selexin Level 1 of the Dungeon (13, 17, D:1) a +0 dagger (17, 4, D:1) a +0 ring mail (18, 12, D:1) a +0 flail (29, -22, D:1) a +0 whip (32, 4, D:1) a +0 whip (39, 2, D:1) a +0 club (52, -24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, -7, D:2) 8 stones (11, 4, D:2) a book of the Hunter (13, 7, D:2) a hobgoblin corpse (skeletalised by now) (15, 4, D:2) a jackal corpse (skeletalised by now) (15, 14, D:2) 6 stones a hobgoblin skeleton (16, 4, D:2) a jackal corpse (skeletalised by now) (17, 3, D:2) a frilled lizard corpse (skeletalised by now) (19, -17, D:2) a +0 short sword 2 stones (25, 8, D:2) a bat corpse (skeletalised by now) (48, 6, D:2) a +0 club (50, -1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a ring of poison resistance (3, -12, D:3) a frilled lizard corpse (5, -1, D:3) a frilled lizard corpse (7, -1, D:3) a +0 flail an orc corpse (7, 7, D:3) a potion of mutation (8, 0, D:3) a +0 club