senlim Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of holy wrath (2, -9, D:1) a +0 club (24, -29, D:1) a +0 whip (24, -6, D:1) a +0 dagger (33, -16, D:1) a +0 leather armour (36, -31, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -23, D:2) a +0 club (5, 1, D:2) a +0 short sword (7, -21, D:2) a +0 sling a +0 dagger of venom (15, 5, D:2) 8 stones (17, -33, D:2) a +0 falchion a +0 sling (17, -9, D:2) a +0 scimitar of protection (28, -29, D:2) a +0 hand axe (28, -15, D:2) a +0 dagger (36, 3, D:2) 2 atropa-tipped darts (38, 3, D:2) a +2 antimagic spear (40, -26, D:2) a staff of poison (41, -41, D:2) an adder corpse (skeletalised by now) (42, -32, D:2) a +4 mace of draining Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 4, D:3) a scroll of magic mapping