Dungeon Crawl Stone Soup version 0.30-a0-916-g9813417 (webtiles) character file. Game seed: 5017158604588831566 11566 senlim the Merchant of Misery (level 11, 0/86 HPs) Began as a Demonspawn Necromancer on Mar 30, 2023. Was a Believer of Kikubaaqudgha. Slain by an elephant (7 damage) ... on level 2 of the Lair of Beasts. The game lasted 00:38:52 (12074 turns). senlim the Merchant of Misery (DsNe) Turns: 12074, Time: 00:38:53 Health: 0/86 AC: 9 Str: 15 XL: 11 Next: 51% Magic: 0/22 EV: 20 Int: 20 God: Kikubaaqudgha [**....] Gold: 269 SH: 0 Dex: 14 Spells: 9/24 levels left rFire . . . SeeInvis . w - +2 quarterstaff (speed) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit + n - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Rampage . q - +0 cloak rCorr . G - +0 pair of gloves Will ..... (no boots) Stlth +++ A - amulet of guardian spirit HPRegen 0.34/turn x - +6 ring of strength MPRegen 0.18/turn u - +5 ring of evasion @: animating dead, studying Necromancy A: antennae 1, yellow scales 2, powered by death 2, powered by pain 1 a: Renounce Religion, Unearth Wretches You were on level 2 of the Lair of Beasts. You worshipped Kikubaaqudgha. Kikubaaqudgha was pleased with you. You visited 3 branches of the dungeon, and saw 12 of its levels. You also visited: Volcano. You collected 559 gold pieces. You spent 290 gold pieces at shops. Inventory: Hand Weapons k - a +3 dagger w - a +2 quarterstaff of speed (weapon) Missiles L - a throwing net Armour n - a +0 leather armour (worn) q - a +0 cloak (worn) G - a +0 pair of gloves (worn) Jewellery i - a +4 ring of protection j - a +6 ring of dexterity p - a +6 ring of dexterity u - a +5 ring of evasion (right hand) x - a +6 ring of strength (left hand) A - an amulet of guardian spirit (around neck) B - a ring of protection from cold E - the ring of Kahoodem {Fire *Slow Int+5} (You bought it in a shop on level 7 of the Dungeon) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+5). rF: It protects you from fire. rC: It makes you vulnerable to cold. *Slow: It may slow you when you take damage. Wands F - a wand of flame (14) Scrolls c - a scroll of fog d - 2 scrolls of vulnerability h - 4 scrolls of amnesia l - 3 scrolls of poison m - a scroll of enchant armour o - a scroll of immolation z - a scroll of noise {unknown} D - a scroll of fear {unknown} K - a scroll of enchant weapon {unknown} Potions a - 2 potions of brilliance f - a potion of curing g - 3 potions of lignification r - 3 potions of mutation s - 2 potions of cancellation t - a potion of attraction v - a potion of might C - a potion of haste Skills: + Level 7.9 Fighting - Level 5.0 Armour + Level 7.5 Dodging - Level 5.0 Stealth + Level 7.4 Spellcasting + Level 12.2 Necromancy + Level 6.0 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 54% 2d9 1% 3 c - Animate Dead Necr 54% N/A 1% 4 d - Sublimation of Blood Necr 54% N/A 1% 2 e - Agony Necr 54% N/A 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 28% N/A 11% 1 Blink Tloc 14% N/A 16% 2 Lesser Beckoning Tloc 14% N/A 16% 2 Momentum Strike Conj/Tloc 14% 3d8 16% 2 Scorch Fire 14% 2d5 16% 2 Confusing Touch Hex 7% N/A 32% 3 Flame Wave Conj/Fire 7% 2d5 71% 4 Manifold Assault Tloc 7% N/A 71% 4 Summon Cactus Giant Summ 3% N/A 100% 6 Storm Form Tmut/Air 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair (2/5) D:8 Volcano (visited) Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Shops: D:7 ** Annotations: D:4 1 runed translucent door, exclusion: water moccasin, Crazy Yiuf D:7 NOT SAFE !!!! D:9 !, Erolcha Lair:1 exclusion: oklob plant Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are mostly covered in yellow scales. (AC +3) You regenerate health from kills. You sometimes gain a little power by taking damage. Message History You are no longer poisoned. HP restored. You now have 261 gold pieces (gained 6). B - a ring of protection from cold C - a murky clear potion You drop a ring of ice. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. (D) Dungeon (T) Temple (L) Lair Where to? (Enter - Lair:1 @ (x,y), ? - help) What level of the Lair of Beasts? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. You feel an oppressive heat about you. There is an entrance to a volcano on this level. Hurry and find it before the entrance collapses! The cane toad croaks. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: oklob plant There is a stone staircase leading down here. You see here 8 stones. There is a stone staircase leading down here. You climb downwards. You feel an oppressive heat about you. There is an entrance to a volcano on this level. Hurry and find it before the entrance collapses! You hear the slow rumble of a distant avalanche of rocks. Found a quarterstaff. There is a stone staircase leading up here. As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. Found a stone staircase leading up. Found 8 gold pieces. A fire bat comes into view. 2 fire bats come into view. The fire bat completely misses you. You closely miss the fire bat. The fire bat barely misses you. The fire bat closely misses you. The fire bat completely misses you. The fire bat completely misses you. You miss the fire bat. The fire bat bites you but does no damage. You sock the fire bat! The fire bat is moderately wounded. The fire bat barely misses you. You hit the fire bat. The fire bat is moderately wounded. The fire bat barely misses you. The fire bat bites you. You are engulfed in flames! You closely miss the fire bat. The fire bat is moderately wounded. The fire bat bites you but does no damage. The fire bat closely misses you. The fire bat bites you but does no damage. You closely miss the fire bat. The fire bat is moderately wounded. The fire bat completely misses you. The fire bat bites you. You are engulfed in flames. The fire bat closely misses you. The fire bat barely misses you. You sock the fire bat! The fire bat is severely wounded. The fire bat closely misses you. x2 The fire bat closely misses you. You sock the fire bat! You kill the fire bat! Kikubaaqudgha accepts your kill. The fire bat completely misses you. Your Necromancy skill increases to level 12! You hit the fire bat. The fire bat is moderately wounded. The fire bat bites you but does no damage. You hear the rumble of an avalanche of rocks very nearby. The fire bat closely misses you. The fire bat completely misses you. You completely miss the fire bat. The fire bat is moderately wounded. The fire bat misses you. The fire bat closely misses you. Found a dark tunnel. The fire bat barely misses you. The fire bat completely misses you. You hit the fire bat. The fire bat is heavily wounded. The fire bat misses you. x2 You hit the fire bat but do no damage. The fire bat is heavily wounded. The fire bat bites you but does no damage. The fire bat completely misses you. The fire bat bites you but does no damage. The fire bat completely misses you. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - fire bat Aim: a fire bat (heavily wounded) You draw life force from the fire bat! You kill the fire bat! Kikubaaqudgha accepts your kill. The fire bat completely misses you. The fire bat closely misses you. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - fire bat Aim: a fire bat You draw life force from the fire bat! The fire bat bites you. You are engulfed in flames! The fire bat completely misses you. Unknown command. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - fire bat Aim: a fire bat (heavily wounded) You draw life force from the fire bat. You feel life coursing into your body. The fire bat bites you but does no damage. x2 The fire bat completely misses you. Unknown command. