Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f917 (webtiles) character file. Game seed: 13355722588955227595 6817 senlim the Thaumaturge (level 10, -3/61 HPs) Began as a Deep Elf Conjurer on Feb 16, 2023. Was a Priest of Vehumet. Slain by an orc warrior ... wielding a +0 battleaxe (13 damage) ... on level 1 of the Orcish Mines on Feb 18, 2023. The game lasted 00:30:02 (11922 turns). senlim the Thaumaturge (Deep Elf Conjurer) Turns: 11922, Time: 00:30:03 Health: -3/61 AC: 6 Str: 6 XL: 10 Next: 77% Magic: 16/26 EV: 15 Int: 26 God: Vehumet [***...] Gold: 520 SH: 0 Dex: 13 Spells: 20/30 levels left rFire . . . SeeInvis + I - +0 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . D - +0 troll leather armour {Pargi} rPois + Reflect . k - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... j - +0 pair of boots Stlth +++ H - amulet of regeneration HPRegen 1.90/turn u - ring of see invisible MPRegen 0.20/turn a - ring of poison resistance @: no status effects A: no striking features a: Renounce Religion You were on level 1 of the Orcish Mines. You worshipped Vehumet. Vehumet was most pleased with you. You visited 3 branches of the dungeon, and saw 12 of its levels. You also visited: Sewer. You collected 775 gold pieces. You spent 255 gold pieces at shops. Inventory: Hand Weapons I - a +0 dagger of electrocution (weapon) Armour e - a +1 robe of fire resistance j - a +0 pair of boots (worn) k - a +0 helmet (worn) x - the +1 robe "Ympets" {rElec Will++ MP+9 Stlth-} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Will: It greatly increases your willpower. Stlth: It makes you less stealthy. D - a +0 troll leather armour (worn) {Pargi} Jewellery a - a ring of poison resistance (right hand) c - a ring of protection from fire u - a ring of see invisible (left hand) H - an amulet of regeneration (around neck) K - a +6 ring of intelligence N - a +5 ring of evasion Wands m - a wand of digging (5) w - a wand of paralysis (9) G - a wand of acid (6) M - a wand of flame (49) Scrolls f - 2 scrolls of vulnerability h - a scroll of silence i - 2 scrolls of enchant armour {unknown} l - a scroll of magic mapping {unknown} p - 2 scrolls of teleportation r - 3 scrolls of noise y - a scroll of amnesia {unknown} C - a scroll of enchant weapon {unknown} E - a scroll of blinking {unknown} F - 2 scrolls of butterflies {unknown} J - a scroll of torment {unknown} P - a scroll of identify Potions b - 2 potions of magic d - 10 potions of curing g - 2 potions of mutation n - a potion of lignification o - 2 potions of might q - 3 potions of flight s - a potion of invisibility {unknown} t - a potion of heal wounds v - a potion of berserk rage {unknown} z - 2 potions of attraction A - a potion of haste {unknown} B - a potion of resistance {unknown} L - a potion of ambrosia {unknown} O - a potion of brilliance {unknown} Skills: + Level 6.5 Fighting + Level 9.8 Dodging - Level 7.0 Stealth + Level 10.7 Spellcasting + Level 9.7 Conjurations You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 78% N/A 1% 3 d - Sublimation of Blood Necr 13% N/A 10% 2 e - Static Discharge Conj/Air 78% 2-6/arc 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 26% 2d6 2% 2 Freeze Ice 52% 1d6 1% 1 Shock Conj/Air 100% 1d9 1% 1 Fulminant Prism Conj/Hex 19% 3d10 2% 4 Iskenderun's Mystic Bla Conj/Tloc 39% 2d9 2% 4 Ignite Poison Fire/Tmut/Pois 13% N/A 5% 3 Necrotise Necr 52% 1d6 7% 1 Slow Hex 52% N/A 7% 1 Irradiate Conj/Tmut 19% 3d18 7% 5 Wereblood Tmut 13% N/A 10% 2 Airstrike Air 6% 2d(1-17) 17% 4 Confusing Touch Hex 13% N/A 21% 3 Gell's Gravitas Tloc 13% N/A 21% 3 Swiftness Air 13% N/A 21% 3 Teleport Other Tloc 13% N/A 21% 3 Vampiric Draining Necr 13% 2d6 21% 3 Yara's Violent Unravell Hex/Tmut 6% 3d5 41% 5 Petrify Tmut/Erth 13% N/A 54% 