Dungeon Crawl Stone Soup version 0.30-a0-728-gc68057b (webtiles) character file. Game seed: 12558347704385120200 201 senlim the Sneak (level 5, -7/33 HPs) Began as an Octopode Transmuter on Jan 31, 2023. Blown up by Ijyb (20 damage) ... with a mindburst bolt ... on level 3 of the Dungeon. The game lasted 00:10:16 (2810 turns). senlim the Sneak (Octopode Transmuter) Turns: 2810, Time: 00:10:17 Health: -7/33 AC: 1 Str: 9 XL: 5 Next: 79% Magic: 7/8 EV: 13 Int: 18 God: Gold: 168 SH: 0 Dex: 12 Spells: 1/8 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: wereblooded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons e - a +0 sling Wands a - a wand of flame (12) Scrolls d - a scroll of magic mapping {unknown} f - a scroll of immolation {unknown} g - a scroll of brand weapon {unknown} i - a scroll of vulnerability {unknown} j - a scroll of teleportation {unknown} k - a scroll of amnesia {unknown} l - a scroll of blinking {unknown} Potions b - a potion of brilliance c - 5 potions of curing h - a potion of heal wounds m - a potion of mutation Skills: - Level 1.2 Fighting - Level 2.1 Dodging - Level 4.0 Stealth - Level 3.1 Unarmed Combat - Level 2.1 Spellcasting + Level 4.0 Transmutations + Level 1.9 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 32% N/A 3% 1 b - Wereblood Tmut 16% N/A 4% 2 c - Ice Form Ice/Tmut 12% N/A 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 9% N/A 24% 3 Ignite Poison Fire/Tmut/Pois 6% N/A 30% 3 Kindle Blastsparks Fire/Tloc/Air 2% 2d10 47% 3 Freezing Cloud Conj/Ice/Air 2% 6-21 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Xom Shops: D:1 [ Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A kobold comes into view. It is wielding a +0 whip and quivering poisoned darts. This spell is astonishingly dangerous to cast! Memorise Ice Form, consuming 4 spell levels and leaving 0? You start memorising the spell. You continue memorising. x4 The kobold shouts! You finish memorising. Spell assigned to 'c'. You see here 2 cyan potions. c - 4 cyan potions (gained 2) The kobold throws a poisoned dart. The poisoned dart hits you! You are poisoned. You feel sick. You start resting. You feel sick. x4 A kobold is nearby! You feel sick. The kobold throws a poisoned dart. The poisoned dart closely misses you. One of your tentacles grows a vicious spike. You feel sick. You are no longer poisoned. The kobold throws a poisoned dart. The poisoned dart hits you! You are poisoned. You feel sick. The kobold hits you with a +0 whip. You tentacle-slap the kobold but do no damage. You grab the kobold. You constrict the kobold. You feel sick. The kobold misses you. You tentacle-slap the kobold but do no damage. The kobold is moderately wounded. You constrict the kobold. You feel sick. The kobold completely misses you. Unknown command. You tentacle-slap the kobold but do no damage. You pierce the kobold, but do no damage. The kobold is severely wounded. You constrict the kobold. You kill the kobold! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Your transformation is almost over. Magic restored. Your tentacle spike disappears. HP restored. Things that are here: a +0 whip; 8 poisoned darts; a kobold corpse You now have 135 gold pieces (gained 4). You see here a frilled lizard skeleton. You open the door. There is an open door here. e - 3 scrolls of identify (gained 1) You now have 146 gold pieces (gained 11). Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 dagger. As you read the scroll of identify, it crumbles to dust. c - 4 potions of curing As you read the scroll of identify, it crumbles to dust. h - 3 potions of heal wounds Okay, then. As you read the scroll of identify, it crumbles to dust. m - a potion of mutation The kobold shouts! One of your tentacles grows a vicious spike. Found a runed bone wand. The kobold barely misses you. You tentacle-slap the kobold. You kill the kobold! No target in view! No target in view! No target in view! Unknown command. Your transformation is almost over. a - a wand of flame (20) Your tentacle spike disappears. An orc comes into view. It is wielding a +0 club. Search for what [? for help]? sling A kobold comes into view. It is wielding a +0 short sword. The orc shouts! One