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! The fire bat closely misses you. The fire bat bites you. You are engulfed in flames! You sock the fire bat! You kill the fire bat! Kikubaaqudgha accepts your kill. There is a dark tunnel here. The world spins around you as you enter the gateway. You enter a volcano! Found a rocky tunnel leading out of this place. There is a rock-blocked tunnel here. Unknown command. A lindwurm comes into view. The lindwurm roars! A hell hound comes into view. The lindwurm breathes flames at you. The blast of flame hits you!!! The hell hound barks! You hear an angry hiss. The hell hound breathes flames at you. The blast of flame hits you! Casting: Sublimation of Blood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sublimation of Blood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The hell hound closely misses you. The hell hound attacks as you move away! The hell hound bites you but does no damage. There is a rock-blocked tunnel here. The hell hound breathes flames at you. The blast of flame hits you!! There is a rocky tunnel leading out of this place here. The hell hound closely misses you. x2 Welcome back to the Lair of Beasts! There is a collapsed entrance here. Unknown command. You feel much better. The hell hound barely misses you. Unknown command. You hit the hell hound. The hell hound is lightly wounded. The hell hound closely misses you. You hit the hell hound. The hell hound is moderately wounded. The hell hound misses you. The hell hound breathes flames at you. The blast of flame hits you. You hit the hell hound but do no damage. The hell hound is moderately wounded. The hell hound closely misses you. You hit the hell hound. The hell hound is heavily wounded. The hell hound bites you but does no damage. The hell hound misses you. You hit the hell hound but do no damage. The hell hound is heavily wounded. The hell hound misses you. You hit the hell hound. The hell hound is heavily wounded. The hell hound breathes flames at you. The blast of flame hits you! You hit the hell hound. The hell hound is heavily wounded. The hell hound closely misses you. The hell hound completely misses you. You hit the hell hound. The hell hound is severely wounded. The hell hound misses you. You barely miss the hell hound. The hell hound is severely wounded. The hell hound misses you. You miss the hell hound. The hell hound is severely wounded. The hell hound closely misses you. You closely miss the hell hound. The hell hound is severely wounded. The hell hound breathes flames at you. The blast of flame hits you. You hit the hell hound but do no damage. The hell hound is severely wounded. The hell hound barely misses you. The hell hound completely misses you. You hit the hell hound but do no damage. The hell hound is severely wounded. The hell hound bites you. Unknown command. You closely miss the hell hound. The hell hound is severely wounded. The hell hound closely misses you. Unknown command. You hit the hell hound. The hell hound is almost dead. The hell hound bites you. Unknown command. You hit the hell hound. You kill the hell hound! Kikubaaqudgha accepts your kill. You start resting. Magic restored. You start resting. HP restored. You now have 269 gold pieces (gained 8). A water moccasin comes into view. The water moccasin hisses angrily. The water moccasin barely misses you. Casting: Sublimation of Blood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin You draw life force from the water moccasin! The water moccasin closely misses you. Unknown command. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded) You draw life force from the water moccasin! You kill the water moccasin! Kikubaaqudgha accepts your kill. Unknown command. A cane toad is nearby! The cane toad misses you. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cane toad Aim: a cane toad You draw life force from the cane toad! The cane toad stings you. Unknown command. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (moderately wounded) You draw life force from the cane toad. You feel life coursing into your body. The cane toad closely misses you. The cane toad misses you. Unknown command. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (heavily wounded) You draw life force from the cane toad! The cane toad misses you. Unknown command. You hit the cane toad but do no damage. The cane toad is heavily wounded. The cane toad completely misses you. You hit the cane toad. The cane toad is severely wounded. The cane toad completely misses you. You hit the cane toad but do no damage. The cane toad is severely wounded. The cane toad closely misses you. You hit the cane toad. The cane toad is severely wounded. The cane toad barely misses you. You barely miss the cane toad. The cane toad is severely wounded. The cane toad closely misses you. You hit the cane toad but do no damage. The cane toad is severely wounded. The cane toad stings you but does no damage. You hit the cane toad. The cane toad is almost dead. The cane toad closely misses you. You thump the cane toad! You kill the cane toad! Kikubaaqudgha accepts your kill. No target in view! No target in view! Magic restored. b - a scroll of identify You see here a water moccasin corpse. As you read the scroll of identify, it crumbles to dust. C - a potion of haste An elephant comes into view. The elephant trumpets! You hear a trumpeting! x2 There are no items here. An elephant comes into view. An elephant comes into view. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - elephant Aim: an elephant You draw life force from the elephant. The elephant trumpets! The elephant barely misses you. The elephant trunk-slaps you. Unknown command. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (lightly wounded) You draw life force from the elephant! You feel life coursing into your body. The elephant tramples you but does no damage. The elephant misses you. Unknown command. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Agony (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (moderately wounded, chance to affect: 86%) The elephant convulses! The elephant closely misses you. The elephant completely misses you. An elephant comes into view. Unknown command. The elephant trumpets! You sock the elephant! The elephant is severely wounded. The elephant completely misses you. The elephant barely misses you. An elephant comes into view. The elephant trumpets! You sock the elephant! The elephant is almost dead. The elephant tramples you but does no damage. The elephant barely misses you. An elephant comes into view. You hit the elephant but do no damage. The elephant is almost dead. The elephant barely misses you. The elephant completely misses you. You hit the elephant. The elephant is almost dead. The elephant misses you. The elephant closely misses you. You sock the elephant! You kill the elephant! Kikubaaqudgha accepts your kill. Your Evocations skill increases to level 6! Unknown command. Casting: Agony (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Agony (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - elephant Aim: an elephant (chance to affect: 86%) The elephant convulses! The elephant barely misses you. The elephant trunk-slaps you. Unknown command. Casting: Agony (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call upon the dead to rise. The elephant tramples you but does no damage. The elephant closely misses you. Unknown command. You hit the elephant but do no damage. The elephant is heavily wounded. The elephant barely misses you. The elephant completely misses you. You hit the elephant. The elephant is heavily wounded. The elephant completely misses you. The elephant closely misses you. You sock the elephant! The elephant is heavily wounded. The elephant completely misses you. The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. The elephant is heavily wounded. The elephant tramples you! You stumble backwards! Casting: Animate Dead (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (heavily wounded) You draw life force from the elephant! You feel life coursing into your body. The elephant tramples you but does no damage. The elephant closely misses you. The elephant tramples the fungus! The fungus begins to die. The elephant trunk-slaps the fungus. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the elephant but do no damage. The elephant is severely wounded. You hit the elephant. The elephant is lightly wounded. The elephant tramples the fungus. The elephant trunk-slaps the fungus. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the elephant but do no damage. The elephant is lightly wounded. The elephant closely misses you. x2; The elephant tramples the fungus! The elephant trunk-slaps the fungus. You sock the elephant! The elephant is lightly wounded. The elephant tramples the fungus! The elephant trunk-slaps the fungus. You sock the elephant! The elephant is moderately wounded. A nearby fungus withers and dies. The elephant completely misses you. The elephant closely misses you. You thump the elephant! The elephant is moderately wounded. The elephant closely misses you. The elephant trunk-slaps you but does no damage. The elephant attacks as you move away! The elephant misses you. The elephant closely misses you. You hit the elephant. The elephant is severely wounded. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! The elephant tramples you. You hold your ground! The elephant trunk-slaps you but does no damage. The elephant tramples you! You stumble backwards! Unknown command. You hit the elephant but do no damage. The elephant is severely wounded. The elephant tramples you! You hold your ground! The elephant completely misses you. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. The elephant is severely wounded. The elephant tramples you but does no damage. The elephant closely misses you. Casting: Sublimation of Blood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (severely wounded) You draw life force from the elephant. You feel life coursing into your body. The elephant barely misses you. The elephant trunk-slaps you but does no damage. The elephant closely misses you. The elephant completely misses you. x2 The elephant trunk-slaps you but does no damage. Unknown command. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! The elephant tramples you but does no damage. The elephant misses you. The elephant tramples you but does no damage. The elephant closely misses you. The elephant tramples you but does no damage. The elephant barely misses you. The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. You see here a water moccasin corpse. Unknown command. The elephant attacks as you move away! The elephant tramples you! * * * LOW HITPOINT WARNING * * * The elephant barely misses you. The elephant misses you. The elephant trunk-slaps you but does no damage. The elephant tramples you but does no damage. The elephant barely misses you. Unknown command. The elephant attacks as you move away! The elephant barely misses you. The elephant trunk-slaps you but does no damage. Casting: Sublimation of Blood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (severely wounded) You draw life force from the elephant. You feel life coursing into your body. The elephant misses you. The elephant trunk-slaps you. * * * LOW HITPOINT WARNING * * * The elephant completely misses you. The elephant closely misses you. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (almost dead) You draw life force from the elephant. You feel life coursing into your body. The elephant tramples you! * * * LOW HITPOINT WARNING * * * You stumble backwards! The elephant tramples you but does no damage. The elephant misses you. The elephant attacks as you move away! The elephant completely misses you. The elephant closely misses you. The elephant attacks as you move away! The elephant tramples you! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" ...,** #..# #..# ..,,,* #.## #..* ,,,*** ##.# ##.#* ,,,,* ##..## #..# ,,,** #...P# #..# ,,,******###.######.# ,,,,*,*#.#...†...Y..# ,,,,,,..........YY..# ,,,,,...........@YY.## **,**#.##.##P.#..###.# *,* #,,##*####..