your body. Your +0 pair of boots melds into your body. The +1 leather armour "Gattiwn" {rC+ Int+3 Dex+5} melds into your body. Your roots penetrate the ground. The two-headed ogre hits you but does no damage. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You now have 29/105 hp. You hit the two-headed ogre but do no damage. The two-headed ogre is moderately wounded. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard hits you but does no damage. You hit the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * An orc wizard comes into view. It is wielding a +0 dagger and carrying a wand of roots. The orc wizard hits you but does no damage. You take 25 damage, and have 4/105 hp. You hit the two-headed ogre. The two-headed ogre is heavily wounded. The orc wizard barely misses you. You hit the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you but does no damage. The two-headed ogre hits you with a +0 giant club. You die... .....# #.. .....# ....########## #.. .....# .............# #.. .....# .............# ##.. .....# .......).....# ...... ###### .............# #..... .............# #..... .............# #..... ......O♣.†...# #....# ......o......# #..... .............# #.... .o...........#######.... ..o..................... ........................ ........................ ........................ #####................ You could see a two-headed ogre and 3 orc wizards. Vanquished Creatures Grinder (D:6) Eustachio (D:5) A steam dragon (D:6) 2 water moccasins The ghost of kasel the Gusty, an amateur TeAE of Ashenzari (D:4) 3 black bears A centaur (D:5) A phantom (D:5) 3 bullfrogs 8 scorpions 15 wights 3 electric eels (D:6) A howler monkey (D:6) 2 hounds 3 bombardier beetles 5 jellies An orc priest (D:4) A gnoll bouda (D:5) 3 iguanas An orc wizard (D:4) 8 mummies (Ossuary) 8 adders 3 shadow imps 2 white imps (D:7) 2 ufetubi (D:7) A ribbon worm (D:3) 5 dart slugs 17 orcs 13 ball pythons 11 endoplasms 4 giant cockroaches 8 goblins 9 hobgoblins 3 jackals (D:3) 2 quokkas 8 bats A gnoll zombie (Ossuary) 2 hobgoblin zombies (Ossuary) 10 kobolds A kobold zombie (Ossuary) 4 orc zombies (Ossuary) 7 rats 186 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sasameki the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 169 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 259 | D:1 | Learned a level 2 spell: Searing Ray 570 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1638 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/9 2184 | D:3 | Identified the amulet of Roqeur {Faith rN+ Will+} 2747 | D:3 | Reached XP level 5. HP: 29/35 MP: 1/11 3129 | D:4 | Noticed kasel's ghost (amateur TeAE) 3130 | D:4 | Found a runed translucent door. 3196 | D:4 | Noticed a black bear 3288 | D:4 | Found a snail-covered altar of Cheibriados. 3299 | D:4 | Reached skill level 5 in Conjurations 3386 | D:4 | Reached XP level 6. HP: 41/41 MP: 4/13 3443 | D:4 | Identified the +1 leather armour "Gattiwn" {rC+ Int+3 | Dex+5} 3738 | D:4 | Reached skill level 5 in Spellcasting 4096 | D:4 | Killed a black bear 4190 | D:5 | Entered Level 5 of the Dungeon 4194 | D:5 | Reached XP level 7. HP: 46/46 MP: 11/15 4233 | D:5 | Noticed Eustachio 4243 | D:5 | Killed Eustachio 4954 | D:5 | Reached XP level 8. HP: 52/52 MP: 12/18 5701 | D:6 | HP: 2/48 [wight/+0 dire flail (8)] 5848 | D:6 | Found a transporter. 5859 | D:6 | Found a transporter. 5924 | D:6 | Found a sacrificial altar of Ru. 5924 | D:6 | Found a hide-covered altar of Uskayaw. 6019 | D:6 | Found a sand-covered staircase. 6041 | Ossuary | Entered an ossuary 6744 | D:6 | Reached skill level 1 in Fighting 6744 | D:6 | Reached XP level 9. HP: 59/59 MP: 14/21 7064 | D:6 | Noticed Grinder 7079 | D:6 | Killed Grinder 7081 | D:6 | Found a glowing golden altar of the Shining One. 7242 | D:6 | Found Fiakidat's Assorted Antiques. 7600 | D:7 | Found Keulol's General Store. 7603 | D:7 | Bought a potion of curing for 42 gold pieces 7864 | D:7 | Found a blossoming altar of Fedhas. 7871 | D:7 | Identified the ring of Wonder {Wiz rElec Dex+3} 8048 | D:7 | Found a staircase to the Ecumenical Temple. 8055 | Temple | Entered the Ecumenical Temple 8066 | Temple | Became a worshipper of Vehumet 8339 | D:7 | Found a shimmering blue altar of Sif Muna. 8643 | D:7 | Found a stormy altar of Qazlal. 8648 | D:7 | Learned a level 3 spell: Passwall 8697 | D:7 | Reached skill level 1 in Earth Magic 8713 | D:7 | Reached XP level 10. HP: 70/70 MP: 8/23 9039 | D:4 | Killed kasel's ghost 9075 | D:4 | Identified a scroll of acquirement 9081 | D:4 | Acquired the +2 hat of the Realm of Zot {+Inv rC++ rCorr | Dex-3} 9381 | D:8 | Noticed a two-headed ogre 9397 | D:8 | HP: 4/105 [two-headed ogre/+0 giant club (6)] 9399 | D:8 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, minmay_pentomino_s4 D:2: layout_loops_ring, moated_statue D:3: layout_rooms D:4: layout_basic, slow_altar_1, hellmonk_ghost_happy_afterlife D:5: minmay_octagon_keep, layout_loops_cross, uniq_eustachio D:6: gammafunk_steamed_eel, layout_loops_ring, gammafunk_temple_overflow_elements, old_standard_altar, nicolae_ossuary_entry_monument, serial_shops, shop, minmay_misc_feat_doors, kennysheep_small_square, uniq_grinder D:7: layout_basic, mainiacjoe_overflow_tiny_flanked, old_standard_altar, grunt_qazlal_clouds, minmay_temple_entry_tees, serial_shops, nicolae_stop_n_shop_1 D:8: layout_basic Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 3 4 5 6 8 9 | 9.6 Conjurations | 5 6 7 9 | 9.1 Fighting | 1 3 | 3.4 Earth Magic | 2 3 | 3.9 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Club | 13 | | | || 13 Whip | | 7 | | || 7 Rapier | | | | 4 || 4 Throw: Dart | | 1 | | || 1 Cast: Magic Dart | 66 | 99 | 200 | 2 || 367 Searing Ray | 1 | 13 | 54 | 3 || 71 Evoke: Wand | | | 2 | 13 || 15 Use: Potion | | | 1 | 1 || 2 Scroll | | | | 10 || 10 Armour: Robe | 7 | 8 | | || 15 Leather armour | | 24 | 56 | 12 || 92 Skin | | | | 8 || 8 Dodge: Dodged | 11 | 11 | 23 | 7 || 52 Form: Beast | 1 | | | || 1 | | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9409 | 8357 | 1052 | 779 | 6111 | 10 | 940.9 | Dungeon | 8813 | 7780 | 1033 | 636 | 5800 | 8 | 1101.6 | Temple | 22 | 3 | 19 | 0 | 0 | 1 | 22.0 | Ossuary | 573 | 573 | 0 | 143 | 311 | 1 | 573.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1596 daAuts D:7: 1390 daAuts D:6: 1327 daAuts D:4: 1166 daAuts D:1: 1141 daAuts D:2: 1081 daAuts D:3: 957 daAuts Ossuary: 573 daAuts D:8: 151 daAuts Temple: 22 daAuts