Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 8966073681563464875 49 selexin the Caller (level 3, 24/24 HPs) Began as a Merfolk Summoner on Feb 6, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:14:29 (1977 turns). selexin the Caller (Merfolk Summoner) Turns: 1977, Time: 00:14:30 Health: 24/24 AC: 6 Str: 8 XL: 3 Next: 77% Magic: 7/7 EV: 13 Int: 16 God: Gold: 46 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . m - +0 short sword rCold . . . (no shield) rNeg . . . o - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons f - a +0 whip m - a +0 short sword (weapon) p - a +0 short sword Missiles i - 6 poisoned darts n - 2 stones Armour a - a +0 robe g - a +0 leather armour o - a +0 robe (worn) Jewellery d - a +4 ring of protection (left hand) Scrolls c - 2 scrolls of identify e - a scroll of blinking j - a scroll of vulnerability {unknown} k - a scroll of poison {unknown} l - a scroll of fear {unknown} q - a scroll of noise {unknown} Potions b - a potion of magic h - a potion of brilliance {unknown} r - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Armour + Level 2.9 Dodging + Level 2.2 Stealth + Level 0.6 Unarmed Combat + Level 2.7 Spellcasting + Level 4.5 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 b - Call Canine Familiar Summ 16% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 4% 2 Summon Blazeheart Golem Fire/Summ 9% N/A 58% 4 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the frilled lizard. You kill the frilled lizard! Found 13 gold pieces. You now have 46 gold pieces (gained 13). Your rat disappears in a puff of smoke! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A goblin is nearby! A goblin is nearby! You swap places. Your inugami closely misses the goblin. The goblin hits your inugami but does no damage. Your inugami closely misses the goblin. The goblin hits your inugami with a +0 dagger. Your inugami hits the goblin. The goblin dies! You swap places. You see here a +0 dagger. You swap places. You see here a +0 dagger. You swap places. Your inugami disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Canine Familiar (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Call Canine Familiar (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found a ruby potion. r - a ruby potion Your bat disappears in a puff of smoke! You open the door. Found a stone staircase leading up. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.........#(##.....##.#####. ###.#.###.#...........# #. #.#.# #.#######.##### #. #.#.# #.# #+# ## #.#.# #.# ... # #<#.###.# .<.. # #.#.#.#.# ..... ####.......###...... ............@'...... #####....####.$.... #.#.## ..... #.### .... #.# ... #.#### +# #....# #. ####.# #. #.# ##.## There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 3 bats (D:1) 2 frilled lizards 2 kobolds (D:1) 3 rats (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) A nameless horror (D:1) A gnoll (D:1) An adder (D:2) A dart slug (D:1) A goblin (D:2) A hobgoblin (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 rats (D:1) 11 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | selexin the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 290 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 610 | D:1 | Reached XP level 3. HP: 21/24 MP: 4/6 616 | D:1 | Learned a level 3 spell: Call Canine Familiar 1360 | D:1 | Noticed a nameless horror 1477 | D:1 | Killed a nameless horror 1977 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_loops_ring D:2: layout_loops_corners, serial_shops, shop, corexii_item_surrounded_by_moat Action || total ---------------------------++------- Melee: Unarmed || 36 Punch || 3 Whip || 65 Short sword || 1 Cast: Summon Small Mamm || 40 Call Canine Famil || 4 Use: Scroll || 2 Armour: Robe || 18 Leather armour || 54 Dodge: Dodged || 75