Dungeon Crawl Stone Soup version 0.30-a0-738-g116ff8c (webtiles) character file. Game seed: 5689149611926029686 1212 senlim the Conjurer (level 8, -15/59 HPs) Began as a Demonspawn Conjurer on Feb 3, 2023. Demolished by an ogre ... wielding a +0 giant club (25 damage) ... on level 5 of the Dungeon. The game lasted 00:11:54 (4901 turns). senlim the Conjurer (Demonspawn Conjurer) Turns: 4901, Time: 00:11:55 Health: -15/59 AC: 3 Str: 11 XL: 8 Next: 22% Magic: 22/22 EV: 13 Int: 31 God: Gold: 250 SH: 0 Dex: 11 Spells: 8/14 levels left rFire . . . SeeInvis + u - +7 hammer "Murmur" {freeze, rN+ MP+9 Str+3 Int+3} rCold . . . Faith + (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ k - amulet of faith HPRegen 0.29/turn D - +6 ring of intelligence MPRegen 0.36/turn C - ring of see invisible @: no status effects A: rugged brown scales 1, magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 250 gold pieces. Inventory: Hand Weapons u - the +7 hammer "Murmur" (weapon) {freeze, rN+ MP+9 Str+3 Int+3} (You found it on level 3 of the Dungeon) Str: It affects your strength (+3). Int: It affects your intelligence (+3). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Armour a - a +0 robe (worn) Jewellery c - a ring of willpower k - an amulet of faith (around neck) C - a ring of see invisible (right hand) D - a +6 ring of intelligence (left hand) Scrolls g - 3 scrolls of magic mapping q - a scroll of enchant weapon {unknown} r - a scroll of enchant armour {unknown} s - a scroll of brand weapon {unknown} t - a scroll of fear {unknown} v - 2 scrolls of summoning w - a scroll of poison {unknown} x - a scroll of silence {unknown} y - a scroll of amnesia {unknown} B - a scroll of noise {unknown} Potions b - 2 potions of magic d - a potion of cancellation e - 3 potions of degeneration {unknown} f - 2 potions of curing h - a potion of invisibility {unknown} j - 3 potions of attraction {unknown} m - 3 potions of lignification n - 4 potions of mutation o - 3 potions of haste {unknown} p - 2 potions of berserk rage {unknown} z - 3 potions of flight {unknown} Skills: + Level 3.5 Fighting + Level 2.1 Maces & Flails - Level 1.3 Polearms + Level 3.9 Dodging + Level 4.1 Stealth + Level 3.9 Spellcasting + Level 5.5 Conjurations + Level 3.1 Hexes You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Dazzling Flash Conj/Hex 64% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 25% N/A 4% 3 Blink Tloc 12% N/A 10% 2 Portal Projectile Hex/Tloc 30% N/A 10% 3 Fulminant Prism Conj/Hex 16% 3d10 11% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 19% 4 Manifold Assault Tloc 6% N/A 52% 4 Blade Hands Tmut 3% N/A 86% 5 Storm Form Tmut/Air 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (visited) Temple: D:4-7 Altars: Nemelex Xobeh Annotations: D:3 1 runed translucent door, Crazy Yiuf D:6 Prince Ribbit Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) You regenerate magic rapidly. Message History You are too injured to fight recklessly! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bog mummy Aim: a bog mummy (severely damaged, 90% to hit) The searing ray hits the bog mummy! You destroy the bog mummy! (Press . to maintain the ray.) Unknown command. Magic restored. A mummy comes into view. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - mummy Aim: a mummy (wandering, hasn't noticed you, 90% to hit) The searing ray hits the mummy. The mummy is moderately damaged. (Press . to maintain the ray.) Unknown command. The searing ray hits the mummy. The mummy is heavily damaged. The searing ray hits the mummy! You destroy the mummy! HP restored. There is an empty arch of ancient stone here. You enter the shallow water. Moving in this stuff is going to be slow. A mummy comes into view. A mummy is nearby! The searing ray hits the mummy. The mummy is moderately damaged. (Press . to maintain the ray.) The searing ray hits the mummy. The mummy is moderately damaged. The searing ray hits the mummy. The mummy is heavily damaged. The searing ray hits the mummy. The mummy is almost destroyed. You finish channelling your searing ray. The searing ray hits the mummy! You destroy the mummy! (Press . to maintain the ray.) A centaur zombie comes into view. A centaur zombie is nearby! The searing ray hits the centaur zombie. The centaur zombie is lightly damaged. (Press . to maintain the ray.) The searing ray hits the centaur zombie! The centaur zombie is heavily damaged. The searing ray hits the centaur zombie. The centaur zombie is heavily damaged. The centaur zombie hits you. The centaur zombie closely misses you. The searing ray hits the centaur zombie! The centaur zombie is