selexin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -22, D:1) a +0 vampiric dagger (14, -29, D:1) 5 stones (26, -20, D:1) a +0 club (27, -31, D:1) a +2 dagger of holy wrath (35, -21, D:1) a +0 hand axe (36, 12, D:1) a +0 dagger (42, -20, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 19, D:2) a hobgoblin corpse (skeletalised by now) (4, 20, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (9, 32, D:2) a +0 mace (10, 38, D:2) a hobgoblin corpse (skeletalised by now) (16, 24, D:2) a +0 sling a +0 club a +0 club a goblin corpse a goblin corpse (17, 23, D:2) a +2 short sword of flaming a +0 animal skin a +0 helmet a jackal corpse a jackal corpse (19, 44, D:2) a +0 leather armour (23, 41, D:2) a +0 leather armour (26, 38, D:2) 3 poisoned darts (27, 19, D:2) a +0 leather armour (32, 7, D:2) a +0 leather armour (37, 25, D:2) a +0 robe (43, 2, D:2) a +0 club (44, 14, D:2) the +1 hammer of a sewer {freeze, ^Fragile rElec Str+3 Int+5} Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. ^Fragile: It will be destroyed if unequipped. (44, 31, D:2) 8 stones (45, 17, D:2) a +2 quarterstaff of chaos a +0 cloak (47, 33, D:2) a bat corpse (52, 16, D:2) a +0 dagger a +0 robe (55, 16, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (1, -1, D:3) 2 scrolls of immolation (2, 3, D:3) a +0 dagger an orc corpse (3, 3, D:3) a ribbon worm corpse (3, 4, D:3) a +0 whip (7, 1, D:3) a scroll of noise