sdfsf Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, 0, D:1) a bat corpse (skeletalised by now) (5, 0, D:1) a jackal corpse (skeletalised by now) (9, -4, D:1) a +0 dagger (13, -40, D:1) a +0 dagger (14, -23, D:1) a +0 mace (17, -14, D:1) a +0 sling (20, -47, D:1) a +0 robe (21, -9, D:1) a +0 dagger a +0 dagger (29, -20, D:1) a +0 club (35, -19, D:1) a +0 short sword 2 stones a kobold skeleton (46, -11, D:1) a +0 dagger (46, -2, D:1) a rat corpse (skeletalised by now) (58, -28, D:1) a +0 hand axe (58, -27, D:1) a +0 leather armour (60, -32, D:1) a hobgoblin skeleton (60, -13, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 sling a +0 club (1, -1, D:2) a hobgoblin skeleton (3, 3, D:2) a hobgoblin skeleton (5, -8, D:2) a +0 trident a +0 animal skin a +1 helmet the hobgoblin skeleton of Robin (5, -6, D:2) a +0 club the +6 scale mail "Tituipre" {rF- Dex+7 Slay+2 SInv} rF-: It makes you vulnerable to fire. Dex+7: It affects your dexterity (+7). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. a goblin skeleton a hobgoblin skeleton (5, -5, D:2) a +0 sling a +0 club a goblin skeleton (5, -4, D:2) a +0 club a goblin skeleton (5, -2, D:2) a hobgoblin skeleton (6, -4, D:2) a hobgoblin skeleton (13, -18, D:2) a +0 dagger (24, 7, D:2) a +0 short sword a kobold skeleton (31, 18, D:2) a +0 short sword 4 stones a kobold skeleton (47, 27, D:2) a +2 helmet (58, 29, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (3, 3, D:3) a frilled lizard corpse (5, 3, D:3) a +0 dagger (9, 1, D:3) a rat corpse (17, -8, D:3) a +0 whip a gnoll corpse (18, -8, D:3) a +0 spear (21, -8, D:3) a +0 flail (23, -18, D:3) a potion of curing (24, -18, D:3) a potion of heal wounds (25, -19, D:3) 2 potions of moonshine (27, -5, D:3) a +0 dagger