Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04 (webtiles) character file. Game seed: 16744772604577558054 89 seeu12 the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on Apr 24, 2024. Mangled by a gnoll ... wielding a +0 spear (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:04 (1747 turns). seeu12 the Conjurer (Deep Elf Conjurer) Turns: 1747, Time: 00:02:04 Health: -6/24 AC: 2 Str: 10 XL: 4 Next: 31% Magic: 2/12 EV: 11 Int: 25 God: Gold: 40 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . g - +1 short sword (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. You spent 12 gold pieces at shops. Inventory: Hand Weapons g - a +1 short sword of protection (weapon) Armour a - a +0 robe (worn) Jewellery f - a +6 ring of strength (left hand) Talismans h - a flux talisman l - a flux talisman Scrolls c - 5 scrolls of identify d - a scroll of revelation i - a scroll of vulnerability {unknown} j - a scroll of noise {unknown} m - a scroll of immolation {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} k - a potion of lignification {unknown} n - a potion of curing {unknown} o - 2 potions of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 5.0 Conjurations + Level 1.9 Translocations + Level 2.0 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 68% 2d10 3% 1 Necrotise Necr 20% 1d5 9% 1 Fulminant Prism Conj/Alch 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Confusing Touch Hex 5% N/A 26% 3 Vampiric Draining Necr 5% 2d6 26% 3 Dispel Undead Necr 5% 3d7 65% 4 Martyr's Knell Necr/Summ 5% N/A 65% 4 Curse of Agony Necr 5% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ! Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 82% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll shouts! You hear a shout! Your Spellcasting skill increases to level 4! The gnoll hits you from afar with a +1 vampiric halberd. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 vampiric halberd (82% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +1 vampiric halberd. * * * LOW HITPOINT WARNING * * * The gnoll draws strength from your wounds! The searing ray hits the gnoll! You kill the gnoll! Your Conjurations skill increases to level 5! Your Alchemy skill increases to level 2! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll barely misses you. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 spear! You die... ######†.### #.# ##.# #### ######†.######.####... #...###.....†......#>....... ....#.#.#.#.#.###.######..) ..#.#.#.#.#.#.##.# ##.# #.#.#.#.#.#.###.# #.# #.#.#)#.#.#.##.# ###.# #.#.#.#g#.###.# #.... #.#.#.#@#.#.##.# #.### .#.#.#.#.#.###.# #.# # #.#.#.#.#.#.##.# #.### #.#)#.#.#.#.###.# #.... ##.#.#.#.#.#.##.# ##... #.#.#.#.#.#.###.# #.## ##.#.#)#.#.#.##.# #.## #####......###.######.## ####.#.###.....##.## You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) 2 adders (D:2) A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 6 hobgoblins 4 jackals (D:2) 4 ball pythons 3 bats (D:1) 4 frilled lizards A kobold (D:1) 7 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seeu12 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 254 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 530 | D:1 | Reached skill level 1 in Translocations 530 | D:1 | Reached skill level 1 in Alchemy 1123 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 1288 | D:2 | Learned a level 2 spell: Searing Ray 1524 | D:2 | Found Wekhler's Distillery. 1541 | D:2 | Bought a potion of degeneration for 12 gold pieces 1566 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/11 1746 | D:2 | Reached skill level 5 in Conjurations 1747 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_ring, minmay_misc_feat_ornament, minmay_indecisive_spiral D:2: layout_loops_ring, serial_shops, shop, minivault_23 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Translocations | 1 | 1.9 Alchemy | 1 2 | 2.0 Spellcasting | 4 | 4.0 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Short sword | 22 | 4 || 26 Cast: Magic Dart | 61 | || 61 Searing Ray | | 3 || 3 Use: Scroll | 2 | || 2 Stab: Sleeping | 2 | 1 || 3 Armour: Robe | 30 | 6 || 36 Dodge: Dodged | 29 | 2 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1745 | 1708 | 37 | 39 | 1442 | 2 | 872.5 | Dungeon | 1745 | 1708 | 37 | 39 | 1442 | 2 | 872.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 989 daAuts D:2: 756 daAuts