Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 16427289007515854417 79611 senlim the Geomancer (level 15, -5/96 HPs) Began as a Gargoyle Earth Elementalist on June 6, 2023. Was a High Priest of Vehumet. Slain by a dire elephant (27 damage) ... on level 5 of the Lair of Beasts. The game lasted 01:02:14 (23472 turns). senlim the Geomancer (Gargoyle Earth Elementalist) Turns: 23472, Time: 01:02:15 Health: -5/96 AC: 25 Str: 23 XL: 15 Next: 64% Magic: 1/30 EV: 13 Int: 35 God: Vehumet [*****.] Gold: 639 SH: 8 Dex: 10 Spells: 8/36 levels left rFire + + + m - +9 demon trident "Ceumusm" {pain, +Blink Will+ SInv} rCold + . . c - +3 warlock's mirror {omnireflect} rNeg + . . H - +7 toga "Victory" {*Victory Int+7 Slay+7 Clar} rPois ∞ T - +0 helmet rElec + P - +1 cloak {Stlth+} rCorr . F - +0 pair of gloves SInv + U - +0 pair of boots Will +++++ M - amulet "Wesiuc" {rF+++ Regen+} Stlth ++++ V - ring of Perer {rPois rC+ Str+6} HPRegen 1.16/turn W - ring "Amoj" {Contam rF++ Will+++ Str+4 Int+6} MPRegen 0.22/turn %: reflection, clarity @: flying, studying 2 skills A: sickness immunity, AC +11, big wings, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Evoke Blink You were on level 5 of the Lair of Beasts. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 3 branches of the dungeon, and saw 17 of its levels. You also visited: Ossuary and Ice Cave. You collected 1451 gold pieces. You spent 812 gold pieces at shops. Inventory: Hand Weapons m - the +9 demon trident "Ceumusm" (weapon) {pain, +Blink Will+ SInv} (You acquired it on level 7 of the Dungeon) SInv: It lets you see invisible. +Blink: It lets you blink. Will: It increases your willpower. Missiles h - 7 throwing nets Armour c - the +3 warlock's mirror (worn) {omnireflect} (You found it on level 10 of the Dungeon) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. n - a +1 robe of resistance F - a +0 pair of gloves (worn) H - the +7 toga "Victory" (worn) {*Victory Int+7 Slay+7 Clar} (You found it on level 6 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Int: It affects your intelligence (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (+7). Clar: It protects you from confusion, rage, mesmerisation and fear. P - a +1 cloak of stealth (worn) T - a +0 helmet (worn) U - a +0 pair of boots (worn) Magical Staves Z - a staff of earth Jewellery j - a +5 ring of evasion y - a ring of resist corrosion M - the amulet "Wesiuc" (around neck) {rF+++ Regen+} (You found it on level 9 of the Dungeon) [amulet of regeneration] rF: It renders you almost immune to fire. Regen: It increases your rate of health regeneration. V - the ring of Perer (left hand) {rPois rC+ Str+6} (You found it in an ice cave) [ring of strength] Str: It affects your strength (+6). rC: It protects you from cold. rPois: It protects you from poison. W - the ring "Amoj" (right hand) {Contam rF++ Will+++ Str+4 Int+6} (You acquired it on level 7 of the Dungeon) [ring of intelligence] Str: It affects your strength (+4). Int: It affects your intelligence (+6). rF: It greatly protects you from fire. Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. Wands a - a wand of light (9) D - a wand of flame (65) I - a wand of iceblast (11) K - a wand of paralysis (16) O - a wand of polymorph (7) Q - a wand of mindburst (8) Scrolls f - 4 scrolls of vulnerability k - 2 scrolls of noise p - 3 scrolls of fog q - 7 scrolls of enchant weapon s - 3 scrolls of magic mapping u - 2 scrolls of amnesia v - a scroll of torment {unknown} z - 3 scrolls of fear A - 4 scrolls of teleportation B - 2 scrolls of brand weapon {unknown} C - 3 scrolls of poison {unknown} G - 3 scrolls of immolation L - 2 scrolls of blinking S - a scroll of enchant armour {unknown} Potions b - 3 potions of magic d - 2 potions of haste e - 8 potions of attraction g - 2 potions of invisibility i - 6 potions of lignification l - 11 potions of curing o - 5 potions of might r - 5 potions of resistance t - 8 potions of mutation w - 5 potions of brilliance x - 3 potions of cancellation E - 3 potions of berserk rage N - 2 potions of heal wounds R - 4 potions of ambrosia Miscellaneous J - a box of beasts Skills: + Level 12.0 Fighting + Level 10.0 Polearms + Level 6.9 Dodging - Level 8.0 Stealth - Level 5.0 Shields + Level 11.4 Spellcasting + Level 10.9 Conjurations - Level 6.0 Transmutations - Level 5.0 Air Magic - Level 12.2 Earth Magic + Level 4.