Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 13331904965559365525 81 senlim the Conjurer (level 4, -13/32 HPs) Began as a Mummy Conjurer on June 2, 2023. Mangled by a gnoll ... wielding a +0 halberd (14 damage) ... on level 2 of the Dungeon. The game lasted 00:04:21 (1591 turns). senlim the Conjurer (Mummy Conjurer) Turns: 1591, Time: 00:04:21 Health: -13/32 AC: 4 Str: 10 XL: 4 Next: 20% Magic: 1/9 EV: 12 Int: 19 God: Gold: 54 SH: 0 Dex: 10 Spells: 6/9 levels left rFire x . . d - +1 spear rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . g - +0 cloak rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons d - a +1 spear (weapon) Armour a - a +0 robe (worn) e - a +0 cloak f - a +0 pair of boots (worn) g - a +0 cloak (worn) Scrolls c - a scroll of identify {unknown} Skills: + Level 1.1 Fighting + Level 2.2 Dodging + Level 2.3 Stealth + Level 3.4 Spellcasting + Level 3.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Poisonous Vapours Pois/Air 6% N/A 22% 2 Mephitic Cloud Conj/Pois/Air 7% N/A 26% 3 Fulminant Prism Conj/Hex 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Welcome, senlim the Mummy Conjurer. Will you be the one to retrieve the fabled Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Saving game... please wait. Welcome back, senlim the Mummy Conjurer. Press ? for a list of commands and other information. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Found a golden potion. You open the door. There is an open door here. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Found a club. An endoplasm comes into view. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! Magic restored. You see here a golden potion. A bat comes into view. A bat is nearby! The magic dart hits the bat. The bat is moderately wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the bat. The bat is moderately wounded. The bat closely misses you. A bat is nearby! The magic dart hits the bat. You kill the bat! Your magical contamination has completely faded away. A kobold comes into view. It is wielding a +0 dagger. Found a spear. A kobold is nearby! The magic dart hits the kobold but does no damage. The kobold shouts! The magic dart hits the kobold. The kobold is moderately wounded. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach comes into view. A giant cockroach is nearby! The magic dart hits the giant cockroach. You kill the giant cockroach! You are out of magic! Found 3 stones and a spear. You now have 11 gold pieces. You see here a giant cockroach corpse. A rat comes into view. You see here a book of Vapours. A rat is nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. You pick up a book of Vapours and begin reading... You add the spells Poisonous Vapours, Mephitic Cloud and Freezing Cloud to your library. Found a dagger. Found a stone staircase leading down. Found a fuming ruby potion. You see here a fuming ruby potion. You open the door. Found a fuming ruby potion. There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your magical contamination has completely faded away. A bat comes into view. A bat is nearby! The magic dart hits the bat. The bat is heavily wounded. The magic dart hits the bat. The bat is severely wounded. The bat completely misses you. The magic dart hits the bat. You kill the bat! You see here a +0 club. A hobgoblin comes into view. A hobgoblin is nearby! The magic dart hits the hobgoblin but does no damage. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) b - a scroll labelled HUKUXKA HICZOT Found a stone staircase leading down. Found an amethyst potion. A dart slug comes into view. The dart slug launches a dart at you. The slug dart misses you. A dart slug is nearby! The magic dart hits the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. The magic dart hits the dart slug. The dart slug is severely wounded. The magic dart hits the dart slug. The dart slug is almost dead. The magic dart hits the dart slug. You kill the dart slug! Your Spellcasting skill increases to level 3! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You now have 30 gold pieces (gained 19). Found a whip. Found a leather armour. A rat comes into view. A rat is nearby! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 8 stones. Found a club. A rat comes into view. Found a sapphire potion. A rat is nearby! The magic dart hits the rat but does no damage. The magic dart hits the rat but does no damage. The magic dart hits the rat. You kill the rat! Found 8 stones. You now have 37 gold pieces (gained 7). Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. There is a stone staircase leading down here. Found a cloak. You see here a +0 leather armour. c - a scroll labelled FYCSUN SORPHOJ A dart slug comes into view. The dart slug launches a dart at you. The slug dart hits you. A dart slug is nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the dart slug. The dart slug is moderately wounded. The magic dart hits the dart slug. The dart slug is heavily wounded. The magic dart hits the dart slug. The dart slug is severely wounded. The magic dart hits the dart slug. The dart slug is almost dead. The dart slug misses you. The magic dart hits the dart slug but does no damage. The dart slug is almost dead. The dart slug barely misses you. A dart slug is nearby! You are out of magic! You hit the dart slug. You kill the dart slug! Your magical contamination has completely faded away. Your Stealth skill increases to level 2! You see here a dart slug corpse. You see here a dart slug corpse. Done exploring. Unknown command. Done exploring. Search for what [? for help]? weapon You see here a +0 spear. d - a +0 spear d - a +0 spear (weapon) Unknown command. Search for what [Enter for "weapon", or ? for help]? armour You see here a +0 cloak. e - a +0 cloak You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. Unknown command. Memorise Searing Ray, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. Saving game... please wait. Welcome back, senlim the Mummy Conjurer. Press ? for a list of commands and other information. Done exploring. (D) Dungeon Where to? (? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. Found a stormy altar of Qazlal. There is a stone staircase leading up here. Found an amethyst potion. An endoplasm and a hobgoblin come into view. The hobgoblin shouts! The endoplasm quivers. There are monsters nearby! The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. Unknown command. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. The magic dart hits the hobgoblin. You kill the hobgoblin! The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You are out of magic! Unknown command. You are out of magic! You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! HP restored. Magic restored. You see here an amethyst potion. Found a whip. You see here a +0 whip. You see here the +0 leather armour "Voph" {Harm rPois Will+ Stlth-}. You now have 54 gold pieces (gained 17). Found a stone staircase leading up. Unknown command. There is a stone staircase leading up here. Found a leather armour. You see here a +0 leather armour. You see here a +0 whip. A gnoll comes into view. It is wielding a +0 whip. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! You hear a shout! x2; You hear an angry hiss. An adder comes into view. The adder hisses angrily. The magic dart hits the adder. The adder is lightly wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 halberd. An adder comes into view. You open the door. There is an open door here. As you close the door, it creaks loudly! The searing ray misses the adder. (Press . to maintain the ray.) The searing ray hits the adder! The adder is almost dead. The searing ray hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You feel more in touch with the powers of death. Unknown command. You finish channelling your searing ray. You don't have enough magic to cast this spell. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. Unknown command. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. Your Dodging skill increases to level 2! Unknown command. Something unseen opens the door. You sense a monster nearby. A gnoll is nearby! You climb upwards. There is a stone staircase leading down here. Unknown command. Magic restored. HP restored. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. The goblin shouts! There is a stone staircase leading up here. A goblin is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The searing ray misses the goblin. (Press . to maintain the ray.) The searing ray hits the goblin! You kill the goblin! Magic restored. There is a stone staircase leading up here. You open the door. You open the door. There is an open door here. You open the door. Found a pair of boots. An adder comes into view. The adder moves out of view. The adder hisses angrily. The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) Unknown command. Found a stone staircase leading down. The searing ray misses the adder. (Press . to maintain the ray.) The adder bites you. The adder bites you but does no damage. The searing ray hits the adder. The adder is moderately wounded. The adder bites you but does no damage. The searing ray hits the adder! The adder is almost dead. The adder barely misses you. Unknown command. You are out of magic! You hit the adder. You kill the adder! No target in view! No target in view! You see here a +0 pair of boots. f - a +0 pair of boots You start putting on your armour. You continue putting on your +0 pair of boots. x4 You finish putting on your +0 pair of boots. Unknown command. Found a