Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 10120431108810934999 201759 senlim the Devastator (level 17, -14/155 (156) HPs) Began as a Pale Draconian Conjurer on June 19, 2023. Was the Champion of Vehumet. Demolished by a tentacle (18 damage) ... attached to a kraken ... on level 2 of the Shoals on June 27, 2023. The game lasted 02:04:11 (55768 turns). senlim the Devastator (Pale Draconian Conjurer) Turns: 55768, Time: 02:04:11 HP: -14/155 (156) AC: 19 Str: 16 (17) XL: 17 Next: 92% MP: 5/35 EV: 13 Int: 27 (30) God: Vehumet [******] Gold: 513 SH: 6 Dex: 5 (11) Spells: 4/44 levels left rFire . . . L - +12 war axe of the Three Realms {flame, Str+6} rCold . . . D - +2 buckler rNeg . . . (body armour unavailable) rPois . U - +1 hat rElec . j - +2 cloak rCorr . S - +2 pair of gloves SInv . y - +2 pair of boots Will +.... F - amulet of regeneration Stlth ++ g - +6 ring of intelligence HPRegen 1.25/turn d - ring of flight MPRegen 0.24/turn %: no passive effects @: flying, very slightly contaminated, studying Shields, lightly drained A: breathe steam, AC +9, unfitting armour, cold-blooded, steam resistance, deterioration 1 }: 1/15 runes: gossamer a: Breathe Steam, Renounce Religion You were on level 2 of the Shoals. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 6 branches of the dungeon, and saw 29 of its levels. You also visited: Bailey and Gauntlet. You collected 3212 gold pieces. You spent 2699 gold pieces at shops. Inventory: Hand Weapons L - the +12 war axe of the Three Realms (weapon) {flame, Str+6} (You found it on level 3 of the Lair of Beasts) Str: It affects your strength (+6). V - the +3 trident of Peak {vamp, rElec} (You found it on level 5 of the Lair of Beasts) rElec: It insulates you from electricity. Missiles r - 8 throwing nets Armour j - a +2 cloak (worn) y - a +2 pair of boots (worn) D - a +2 buckler (worn) S - a +2 pair of gloves (worn) U - a +1 hat (worn) Jewellery d - a ring of flight (right hand) g - a +6 ring of intelligence (left hand) l - a ring of see invisible B - a ring of poison resistance C - a ring of willpower E - the ring "Hotik" {rF+ Will+} (You took it off a gnoll in a bailey) [ring of protection from fire] rF: It protects you from fire. Will: It increases your willpower. F - an amulet of regeneration (around neck) H - a ring of wizardry J - an amulet of magic regeneration W - a ring of resist corrosion X - the ring "Sioqil" {rElec EV+5 Int-3 Dex-5 Slay+4 SInv} (You acquired it on level 2 of the Shoals) [ring of evasion] EV: It affects your evasion (+5). Int: It affects your intelligence (-3). Dex: It affects your dexterity (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. Wands n - a wand of flame (23) s - a wand of polymorph (16) x - a wand of charming (13) Q - a wand of mindburst (2) Scrolls a - 9 scrolls of teleportation m - 3 scrolls of vulnerability p - 7 scrolls of poison t - 3 scrolls of silence u - 3 scrolls of fog v - 4 scrolls of immolation w - 2 scrolls of amnesia z - 2 scrolls of butterflies M - 4 scrolls of fear N - 6 scrolls of enchant weapon P - 7 scrolls of identify R - 8 scrolls of magic mapping Potions b - 4 potions of ambrosia c - 4 potions of brilliance e - 7 potions of curing f - 5 potions of haste h - 7 potions of mutation i - 13 potions of flight k - 5 potions of might o - a potion of attraction q - 2 potions of berserk rage I - 4 potions of cancellation K - 4 potions of lignification O - a potion of invisibility Miscellaneous G - a box of beasts T - a phial of floods Skills: + Level 15.2 Fighting + Level 9.3(10.0) Axes - Level 5.3(8.0) Polearms + Level 12.5 Dodging - Level 5.0 Stealth - Level 5.0 Shields + Level 14.2 Spellcasting + Level 15.7 Conjurations - Level 11.1 Fire Magic - Level 6.7 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Irradiate Conj/Tmut 28% 3d21 1% 5 b - Searing Ray Conj 100% 2d8 0% 2 c - Dazzling Flash Conj/Hex 100% N/A 1% 3 d - Starburst Conj/Fire 37% 6d11 1% 6 e - Orb of Destruction Conj 40% 9d11 1% 7 f - Mephitic Cloud Conj/Pois/Air 47% N/A 1% 3 g - Ignite Poison Fire/Tmut/Pois 39% N/A 1% 3 h - Freezing Cloud Conj/Ice/Air 23% 6-21 3% 5 i - Iron Shot Conj/Erth 34% 9d7 1% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Capacitive Co Air 9% ∞ 100% 8 Magic Dart Conj 100% 1d8 0% 1 Fulminant Prism Conj/Hex 28% 3d13 1% 4 Iskenderun's Mystic Bla Conj/Tloc 57% 2d12 1% 4 Sticky Flame Conj/Fire 75% 2d9 1% 4 Beastly Appendage Tmut 38% N/A 3% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 38% N/A 5% 2 Wereblood Tmut 19% N/A 5% 2 Petrify Tmut/Erth 37% N/A 9% 4 Spider Form Tmut/Pois 19% N/A 11% 3 Vhi's Electric Charge Tloc/Air 38% N/A 11% 3 Arcjolt Conj/Air 28% 1d38 1% 5 Iskenderun's Battlesphe Conj 81% 2d13 1% 5 Plasma Beam Fire/Air 24% 2x1d40 16% 6 Spellforged Servitor Conj/Summ 28% N/A 28% 7 Ignition Fire 34% 3d10 50% 8 Agony Necr 19% N/A 69% 5 Metabolic Englaciation Hex/Ice 9% N/A 69% 5 Silence Hex/Air 9% N/A 69% 5 Statue Form Tmut/Erth 24% N/A 80% 6 Borgnjor's Revivificati Necr 9% N/A 100% 8 Necromutation Tmut/Necr 9% N/A 100% 8 Death's Door Necr 9% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:10 Shoals (2/4) Lair:3 Spider (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Bailey (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:1 [([ D:4 * D:11 *: D:12 ( Orc:1 [(:[( Orc:2 =?