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 0% 1 b - Passwall Tmut/Erth 59% N/A 1% 2 c - Stone Arrow Conj/Erth 100% 3d13 1% 3 d - Petrify Tmut/Erth 71% N/A 1% 4 e - Static Discharge Conj/Air 100% 2-7/arc 1% 2 f - Lee's Rapid Deconstr Erth 41% 3d20* 1% 5 g - Arcjolt Conj/Air 33% 1d43 1% 5 x - Iron Shot Conj/Erth 39% 9d8 1% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Freeze Ice 80% 1d9 1% 1 Sting Tmut/Pois 100% 1d8 1% 1 Poisonous Vapours Pois/Air 74% N/A 1% 2 Hailstorm Conj/Ice 55% 3d12 1% 3 Fulminant Prism Conj/Hex 27% 3d14 1% 4 Iskenderun's Mystic Bla Conj/Tloc 55% 2d12 1% 4 Slow Hex 80% N/A 2% 1 Frozen Ramparts Ice 40% 1d7 2% 3 Vhi's Electric Charge Tloc/Air 74% N/A 2% 3 Volatile Blastmotes Fire/Tloc 40% 2d13 2% 3 Fireball Conj/Fire 27% 3d12 2% 5 Lesser Beckoning Tloc 40% N/A 3% 2 Olgreb's Toxic Radiance Pois 20% N/A 7% 4 Confusing Touch Hex 20% N/A 8% 3 Gell's Gravitas Tloc 20% N/A 8% 3 Ozocubu's Armour Ice 20% N/A 8% 3 Teleport Other Tloc 20% N/A 8% 3 Vampiric Draining Necr 20% 2d7 8% 3 Starburst Conj/Fire 27% 6d9 11% 6 Dispel Undead Necr 20% 3d11 26% 4 Passage of Golubria Tloc 20% N/A 26% 4 Silence Hex/Air 18% N/A 26% 5 Plasma Beam Fire/Air 18% 2x1d33 32% 6 Lehudib's Crystal Spear Conj/Erth 39% 10d10 34% 8 Death Channel Necr 10% N/A 98% 6 Ozocubu's Refrigeration Ice 10% 4d9 99% 7 Malign Gateway Summ/Tloc 10% N/A 100% 7 Summon Horrible Things Summ 10% N/A 100% 8 Cigotuvi's Dreadful Rot Necr/Pois/Air Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair (5/5) D:8 Shoals (0/4) Lair:3 Spider (0/4) Lair:2 Slime (0/5) Lair:4 Orc (0/2) D:11 Ossuary (visited) IceCv (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:3 ! D:4 ( D:7 ? Annotations: D:7 2 transporters, DiscoBob's ghost, novice TrMo Lair:3 3 runed translucent doors, Luuwnalu's ghost, journeyman KoHu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +11) You are immune to poison. Your large and strong wings let you fly. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Unknown command. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The withered plant is struck by an electric surge!!! The withered plant is heavily damaged. The elephant is struck by an electric surge! The elephant is severely wounded. The necromancer is struck by an electric surge!! You kill the necromancer! Vehumet accepts your kill. You feel your power returning. The elephant is struck by an electric surge!! You kill the elephant! Vehumet accepts your kill. You feel your power returning. The withered plant is struck by an electric surge!! The withered plant is moderately damaged. The elephant is struck by an electric surge. The elephant is severely wounded. The withered plant is struck by an electric surge!!! The withered plant is moderately damaged. The elephant is struck by an electric surge! You kill the elephant! Vehumet accepts your kill. The death yak is struck by an electric surge!! You kill the death yak! Vehumet accepts your kill. You feel your power returning. The withered plant is struck by an electric surge! The withered plant is moderately damaged. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. Your life force feels restored. Unknown command. Unknown command. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The withered plant is struck by an electric surge. The withered plant is severely damaged. The elephant is struck by an electric surge!!! You kill the elephant! Vehumet accepts your kill. The elephant is struck by an electric surge. The elephant is almost dead. The withered plant is struck by an electric surge! The withered plant is moderately damaged. The withered plant is struck by an electric surge!! The withered plant is heavily damaged. The withered plant is struck by an electric surge. The withered plant is moderately damaged. The withered plant crumbles away. x2 Unknown command. Unknown command. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The withered plant is struck by an electric surge!!! The withered plant is almost destroyed. The elephant is struck by an electric surge!! You kill the elephant! Vehumet accepts your kill. The withered plant is struck by an electric surge! The withered plant is heavily damaged. The withered plant crumbles away. x2 Unknown command. Unknown command. Things that are here: an elephant corpse; an elephant corpse Things that are here: a +0 dagger; a +0 robe l - 11 potions of curing (gained 1) There is an open door here. The dire elephant trumpets! x2; The necromancer shouts! The dire elephant trumpets! You see here a +0 trident. A dire elephant comes into view. A dire elephant is nearby! The dire elephant trumpets! A cane toad simulacrum comes into view. The iron shot hits the dire elephant!!! The dire elephant is moderately wounded. The dire elephant