4 Agony Necr 13% N/A 88% 5 Blade Hands Tmut 6% N/A 88% 5 Metabolic Englaciation Hex/Ice 6% N/A 88% 5 Silence Hex/Air 6% N/A 88% 5 Dispersal Tloc 6% N/A 100% 6 Simulacrum Ice/Necr 6% N/A 100% 6 Statue Form Tmut/Erth 8% N/A 100% 6 Dragon Form Tmut 6% N/A 100% 7 Summon Hydra Summ 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:5 Orc (1/2) D:9 Sewer (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 ? D:6 = D:7 [ D:8 * Annotations: D:9 Erolcha Orc:1 2 runed translucent doors, MinotaursOnly's ghost, journeyman MiHu Message History Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) You start resting. HP restored. You start resting. Magic restored. You climb downwards. The orc closely misses you. The yak gores you! The yak misses you. The yak closely misses you. The yak misses you. The orc hits you with a +0 club. There is a stone staircase leading up, spattered with blood here. The orc barely misses you. The yak misses you. x2 You climb upwards. Level annotation: Erolcha There is a stone staircase leading down, spattered with blood here. Unknown command. The yak attacks as you move away! The yak barely misses you. x2 The orc closely misses you. You see here a killer bee corpse. You closely miss the orc. The orc hits you but does no damage. The yak gores you but does no damage. The yak misses you. You hit the orc but do no damage. Lightning courses through the orc! You kill the orc! Vehumet accepts your kill. Vehumet offers you knowledge of Scorch. The yak closely misses you. The yak gores you! The searing ray hits the yak! The yak is moderately wounded. (Press . to maintain the ray.) The yak gores you but does no damage. The yak gores you. The searing ray hits the yak. The yak is moderately wounded. The yak closely misses you. The yak gores you but does no damage. The searing ray hits the yak! The yak is heavily wounded. The yak gores you! The yak closely misses you. The searing ray hits the yak! The yak is almost dead. You finish channelling your searing ray. The yak gores you! The yak gores you. You are too injured to fight recklessly! The yak barely misses you. The yak closely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, 90% to hit) The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) The yak misses you. Unknown command. You hit the yak but do no damage. The yak gores you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - yak Aim: a yak (90% to hit) The searing ray hits the yak! The yak is lightly wounded. (Press . to maintain the ray.) The yak gores you! The searing ray hits the yak! The yak is heavily wounded. The yak completely misses you. The searing ray hits the yak! The yak is severely wounded. The yak closely misses you. The searing ray misses the yak. You finish channelling your searing ray. The yak barely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, 90% to hit) The searing ray hits the yak! The yak is almost dead. (Press . to maintain the ray.) The yak gores you. Unknown command. The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. Things that are here: a +0 club; a +0 leather armour There is a stone staircase leading down, spattered with blood here. You see here a yak corpse. You start resting. HP restored. You start resting. Magic restored. You climb downwards. The orc closely misses you. There is a stone staircase leading up, spattered with blood here. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) The searing ray hits the orc priest! You kill the orc priest! Vehumet accepts your kill. (Press . to maintain the ray.) The orc shouts! You hear two shouts! The orc hits you with a +0 hand axe. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 dire flail. Things that are here: a +0 flail; a +0 leather armour; an orc corpse You hit the orc but do no damage. Lightning courses through the orc! You kill the orc! Vehumet accepts your kill. There is a stone staircase leading up here. Things that are here: a +0 hand axe; a +0 leather armour HP restored. You climb upwards. Level annotation: Erolcha There is a stone staircase leading down here. Magic restored. You see here a +0 whip. You see here a +0 short sword. Items here: )) [[. You see here a +0 halberd. A centaur is nearby! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you but does no damage. You see here a +0 whip. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow barely misses you. The centaur unwields a +0 shortbow. The centaur closely misses you. The centaur barely misses you. You hit the centaur but do no damage. The centaur hits you but does no damage. The centaur kicks you but does no damage. You hit the centaur. The centaur is lightly wounded. The centaur misses you. The centaur barely misses you. x2 The centaur kicks you. You hit the centaur. Lightning courses through the centaur! The centaur is severely wounded. The centaur hits you but does no damage. The centaur misses you. The searing ray hits the centaur! You kill the centaur! Vehumet accepts your kill. (Press . to maintain the ray.) You start resting. HP restored. You start resting. Magic restored. You see here a +0 flail. You see here a +0 whip. You see here a +0 halberd. You see here a +0 shortbow. There is a stone staircase leading up here. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A wight comes into view. It is wielding a +3 flail. Found a scroll labelled IDEZUI IPIF. Unknown command. 2 wights come into view. You start waiting. A wight is nearby! The searing ray hits the wight! The wight is heavily damaged. (Press . to maintain the ray.) The searing ray hits the wight. The wight is severely damaged. The wight barely misses you. The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. You finish channelling your searing ray. You start resting. Magic restored. Things that are here: a +3 flail; a +0 robe Things that are here: a +3 flail; a +0 robe You start waiting. A wight is nearby! The searing ray hits the wight! The wight is severely damaged. (Press . to maintain the ray.) The searing ray hits the wight. The wight is almost destroyed. You finish channelling your searing ray. A wight is nearby! The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. (Press . to maintain the ray.) You start resting. Magic restored. Things that are here: a +3 flail; a +0 robe The magic dart hits the wight. The wight is lightly damaged. The searing ray misses the wight. (Press . to maintain the ray.) The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight. The wight is severely damaged. The wight misses you. The searing ray hits the wight. The wight is almost destroyed. You finish channelling your searing ray. The wight completely misses you. The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. (Press . to maintain the ray.) Unknown command. Things that are here: a +3 battleaxe; a +0 robe Found 2 potions of flight. l - a scroll labelled IDEZUI IPIF Found a scroll labelled QAANNANNOOPT, 21 gold pieces and a spear. The killer bee buzzes angrily. You enter the shallow water. Moving in this stuff is going to be slow. The killer bee buzzes angrily. x2; You hear an angry buzzing noise. The queen bee buzzes angrily. You hear an angry buzzing noise. The killer bee buzzes angrily. You hear an angry buzzing noise. x2 You hear an angry buzzing noise. You start waiting. Done waiting. Things that are here: a +3 flail; a +0 robe There is a staircase to the Orcish Mines here. You climb downwards. Welcome to the Orcish Mines! Found 28 gold pieces. There is a staircase back to the Dungeon here. Unknown