seeu12 Level 1 of the Dungeon (0, 0, D:1) 5 stones (4, -22, D:1) a ball python skeleton (9, 20, D:1) 3 stones (11, 18, D:1) a +0 robe (16, -7, D:1) 6 stones (34, -5, D:1) a +0 club (45, -8, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 0, D:2) a +0 scythe a +0 robe (1, 1, D:2) a +0 club (3, -17, D:2) 5 stones (4, -23, D:2) 2 stones (14, 19, D:2) 5 stones (15, 13, D:2) a bat skeleton (16, 11, D:2) a +0 club (17, 12, D:2) a hobgoblin skeleton (17, 13, D:2) a +0 club a +0 robe (25, 4, D:2) an adder skeleton (30, 4, D:2) an adder skeleton (33, -7, D:2) the +4 whip "Qumneg" {drain, rC++} rC++: It greatly protects you from cold. (35, -5, D:2) a serpent talisman a potion of heal wounds (40, -12, D:2) 3 stones (43, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (45, -14, D:2) 2 large rocks (46, -8, D:2) a +0 spear Level 3 of the Dungeon [Shop] Ryg Gaum's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) (0, 0, D:3) a +0 club a +0 scale mail a +0 hand axe an orc corpse (skeletalised by now) (1, 0, D:3) a +0 dagger a +0 robe a +0 flail a +0 scale mail a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (13, -2, D:3) a +0 whip a +0 leather armour a +0 whip an orc skeleton (14, -1, D:3) a +0 club (14, 0, D:3) a +2 falchion of electrocution an orc skeleton (15, -3, D:3) a +0 war axe (15, -2, D:3) a +0 dagger a +0 club an orc skeleton (19, 1, D:3) a +0 short sword a +0 leather armour (20, 1, D:3) a +0 club an orc skeleton (20, 2, D:3) a +0 falchion 2 boomerangs a +0 dagger an orc skeleton (20, 4, D:3) a +0 robe (21, 4, D:3) a +0 club an orc skeleton (24, 4, D:3) a +0 sling (24, 7, D:3) an adder skeleton (25, -4, D:3) a +0 leather armour (26, 1, D:3) a potion of degeneration (31, 7, D:3) 4 stones (35, 6, D:3) an adder corpse (skeletalised by now) (41, -7, D:3) a +0 rapier (47, 2, D:3) 5 stones (47, 35, D:3) a +0 falchion (50, 23, D:3) an adder skeleton (59, 7, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club (8, -8, D:4) a +0 dagger (17, -13, D:4) a +0 dagger (17, -12, D:4) a +0 club a +0 leather armour (32, -18, D:4) a +0 robe (33, -15, D:4) a jackal corpse (skeletalised by now) (33, -13, D:4) a hobgoblin corpse (skeletalised by now) (34, -14, D:4) a +0 chain mail a hobgoblin corpse (skeletalised by now) (34, -13, D:4) a jackal corpse (skeletalised by now) (42, -12, D:4) a +0 dagger a goblin corpse (skeletalised by now) (42, 17, D:4) a hound corpse (skeletalised by now) (45, 15, D:4) the staff "Efoam" {rElec rPois rC+ Will+ SInv Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (47, -8, D:4) a +0 chain mail (52, 13, D:4) a +0 hand axe (55, 7, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, -3, D:5) a +0 short sword of electrocution (8, -21, D:5) a +0 short sword a +0 scale mail a +0 giant club a +0 giant club a +0 whip a +0 dagger a +0 robe a +0 mace a +0 club an orc corpse an ogre corpse an ogre corpse an orc corpse (11, -47, D:5) a scorpion corpse (16, -49, D:5) a hornet corpse (16, -22, D:5) a +0 dagger a +0 robe an orc corpse (17, -49, D:5) a curare-tipped dart (17, -29, D:5) a scorpion corpse (17, -26, D:5) a +0 giant club (18, -52, D:5) a hound corpse (19, -44, D:5) a book of Blasting (21, -26, D:5) a +0 flail (28, -28, D:5) a +0 dagger