# ### *** **** #### You could see 5 elephants. Vanquished Creatures A deep elf pyromancer (D:6) 6 elephants 6 cane toads An unseen horror (D:8) A komodo dragon (Lair:1) Sigmund (D:3) A shadow (D:7) 3 fire bats (Lair:2) 9 yaks A steam dragon (D:8) 3 wargs (D:8) 5 water moccasins A hell hound (Lair:2) 2 orc warriors (D:8) 4 ice beasts 4 black bears 2 ogres 4 wolves (Lair:1) A centaur (D:8) A gnoll sergeant (D:8) 7 bullfrogs 4 scorpions 6 wights 4 howler monkeys An electric eel (D:7) 4 hounds 6 orc priests (D:8) 2 jellies A gnoll bouda (D:8) 3 iguanas 3 orc wizards A sleepcap (D:5) 11 gnolls 8 adders A shadow imp (D:8) 2 white imps An ufetubus (D:3) A dart slug (D:3) 5 orcs (D:8) 3 endoplasms 4 goblins 4 hobgoblins 7 jackals 5 quokkas 5 ball pythons 5 bats 4 frilled lizards (D:2) 2 kobolds 4 rats 171 creatures vanquished. Vanquished Creatures (collateral kills) A yak (Lair:1) A bullfrog (D:8) An electric eel (Lair:1) An orc wizard (D:8) A gnoll (D:8) A worm (D:2) A hobgoblin (D:2) 7 creatures vanquished. Vanquished Creatures (others) A yak zombie (D:8) 2 bullfrog zombies A scorpion zombie (D:7) 2 howler monkey zombies (D:8) A steam dragon zombie (D:8) 5 orc zombies (D:8) A gnoll zombie (D:8) 5 fungi 31 plants 12 toadstools (Lair:1) 61 creatures vanquished. Grand Total: 239 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | senlim the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 758 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 758 | D:2 | Reached XP level 2. HP: 6/20 MP: 0/5 946 | D:2 | Reached skill level 1 in Fighting 946 | D:2 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 946 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 970 | D:2 | Learned a level 3 spell: Vampiric Draining 1572 | D:3 | Found a shadowy altar of Dithmenos. 1573 | D:3 | Found a hide-covered altar of Uskayaw. 1974 | D:3 | Found a bloodstained altar of Trog. 2033 | D:3 | Gained mutation: You are mostly covered in yellow scales. | (AC +3) [demonic ancestry] 2033 | D:3 | Reached XP level 4. HP: 25/32 MP: 1/7 2121 | D:3 | Noticed Sigmund 2130 | D:3 | Killed Sigmund 2131 | D:3 | Reached skill level 1 in Armour 2131 | D:3 | Reached skill level 5 in Necromancy 2131 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 2131 | D:3 | Reached XP level 5. HP: 23/38 MP: 2/9 2845 | D:4 | Learned a level 4 spell: Animate Dead 3016 | D:4 | Noticed a water moccasin 3044 | D:4 | Found a staircase to the Ecumenical Temple. 3055 | Temple | Entered the Ecumenical Temple 3199 | Temple | Became a worshipper of Kikubaaqudgha 3519 | D:3 | Reached XP level 6. HP: 37/44 MP: 3/10 4101 | D:4 | Found a runed translucent door. 4102 | D:4 | Noticed Crazy Yiuf 4264 | D:5 | Entered Level 5 of the Dungeon 4536 | D:5 | Noticed an ice beast 4541 | D:4 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 4541 | D:4 | Reached XP level 7. HP: 51/51 MP: 5/11 5100 | D:5 | Reached skill level 6 in Necromancy 5285 | D:5 | Reached XP level 8. HP: 58/58 MP: 7/13 5763 | D:5 | Found a sparkling altar of Nemelex Xobeh. 5998 | D:6 | Noticed a deep elf pyromancer 6003 | D:6 | Killed a deep elf pyromancer 6004 | D:6 | Reached skill level 7 in Necromancy 6745 | D:6 | Reached skill level 5 in Stealth 6745 | D:6 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 6745 | D:6 | Reached XP level 9. HP: 66/66 MP: 4/16 7115 | D:7 | Reached skill level 8 in Necromancy 7133 | D:7 | Noticed a deep elf pyromancer 7133 | D:7 | Noticed a red ugly thing 7133 | D:7 | Noticed a gargoyle 7248 | D:7 | Found Reickuom's Assorted Antiques. 7248 | D:7 | Found Tapop's General Store. 