command. Unknown command. The searing ray hits the ogre. The ogre is lightly wounded. The ogre shouts! (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre! The ogre is almost dead. The searing ray hits the ogre! You kill the ogre! Vehumet accepts your kill. You feel your power returning. You finish channelling your searing ray. You start resting. A warg comes into view. The searing ray hits the warg! The warg is moderately wounded. (Press . to maintain the ray.) The searing ray hits the warg! The warg is severely wounded. The searing ray hits the warg. The warg is severely wounded. The searing ray hits the warg. The warg is almost dead. You finish channelling your searing ray. The warg bites you. x2 The searing ray misses the warg. (Press . to maintain the ray.) The warg bites you! The searing ray hits the warg. The warg is almost dead. The warg bites you. The searing ray hits the warg! You kill the warg! Vehumet accepts your kill. You start resting. HP restored. You start resting. Magic restored. You start waiting. Done waiting. Things that are here: a +0 giant club; an ogre corpse You now have 260 gold pieces (gained 24). Found 14 gold pieces. Found 25 gold pieces. You now have 264 gold pieces (gained 4). Found a stone staircase leading down. Found 18 gold pieces. You now have 278 gold pieces (gained 14). You now have 296 gold pieces (gained 18). You now have 321 gold pieces (gained 25). An orc wizard comes into view. It is wielding a +0 dagger. You start waiting. Done waiting. Found 17 gold pieces. Found a roughly hewn altar of Beogh. You now have 338 gold pieces (gained 17). You now have 360 gold pieces (gained 22). You now have 388 gold pieces (gained 28). A warg comes into view. Found 30 gold pieces. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The searing ray hits the warg! The warg is moderately wounded. The warg howls! (Press . to maintain the ray.) You hear a shout! x2 An orc comes into view. It is wielding a +0 dagger. The searing ray hits the warg. The warg is heavily wounded. The searing ray hits the warg. The warg is heavily wounded. The searing ray hits the warg! The warg is almost dead. You finish channelling your searing ray. The warg bites you but does no damage. x2 The searing ray hits the warg but does no damage. The warg is almost dead. (Press . to maintain the ray.) The warg barely misses you. An orc warrior comes into view. It is wielding a +0 war axe. The searing ray hits the warg! You kill the warg! Vehumet accepts your kill. You feel your power returning. An orc comes into view. It is wielding a +0 flail. The orc shouts! The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. (Press . to maintain the ray.) The orc warrior unwields a +0 war axe. The orc warrior wields a +0 arbalest. The orc warrior shoots a bolt. The bolt closely misses you. You start resting. An orc is nearby! The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) No target in view! An orc warrior is nearby! The searing ray hits the orc warrior but does no damage. The orc warrior shouts! (Press . to maintain the ray.) The orc warrior shoots a bolt. The bolt closely misses you. The searing ray hits the orc warrior. The orc warrior is lightly wounded. The orc warrior shoots a bolt. The bolt hits you! The searing ray hits the orc warrior. The orc warrior is moderately wounded. The orc warrior shoots a bolt. The bolt hits you. The searing ray hits the orc warrior! The orc warrior is heavily wounded. You finish channelling your searing ray. The orc warrior shoots a bolt. The bolt barely misses you. The searing ray misses the orc warrior. (Press . to maintain the ray.) The orc warrior shoots a bolt. The bolt hits you!! You are too injured to fight recklessly! You hit the orc warrior but do no