selexin Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, -29, D:1) a rat corpse (skeletalised by now) (13, -1, D:1) a bat corpse (skeletalised by now) (13, 2, D:1) a hobgoblin corpse (skeletalised by now) (14, -1, D:1) a rat corpse (skeletalised by now) (15, -29, D:1) a +0 dagger (15, -1, D:1) a rat corpse (skeletalised by now) (16, -29, D:1) a hobgoblin corpse (skeletalised by now) (17, -27, D:1) a +0 whip (29, -6, D:1) a +0 short sword (31, 1, D:1) 5 stones (35, -36, D:1) a frilled lizard corpse (skeletalised by now) (35, 10, D:1) a +0 short sword (36, -27, D:1) a ball python skeleton (36, -26, D:1) a +0 dagger a goblin skeleton (42, -3, D:1) a hobgoblin skeleton (44, -2, D:1) a frilled lizard skeleton (46, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -23, D:1) a bat corpse (skeletalised by now) (50, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (11, -25, D:2) a +0 short sword (11, -4, D:2) a +0 dagger a kobold corpse (skeletalised by now) (13, -30, D:2) a bat skeleton (21, -15, D:2) a ball python corpse (skeletalised by now) (36, -4, D:2) a +0 ring mail (39, -33, D:2) a +0 robe (40, -36, D:2) an adder skeleton (40, -32, D:2) an adder skeleton (42, -12, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a maw talisman (10, -9, D:3) a bat skeleton (10, 6, D:3) a hobgoblin corpse (skeletalised by now) (12, -8, D:3) a +0 scythe a +1 robe of cold resistance the human skeleton of Sigmund (17, -1, D:3) a book of Touch (19, 2, D:3) 7 stones (22, 5, D:3) a +0 robe (32, -7, D:3) a +0 short sword a +0 dagger an orc corpse (33, -7, D:3) a hobgoblin corpse (34, -8, D:3) a frilled lizard corpse (34, -7, D:3) a +0 mace a +0 leather armour (35, 18, D:3) a +0 quarterstaff (35, 20, D:3) a +0 buckler (36, 6, D:3) a scroll of identify (41, 15, D:3) a potion of curing (43, 13, D:3) a rimehorn talisman