tramples you but does no damage. The dire elephant closely misses you. Unknown command. Casting: Iron Shot (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The dire elephant is struck by an electric surge!!! The dire elephant is severely wounded. The withered plant is struck by an electric surge!!! The withered plant begins to crumble. The withered plant is moderately damaged. The cane toad simulacrum is struck by an electric surge!! The cane toad simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. You block the dire elephant's attack. The dire elephant trunk-slaps you but does no damage. Unknown command. The iron shot hits the dire elephant!!! You kill the dire elephant! Vehumet accepts your kill. You feel your power returning. Unknown command. The withered plant crumbles away. You reach down and open the large door. A spectral cane toad, an elephant simulacrum, an elephant skeleton and a spectral death yak come into view. Unknown command. An elephant skeleton comes into view. There is a large open door here. You reach to attack! The helpless spectral cane toad fails to defend itself. You skewer the spectral cane toad like a kebab!!! The spectral cane toad is almost destroyed. Unknown command. Casting: Iron Shot (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The spectral cane toad is struck by an electric surge. You destroy the spectral cane toad! Vehumet accepts your kill. You feel your power returning. The elephant skeleton is struck by an electric surge!! The elephant skeleton is severely damaged. The elephant skeleton is struck by an electric surge. The elephant skeleton is lightly damaged. The elephant simulacrum is struck by an electric surge!! The elephant simulacrum is almost destroyed. The spectral death yak is struck by an electric surge. The spectral death yak is lightly damaged. Unknown command. Unknown command. Unknown command. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The elephant skeleton is struck by an electric surge!! The elephant skeleton is heavily damaged. The elephant skeleton is struck by an electric surge!! You destroy the elephant skeleton! Vehumet accepts your kill. You feel your power returning. The elephant simulacrum is struck by an electric surge!!! The elephant simulacrum vaporises! Vehumet accepts your kill. The spectral death yak is struck by an electric surge!! The spectral death yak is moderately damaged. The elephant skeleton closely misses you. Unknown command. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The elephant skeleton is struck by an electric surge!! The elephant skeleton is almost destroyed. The spectral death yak is struck by an electric surge!! The spectral death yak is heavily damaged. You block the elephant skeleton's attack. Unknown command. Unknown command. The iron shot hits the elephant skeleton!!! You destroy the elephant skeleton! Vehumet accepts your kill. You feel your power returning. You block the spectral death yak's attack. Your Polearms skill increases to level 10! Unknown command. The iron shot hits the spectral death yak!!! You destroy the spectral death yak! Vehumet accepts your kill. You feel your power returning. Your Fighting skill increases to level 12! An obsidian statue comes into view. The obsidian statue's eyes glow briefly. Marking area around an obsidian statue as unsafe for travelling. Your line of fire to the iron imp is blocked by a withered plant. Unknown command. The obsidian statue's eyes glow briefly. The obsidian statue attempts to bespell you! You are unaffected. Unknown command. Casting: Iron Shot (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The withered plant is struck by an electric surge! The withered plant begins to crumble. The withered plant is lightly damaged. The withered plant is struck by an electric surge! The withered plant begins to crumble. The withered plant is lightly damaged. The iron imp resists. The iron imp is struck by an electric surge. The iron imp is heavily wounded. The white imp is struck by an electric surge!! You kill the white imp! The white imp disappears in a puff of smoke! The quasit is struck by an electric surge!! You kill the quasit! The quasit disappears in a puff of smoke! The obsidian statue resists. The obsidian statue is struck by an electric surge! The obsidian statue is lightly damaged. The withered plant is struck by an electric surge! The withered plant begins to crumble. The withered plant is lightly damaged. Unknown command. Unknown command. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The withered plant is struck by an electric surge! The withered plant is lightly damaged. The iron imp resists. The iron imp is struck by an electric surge. The iron imp is almost dead. The withered plant is struck by an electric surge! The withered plant is lightly damaged. The iron imp closely misses you. Unknown command. Unknown command. Unknown command. The obsidian statue's eyes glow briefly. The obsidian statue attempts to bespell you! You are unaffected. The withered plant crumbles away. You impale the iron imp!! You kill the iron imp! The iron imp disappears in a puff of smoke! You start resting. The withered plant crumbles away. x2 Magic restored. Really fly into a travel-excluded area? The obsidian statue's eyes glow briefly. Aiming: Iron Shot (dangerous; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orange demon Aim: an orange demon (summoned, 85% to hit) The iron shot misses the orange demon. The iron shot hits the ynoxinul!!! You kill the ynoxinul! The ynoxinul disappears in a puff of smoke! The obsidian statue's eyes glow briefly. The obsidian statue attempts to bespell you! You are unaffected. Unknown command. Aiming: Iron Shot (dangerous; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orange demon Aim: an orange demon (summoned, 85% to hit) The iron shot hits the orange demon!!! The orange demon is severely wounded. The obsidian statue's eyes glow briefly. You block the orange demon's attack. Unknown command. Aiming: Iron Shot (dangerous; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orange demon Aim: an orange demon (severely wounded, summoned, 85% to hit) The iron shot hits the orange demon!!! You kill the orange demon! The orange demon disappears in a puff of smoke! Unknown command. Aiming: Iron Shot (dangerous; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - shadow imp Aim: a shadow imp (summoned, 73% to hit) The iron shot misses the shadow imp. Unknown command. Unknown command. You closely miss the shadow imp. You barely miss the shadow imp. The shadow imp hits you but does no damage. The obsidian statue's eyes glow briefly. You impale the shadow imp!! You kill the shadow imp! The shadow imp disappears in a puff of smoke! Unknown command. You reach to attack! You barely miss the smoke demon. You puncture the smoke demon! The smoke demon is heavily wounded. The smoke demon gestures at you. The ball of steam misses you. You impale the smoke demon!! You kill the smoke demon! The smoke demon disappears in a puff of smoke! No target in view! No target in view! Unknown command. You start resting. The withered plant is engulfed in a cloud of scalding steam. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? h - Iron Shot Adjust to which letter? x - Iron Shot Unknown command. You start resting. The withered plant crumbles away. Magic restored. Really fly into a travel-excluded area? The obsidian statue's eyes glow briefly. The obsidian statue attempts to bespell you! You are unaffected. Casting: Iron Shot (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - obsidian statue Aim: an obsidian statue (100% to hit) The iron shot hits the obsidian statue!! The obsidian statue is heavily damaged. Unknown command. Casting: Iron Shot (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - obsidian statue Aim: an obsidian statue (heavily damaged, 100% to hit) The iron shot hits the obsidian statue!!! You destroy the obsidian statue! Vehumet accepts your kill. You feel your power returning. S - a scroll labelled ACIXUNETSE You reach down and open the door. There is an open translucent door here. You see here a staff of death. Unknown command. There is an open translucent door here. You reach down and open the large door. There is a large open door here. You reach down and open the door. There are monsters nearby! There are monsters nearby! The necromancer shouts! The dire elephant trumpets! x2 A spectral anaconda comes into view. The dire elephant trumpets! x2 There is an open door here. Unknown command. The stone arrow hits the dire elephant!! The dire elephant is moderately wounded. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The dire elephant is struck by an electric surge!! The dire elephant is heavily wounded. The dire elephant is struck by an electric surge! The dire elephant is lightly wounded. The dire elephant is struck by an electric surge!! The dire elephant is lightly wounded. The dire elephant tramples you! You are shoved backwards! Unknown command. Unknown command. Unknown command. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Arcjolt. You are very lightly contaminated with residual magic. Nothing appears to happen. You block the dire elephant's attack. The dire elephant trunk-slaps you but does no damage. Unknown command. Unknown command. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dire elephant Aim: a dire elephant (heavily wounded, 100% to hit) The iron shot hits the dire elephant!!! The dire elephant is moderately wounded. The dire elephant tramples you!! You hold your ground! You block the dire elephant's attack. Unknown command. You hit the dire elephant. The dire elephant is heavily wounded. The dire elephant tramples you but does no damage. The dire elephant misses you. Unknown command. Casting: Iron Shot (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The dire elephant is struck by an electric surge! The dire elephant is heavily wounded. The dire elephant is struck by an electric surge. x2 The dire elephant is heavily wounded. The dire elephant is struck by an electric surge! The dire elephant is lightly wounded. The spectral anaconda is struck by an electric surge! The spectral anaconda is moderately damaged. The necromancer is struck by an electric surge!! The necromancer is almost dead. You block the dire elephant's attack. The dire elephant trunk-slaps you but does no damage. Unknown command. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The dire elephant is struck by an electric surge!! The dire elephant is severely wounded. The dire elephant is struck by an electric surge!!! The dire elephant is heavily wounded. The dire elephant is struck by an electric surge!! The dire elephant is severely wounded. The dire elephant is struck by an electric surge!! The dire elephant is moderately wounded. The necromancer is struck by an electric surge!! You kill the necromancer! Vehumet accepts your kill. You feel your power returning. The spectral anaconda is struck by an electric surge!! The spectral anaconda is severely damaged. The dire elephant tramples you!! You are shoved backwards! Unknown command. Unknown command. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You puncture the dire elephant! The dire elephant is almost dead. You impale the dire elephant!! You kill the dire elephant! Vehumet accepts your kill. You feel your power returning. Your Evocations skill increases to level 4! Unknown command. You puncture the dire elephant! The dire elephant is severely wounded. Unknown command. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You puncture the dire elephant! The dire elephant is almost dead. The dire elephant completely misses you. The dire elephant closely misses you. Unknown command. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The dire elephant is struck by an electric surge!! You kill the dire elephant! Vehumet accepts your kill. You feel your power returning. The dire elephant is struck by an electric surge. The dire elephant is heavily wounded. The dire elephant is struck by an electric surge!! The dire elephant is heavily wounded. The spectral anaconda is struck by an electric surge! The spectral anaconda is severely damaged. Your magical contamination has completely faded away. Unknown command. Unknown command. You hit the dire elephant. The dire elephant is severely wounded. The dire elephant tramples you! You hold your ground! The dire elephant trunk-slaps you but does no damage. The dire elephant barely misses you. The dire elephant trunk-slaps you but does no damage. You puncture the dire elephant! The dire elephant is heavily wounded. The dire elephant tramples you! You are shoved backwards! Unknown command. Unknown command. You block the dire elephant's attack. x2 Unknown command. Unknown command. Unknown command. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The dire elephant is struck by an electric surge! The dire elephant is severely wounded. The dire elephant is struck by an electric surge!! The dire elephant is severely wounded. The spectral anaconda is struck by an electric surge!! You destroy the spectral anaconda! Vehumet accepts your kill. You feel your power returning. The dire elephant closely misses you. The dire elephant misses you. The dire elephant tramples you! You hold your ground! The dire elephant trunk-slaps you but does no damage. Unknown command. Unknown command. Unknown command. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The dire elephant is struck by an electric surge!! The dire elephant is almost dead. The dire elephant is struck by an electric surge! The dire elephant is severely wounded. The dire elephant tramples you. You hold your ground! The dire elephant trunk-slaps you but does no damage. You block the dire elephant's attack. The dire elephant barely misses you. Unknown command. Unknown command. Unknown command. You hit the dire elephant. The dire elephant is almost dead. The dire elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The dire elephant trunk-slaps you but does no damage. Unknown command. You hit the dire elephant but do no damage. The dire elephant is almost dead. You block the dire elephant's attack. The dire elephant closely misses you. The dire elephant tramples you!! You die... .........#.##.≈≈~## ...##....#.#.~≈≈≈~# ..######.#.#~~≈≈~~# #.P# #^..#.##~≈~.) #..#####.#.P#~...# ....# #..##.####'## ...#.###.♣#...#8.8# ...#...#..###.#†YY### ...........##.##@.#.# #..........##..#..'.### .#.######†.♣##.#P.'...# # .# #.#..♣ #.#####..# #.# ##.÷♣# #....'...# #.# #..# ###..'...## ##.# ##.♣#. +.P8##...# ...####..♣#. #####...## .........##ZZ ##..## You could see 2 dire elephants. Vanquished Creatures Gastronok (Lair:3) A reaper (IceCv) 3 dire elephants (Lair:5) Harold (D:9) 6 hydras 3 boulder beetles 22 death yaks A spectral dire elephant (Lair:5) The ghost of caramel the Thaumaturge, a journeyman HuCj of Hepliaklqana (Lair:2) 3 two-headed ogres A spectral anaconda (Lair:5) A spectral death yak (Lair:5) An obsidian statue (Lair:5) 3 necromancers (Lair:5) A harpy (shapeshifter) (D:10) A cyclops (D:11) An ugly thing (D:11) 32 elephants The ghost of Argasoth the Ruffian, a novice TrFi (D:6) 2 black mambas Maurice (D:10) Joseph (D:9) An ice statue (IceCv) A torpor snail (Lair:2) 17 cane toads A kobold demonologist (D:10) Maggie (D:6) 13 komodo dragons 2 ice devils (IceCv) A tarantella (Lair:2) 3 polar bears 4 trolls 4 hornets A queen bee (shapeshifter) (D:10) 9 blink frogs Prince Ribbit (D:6) 6 dream sheep (Lair:5) A vampire (D:10) 2 spriggans (Lair:2) 3 shadows 5 wraiths 2 wyverns (D:9) 40 yaks 2 basilisks 2 steam dragons 4 vampire mosquitoes (D:11) 4 death yak simulacra 4 harpy simulacra (IceCv) 2 acid dragons 2 spectral cane toads (Lair:5) A hydra simulacrum (IceCv) 10 water moccasins 13 orc warriors 3 sky beasts (D:7) 3 black bears 3 ice beasts 4 boggarts (Lair:4) 3 ogres 21 wolves 2 phantoms 9 centaurs 2 elf zombies (Ossuary) 2 elephant skeletons (Lair:5) 3 kobold brigands 17 bullfrogs 3 cane toad simulacra 7 two-headed ogre simulacra (IceCv) 2 scorpions 7 wights 7 elephant simulacra 14 killer bees 2 electric eels A howler monkey (D:10) A lava snake (Lair:4) A centaur zombie (Ossuary) 4 hounds 4 jellies A gnoll bouda (D:7) 10 orc priests 2 human zombies (Ossuary) 12 iguanas Crazy Yiuf (D:5) 15 orc wizards 7 hell rats (Lair:3) 6 troll simulacra (IceCv) 5 polar bear simulacra 10 spriggan simulacra (IceCv) 3 wolf simulacra 2 mummies (Ossuary) 15 adders 6 gnolls 3 naga simulacra (IceCv) 6 white imps 5 ufetubi (IceCv) An adder zombie (Ossuary) 4 worms 2 dart slugs (D:1) 61 orcs 5 bats 6 endoplasms 4 giant cockroaches 7 goblins 2 hobgoblins (D:4) 11 jackals 18 kobolds 5 quokkas 12 ball pythons 19 frilled lizards 14 hobgoblin zombies (Ossuary) A jackal zombie (Ossuary) 9 kobold zombies (Ossuary) 4 orc zombies (Ossuary) 5 rats 3 rat zombies (Ossuary) 677 creatures vanquished. Vanquished Creatures (others) A spectral cane toad (Lair:5) 2 bushes (Lair:1) 79 fungi 104 plants 27 withered plants (Lair:5) 213 creatures vanquished. Grand Total: 890 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | senlim the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 82 | D:1 | Reached skill level 1 in Transmutations 82 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 433 | D:1 | Reached XP level 3. HP: 19/19 MP: 0/6 1177 | D:2 | Identified the +5 spear "Lirur" {heavy, rElec rF+} 1239 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/7 1625 | D:2 | Reached XP level 5. HP: 28/28 MP: 6/8 2289 | D:3 | Reached skill level 1 in Fighting 2345 | D:3 | Reached skill level 1 in Polearms 2358 | D:3 | Learned a level 2 spell: Passwall 2393 | D:3 | Found Cykhohil's Distillery. 2400 | D:3 | Bought a potion of curing for 36 gold pieces 2400 | D:3 | Bought a potion of brilliance for 48 gold pieces 3100 | D:4 | Reached XP level 6. HP: 34/34 MP: 7/10 3126 | D:4 | Found Weman's Antique Weapon Shop. 3338 | D:4 | Found a staircase to the Ecumenical Temple. 3350 | Temple | Entered the Ecumenical Temple 3587 | Temple | Became a worshipper of Vehumet 3837 | D:4 | Reached skill level 5 in Earth Magic 3837 | D:4 | Reached XP level 7. HP: 34/40 MP: 6/11 4063 | D:5 | Entered Level 5 of the Dungeon 4248 | D:5 | Learned a level 3 spell: Stone Arrow 4651 | D:5 | Reached XP level 8. HP: 45/45 MP: 10/13 4970 | D:5 | Found a runed translucent door. 4971 | D:5 | Noticed Crazy Yiuf 5161 | D:6 | Found the +0 toga "Victory" {*Victory Clar} 5182 | D:6 | Found a transporter. 