damage. Lightning courses through the orc warrior! The orc warrior is almost dead. The orc warrior unwields a +0 arbalest. The orc warrior wields a +0 war axe. The orc warrior barely misses you. You hit the orc warrior but do no damage. Lightning courses through the orc warrior!! You kill the orc warrior! Vehumet accepts your kill. You start resting. HP restored. You start resting. Magic restored. Things that are here: a +0 war axe; a +0 arbalest; a +0 plate armour You now have 418 gold pieces (gained 30). You now have 429 gold pieces (gained 11). You now have 448 gold pieces (gained 19). You now have 454 gold pieces (gained 6). There is a shaft here. A warg comes into view. You start waiting. Done waiting. The searing ray hits the warg! The warg is moderately wounded. The warg howls! (Press . to maintain the ray.) A warg is nearby! The searing ray misses the warg. You finish channelling your searing ray. A warg is nearby! The searing ray hits the warg. The warg is heavily wounded. (Press . to maintain the ray.) The warg barely misses you. The searing ray hits the warg! The warg is severely wounded. The warg closely misses you. The warg bites you. The searing ray hits the warg! The warg is almost dead. The warg bites you! The searing ray hits the warg! You kill the warg! Vehumet accepts your kill. You finish channelling your searing ray. You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Magic restored. You now have 486 gold pieces (gained 32). You now have 501 gold pieces (gained 15). MinotaursOnly's ghost turns its malevolent gaze towards you. You hear a shout! x2 The orc warrior shouts! You hear a shout! Found a stone staircase leading down. You now have 520 gold pieces (gained 19). MinotaursOnly's ghost keens inconsolably. MinotaursOnly's ghost says very slowly, "There's no hope." MinotaursOnly's ghost ripples. An ogre comes into view. It is wielding a +0 giant spiked club. Unknown command. Found a runed translucent gate. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the ogre. The ogre is almost dead. You finish channelling your searing ray. The ogre completely misses you. The searing ray hits the ogre. You kill the ogre! Vehumet accepts your kill. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 dagger. An orc is nearby! An orc comes into view. It is wielding a +0 club. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 15 gold pieces. There are monsters nearby! The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. Vehumet is now aiding your destructive spells. (Press . to maintain the ray.) The orc shouts! An orc comes into view. It is wielding a +0 flail. An orc warrior and an orc come into view. Found a stone staircase leading down. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. The searing ray misses the orc warrior. (Press . to maintain the ray.) The orc warrior shouts! The searing ray hits the orc warrior! The orc warrior is heavily wounded. The searing ray hits the orc warrior but does no damage. The orc warrior is heavily wounded. The orc hits you with a +0 club. The searing ray hits the orc warrior. The orc warrior is heavily wounded. You finish channelling your searing ray. The orc barely misses you. The orc warrior hits you with a +0 battleaxe!! The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. (Press . to maintain the ray.) The orc warrior closely misses you. The orc warrior hits you with a +0 battleaxe! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the orc warrior. The orc warrior is heavily wounded. The orc warrior closely misses you. The searing ray misses the orc warrior. (Press . to maintain the ray.) The orc warrior hits you with a +0 battleaxe! You are too injured to fight recklessly! The searing ray hits the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you with a +0 battleaxe! * * * LOW HITPOINT WARNING * * * Aiming: Corrosive Bolt Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail (heavily wounded, 68% to hit) The bolt of acid hits the orc warrior! The orc warrior is almost dead. The orc warrior hits you with a +0 battleaxe! You die... ## #.