spear. Found a cloak. You open the door. A hobgoblin comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The hobgoblin shouts! The searing ray hits the hobgoblin. The hobgoblin is almost dead. (Press . to maintain the ray.) The searing ray hits the hobgoblin but does no damage. The hobgoblin is almost dead. The searing ray hits the hobgoblin! You kill the hobgoblin! You see here a +0 cloak. g - a +0 cloak You start removing your armour. You continue taking off your +0 cloak. x4 You finish taking off your +0 cloak. You start putting on your armour. You continue putting on your +0 cloak. x5 You finish putting on your +0 cloak. Unknown command. There is an open door here. There is an open door here. Found a leather armour and a pair of boots. There is an open door here. Found a cyan potion. There is an open door here. A gnoll comes into view. It is wielding a +0 hand axe. The gnoll shouts! The gnoll moves out of view. 2 gnolls come into view. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! (Press . to maintain the ray.) Unknown command. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Unknown command. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd. The gnoll hits you with a +0 hand axe. Unknown command. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. The gnoll hits you from afar with a +0 halberd. Your Fighting skill increases to level 1! You have reached level 4! The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll barely misses you. x2 Unknown command. You are out of magic! Unknown command. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you with a +0 club! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. Unknown command. You hit the gnoll. You kill the gnoll! The gnoll closely misses you. The gnoll barely misses you. Unknown command. You are too injured to fight recklessly! Reach: d) +0 spear Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 halberd and wearing a +0 robe (about 39% to evade your +0 spear) You reach to attack! You hit the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. Reach: d) +0 spear Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 halberd and wearing a +0 robe (lightly wounded, about 39% to evade your +0 spear) You reach to attack! You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Reach: d) +0 spear Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 halberd and wearing a +0 robe (lightly wounded, about 39% to evade your +0 spear) You reach to attack! You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * Reach: d) +0 spear Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 halberd and wearing a +0 robe (lightly wounded, about 39% to evade your +0 spear) You reach to attack! You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll barely misses you. Unknown command. As you read the scroll labelled HUKUXKA HICZOT, it crumbles to dust. It is a scroll of enchant weapon. Your +0 spear glows red for a moment. The gnoll hits you from afar with a +0 halberd! You die... .... #......# ##### .... '......# #...# ..... #......# #...### ..... #......# #.....# ......#...##.####.....# #....#...##...##.....## #....g...'............. ######### #)..####.##...#### #......!# #@#.####..##### #.#####.# #......##..## #.# #.######......###..# #.# #.........._..# ##.# #.############......# #.## #........)..###.....# #..## #############.###.÷...#####..## ............#.##......'....#..# # ###########.#.##......#....##.### You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) 3 adders (D:2) 2 dart slugs (D:1) 2 bats (D:1) 3 endoplasms A giant cockroach (D:1) 2 goblins 3 hobgoblins A kobold (D:1) 3 rats (D:1) 23 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:2) 14 plants (D:2) 16 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | senlim the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 284 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 874 | D:1 | Learned a level 2 spell: Searing Ray 884 | D:2 | Found a stormy altar of Qazlal. 996 | D:2 | Identified the +0 leather armour "Voph" {Harm rPois Will+ | Stlth-} 1147 | D:2 | Gained mutation: You are in touch with the powers of death. | [Mummy growth] 1147 | D:2 | Reached XP level 3. HP: 25/25 MP: 2/7 1582 | D:2 | Reached skill level 1 in Fighting 1582 | D:2 | Reached XP level 4. HP: 22/32 MP: 2/9 1589 | D:2 | HP: 1/32 [gnoll/+0 halberd (3)] 1591 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_hornbeckon, basic_altar, chequers_serial_rivers_micro_c Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.4 Stealth | 2 | 2.3 Dodging | 2 | 2.2 Fighting | 1 | 1.1 Conjurations | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 5 | 7 || 12 Unarmed | 1 | || 1 Cast: Magic Dart | 42 | || 42 Searing Ray | 7 | 1 || 8 Use: Scroll | | 1 || 1 Armour: Robe | 2 | || 2 Dodge: Dodged | 12 | 7 || 19