5182 | D:6 | Noticed Argasoth's ghost (novice TrFi) 5183 | D:6 | Found a transporter. 5256 | D:6 | Noticed a hornet 5514 | D:6 | Noticed Prince Ribbit 5519 | D:6 | Noticed Maggie 5520 | D:6 | Killed Prince Ribbit 5521 | D:6 | Reached skill level 5 in Stealth 5664 | D:6 | Killed Maggie 5665 | D:6 | Reached XP level 9. HP: 36/52 MP: 1/15 5907 | D:6 | Reached * piety under Vehumet 5907 | D:6 | Offered knowledge of Kiss of Death by Vehumet. 6032 | D:6 | Learned a level 4 spell: Petrify 6303 | D:7 | Found a transporter. 6306 | D:7 | Noticed a cyclops 6319 | D:7 | Found a transporter. 6325 | D:7 | Noticed DiscoBob's ghost (novice TrMo) 6446 | D:7 | Noticed a hornet 6593 | D:7 | Reached skill level 5 in Fighting 6653 | D:8 | Reached skill level 5 in Spellcasting 6796 | D:8 | Found a staircase to the Lair. 6867 | D:8 | Noticed a komodo dragon 6888 | D:8 | Killed a komodo dragon 6889 | D:8 | Reached XP level 10. HP: 60/60 MP: 9/18 6925 | D:8 | Found a sand-covered staircase. 6933 | Ossuary | Entered an ossuary 6954 | Ossuary | Reached ** piety under Vehumet 6954 | Ossuary | Offered knowledge of Static Discharge by Vehumet. 6967 | Ossuary | Learned a level 2 spell: Static Discharge 7078 | Ossuary | Offered knowledge of Inner Flame by Vehumet. 7214 | Ossuary | Reached *** piety under Vehumet 7438 | D:8 | Reached skill level 1 in Conjurations 7816 | D:9 | Reached skill level 5 in Polearms 7842 | D:9 | Learned a level 5 spell: Lee's Rapid Deconstruction 7859 | D:9 | Identified the amulet "Wesiuc" {rF+++ Regen+} 7907 | D:9 | Noticed Joseph 7919 | D:9 | Killed Joseph 7920 | D:9 | Reached skill level 5 in Transmutations 8046 | D:9 | Offered knowledge of Sticky Flame by Vehumet. 8221 | D:9 | Reached **** piety under Vehumet 8317 | D:9 | Noticed a two-headed ogre 8335 | D:9 | Killed a two-headed ogre 8369 | D:9 | Offered knowledge of Freezing Cloud by Vehumet. 8553 | D:9 | Noticed Harold 8570 | D:9 | Reached XP level 11. HP: 67/67 MP: 5/20 8580 | D:9 | Killed Harold 9050 | D:10 | Entered Level 10 of the Dungeon 9094 | D:10 | Noticed a two-headed ogre 9103 | D:10 | Killed a two-headed ogre 9396 | D:10 | Found an ancient bone altar of Kikubaaqudgha. 9563 | D:10 | Noticed Maurice 9575 | D:10 | Killed Maurice 9839 | D:10 | Noticed a two-headed ogre 9840 | D:10 | Reached ***** piety under Vehumet 9865 | D:10 | Offered knowledge of Flame Wave by Vehumet. 9878 | D:10 | Killed a two-headed ogre 10074 | D:10 | Found the +3 warlock's mirror {omnireflect} 10075 | D:10 | Noticed a harpy 10086 | D:10 | Killed a harpy 10087 | D:10 | Reached skill level 5 in Conjurations 10087 | D:10 | Reached skill level 10 in Earth Magic 10109 | D:10 | Identified the ring of Mirth {rPois rF+} 10242 | D:10 | Reached XP level 12. HP: 74/74 MP: 22/22 10609 | D:11 | Noticed a boulder beetle 10609 | D:11 | Found a staircase to the Orcish Mines. 10651 | D:11 | Reached skill level 1 in Shields 10845 | D:11 | Found a sacrificial altar of Ru. 10941 | D:11 | Killed a boulder beetle 11090 | D:11 | Noticed a boulder beetle 11123 | D:11 | Killed a boulder beetle 11854 | Lair:1 | Entered Level 1 of the Lair of Beasts 12245 | Lair:1 | Noticed a death yak 12256 | Lair:1 | Noticed a death yak 12257 | Lair:1 | Killed a death yak 12259 | Lair:1 | Noticed a death yak 12762 | Lair:1 | Noticed a boulder beetle 12802 | Lair:1 | Killed a boulder beetle 13158 | Lair:1 | Killed a death yak 13159 | Lair:1 | Reached XP level 13. HP: 70/80 MP: 5/25 14066 | Lair:2 | Reached skill level 5 in Shields 14150 | Lair:2 | Found a hole to the Spider Nest. 14155 | Lair:2 | Reached skill level 10 in Fighting 14814 | Lair:2 | Offered knowledge of Spellforged Servitor by Vehumet. 14841 | Lair:2 | Learned a level 5 spell: Arcjolt 14973 | Lair:2 | Found a runed translucent door. 14975 | Lair:2 | Noticed caramel's ghost (journeyman HuCj) 14978 | Lair:2 | Identified the +5 spear "Berchop" {heavy, Dex+3} 15863 | Lair:2 | Killed caramel's ghost 16092 | D:5 | Killed Crazy Yiuf 16217 | D:6 | Killed Argasoth's ghost 16446 | D:7 | Reached skill level 1 in Air Magic 16564 | D:7 | Found Ankonne's Magic Scroll Emporium. 