7306 | D:7 | Bought a faintly glowing iron ring for 145 gold pieces 7306 | D:7 | Identified the ring of Kahoodem {Fire *Slow Int+5} (You | bought it in a shop on level 7 of the Dungeon) 7306 | D:7 | Bought a potion of heal wounds for 145 gold pieces 7319 | D:7 | Reached skill level 5 in Dodging 7319 | D:7 | Reached skill level 1 in Evocations 7432 | D:7 | Reached skill level 5 in Fighting 7432 | D:7 | Reached skill level 5 in Spellcasting 7522 | D:8 | Killed an unseen horror 7522 | D:8 | Reached * piety under Kikubaaqudgha 7522 | D:8 | Received a gift from Kikubaaqudgha 7526 | D:8 | Learned a level 2 spell: Sublimation of Blood 7684 | D:8 | Learned a level 5 spell: Agony 7776 | D:8 | Reached skill level 9 in Necromancy 7833 | D:8 | Reached skill level 5 in Armour 7833 | D:8 | Reached XP level 10. HP: 76/76 MP: 3/18 8038 | D:8 | Found a staircase to the Lair. 8338 | D:8 | Reached skill level 10 in Necromancy 9058 | D:8 | Reached ** piety under Kikubaaqudgha 9548 | D:9 | Noticed Erolcha 9648 | Lair:1 | Entered Level 1 of the Lair of Beasts 9656 | Lair:1 | Noticed an elephant 9773 | Lair:1 | Noticed a cane toad 9775 | Lair:1 | Noticed an elephant 9775 | Lair:1 | Noticed an elephant 9778 | Lair:1 | Noticed an elephant 9781 | Lair:1 | Noticed a cane toad 9784 | Lair:1 | Killed a cane toad 9895 | Lair:1 | Noticed a cane toad 9897 | Lair:1 | Killed a cane toad 10064 | Lair:1 | Reached skill level 11 in Necromancy 10331 | Lair:1 | Found a blossoming altar of Fedhas. 10336 | Lair:1 | Killed a cane toad 10349 | Lair:1 | Noticed an oklob plant 10434 | Lair:1 | Reached skill level 5 in Evocations 10736 | Lair:1 | Killed an elephant 10737 | Lair:1 | Reached XP level 11. HP: 75/84 MP: 6/21 11676 | Lair:2 | Reached skill level 12 in Necromancy 11681 | Lair:2 | Found a dark tunnel. 11699 | Volcano | Entered a volcano 11719 | Volcano | Noticed a lindwurm 12074 | Lair:2 | Slain by an elephant Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_cross D:2: layout_rooms, chequers_serial_rivers_micro_a, dk_noncrumbling_3 D:3: layout_loops_cross, chequers_temple_overflow_statue_of_worship, old_standard_altar, corexii_hall_statues_s, minmay_misc_feat_doors, minmay_crystal_room, hangedman_feature_mirror, uniq_sigmund D:4: layout_cave_pods, minmay_temple_entry_drinking_statues, uniq_crazy_yiuf_cottage D:5: layout_rooms, lemuel_round_altar, dk_noncrumbling_2, minmay_manual_mess D:6: layout_cave_pods, lemuel_crystal_altar, guppyfry_early_elven_hall D:7: minmay_the_grid_octo_2x2 [minmay_the_grid_octo_vomiting_pacman, minmay_the_grid_octo_fat_diamond, minmay_the_grid_octo_clover, minmay_the_grid_octo_prize_star], layout_basic, nicolae_wooded_promenade, kennysheep_potato D:8: layout_basic, erik_lair_orcish_takeover, dk_noncrumbling_4 D:9: layout_long_grid, fungi_pond_lemuel, uniq_pikel, uniq_psyche, uniq_erolcha Temple: nicolae_temple_elliptical Lair:1: layout_cellular_growth, tgw_fedhas, serial_bayou_shore_a, infiniplex_staircase_pool Lair:2: layout_chaotic_city, nicolae_volcano_entry_batcave, beast_lair_carwin_6, serial_bayou_shore_b Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 2 3 4 5 | 5.0 Dodging | 2 3 4 5 6 7 | 7.5 Fighting | 1 2 3 4 5 7 | 7.9 Armour | 1 2 4 5 | 5.0 Necromancy | 5 6 7 9 11 12 | 12.2 Spellcasting | 3 4 5 6 7 | 7.4 Evocations | 3 5 6 | 6.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 18 | | | || 18 Dagger | 24 | 29 | 42 | || 95 Punch | | | 1 | || 1 Quarterstaff | | | 140 | 225 || 365 Cast: Necrotise | 60 | 48 | 51 | 13 || 172 Vampiric Draining | | 6 | 21 | 66 || 93 Animate Dead | | | 2 | 7 || 9 Sublimation of Bl | | | | 24 || 24 Agony | | | | 5 || 5 Evoke: Wand | | | 12 | 30 || 42 Use: Scroll | | 8 | 6 | 10 || 24 Potion | | | 2 | 11 || 13 Stab: Distracted | | | 1 | 3 || 4 Sleeping | | | 2 | || 2 Armour: Robe | 18 | | | || 18 Leather armour | 13 | 23 | 42 | 98 || 176 Dodge: Dodged | 55 | 85 | 198 | 442 || 780 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12058 | 11102 | 956 | 1845 | 6759 | 13 | 927.5 | Dungeon | 9679 | 8904 | 775 | 1314 | 5554 | 9 | 1075.4 | Temple | 161 | 135 | 26 | 0 | 119 | 1 | 161.0 | Lair | 2172 | 2018 | 154 | 531 | 1086 | 2 | 1086.0 | Volcano | 44 | 44 | 0 | 0 | 0 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 2155 daAuts Lair:1: 1775 daAuts D:4: 1753 daAuts D:3: 1266 daAuts D:5: 1207 daAuts D:6: 1043 daAuts D:2: 952 daAuts D:1: 695 daAuts D:7: 453 daAuts Lair:2: 397 daAuts Temple: 161 daAuts D:9: 151 daAuts Volcano: 44 daAuts