Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 17027313009872698697 37 senlim the Conjurer (level 3, -5/27 HPs) Began as a Draconian Conjurer on May 16, 2023. Slain by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:18 (1371 turns). senlim the Conjurer (Draconian Conjurer) Turns: 1371, Time: 00:04:18 Health: -5/27 AC: 5 Str: 9 XL: 3 Next: 21% Magic: 0/6 EV: 12 Int: 20 God: Gold: 55 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . b - +0 whip rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, attractive A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Skills: + Level 0.5 Fighting + Level 2.2 Dodging + Level 2.3 Stealth + Level 2.4 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 4% N/A 16% 1 Dazzling Flash Conj/Hex 20% N/A 19% 3 Wereblood Tmut 2% N/A 22% 2 Call Canine Familiar Summ 2% N/A 41% 3 Portal Projectile Hex/Tloc 4% N/A 41% 3 Spider Form Tmut/Pois 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Leda's Liquefaction Hex/Erth 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Unknown command. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. A sourceless malevolence fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards some nearby monsters! Your surroundings suddenly seem different. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. A hobgoblin and a giant cockroach come into view. Found an opal ring and a sling. The hobgoblin shouts! You hear an angry hiss. You can't go up here! Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin closely misses you. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin hits you. Unknown command. The hobgoblin barely misses you. Unknown command. You hit the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach closely misses you. The hobgoblin barely misses you. Unknown command. You hit the giant cockroach but do no damage. The giant cockroach is moderately wounded. The giant cockroach closely misses you. A frilled lizard comes into view. The hobgoblin hits you. The giant cockroach bites you. Unknown command. You hit the giant cockroach. You kill the giant cockroach! The hobgoblin completely misses you. An adder comes into view. You have reached level 2! You don't have enough magic to cast this spell. The hobgoblin hits you but does no damage. The hobgoblin attacks as you move away! The hobgoblin misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. Found an escape hatch in the ceiling. Found an escape hatch in the floor. The hobgoblin attacks as you move away! The hobgoblin closely misses you. Found a stone staircase leading down. The adder hisses angrily. The hobgoblin attacks as you move away! The hobgoblin misses you. There is an escape hatch in the ceiling here. The hobgoblin misses you. The frilled lizard bites you but does no damage. A mysterious force pulls you upwards. The hatch slams shut behind you. The goblin shouts! The goblin completely misses you. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The frilled lizard barely misses you. The goblin barely misses you. You closely miss the frilled lizard. You tail-slap the frilled lizard, but do no damage. The frilled lizard barely misses you. The goblin hits you with a +0 club. The frilled lizard closely misses you. Unknown command. You hit the frilled lizard. You kill the frilled lizard! Magic courses through your body. The goblin closely misses you. The hobgoblin barely misses you. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! The hobgoblin closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. Your magical contamination has completely faded away. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The hobgoblin barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin hits you but does no damage. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You start resting. Your magical contamination has completely faded away. Things that are here: a +0 club; a goblin corpse You start resting. HP restored. You start resting. Magic restored. Unknown command. You pick up a book of Changes and begin reading... You add the spells Beastly Appendage, Wereblood and Spider Form to your library. You now have 31 gold pieces (gained 13). The magic dart hits the jackal. The jackal is almost dead. The jackal barks! You hear a bark! The magic dart hits the jackal. The jackal is moderately wounded. The magic dart hits the jackal. You kill the jackal! A jackal comes into view. The magic dart hits the jackal. The jackal is severely wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You are out of magic! You are out of magic! You hit the jackal. You kill the jackal! You completely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal completely misses you. The jackal bites you but does no damage. Your magical contamination has completely faded away. You closely miss the jackal. The jackal misses you. You miss the jackal. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal bites you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal closely misses you. x2 You hit the jackal but do no damage. Your tail-slap misses the jackal. You punch the jackal. The jackal is severely wounded. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. You tail-slap the jackal. The jackal is almost dead. The jackal misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. Unknown command. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. You miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! Unknown command. HP restored. Found a short sword. You see here a +0 short sword. There is a stone staircase leading down here. You pick up a book of the Hunter and begin reading... You add the spells Call Canine Familiar, Portal Projectile and Leda's Liquefaction to your library. A rat comes into view. A rat is nearby! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. The ball python hisses angrily. The ball python moves out of view. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. A ball python is nearby! The magic dart hits the ball python. The ball python is moderately wounded. The ball python barely misses you. The ball python closely misses you. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) a - a sedimented blue potion Okay, then. A bat comes into view. Found 3 poisoned darts. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 39 gold pieces (gained 8). You see here 3 poisoned darts. Found a club. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! The magic dart hits the hobgoblin but does no damage. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - a scroll labelled ESIEJ NACIMPAE Found a stone staircase leading down. You now have 55 gold pieces (gained 16). A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a frilled lizard corpse. e - a scroll labelled CYCSEGAYGU You see here a +0 club. Key pressed, stopping explore. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Found five items. Found a faded altar of an unknown god. There is a stone staircase leading up here. Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence the Incautious comes into view. He is wielding a +0 flail and carrying a wand of digging (6). Terence is nearby! The magic dart hits Terence but does no damage. Terence shouts! The magic dart hits Terence. Terence is lightly wounded. The magic dart hits Terence. Terence is moderately wounded. A rat comes into view. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. Level annotation: Terence There is a stone staircase leading up here. The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. The magic dart hits the giant cockroach. The giant cockroach is moderately wounded. The magic dart hits the giant cockroach. The giant cockroach is severely wounded. The giant cockroach bites you. The magic dart hits the endoplasm. You kill the endoplasm! The giant cockroach closely misses you. The magic dart hits the giant cockroach. You kill the giant cockroach! You are out of magic! You start resting. HP restored. You start resting. Magic restored. You start waiting. A worm is nearby! The magic dart hits the worm. The worm is moderately wounded. The magic dart hits the worm. The worm is heavily wounded. The magic dart hits the worm. The worm is heavily wounded. The magic dart hits the worm. The worm is almost dead. The magic dart hits the worm. The worm is almost dead. You are out of magic! Found 2 fizzy inky potions. You hit the worm. Your tail-slap misses the worm. The worm is almost dead. The worm bites you! You completely miss the worm. The worm is almost dead. The worm bites you but does no damage. You hit the worm. The worm is almost dead. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, 100% to hit) The magic dart hits the worm. You kill the worm! Unknown command. There is a stone staircase leading up here. You start resting. An adder is nearby! You climb upwards. There is a stone staircase leading down here. Unknown command. You start resting. HP restored. You start resting. Magic restored. There is a stone staircase leading down here. You climb downwards. Level annotation: Terence Found 4 curare-tipped darts. There is a stone staircase leading up here. Unknown command. Found a spear. An adder comes into view. The adder hisses angrily. You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The adder bites you. The searing ray misses the adder. The adder bites you. You are poisoned. The adder poisons you! You are out of magic! Unknown command. You closely miss the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. Unknown command. You barely miss the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. The adder bites you but does no damage. Unknown command. You closely miss the adder. Your tail-slap misses the adder. The adder is moderately wounded. You feel sick. The adder misses you. Unknown command. You hit the adder but do no damage. The adder is moderately wounded. You feel sick. The adder closely misses you. The adder bites you. Your magical contamination has completely faded away. Unknown command. You hit the adder but do no damage. The adder is moderately wounded. You feel sick. The adder bites you. Unknown command. You miss the adder. The adder is moderately wounded. You feel sick. You are no longer poisoned. The adder barely misses you. Unknown command. You hit the adder. The adder is heavily wounded. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder but does no damage. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The adder misses you. Unknown command. You closely miss the adder. You tail-slap the adder. The adder is severely wounded. The adder bites you but does no damage. The adder misses you. You hit the adder. The adder is almost dead. The adder bites you but does no damage. Unknown command. You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your scales feel tougher. A ball python comes into view. You start resting. HP restored. You start resting. An adder is nearby! The ball python hisses angrily. You hear an angry hiss. There is a stone staircase leading up here. The magic dart hits the ball python. You kill the ball python! You climb upwards. There is a stone staircase leading down here. Magic restored. There is a stone staircase leading down here. You climb downwards. Level annotation: Terence Terence shouts! There is a stone staircase leading up here. Unknown command. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence closely misses you. You don't have enough magic to cast this spell. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail! Unknown command. You barely miss Terence. Your tail-slap misses Terence. Terence is heavily wounded. Terence hits you with a +0 flail! You are too injured to fight recklessly! Unknown command. It was a potion of attraction. You feel attractive to monsters. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Unknown command. As you read the scroll labelled ESIEJ NACIMPAE, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. Terence barely misses you. As you read the scroll labelled CYCSEGAYGU, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. Terence closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +0 chain mail and carrying a wand of digging (6) (heavily wounded, weak-willed, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +0 chain mail and carrying a wand of digging (6) (heavily wounded, weak-willed, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence misses you. Unknown command. Unknown command. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Unknown command. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. Unknown command. Found a scroll of identify. Found a ring mail. Terence attacks as you move away! Terence hits you with a +0 flail! You die... # # ##.... †..... ...... ######## ........ ....[.### .. ........?####......# ... .........#.........#.... ................_....# ................@..#### ...............@........ ..............##..... ..............# .... ###..#........## ... .................. .. ..!#...<.......... . #............##... ............### ... You could see Terence (weak-willed). Vanquished Creatures An adder (D:2) A worm (D:2) 5 ball pythons A bat (D:1) An endoplasm (D:2) 2 giant cockroaches (D:2) 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 3 rats (D:1) 25 creatures vanquished. Vanquished Creatures (others) 6 plants (D:2) 6 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | senlim the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 238 | D:2 | Found a shimmering blue altar of Sif Muna. 246 | D:2 | Reached XP level 2. HP: 9/20 MP: 0/5 572 | D:1 | Learned a level 2 spell: Searing Ray 1008 | D:2 | Found a faded altar of an unknown god. 1009 | D:2 | Noticed Terence 1245 | D:2 | Reached XP level 3. HP: 20/27 MP: 0/6 1371 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_ring, kennysheep_boxes D:2: layout_rooms, shapermc_ecumenical_altar_rom_forum, basic_altar, serial_bayou_ford_a, uniq_terence Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | 2 | 2.3 Fighting | | 0.5 Spellcasting | | 2.4 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Whip || 46 Punch || 2 Unarmed || 1 Tailslap || 3 Cast: Magic Dart || 51 Searing Ray || 2 Use: Potion || 3 Scroll || 2 Armour: Skin || 22 Dodge: Dodged || 60