of your tentacles grows a vicious spike. The kobold shouts! One of your tentacles has grown a beastly spike. You have 8 tentacles available for constriction. Your movement speed is average. Your attack delay is about 0.9. Your damage rating with unarmed combat is about 5 (Base [3 + 3 (UC)] x 97% (Str) x 102% (Fight)). Search for what [Enter for "sling", or ? for help]? The kobold throws a stone. The stone hits you. The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone hits you. You tentacle-slap the orc. You grab the orc. You pierce the orc. The orc is heavily wounded. You constrict the orc. You tentacle-slap the orc. You kill the orc! The kobold throws a stone. The stone misses you. The kobold throws a stone. The stone closely misses you. The kobold misses you. You tentacle-slap the kobold. Your grab misses the kobold. The kobold is severely wounded. The kobold hits you with a +0 short sword. You tentacle-slap the kobold. You kill the kobold! No target in view! Search for what [Enter for "sling", or ? for help]? Your transformation is almost over. Your tentacle spike disappears. HP restored. There is an open door here. You see here a ball python skeleton. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. Things that are here: a +0 sling; a +0 dagger e - a +0 sling Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) What level of the Dungeon? (default 1, ? - help) There is an open door here. You see here a scarf of shadows. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An adder comes into view. One of your tentacles grows a vicious spike. Casting: Beastly Appendage (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. Found a potion of curing and a pair of boots. The helpless adder fails to defend itself. You tentacle-slap the adder. Your grab misses the adder. The adder is lightly wounded. The adder misses you. You barely miss the adder. Your grab misses the adder. Your tentacle spike misses the adder. The adder is lightly wounded. The adder closely misses you. You miss the adder. Your grab misses the adder. The adder is lightly wounded. Your transformation is almost over. The adder closely misses you. The adder bites you. You barely miss the adder. Your grab misses the adder. Your tentacle spike misses the adder. The adder is lightly wounded. The adder barely misses you. You tentacle-slap the adder. You grab the adder. You squeeze the adder. The adder is severely wounded. You constrict the adder. The adder closely misses you. You tentacle-slap the adder. You feel a bit better. You kill the adder! You have reached level 5! You feel clever. You see here a +0 pair of boots. n - a +0 pair of boots You howl as the wereblood boils in your veins! You drop a +0 pair of boots. Your tentacle spike disappears. Your primal bloodlust is almost over. c - 5 potions of curing (gained 1) You howl as the wereblood boils in your veins! Your primal bloodlust has ended. Magic restored. Found an ornate altar of the Wu Jian Council. You now have 148 gold pieces (gained 2). An endoplasm comes into view. An endoplasm is nearby! One of your tentacles grows a vicious spike. The endoplasm quivers. The endoplasm barely misses you. You tentacle-slap the endoplasm. You pierce the endoplasm. You kill the endoplasm! No target in view! No target in view! Your transformation is almost over. Your tentacle spike disappears. An adder comes into view. An adder is nearby! One of your tentacles grows a vicious spike. You closely miss the adder. Your grab misses the adder. The adder closely misses you. The adder barely misses you. You miss the adder. You grab the adder. You squeeze the adder. The adder is moderately wounded. You constrict the adder. The adder bites you. You tentacle-slap the adder. You pierce the adder, but do no damage. The adder is almost dead. You constrict the adder. You kill the adder! No target in view! Your transformation is almost over. HP restored. Your tentacle spike disappears. Found a whip. You now have 154 gold pieces (gained 6). You now have 168 gold pieces (gained 14). You open the door. A jelly and a kobold come into view. There is an open door here. There are monsters nearby! One of your tentacles grows a vicious