senlim Level 1 of the Dungeon (0, 0, D:1) a +1 robe of willpower (1, -10, D:1) a +0 hand axe (7, -3, D:1) 6 stones (10, -6, D:1) a +0 club (17, 16, D:1) a +0 club (28, -9, D:1) a +0 plate armour (29, 17, D:1) 5 stones (40, -3, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) 6 stones (9, 50, D:2) a +0 hammer (10, 47, D:2) a +0 cloak (11, 18, D:2) a +0 club (11, 19, D:2) a +0 dagger a +0 dagger a +0 robe (11, 23, D:2) a +0 leather armour (12, -2, D:2) a +0 leather armour (12, 33, D:2) a +0 leather armour (12, 34, D:2) a +0 dagger (18, 52, D:2) a +0 rapier (22, 14, D:2) a +0 club (24, 2, D:2) a +0 plate armour (24, 13, D:2) a +0 whip (28, 2, D:2) a +0 club (28, 9, D:2) a +0 spear (33, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 4, D:3) a +0 rapier (5, 17, D:3) a +0 long sword (7, -4, D:3) a +0 ring mail (9, 0, D:3) a +0 robe (34, 37, D:3) a +0 short sword (40, 17, D:3) a +0 leather armour (50, 46, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 whip (14, 10, D:4) a +0 club a +0 sling (17, 4, D:4) a +0 ring mail (24, -15, D:4) a +0 short sword (27, 9, D:4) a +0 dagger (28, 11, D:4) a +0 robe (29, 13, D:4) a +0 flail (30, 15, D:4) a +0 scale mail a +1 dagger of flaming (30, 17, D:4) a +0 club (37, 21, D:4) a +0 pair of boots (48, -2, D:4) 6 stones (54, -13, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 7 stones (3, 19, D:5) 5 poisoned darts (8, -8, D:5) a +0 leather armour (12, -19, D:5) a +0 whip (15, -21, D:5) a +0 whip (17, -25, D:5) a +0 chain mail (20, -2, D:5) a +0 rapier (21, 14, D:5) the +1 cloak of Unamop {rF+ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. (22, -19, D:5) a +0 hand axe (23, -19, D:5) a +0 morningstar (23, -18, D:5) a +0 robe a +0 dagger (24, -18, D:5) a +0 dagger (25, -18, D:5) a +0 robe a +0 dagger (31, 8, D:5) a +0 pair of gloves (33, 14, D:5) a +0 robe (34, 19, D:5) 2 stones (45, 7, D:5) a +0 whip (50, 12, D:5) a +0 buckler Level 6 of the Dungeon (0, 0, D:6) 5 stones (5, -17, D:6) a +0 long sword (20, -13, D:6) an amulet of faith (25, -4, D:6) a +0 ring mail (27, -26, D:6) a +0 heavy quarterstaff (28, -35, D:6) 5 poisoned darts a +0 dagger (29, -35, D:6) a +0 whip 5 stones a +0 club a +0 short sword a +0 short sword 12 poisoned darts a +0 dagger a +1 short sword of venom a +0 short sword (29, -17, D:6) a +0 scimitar (33, -33, D:6) a +0 robe (42, -16, D:6) 6 poisoned darts Level 7 of the Dungeon (0, 0, D:7) the +3 leather armour "Waxzegya" {rElec rC+ Str-4 Stlth+} Str: It affects your strength (-4). rC: It protects you from cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (7, -20, D:7) 5 stones (16, 12, D:7) 8 stones (17, -25, D:7) a +0 barding (26, -17, D:7) a staff of air (27, -9, D:7) a +0 spear a +0 robe (30, -22, D:7) a +0 scimitar a +0 robe (34, -15, D:7) a +0 robe a +3 falchion (35, -15, D:7) a +0 robe a +3 battleaxe (47, -23, D:7) a +0 robe (48, -10, D:7) a +0 robe a +1 dagger of holy wrath (52, -10, D:7) a +0 trident a +0 robe (53, -27, D:7) a +0 battleaxe a +0 robe (54, 15, D:7) a potion of magic (57, -18, D:7) a +0 scimitar a +0 robe a +0 dagger a +0 chain mail (57, -16, D:7) a +0 leather armour a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (6, 0, D:8) a +0 leather armour (12, 0, D:8) 8 gold pieces a +0 dagger a +0 robe (16, 32, D:8) the +1 leather armour of Theory {+Inv rC- rN+ Stlth+} rC: It makes you vulnerable to cold. rN: It protects you from negative energy. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. (19, 22, D:8) 10 gold pieces Level 9 of the Dungeon (0, 0, D:9) 4 gold pieces (2, -17, D:9) a +0 ring mail (3, -29, D:9) 9 gold pieces (4, 4, D:9) 14 gold pieces (8, -9, D:9) a +0 spear a +0 spear (9, -10, D:9) a +0 spear (10, -13, D:9) a +0 shortbow (10, -4, D:9) the +2 morningstar of Qallal {flame, Dex+5} Dex: It affects your dexterity (+5). (10, -3, D:9) a +4 halberd (11, -13, D:9) a +0 shortbow the Ecumenical Temple