Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 15737330112288026938 50 sdfsf the Changeling (level 3, -1/27 HPs) Began as a Merfolk Shapeshifter on May 7, 2025. Slain by a phantom (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:59 (1441 turns). sdfsf the Changeling (Merfolk Shapeshifter) Turns: 1441, Time: 00:04:00 Health: -1/27 AC: 0 Str: 16 XL: 3 Next: 79% Magic: 3/3 EV: 17 Int: 9 God: Gold: 82 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . f - melded +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, weak attacks, (nimble swimmer 2), mertail a: End Transformation You were on level 3 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Armour a - a +0 animal skin f - a +0 chain mail (melded) g - a +0 cloak p - a +1 helmet Scrolls i - a scroll of teleportation {unknown} j - a scroll of silence {unknown} k - a scroll of identify {unknown} l - a scroll of enchant armour {unknown} m - a scroll of revelation {unknown} o - a scroll of enchant weapon {unknown} Potions c - 3 potions of lignification h - a potion of ambrosia {unknown} n - a potion of might {unknown} Baubles b - 2 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: - Level 2.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat + Level 5.8 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 38% 1 Passwall Erth 0% N/A 77% 3 Stone Arrow Conj/Erth 0% 3d7 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The phantom is heavily damaged. The phantom hits you but does no damage. You barely miss the phantom. The phantom is heavily damaged. You barely miss the phantom. The phantom is heavily damaged. The phantom hits you but does no damage. You closely miss the phantom. The phantom is heavily damaged. The phantom hits you but does no damage. You closely miss the phantom. The phantom is heavily damaged. The phantom hits you but does no damage. You barely miss the phantom. The phantom is heavily damaged. The phantom hits you. You hit the phantom but do no damage. The phantom is heavily damaged. The phantom hits you but does no damage. You hit the phantom but do no damage. The phantom is heavily damaged. The phantom hits you. * * * LOW HITPOINT WARNING * * * You hit the phantom but do no damage. The phantom is moderately damaged. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You hit the phantom. The phantom is heavily damaged. The phantom hits you but does no damage. You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 chain mail melds into your body. The phantom closely misses you. You hit the phantom. The phantom begins to glow. The phantom is heavily damaged. The phantom hits you! You die... ....###..#.....#.# #.# #.# ...####..#)....#.# #.###.## #######........#.# #....... #.....##.......#.### #####.#. #.##...##......#...# #.....#. #.####'#...#...###.#########.###. ..........................>..# #. #.####.######..#..§#...###.#####. #...............p#...#.###.#...#. ######.######..W.#.#.........#.#. #.##........#...#.........#. #.##.###....#.#.#####.#####. #†##.#<.....#.#............. #.##.####...#.#.#.###.###### #.##.......<#.# ...[.#..... #.####....#.# .....#.#### #....'....#.# .....#.### You could see a phantom (contam). Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 4 endoplasms A giant cockroach (D:1) 4 hobgoblins 2 quokkas (D:1) 9 ball pythons 2 bats 4 frilled lizards 3 goblins 5 kobolds 7 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sdfsf the Merfolk Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 90 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 155 | D:1 | Found a faded altar of an unknown god. 213 | D:1 | Found Eruitou's Weapon Shop. 265 | D:1 | Reached skill level 5 in Shapeshifting 632 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 909 | D:2 | Found a shimmering altar of Xom. 1407 | D:3 | Noticed a phantom 1441 | D:3 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_rooms, nicolae_ecumenical_snake_handling, serial_shops, shop D:2: layout_rooms, basic_altar D:3: layout_basic, bloody_trog, minitemple, hangedman_glass_teeth Skill XL: | 1 2 | ---------------+-------+----- Shapeshifting | 5 | 5.8 Fighting | | 2.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 113 Punch || 2 Armour: Animal skin || 6 Chain mail || 71 Skin || 1 Dodge: Dodged || 28