spike. A kobold and an adder come into view. The kobold shouts! The jelly quivers. You hear a bark! There is an open door here. You close the door. Your transformation is almost over. You start resting. Magic restored. You start waiting. You hear a slurping noise. The jelly eats the door! Casting: Beastly Appendage (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. The jelly barely misses you. You tentacle-slap the jelly but do no damage. Your tentacles burn! You pierce the jelly. The jelly is lightly wounded. You tentacle-slap the jelly. Your tentacles burn! You pierce the jelly. The jelly is heavily wounded. The jelly barely misses you. Casting: Beastly Appendage (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The jelly barely misses you. You tentacle-slap the jelly. The acid corrodes you! Your tentacles burn! You pierce the jelly, but do no damage. The jelly is severely wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! Unknown command. You tentacle-slap the jelly but do no damage. Your tentacles burn! You pierce the jelly. The jelly is almost dead. The jelly completely misses you. You tentacle-slap the jelly but do no damage. Your tentacles burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly closely misses you. You feel much better. The jelly barely misses you. Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jelly Aim: a jelly (severely wounded, 100% to hit) The puff of flame hits the jelly! You kill the jelly! The kobold throws a stone. The stone hits you. Your Ice Magic skill increases to level 1! Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (60% to hit) The puff of flame hits the kobold! You kill the kobold! You start resting. HP restored. You start resting. You howl as the wereblood boils in your veins! Unknown command. You start resting. You howl as the wereblood boils in your veins! Unknown command. You start resting. Your transformation is almost over. You howl as the wereblood boils in your veins! You start resting. Your primal bloodlust is almost over. An endoplasm comes into view. You howl as the wereblood boils in your veins! You see here a +0 whip. Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The puff of flame hits the endoplasm. The endoplasm is heavily wounded. You howl as the wereblood boils in your veins! Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 97% to hit) The puff of flame hits the endoplasm. You kill the endoplasm! You start waiting. A ball python comes into view. You howl as the wereblood boils in your veins! Your primal bloodlust has ended. You hear an angry hiss. Your tentacle spike disappears. You are no longer corroded. Casting: Wereblood (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The ball python hisses angrily. The ball python closely misses you. The ball python misses you. You barely miss the ball python. You grab the ball python. Your tentacle spike misses the ball python. You squeeze the ball python. You kill the ball python! You see here a ball python corpse. A jackal comes into view. A jackal comes into view. The jackal barks! You tentacle-slap the jackal but do no damage. Your grab misses the jackal. Your tentacle spike misses the jackal. You squeeze the jackal. You kill the jackal! You hear a bark! x2 You barely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. You hear an angry hiss. The jackal closely misses you. You tentacle-slap the jackal. Your tentacle spike misses the jackal. The jackal is heavily wounded. You constrict the jackal. A jackal comes into view. The jackal misses you. A jackal comes into view. The jackal closely misses you. The jackal barks! You tentacle-slap the jackal but do no damage. Your squeeze misses the jackal. The jackal is severely wounded. You constrict the jackal. You kill the jackal! The adder barely misses you. You tentacle-slap the adder. You grab the adder. You tentacle-slap the adder. Your squeeze misses the adder. The adder is heavily wounded. You constrict the adder. An endoplasm comes into view. The adder bites you. You are poisoned. The adder poisons you! You tentacle-slap the adder. The adder is severely wounded. Your transformation is almost over. You constrict the adder. You feel sick. The adder bites you. You tentacle-slap the adder. You kill the adder! Unknown command. You closely miss the jackal. Your grab misses the jackal. You pierce the jackal, but do no damage. You feel sick. The jackal closely misses you. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. You feel sick. The jackal closely misses you. The jackal barely misses you. Unknown command. You barely miss the jackal. You grab the jackal. You pierce the jackal. You feel a bit better. You kill the jackal! You feel sick. You tentacle-slap the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm is almost dead. You feel sick. You are no longer poisoned. The endoplasm hits you. You tentacle-slap the endoplasm. You feel a bit better. You kill the endoplasm! The kobold throws a stone. The stone hits you. You howl as the wereblood boils in your veins! The kobold barely misses you. Things that are here: a jackal corpse; an adder corpse; a jackal corpse You tentacle-slap the kobold. You feel a bit better. You kill the kobold! You barely miss the jackal. Your grab misses the jackal. You squeeze the jackal. You feel a bit better. You kill the jackal! You start resting. Your tentacle spike disappears. HP restored. You start resting. You howl as the wereblood boils in your veins! A bat comes into view. Things that are here: a +0 whip; 5 stones; a jackal corpse You closely miss the bat. You grab the bat. You constrict the bat. The bat hits you. The bat misses you. You tentacle-slap the bat. You squeeze the bat. You feel a bit better. You kill the bat! You see here a bat corpse. Your primal bloodlust is almost over. Your primal bloodlust has ended. Found a robe. An endoplasm comes into view. You open the door. A worm, a hobgoblin, Ijyb and an adder come into view. Ijyb is wielding a +0 dagger and carrying a wand of mindburst (20). Found a glittering jade ring and a cloak. As you close the door, it creaks loudly! You hear an angry hiss. You hear a shout! You start waiting. An endoplasm is nearby! Casting: Wereblood (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You barely miss the endoplasm. You pierce the endoplasm, but do no damage. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. You pierce the endoplasm, but do no damage. You squeeze the endoplasm, but do no damage. The endoplasm is severely wounded. The endoplasm closely misses you. You tentacle-slap the endoplasm. You kill the endoplasm! A bat comes into view. You catch the helpless bat completely off-guard! You tentacle-slap the bat. Your grab misses the bat. Your tentacle spike misses the bat. The bat is severely wounded. The bat barely misses you. The bat hits you. x2 The bat hits you but does no damage. The bat closely misses you. You closely miss the bat. Your grab misses the bat. Your tentacle spike misses the bat. You squeeze the bat. You kill the bat! HP restored. A goblin and a jackal come into view. There are monsters nearby! Unknown command. The goblin shouts! The adder hisses angrily. The jackal barks! Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. You barely miss the adder. You grab the adder. You constrict the adder. You feel sick. The adder closely misses you. You tentacle-slap the adder but do no damage. You pierce the adder. The adder is lightly wounded. Your transformation is almost over. You constrict the adder. You feel sick. The adder closely misses you. You tentacle-slap the adder. You pierce the adder. The adder is severely wounded. You constrict the adder. You feel sick. The adder barely misses you. The adder closely misses you. Unknown command. You tentacle-slap the adder. Your tentacle spike misses the adder. The adder is almost dead. You constrict the adder. You feel a bit better. You kill the adder! You feel sick. Your Transmutations skill increases to level 4! Unknown command. Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (60% to hit) The puff of flame hits the goblin. The goblin is severely wounded. You feel sick. You are no longer poisoned. You tentacle-slap the goblin. You feel a bit better. You kill the goblin! You closely miss the hobgoblin. You grab the hobgoblin. Your tentacle spike misses the hobgoblin. You squeeze the hobgoblin. You feel a bit better. You kill the hobgoblin! Ijyb zaps a wand. Your mind is blasted! You closely miss the jackal. You grab the jackal. You squeeze the jackal. The jackal is severely wounded. You constrict the jackal. You feel a bit better. You kill the jackal! You tentacle-slap Ijyb but do no damage. You grab Ijyb. You constrict Ijyb, but do no damage. Ijyb hits you with a +0 dagger. You tentacle-slap Ijyb. You squeeze Ijyb. Ijyb is moderately wounded. You constrict Ijyb, but do no damage. Ijyb zaps a wand. Your mind is blasted! * * * LOW HITPOINT WARNING * * * You feel much better. You constrict Ijyb. Ijyb closely misses you. Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of mindburst (18) (moderately wounded, constricted by you, 100% to hit) The puff of flame hits Ijyb. Ijyb is heavily wounded. Your tentacle spike disappears. You constrict Ijyb. Ijyb hits you with a +0 dagger. Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of mindburst (18) (heavily wounded, constricted by you, 100% to hit) The puff of flame hits Ijyb. Ijyb is severely wounded. You constrict Ijyb. Ijyb hits you with a +0 dagger. Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of mindburst (18) (severely wounded, constricted by you, 100% to hit) The puff of flame hits Ijyb. Ijyb is severely wounded. You constrict Ijyb, but do no damage. Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! You tentacle-slap Ijyb. Ijyb is almost dead. You howl as the wereblood boils in your veins! You constrict Ijyb. Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! You die... ....#...#### ....##.....# ##...## ##.. ....##.....# ...[. ##..... ...........# ..... ..... ...........# ... ####.... ..........## ... #...# ... .......##.# #.##..... #.# .......##.## #.#.[.... #.#### ..(....##..## #@gw..=.. #))†.# .......###..# #.#...... #†##.### .......# ##.####.##.....##.##.... ####...# #..##...##...##...###.. .###...# ##.#.....#####.....##.† .#.....# #.#...............##.. .#...### #.#...†.#####.....##.. ⌠#...# #.##...##..<##...####. ##...# #..#####.....#####.... You could see Ijyb and a worm. Vanquished Creatures A phantom (D:3) A jelly (D:3) 4 adders (D:3) 2 dart slugs (D:1) An orc (D:3) 4 ball pythons 8 endoplasms 2 giant cockroaches (D:1) 5 goblins 5 hobgoblins 6 jackals A quokka (D:1) 4 bats 4 frilled lizards 10 kobolds 3 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | senlim the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 129 | D:1 | Reached XP level 2. HP: 12/18 MP: 3/5 205 | D:1 | Learned a level 2 spell: Wereblood 266 | D:1 | Found a faded altar of an unknown god. 324 | D:1 | Reached skill level 1 in Stealth 495 | D:1 | Reached XP level 3. HP: 20/23 MP: 4/6 526 | D:1 | Found Gitef's Antique Armour Shop. 993 | D:2 | Found a shimmering altar of Xom. 1917 | D:3 | Noticed a phantom 1929 | D:3 | Killed a phantom 1930 | D:3 | Reached XP level 4. HP: 9/28 MP: 7/7 2037 | D:3 | Learned a level 4 spell: Ice Form 2463 | D:3 | Reached XP level 5. HP: 33/33 MP: 5/8 2516 | D:3 | Found an ornate altar of the Wu Jian Council. 2686 | D:3 | Reached skill level 1 in Ice Magic 2764 | D:3 | Noticed Ijyb 2810 | D:3 | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms, dilly_ecumenical_altar_fadedgnrine, serial_shops, shop_fountains, grunt_decor_cap, hangedman_feature_mirror D:2: layout_loops_corners, basic_altar, nrook_mini_vaults D:3: minmay_octagon_keep, layout_basic, mainiacjoe_overflow_alcove_2, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 4 | 4.0 Transmutations | 3 4 | 4.0 Ice Magic | 1 | 1.9 Fighting | | 1.2 Dodging | | 2.1 Unarmed Combat | | 3.1 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 72 | 54 || 126 Constrict | 16 | 13 || 29 Kick | 17 | 14 || 31 Tentacles | 10 | 12 || 22 Punch | 3 | 1 || 4 Cast: Beastly Appendage | 24 | 10 || 34 Wereblood | | 4 || 4 Evoke: Wand | | 8 || 8 Use: Scroll | 1 | 3 || 4 Potion | 1 | 2 || 3 Stab: Sleeping | 7 | 1 || 8 Distracted | | 1 || 1 Armour: Skin | 6 | 2 || 8 Dodge: Dodged | 36 | 41 || 77 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2803 | 2498 | 305 | 130 | 1916 | 3 | 934.3 | Dungeon | 2803 | 2498 | 305 | 130 | 1916 | 3 | 934.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 968 daAuts D:1: 963 daAuts D:3: 871 daAuts