## ...### .....# ###..)..# #...)...#.## ##.)o.>...... #..@## ##.... ##....##...... #...........## ##............ ##.........# ###......## ## ##.)#.## .. ##.#.##### .. #......... ... You could see an orc warrior. Vanquished Creatures Prince Ribbit (D:9) 3 hornets Eustachio (D:5) 8 yaks 2 steam dragons 3 wargs (Orc:1) Pargi (Sewer) 4 orc warriors 4 black bears 2 ice beasts (D:6) 2 sky beasts 2 ogres (Orc:1) 3 centaurs A phantom (D:4) A kobold brigand (D:7) 4 bullfrogs 2 scorpions A necrophage (D:4) A gnoll sergeant (D:9) 12 wights 9 killer bees A howler monkey (D:5) A crimson imp (D:6) 3 hounds 2 orc priests 6 orc wizards 4 iguanas 9 gnolls 7 adders A river rat (D:5) A white imp (D:6) An ufetubus (D:4) 3 worms A dart slug (D:2) 53 orcs 10 bats 9 endoplasms 8 giant cockroaches 14 goblins 16 hobgoblins 5 jackals 20 kobolds 4 quokkas 5 ball pythons 5 frilled lizards 7 rats 263 creatures vanquished. Vanquished Creatures (others) 3 plants (D:9) 3 creatures vanquished. Grand Total: 266 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | senlim the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 188 | D:1 | Found a faded altar of an unknown god. 191 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 331 | D:1 | Learned a level 2 spell: Searing Ray 701 | D:1 | Reached XP level 3. HP: 20/20 MP: 3/9 1303 | D:2 | Reached skill level 1 in Fighting 1567 | D:2 | Found Yhatse's Magic Scroll Shop. 1572 | D:2 | Bought a scroll of identify for 24 gold pieces 1572 | D:2 | Bought a scroll of teleportation for 36 gold pieces 1578 | D:2 | Upgraded the game from 0.30-a0-778-g2ef04af to | 0.30-a0-779-g7971cf1 1847 | D:2 | Reached XP level 4. HP: 25/25 MP: 8/11 2403 | D:3 | Found a shimmering altar of Xom. 2477 | D:3 | Reached skill level 4 in Spellcasting 2655 | D:3 | Got the Volume of the Boar 2659 | D:3 | Reached skill level 5 in Conjurations 2740 | D:3 | Reached XP level 5. HP: 29/29 MP: 9/13 3241 | D:4 | Noticed a black bear 3276 | D:4 | Reached XP level 6. HP: 27/35 MP: 1/14 3964 | D:4 | Reached skill level 5 in Spellcasting 4081 | D:4 | Reached skill level 5 in Stealth 4081 | D:4 | Reached XP level 7. HP: 40/40 MP: 8/16 4168 | D:4 | Identified the +1 robe "Ympets" {rElec Will++ MP+9 Stlth-} 4221 | D:4 | Reached skill level 5 in Dodging 4285 | D:4 | Found a bloodstained altar of Trog. 4390 | D:5 | Entered Level 5 of the Dungeon 4395 | D:5 | You fall into a shaft and drop 1 floor! 4404 | D:6 | Found a blossoming altar of Fedhas. 4405 | D:6 | Found an ornate altar of the Wu Jian Council. 4407 | D:6 | Found a stormy altar of Qazlal. 4646 | D:5 | Upgraded the game from 0.30-a0-779-g7971cf1 to | 0.30-a0-782-ge64f917 4702 | D:5 | Noticed Eustachio 4742 | D:5 | Found a staircase to the Ecumenical Temple. 4804 | D:5 | Found a glowing drain. 4809 | Sewer | Entered a sewer 4914 | Sewer | Noticed Pargi 4920 | Sewer | Killed Pargi 4921 | Sewer | Reached skill level 6 in Spellcasting 4960 | Sewer | Learned a level 3 spell: Dazzling Flash 4963 | Sewer | Learned a level 2 spell: Sublimation of Blood 5212 | Temple | Entered the Ecumenical Temple 5346 | D:6 | Reached XP level 8. HP: 44/46 MP: 10/19 5564 | D:6 | Found Salurgh's Jewellery Shop. 5825 | D:6 | Found a snail-covered altar of Cheibriados. 5912 | D:6 | Found a white marble altar of Elyvilon. 6102 | D:5 | Found a radiant altar of Vehumet. 