selexin Level 1 of the Dungeon (0, 0, D:1) a +0 great sword (8, -18, D:1) a +0 leather armour (21, -23, D:1) a +0 dagger (25, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, -30, D:1) 4 poisoned darts (32, 11, D:1) a ball python corpse (skeletalised by now) (42, 11, D:1) a +0 sling (46, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (56, 11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 vampiric whip (0, 3, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (1, 14, D:2) 7 stones (12, 0, D:2) a +0 mace (17, -11, D:2) a +0 hand axe an orc corpse (skeletalised by now) (18, -11, D:2) a +0 dagger (19, -11, D:2) a +0 short sword an orc corpse (skeletalised by now) (19, -9, D:2) a +0 whip (19, -5, D:2) a ball python corpse (skeletalised by now) (39, 12, D:2) a +0 dagger 4 poisoned darts a +0 leather armour a scroll of identify (43, 13, D:2) a scroll of noise (49, 16, D:2) a potion of heal wounds (50, -10, D:2) a frilled lizard corpse