almost destroyed. You finish channelling your searing ray. The centaur zombie hits you but does no damage. The centaur zombie barely misses you. The centaur zombie hits you. The centaur zombie kicks you but does no damage. The searing ray hits the centaur zombie! You destroy the centaur zombie! (Press . to maintain the ray.) You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A howler monkey zombie comes into view. A howler monkey zombie is nearby! The searing ray misses the howler monkey zombie. (Press . to maintain the ray.) A mummy comes into view. The searing ray hits the howler monkey zombie! The howler monkey zombie is moderately damaged. The howler monkey zombie hits you. The searing ray hits the howler monkey zombie! The howler monkey zombie is heavily damaged. The howler monkey zombie hits you but does no damage. The searing ray hits the howler monkey zombie! The howler monkey zombie is almost destroyed. You finish channelling your searing ray. The howler monkey zombie completely misses you. A mummy comes into view. The searing ray hits the howler monkey zombie. You destroy the howler monkey zombie! (Press . to maintain the ray.) The searing ray hits the mummy. The mummy is moderately damaged. (Press . to maintain the ray.) The searing ray hits the mummy! The mummy is almost destroyed. Unknown command. The searing ray misses the mummy. The searing ray hits the mummy! You destroy the mummy! You finish channelling your searing ray. You enter the shallow water. Moving in this stuff is going to be slow. The searing ray hits the mummy! The mummy is moderately damaged. (Press . to maintain the ray.) The searing ray hits the mummy. The mummy is severely damaged. The searing ray hits the mummy. The mummy is almost destroyed. The mummy hits you. The searing ray hits the mummy! You destroy the mummy! You finish channelling your searing ray. A howler monkey zombie comes into view. The searing ray hits the howler monkey zombie. The howler monkey zombie is lightly damaged. (Press . to maintain the ray.) The searing ray hits the howler monkey zombie! The howler monkey zombie is heavily damaged. The searing ray hits the howler monkey zombie! The howler monkey zombie is almost destroyed. The searing ray hits the howler monkey zombie! You destroy the howler monkey zombie! You finish channelling your searing ray. A mummy comes into view. The searing ray hits the mummy! The mummy is moderately damaged. (Press . to maintain the ray.) A bog mummy comes into view. The searing ray hits the mummy. The mummy is heavily damaged. The searing ray hits the mummy. The mummy is severely damaged. The searing ray hits the mummy! You destroy the mummy! You finish channelling your searing ray. Your Stealth skill increases to level 4! You have reached level 8! You feel clever. The searing ray misses the bog mummy. (Press . to maintain the ray.) The searing ray hits the bog mummy! The bog mummy is moderately damaged. The searing ray hits the bog mummy! The bog mummy is severely damaged. The searing ray hits the bog mummy. You destroy the bog mummy! You finish channelling your searing ray. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. v - 2 scrolls labelled LICADI FEWEVIE (gained 1) v - 3 scrolls labelled LICADI FEWEVIE (gained 1) j - 3 smoky blue potions (gained 1) b - 2 potions of magic (gained 1) w - a scroll labelled LEAM YKYEPLI x - a scroll labelled TYIJUF VIFIBECS o - 3 fuming white potions (gained 1) z - a metallic dark potion y - a scroll labelled DENIUP HIUHE You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A bog mummy comes into view. The searing ray hits the bog mummy! The bog mummy is heavily damaged. (Press . to maintain the ray.) The bog mummy barely misses you. The searing ray hits the bog mummy. The bog mummy is severely damaged. The bog mummy barely misses you. The searing ray hits the bog mummy. The bog mummy is almost destroyed. The searing ray hits the bog mummy. You destroy the bog mummy! You finish channelling your searing ray. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. There is an open door here. v - 4 scrolls labelled LICADI FEWEVIE (gained 1) n - 3 potions of mutation (gained 1) e - 3 smoky cyan potions (gained 1) f - 4 potions of curing (gained 1) A - a scroll of identify B - a scroll labelled CIRRAI GYAH z - 3 metallic dark potions (gained 2) n - 4 potions of mutation (gained 1) C - a ring of see invisible C - a ring of see invisible (right hand) There is an open door here. A mummy comes into view. There is an open door here. A bog mummy comes into view. The searing ray hits the mummy. The mummy is moderately damaged. (Press . to maintain the ray.) The searing ray hits the mummy but does no damage. The mummy is moderately damaged. The searing ray hits the mummy. The mummy is moderately damaged. The searing ray hits the mummy! The mummy is severely damaged. You finish channelling your searing ray. The mummy hits you! The searing ray hits the mummy! You destroy the mummy! (Press . to maintain the ray.) Your Maces & Flails skill increases to level 2! The searing ray misses the bog mummy. (Press . to maintain the ray.) The searing ray hits the bog mummy! The bog mummy is moderately damaged. The searing ray hits the bog mummy! The bog mummy is severely damaged. The bog mummy gestures at you while chanting. The puff of frost misses you. The searing ray hits the bog mummy! You destroy the bog mummy! You finish channelling your searing ray. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A bog mummy comes into view. A bog mummy is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! The bog mummy barely misses you. The searing ray hits the bog mummy! The bog mummy is heavily damaged. (Press . to maintain the ray.) The bog mummy hits you!! The searing ray hits the bog mummy but does no damage. The bog mummy is heavily damaged. The searing ray hits the bog mummy! You destroy the bog mummy! Your Hexes skill increases to level 3! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A mummy comes into view. A mummy is nearby! The searing ray misses the mummy. (Press . to maintain the ray.) The searing ray hits the mummy. The mummy is lightly damaged. The searing ray hits the mummy! The mummy is heavily damaged. The searing ray hits the mummy. The mummy is severely damaged. You finish channelling your searing ray. The searing ray hits the mummy. The mummy is severely damaged. (Press . to maintain the ray.) The mummy closely misses you. The searing ray hits the mummy! You destroy the mummy! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. D - a +6 ring of intelligence You open the door. There is an open door here. A phantom comes into view. Found a leather armour. You remove your ring of willpower. You feel clever. D - a +6 ring of intelligence (left hand) 2 gnolls come into view. The gnoll shouts! You hear a shout! The gnoll moves out of view. The searing ray misses the phantom. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 club. The searing ray hits the phantom! The phantom is moderately damaged. The searing ray misses the gnoll. The gnoll shouts! x2 The phantom hits you. The phantom blinks! You blink. A gnoll comes into view. It is wielding a +0 whip. The searing ray misses the phantom. (Press . to maintain the ray.) The phantom closely misses you. Unknown command. The searing ray hits the phantom! The phantom is heavily damaged. The phantom hits you but does no damage. The gnoll hits you from afar with a +0 halberd! The searing ray hits the phantom! The phantom is severely damaged. The gnoll misses you. The gnoll barely misses you. The phantom misses you. The searing ray hits the phantom! You destroy the phantom! You finish channelling your searing ray. The gnoll misses you. The gnoll hits you but does no damage. The gnoll closely misses you. Unknown command. You open the door. The gnoll closely misses you. The gnoll hits you with a +0 club. The gnoll misses you. Prince Ribbit comes into view. Prince Ribbit croaks. The gnoll barely misses you. Prince Ribbit hops awkwardly around. There is an open door here. As you read the scroll labelled LICADI FEWEVIE, it crumbles to dust. Wisps of shadow whirl around you... It was a scroll of summoning. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. The gnoll completely misses you. Prince Ribbit misses you. Unknown command. Prince Ribbit attacks as you move away! Prince Ribbit closely misses you. Prince Ribbit barely misses your white imp. Prince Ribbit hits your white imp! Your white imp dies! Your white imp dissolves into shadows! Your ogre closely misses Prince Ribbit. Found 4 gold pieces. Prince Ribbit hits your ogre! The gnoll attacks as you move away! The gnoll hits you but does no damage. Prince Ribbit hits your ogre!! Your ogre dies! Your ogre's corpse dissolves into shadows! The gnoll attacks as you move away! The gnoll hits you with a +0 club. Found a stone staircase leading down. The gnoll attacks as you move away! The gnoll hits you with a +0 club. You see here 4 gold pieces. Prince Ribbit attacks as you move away! Prince Ribbit closely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 club. Prince Ribbit attacks as you move away! Prince Ribbit closely misses you. Prince Ribbit hits you! There is a stone staircase leading down, spattered with blood here. Magic restored. Prince Ribbit hits you. You climb downwards. The gnoll shouts! The gnoll bouda shouts! You hear a shout! You hear an angry hiss. The gnoll shouts! You hear a shout! Found a crooked iron wand. There is a stone staircase leading up here. Unknown command. You feel much better. Prince Ribbit barely misses you. Read: 3 scrolls of summoning Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You can't see that place. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... Prince Ribbit hits you. Prince Ribbit blinks! Prince Ribbit attacks as you move away! Prince Ribbit hits you! A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! A gnoll comes into view. It is wielding a +0 whip. Your iguana misses Prince Ribbit. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda barely misses you. Your necrophage hits Prince Ribbit! You closely miss Prince Ribbit. Prince Ribbit is moderately wounded. Prince Ribbit blinks! Your iguana bites Prince Ribbit. Your necrophage barely misses the gnoll bouda. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda hits you with a +0 whip. The gnoll bouda attacks as you move away! The gnoll bouda barely misses you. Prince Ribbit hits your iguana. Your necrophage misses Prince Ribbit. Your iguana barely misses Prince Ribbit. Your necrophage hits the gnoll bouda. Prince Ribbit barely misses your iguana. You barely miss the gnoll bouda. The gnoll bouda is lightly wounded. Prince Ribbit hits your iguana. Your iguana completely misses Prince Ribbit. The gnoll hits your necrophage with a +0 whip. The gnoll hits your necrophage with a +0 club. The gnoll bouda completely misses you. Your necrophage hits Prince Ribbit. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. Prince Ribbit hits your iguana but does no damage. Your necrophage misses Prince Ribbit. Your iguana misses Prince Ribbit. The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! The gnoll hits your necrophage with a +1 spear of venom. Prince Ribbit blinks! You feel much better. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. The gnoll bouda attacks as you move away! The gnoll bouda hits you with a +0 whip. The gnoll hits your necrophage with a +1 spear of venom! Your necrophage hits the gnoll. Your necrophage drains the gnoll. The gnoll closely misses you. Prince Ribbit croaks regally. The gnoll misses your necrophage. Your iguana closely misses the gnoll. Your necrophage hits Prince Ribbit. The gnoll closely misses your necrophage. Prince Ribbit croaks regally. Prince Ribbit hits your iguana! Your iguana dies! Your iguana's corpse dissolves into shadows! The gnoll hits you with a +0 whip. The gnoll attacks as you move away! The gnoll misses you. The gnoll misses your necrophage. Prince Ribbit blinks! Your necrophage hits the gnoll bouda but does no damage. Prince Ribbit lets out a mournful croak. Something hits your necrophage. Your necrophage closely misses the gnoll. The gnoll hits you with a +0 whip. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. Your attacks no longer feel as feeble. The gnoll hits you with a +0 whip. The gnoll attacks as you move away! The gnoll hits you but does no damage. The gnoll is no longer moving quickly. An adder comes into view. Prince Ribbit gives a loud, deep croak! The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! The gnoll is no longer moving quickly. The adder bites you. Prince Ribbit lets out a mournful croak. There is a stone staircase leading up, spattered with blood here. The adder bites you but does no damage. The gnoll closely misses you. The gnoll barely misses you. The adder misses you. You climb upwards. The gnoll barely misses you. x3 The gnoll closely misses you. The gnoll hits you with a +0 club. The gnoll misses you. There is a stone staircase leading down, spattered with blood here. Unknown command. You feel much better. The gnoll hits you with a +0 club. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. As you read the scroll of identify, it crumbles to dust. l - a scroll of teleportation The gnoll hits you with a +0 club. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 spear! Unknown command. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The gnoll hits you with a +0 club. The gnoll closely misses you. The gnoll hits you with a +0 whip! You feel better. The gnoll hits you but does no damage. The gnoll barely misses you. The gnoll closely misses you. You feel better. The gnoll barely misses you. The gnoll closely misses you. The gnoll barely misses you. You hit the gnoll. You freeze the gnoll. The gnoll is heavily wounded. Your surroundings seem slightly different. The gnoll misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. The gnoll closely misses you. The gnoll closely misses you. The gnoll attacks as you move away! The gnoll closely misses you. There is an open door, spattered with blood here. The gnoll is no longer moving quickly. The gnoll attacks as you move away! The gnoll hits you with a +0 whip! An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre misses you. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The ogre attacks as you move away! The ogre hits you with a +0 giant club!! You die... #..........####....# #######.........## #....### #....##.........# #....##. # #.##.##.........# #....##. # #.#<..8..###'##########....##. #.##.##.........### #........[##. .......8...8......###..........#. ####.#......#....O.....g.......#. .........8......@ggg..g........'g ####.#....########..#..........#. #.#####...# ##+###+########. # #...# #. #...# #. +...+ ## #...# #...# #...# You could see an ogre and 5 gnolls. Vanquished Creatures Sigmund (D:3) An ogre (D:4) A phantom (D:5) A scorpion (D:4) 2 water moccasin zombies (Ossuary) 4 bullfrog zombies (Ossuary) A centaur zombie (Ossuary) An orc priest (D:4) 17 mummies (Ossuary) Terence (D:3) An iguana (D:4) An orc wizard (D:4) 2 howler monkey zombies (Ossuary) 3 adders (D:2) 3 gnolls (D:4) An orc (D:4) 5 endoplasms 3 giant cockroaches 5 goblins 8 hobgoblins 3 jackals (D:2) A quokka (D:1) 7 ball pythons 4 bats 4 frilled lizards 4 kobolds 6 rats 91 creatures vanquished. Vanquished Creatures (others) 7 withered plants (Ossuary) 7 creatures vanquished. Grand Total: 98 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | senlim the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 317 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 317 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 320 | D:1 | Learned a level 2 spell: Searing Ray 1134 | D:2 | Reached skill level 1 in Fighting 1134 | D:2 | Reached XP level 3. HP: 19/26 MP: 1/6 1637 | D:2 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 1637 | D:2 | Reached XP level 4. HP: 26/32 MP: 5/7 1641 | D:2 | Learned a level 3 spell: Dazzling Flash 1679 | D:2 | Found a faded altar of an unknown god. 2050 | D:3 | Noticed Terence 2063 | D:3 | Killed Terence 2163 | D:3 | Noticed Sigmund 2214 | D:4 | Identified the +1 spear of Accord {freeze, rN+} 2578 | D:4 | Noticed an ogre 2584 | D:4 | Killed an ogre 2585 | D:4 | Reached skill level 1 in Hexes 2585 | D:4 | Reached XP level 5. HP: 39/39 MP: 1/9 2715 | D:3 | Killed Sigmund 2716 | D:3 | Reached skill level 1 in Polearms 2716 | D:3 | Reached XP level 6. HP: 22/46 MP: 1/10 3074 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3154 | D:3 | Found a runed translucent door. 3155 | D:3 | Identified the +7 hammer "Murmur" {freeze, rN+ MP+9 Str+3 | Int+3} 3159 | D:3 | Noticed Crazy Yiuf 3581 | D:4 | Reached skill level 5 in Conjurations 3581 | D:4 | Reached XP level 7. HP: 38/52 MP: 11/11 3920 | D:5 | Entered Level 5 of the Dungeon 4027 | D:5 | Found a sand-covered staircase. 4052 | Ossuary | Entered an ossuary 4082 | Ossuary | Reached skill level 1 in Maces & Flails 4464 | Ossuary | Reached XP level 8. HP: 59/59 MP: 10/13 4833 | D:5 | Noticed Prince Ribbit 4901 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_acropolis, mrwooster_statue_mirror, minmay_misc_feat_doors, minmay_split_cup_small D:3: layout_basic, nemelex_xobeh_ov_fountains_minmay, uniq_sigmund, uniq_terence, uniq_crazy_yiuf_cottage D:4: layout_gridville, good_gods_mini_temple D:5: layout_basic, minmay_temple_entry_junction, nicolae_ossuary_entry_monument, uniq_menkaure, uniq_prince_ribbit1 D:6: layout_rooms, minitemple, uniq_duvessa, uniq_maggie, uniq_blork_the_orc, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 4 | 4.1 Dodging | 2 3 | 3.9 Fighting | 1 2 3 | 3.5 Hexes | 1 2 3 | 3.1 Polearms | 1 | 1.3 Spellcasting | 3 | 3.9 Conjurations | 5 | 5.5 Maces & Flails | 1 2 | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 6 | 5 | || 11 Mace | | 4 | 12 || 16 Punch | | | 1 || 1 Cast: Magic Dart | 51 | 16 | 7 || 74 Searing Ray | 6 | 18 | 37 || 61 Use: Scroll | | 6 | 4 || 10 Potion | | 1 | 5 || 6 Armour: Robe | 2 | 2 | 16 || 20 Dodge: Dodged | 6 | 11 | 68 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4941 | 4667 | 274 | 2 | 3933 | 7 | 705.9 | Dungeon | 4151 | 3877 | 274 | 0 | 3364 | 6 | 691.8 | Ossuary | 790 | 790 | 0 | 2 | 568 | 1 | 790.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1214 daAuts D:2: 1110 daAuts D:1: 866 daAuts D:3: 802 daAuts Ossuary: 790 daAuts D:5: 131 daAuts D:6: 26 daAuts