6149 | D:5 | Became a worshipper of Vehumet 6631 | D:5 | Reached skill level 7 in Spellcasting 6655 | D:5 | Killed Eustachio 6910 | D:7 | Noticed a hornet 6939 | D:7 | Reached * piety under Vehumet 6939 | D:7 | Offered knowledge of Sandblast by Vehumet. 7036 | D:7 | Reached XP level 9. HP: 49/52 MP: 14/22 7401 | D:7 | Found Munois's Antique Armour Shop. 7901 | D:8 | Found Moviabao's General Store. 7909 | D:8 | Reached skill level 8 in Spellcasting 7941 | D:8 | Bought a potion of curing for 45 gold pieces 7941 | D:8 | Bought a scroll of identify for 30 gold pieces 7941 | D:8 | Bought a scroll of identify for 30 gold pieces 8167 | D:8 | Reached skill level 5 in Fighting 8453 | D:8 | Reached skill level 9 in Spellcasting 9172 | D:8 | Reached XP level 10. HP: 45/57 MP: 18/25 9241 | D:9 | Reached ** piety under Vehumet 9241 | D:9 | Offered knowledge of Static Discharge by Vehumet. 9269 | D:8 | Learned a level 2 spell: Static Discharge 9473 | D:9 | Noticed Prince Ribbit 9481 | D:9 | Killed Prince Ribbit 9738 | D:9 | Noticed Erolcha 9764 | D:10 | Entered Level 10 of the Dungeon 10220 | D:9 | Found a staircase to the Orcish Mines. 10233 | D:9 | Found Zin's Purification Station. 10240 | D:9 | Found a glowing silver altar of Zin. 10243 | D:9 | Bought a potion of curing for 90 gold pieces 10311 | D:7 | Reached skill level 10 in Spellcasting 10558 | D:9 | Offered knowledge of Scorch by Vehumet. 10625 | D:10 | Noticed a two-headed ogre 11083 | Orc:1 | Entered Level 1 of the Orcish Mines 11832 | Orc:1 | Noticed MinotaursOnly's ghost (journeyman MiHu) 11865 | Orc:1 | Found a runed translucent gate. 11865 | Orc:1 | Found a runed translucent gate. 11911 | Orc:1 | Reached *** piety under Vehumet 11922 | Orc:1 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_rooms, hellmonk_ecumenical_altar_slurped_away D:2: layout_loops_corners, serial_shops, nicolae_square_shop D:3: layout_loops_ring, marbit_many_paths, minivault_27, guppyfry_early_orc_mine D:4: layout_cave_pools, trog_ov_bears_minmay D:5: layout_basic, lemuel_tele_altar, minmay_temple_entry_slanted, portal_sewer_entry_e, uniq_eustachio D:6: layout_loops_ring, elyvilon_altar_3, nicolae_overflow_quartered_altars, serial_shops, shop, fountainhead, minmay_fire_ice_demons D:7: layout_loops_cross, serial_shops, shop_statue D:8: layout_loops_ring, serial_shops, shop D:9: corexii_shack_village, layout_cave_pods, zin_purify, orc_0_dummy, hive_lemuel, uniq_prince_ribbit1, uniq_erolcha D:10: layout_cross, amcnicky_altar_gilded Temple: nicolae_temple_no_exploring_needed Orc:1: layout_diamond_mine, basic_altar, gammafunk_ghost_split Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 3 4 5 6 7 | 7.0 Dodging | 3 4 5 6 8 9 | 9.8 Fighting | 1 2 3 4 5 6 | 6.5 Spellcasting | 4 5 6 7 9 10 | 10.7 Conjurations | 5 6 7 8 9 | 9.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Whip | 27 | 18 | 20 | || 65 Dagger | | | 63 | 48 || 111 Cast: Magic Dart | 71 | 76 | 18 | 3 || 168 Searing Ray | 6 | 21 | 97 | 73 || 197 Static Discharge | | | | 2 || 2 Evoke: Wand | | | 3 | 1 || 4 Use: Scroll | 3 | 4 | 7 | 2 || 16 Potion | | 2 | | || 2 Stab: Distracted | 1 | | | || 1 Sleeping | | | 2 | || 2 Armour: Robe | 12 | 11 | 10 | || 33 Troll leather arm | | | 51 | 32 || 83 Dodge: Dodged | 26 | 20 | 145 | 145 || 336 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11948 | 11078 | 870 | 1244 | 7456 | 13 | 919.1 | Dungeon | 10776 | 9910 | 866 | 841 | 6937 | 10 | 1077.6 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Orcish Mines | 838 | 835 | 3 | 403 | 264 | 1 | 838.0 | Sewer | 331 | 331 | 0 | 0 | 255 | 1 | 331.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 1964 daAuts D:3: 1405 daAuts D:2: 1191 daAuts D:8: 1172 daAuts D:6: 1110 daAuts D:7: 1089 daAuts D:5: 1025 daAuts D:1: 974 daAuts Orc:1: 838 daAuts D:4: 822 daAuts Sewer: 331 daAuts D:10: 19 daAuts Temple: 1 daAuts