16567 | D:7 | Bought a scroll of acquirement for 728 gold pieces 16567 | D:7 | Acquired the ring "Amoj" {Contam rF++ Will+++ Str+4 Int+6} 16574 | D:7 | Acquired the +9 demon trident "Ceumusm" {pain, +Blink Will+ | SInv} 16731 | Lair:3 | Noticed Gastronok 16738 | Lair:3 | Killed Gastronok 16739 | Lair:3 | Gained mutation: Your large and strong wings let you fly. | [Gargoyle growth] 16739 | Lair:3 | Reached XP level 14. HP: 88/88 MP: 11/27 17237 | Lair:3 | Found a runed translucent gate. 17237 | Lair:3 | Found a runed translucent gate. 17237 | Lair:3 | Found a runed translucent gate. 17239 | Lair:3 | Noticed Luuwnalu's ghost (journeyman KoHu) 17283 | Lair:3 | Found a staircase to the Shoals. 17644 | Lair:3 | Reached skill level 10 in Spellcasting 17657 | Lair:3 | Offered knowledge of Eringya's Noxious Bog by Vehumet. 18015 | Lair:4 | Found a frozen archway. 18028 | Lair:3 | Reached skill level 5 in Air Magic 18166 | Lair:4 | Found a staircase to the Slime Pits. 18327 | IceCv | Entered an ice cave 19026 | IceCv | Offered knowledge of Ozocubu's Refrigeration by Vehumet. 19195 | IceCv | Noticed a reaper 19563 | IceCv | Killed a reaper 19834 | IceCv | Identified the ring of Perer {rPois rC+ Str+6} 19948 | Lair:4 | Reached skill level 1 in Evocations 20412 | Lair:4 | Found a viscous altar of Jiyva. 20713 | Lair:4 | Reached skill level 10 in Conjurations 21044 | Lair:5 | Entered Level 5 of the Lair of Beasts 21269 | Lair:5 | Reached skill level 5 in Dodging 21279 | Lair:5 | Reached XP level 15. HP: 85/95 MP: 6/30 22804 | Lair:5 | Offered knowledge of Iron Shot by Vehumet. 22812 | Lair:5 | Learned a level 6 spell: Iron Shot 23175 | Lair:5 | Reached skill level 10 in Polearms 23472 | Lair:5 | Slain by a dire elephant Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, hangedman_decor_riveting, hangedman_feature_mirror, st_stairs_12, corexii_hall_statues_x, chequers_garden, minmay_hedge_maze D:2: layout_basic, minmay_snake_closets D:3: layout_loops_ring, serial_shops, shop_fountains D:4: layout_gridville, minmay_temple_entry_glassed_door, serial_shops, nicolae_diamond_shop D:5: layout_loops_ring, nicolae_figureground_sparkle, uniq_crazy_yiuf_cottage D:6: layout_loops_ring, gammafunk_ghost_hive, uniq_prince_ribbit1, uniq_maggie D:7: layout_rooms, gammafunk_ghost_arena, serial_shops, nicolae_shop_rolled_up D:8: layout_loops_ring, grunt_lair_entry_orc_guard_hut, enter_ossuary_2, nicolae_figureground_pulse D:9: layout_loops_ring, special_room [special_room_orc], nrook_campfire, kennysheep_generic_room_15, uniq_harold, uniq_joseph D:10: minmay_the_grid_four_pointed_star [minmay_the_grid_triangle_9x9_skeleton, minmay_the_grid_triangle_9x9_pentomino_pain, minmay_the_grid_triangle_9x9_flanged_cone, minmay_the_grid_triangle_9x9_dagger, minmay_the_grid_prize_diamond_cup], layout_layer_cave, mainiacjoe_overflow_paths, dreamdust_deal_with_the_devil, uniq_maurice D:11: layout_basic, minmay_orc_entry_temple_small, nicolae_ru_sacrificial_ziggurat Temple: mainiacjoe_temple_archimedes_tessellation Lair:1: layout_loops_ring Lair:2: lemuel_reptile_caves, layout_regular_city, spider_nest_entry_rubble, ebering_ghost_funeral_grove, minivault_27 Lair:3: layout_loops_ring, minmay_shoals_entry_centaurs, gammafunk_ghost_hydra_chop, lemuel_fruit_tree, grunt_megastairs_4, lemuel_fruit_fields, uniq_gastronok Lair:4: layout_gridlike, nicolae_slime_entry_field_trip, portal_ice_cave_entry_ice_simulacra, kilobyte_rumbling_trees, infiniplex_staircase_pool_2 Lair:5: due_jungle_book, layout_small_grid, nicolae_lair_grove_arrangements Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | ---------------+----------------------------------------------+----- Transmutations | 1 2 3 4 5 6 | 6.0 Earth Magic | 4 5 6 7 9 10 11 12 | 12.2 Dodging | 2 3 4 5 6 | 6.9 Stealth | 3 4 5 6 8 | 8.0 Fighting | 1 2 4 5 7 8 9 10 11 12 | 12.0 Polearms | 1 2 3 4 5 6 7 9 10 | 10.0 Spellcasting | 3 4 5 6 7 8 9 11 | 11.4 Conjurations | 3 5 6 7 10 | 10.9 Shields | 4 5 | 5.0 Air Magic | 1 5 | 5.0 Evocations | 2 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: Dagger | 15 | | | | || 15 Spear | | 6 | 30 | 378 | 158 || 572 Punch | | | | 2 | || 2 Demon trident | | | | | 140 || 140 Cast: Sandblast | 52 | 92 | 141 | 14 | || 299 Stone Arrow | | | 4 | 124 | 411 || 539 Petrify | | | 5 | 30 | 4 || 39 Static Discharge | | | | 81 | 5 || 86 Lee's Rapid Decon | | | | 7 | 2 || 9 Arcjolt | | | | | 64 || 64 Iron Shot | | | | | 11 || 11 Evoke: Wand | | | 1 | 5 | 7 || 13 Use: Scroll | | 6 | 7 | 3 | 8 || 24 Potion | | | | | 2 || 2 Stab: Petrified | | | 9 | 72 | 12 || 93 Petrifying | | | 1 | 5 | || 6 Invisible | | | | 1 | || 1 Sleeping | | | | | 6 || 6 Armour: Robe | 15 | 11 | 33 | 143 | 151 || 353 Dodge: Dodged | 33 | 16 | 101 | 343 | 261 || 754 Block: Buckler | | | | 45 | 170 || 215 Reflection | | | | 1 | 3 || 4