[!( Annotations: D:6 diggable box Spider:4 incomplete but got the rune, Asterion Innate Abilities, Weirdness & Mutations You can breathe blasts of scalding, opaque steam. Your pale cyan-grey scales are hard. (AC +9) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are immune to the effects of steam. Your body sometimes deteriorates upon taking damage. Message History Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 spear and quivering silver boomerangs (wandering, hasn't noticed you) The merfolk shouts! The merfolk throws a silver boomerang. The silver boomerang completely misses you. A merfolk impaler comes into view. It is wielding a +3 heavy trident and wearing a +2 robe of cold resistance. A merfolk comes into view. It is wielding a +2 antimagic spear. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 spear and quivering silver boomerangs (ally target) The merfolk shouts! The merfolk throws a silver boomerang. The silver boomerang barely misses you. The orb of destruction hits the merfolk!!! The merfolk is almost dead. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk impaler, p - merfolk Aim: a merfolk impaler, wielding a +3 heavy trident and wearing a +2 robe of cold resistance The merfolk throws a throwing net. The throwing net closely misses you. You hear a splash. The orb of destruction hits the merfolk!!! You blow up the merfolk! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk, p - merfolk impaler Aim: a merfolk, wielding a +2 antimagic spear The orb fizzles. The orb of destruction hits the merfolk impaler!!! The merfolk impaler is heavily wounded. Unknown command. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 3% risk of failure) Press: ? - help, Dir - move target, p - merfolk The merfolk impaler is engulfed in freezing vapours. The merfolk barely misses you. The merfolk is engulfed in freezing vapours. Unknown command. Unknown command. Casting: Freezing Cloud (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 3% risk of failure) Press: ? - help, Dir - move target The merfolk impaler hits you from afar with a +3 heavy trident. The merfolk barely misses you. The merfolk is engulfed in freezing vapours. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. The merfolk impaler hits you from afar with a +3 heavy trident. The merfolk barely misses you. The merfolk hits you from afar with a +2 antimagic spear. You feel your power leaking away. The merfolk impaler hits you with a +3 heavy trident!! You slash the merfolk impaler! You burn the merfolk impaler. Your tail-slap misses the merfolk impaler. The merfolk impaler is severely wounded. You miss the merfolk. You block the merfolk's attack. The merfolk impaler hits you with a +3 heavy trident. The merfolk misses you. Unknown command. A merfolk comes into view. It is wielding a +0 trident. The merfolk impaler closely misses you. The merfolk misses you. The merfolk closely misses you. Unknown command. You slash the merfolk impaler! You burn the merfolk impaler. You tail-slap the merfolk impaler. The merfolk impaler is almost dead. You slash the merfolk! You burn the merfolk. You hit the merfolk. You burn the merfolk. The merfolk impaler hits you with a +3 heavy trident! The merfolk hits you but does no damage. The merfolk hits you with a +0 glaive!! You closely miss the merfolk impaler. You tail-slap the merfolk impaler. The merfolk impaler is almost dead. You slash the merfolk! You burn the merfolk. You hit the merfolk. You burn the merfolk. The merfolk shouts! The merfolk impaler hits you but does no damage. You block the merfolk's attack. The merfolk misses you. The merfolk throws a boomerang. The boomerang misses you. The merfolk impaler hits you with a +3 heavy trident! You hit the merfolk impaler but do no damage. Your tail-slap misses the merfolk impaler. The merfolk impaler is almost dead. You barely miss the merfolk. You slash the merfolk! You burn the merfolk. You block the merfolk's attack. The merfolk throws a boomerang. The boomerang barely misses you. The merfolk hits you with a +0 glaive! The merfolk impaler hits you but does no damage. You slash the merfolk impaler! You burn the merfolk impaler. You kill the merfolk impaler! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 You slash the merfolk! You burn the merfolk. You slash the merfolk! You burn the merfolk. You kill the merfolk! Vehumet accepts your kill. You feel your power returning. You hear a splash. The merfolk hits you with a +0 glaive! You slash the merfolk! You burn the merfolk. You tail-slap the merfolk, but do no damage. The merfolk is severely wounded. You block the merfolk's attack. Unknown command. You hit the merfolk. You burn the merfolk. You tail-slap the merfolk, but do no damage. The merfolk is almost dead. The merfolk hits you with a +0 glaive!! Your body deteriorates! You feel dopey. Unknown command. You closely miss the merfolk. The merfolk is almost dead. The merfolk throws a boomerang. The boomerang hits you! * * * LOW HITPOINT WARNING * * * You block the merfolk's attack. Unknown command. Casting: Freezing Cloud (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The merfolk is blasted with magical radiation!! You kill the merfolk! Vehumet accepts your kill. You hear a splash. x2 You are very lightly contaminated with residual magic. The merfolk throws a boomerang. The boomerang hits you but does no damage. Unknown command. Unknown command. The merfolk hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The merfolk hits you but does no damage. Unknown command. Casting: Irradiate (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The merfolk is blasted with magical radiation!! The merfolk is heavily wounded. The merfolk twists and deforms. You are lightly contaminated with residual magic. The merfolk closely misses you. Unknown command. Unknown command. Unknown command. You slice the merfolk!! You burn the merfolk. You tail-slap the merfolk. The merfolk is almost dead. You block the merfolk's attack. You slice the merfolk!! You burn the merfolk. You kill the merfolk! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 You feel your dexterity returning. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You start resting. Magic restored. Things that are here: a +0 spear; a silver boomerang Things that are here: a +2 antimagic spear; a merfolk corpse A snapping turtle comes into view. Casting: Irradiate (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - snapping turtle Aim: a snapping turtle (asleep) The snapping turtle hisses angrily. Unknown command. The orb of destruction hits the snapping turtle!!! The snapping turtle is severely wounded. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - snapping turtle Aim: a snapping turtle (severely wounded) Unknown command. The orb of destruction hits the snapping turtle!!! You blow up the snapping turtle! Vehumet accepts your kill. You pick up a Trismegistus Codex and begin reading... You add the spell Cigotuvi's Dreadful Rot to your library. A merfolk comes into view. It is wielding a +0 trident. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident (asleep) Unknown command. The orb of destruction hits the merfolk!!! You blow up the merfolk! Vehumet accepts your kill. You hear a splash. A sea snake comes into view. You have identified the last scroll. Found a scroll of acquirement, a long sword and a large garnet ring. The sea snake hisses angrily. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sea snake Aim: a sea snake Unknown command. The sea snake bites you! The iron shot misses the sea snake. The sea snake bites you but does no damage. The iron shot misses the sea snake. The sea snake misses you. The iron shot hits the sea snake!! The sea snake is heavily wounded. The orb of destruction hits the plant!!! The plant begins to die. The plant is moderately damaged. You block the sea snake's attack. The sea snake bites you! Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The sea snake is blasted with magical radiation!!! You kill the sea snake! Vehumet accepts your kill. You feel your power returning. You are very lightly contaminated with residual magic. Unknown command. Unknown command. A nearby plant withers and dies. HP restored. Your magical contamination has completely faded away. A water elemental comes into view. You see here a ring of wizardry. H - a ring of wizardry X - a scroll of acquirement Something appears at your feet! X - the ring "Sioqil" {rElec EV+5 Int-3 Dex-5 Slay+4 SInv} You drop a +4 ring of slaying. You slice the plant!! The plant begins to die. You burn the plant. The plant is lightly damaged. You slash the plant! The plant begins to die. You burn the plant. You drop a +4 ring of protection. A nearby plant withers and dies. A nearby plant withers and dies. You see here a +0 long sword. A merfolk aquamancer comes into view. It is wielding a +0 rapier. Casting: Irradiate (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk aquamancer Aim: a merfolk aquamancer, wielding a +0 rapier and wearing a +0 robe (asleep) Unknown command. The orb of destruction hits the plant!!!! The plant begins to die. The plant is moderately damaged. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk aquamancer Aim: a merfolk aquamancer, wielding a +0 rapier and wearing a +0 robe (wandering, hasn't noticed you) The merfolk aquamancer shouts! The merfolk aquamancer gestures at you while chanting. The torrent of water hits you!!! You are knocked back by the torrent of water. The wave splashes down. You hear a shout! x3; You hear an angry hiss. You hear a shout! Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk aquamancer Aim: a merfolk aquamancer, wielding a +0 rapier and wearing a +0 robe (ally target) The merfolk aquamancer gestures wildly while chanting. The merfolk aquamancer blinks! Unknown command. A nearby plant withers and dies. A kraken comes into view. A sea snake comes into view. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sea snake Aim: a sea snake (wandering, hasn't noticed you) The sea snake hisses angrily. Tentacles burst out of the water! 4 tentacles come into view. Unknown command. The orb of destruction hits the sea snake!!! You blow up the sea snake! Vehumet accepts your kill. Vehumet offers you knowledge of Maxwell's Capacitive Coupling. You feel your power returning. A tentacle segment bursts forth from the water. The tentacle moves out of view. Okay, then. Unknown command. Okay, then. Okay, then. You start resting. A water elemental comes into view. A water elemental comes into view. HP restored. There is a stone staircase leading up here. You start resting. Magic restored. Found an escape hatch in the floor. Found an escape hatch in the ceiling. A satyr and a faun come into view. The faun is wielding a +2 spectral quarterstaff. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - satyr Aim: a satyr, wielding a +0 club (wandering, hasn't noticed you) The satyr shouts! Unknown command. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun, p - satyr Aim: a faun, wielding a +2 spectral quarterstaff You miscast Orb of Destruction. You are very lightly contaminated with residual magic. Nothing appears to happen. The faun unwields a +2 spectral quarterstaff. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits you! A faun comes into view. It is wielding a +0 spear. The satyr unwields a +0 club. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits you. The faun shoots a sling bullet. The sling bullet hits you! The faun points at you and mumbles some strange words. You resist with some effort. The satyr shoots an arrow. The arrow hits you!! Unknown command. Unknown command. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a +0 sling Okay, then. The orb of destruction hits the satyr!!! The satyr is almost dead. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. You block the sling bullet. The faun shoots a sling bullet. The sling bullet hits you. The satyr plays a frightful melody on his pipes! The satyr radiates an aura of fear! You easily resist. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun, p - faun Aim: a faun, wielding a +0 sling The faun shoots a sling bullet. You block the sling bullet. The faun shoots a sling bullet. The sling bullet hits you! The satyr shoots an arrow. The arrow hits you!! Unknown command. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun, p - faun Aim: a faun, wielding a +0 sling The faun casts a spell at you. You are outlined in light. The faun gestures at you while chanting. Your willpower is stripped away! The satyr plays a frightful melody on his pipes! The satyr radiates an aura of fear! You are terrified of the satyr! Unknown command. You are no longer terrified. Unknown command. Unknown command. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The orb of destruction hits the faun!!! You blow up the faun! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 The faun shoots a sling bullet. The sling bullet barely misses you. The satyr shoots an arrow. The arrow hits you. A satyr is nearby! The faun shoots a sling bullet. The sling bullet closely misses you. A faun comes into view. It is wielding a +0 quarterstaff. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The bolt of fire hits the faun!! The faun is moderately wounded. The faun is engulfed in a cloud of scalding steam. The faun shoots a sling bullet. The sling bullet closely misses you. Your magical contamination has completely faded away. Unknown command. Unknown command. Unknown command. A faun comes into view. It is wielding a +0 spear. The faun shouts! You hear a shout! A faun comes into view. It is wielding a +0 club. Casting: Starburst (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The satyr shoots an arrow. The arrow hits you!! The faun shoots a sling bullet. The sling bullet hits you!! Unknown command. Casting: Starburst (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The satyr plays a rousing melody on his pipes! The faun goes into a battle-frenzy! The faun shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. You feel better. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * The satyr shoots an arrow. You block the arrow. The faun shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The faun unwields a +0 club. The faun wields a +0 sling of draining. You sense an unholy aura. The faun shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * You feel drained. You hear a shout! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The faun shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * The satyr is engulfed in a cloud of scalding steam. You kill the satyr! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 The faun shoots a sling bullet. You block the sling bullet. Read: 5 scrolls of fear Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a faun, wielding a +0 sling (heavily wounded, strong, chance to affect: 90%) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The faun looks frightened! x3 Unknown command. You feel better. Your surroundings suddenly seem different. A skyshark comes into view. Unknown command. You are no longer glowing. A kraken comes into view. Tentacles burst out of the water! 4 tentacles come into view. You feel better. You feel your willpower return. A tentacle segment bursts forth from the water. x2 Casting: Starburst (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Irradiate. You are very lightly contaminated with residual magic. Nothing appears to happen. The tentacle slaps you. x2 A tentacle segment bursts forth from the water. The tentacle completely misses you. You block the tentacle's attack. The tentacle closely misses you. Unknown command. Unknown command. You block the tentacle's attack. The tentacle closely misses you. x3 The tentacle slaps you. Unknown command. Unknown command. You barely miss the tentacle. Your tail-slap misses the tentacle. You hit the tentacle. You burn the tentacle. You slash the tentacle! You burn the tentacle. The tentacle barely misses you. The tentacle slaps you but does no damage. The tentacle slaps you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You slash the kraken! You burn the kraken. The kraken is lightly wounded. You slash the tentacle! You burn the tentacle. You slash the tentacle! You burn the tentacle. You hit the tentacle. You burn the tentacle. The tentacle slaps you! * * * LOW HITPOINT WARNING * * * The tentacle slaps you! * * * LOW HITPOINT WARNING * * * The tentacle closely misses you. The tentacle slaps you!! You die... ≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈ww# ≈≈≈≈≈≈≈≈≈≈X@# ≈≈≈≈≈≈≈≈≈≈≈≈ww≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ~≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ~≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ~≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ~≈≈≈≈≈≈≈≈≈≈≈≈≈≈# l≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ~~~≈≈≈≈≈≈≈≈≈≈≈≈# You could see a kraken and 4 tentacles. Vanquished Creatures Arachne (Spider:3) Jorgrun (Orc:2) Gastronok (Lair:1) Frances (Shoals:2) Agnes (Spider:2) 4 emperor scorpions 3 ghost moths A stone giant (D:15) An orc warlord (Orc:2) Azrael (Orc:2) The ghost of Wopp the Geomancer, a journeyman GrEE of Ashenzari (D:14) 3 merfolk impalers 6 entropy weavers 3 vault guards (D:13) 3 hydras 5 jorogumos 2 merfolk avatars 5 ogre magi 7 centaur warriors 8 boulder beetles 17 two-headed ogres 4 tengu warriors A satyr (Shoals:2) 12 death yaks 3 orc high priests (Orc:2) Nergalle (Lair:2) 5 skysharks 2 sun demons (Shoals:1) 2 goliath frogs (Lair:5) 5 pharaoh ants 2 sun moths (Spider:4) 18 orb spiders 7 sea snakes 2 wizards A deep troll (Orc:2) 3 steelbarb worms Pikel (D:6) 22 wolf spiders 5 deep elf pyromancers An orc knight (D:15) A necromancer (D:13) 17 ugly things An oklob plant (Lair:4) 3 harpies (Shoals:1) 9 orc sorcerers 3 cyclopes 13 fauns 3 moths of wrath 4 manticores 5 elephants A black mamba (Lair:5) 4 water nymphs (Shoals:1) 14 cane toads 5 torpor snails 2 merfolk sirens (Shoals:1) An unseen horror (D:12) 3 demonic crawlers (Spider:1) 4 rime drakes A yaktaur (D:13) Maggie (Lair:2) 4 komodo dragons An efreet (D:15) A tengu conjurer (D:15) 2 trolls 11 merfolk 2 wind drakes (Shoals:1) 6 meliai 23 tarantellas 4 snapping turtles 3 polar bears A blink frog (shapeshifter) (D:14) 24 blink frogs 8 slime creatures 22 culicivoras 31 jumping spiders 2 dream sheep (D:9) 4 wraiths 54 yaks A spriggan (shapeshifter) (D:15) 4 water elementals 6 wyverns A shadow (D:13) 5 fire elementals (Orc:2) Grum (Lair:1) 65 redbacks A steam dragon (D:6) 18 humans (D:13) 22 vampire mosquitoes 8 wargs 2 acid dragons 2 hell hounds (Orc:2) 12 water moccasins 28 orc warriors 2 black bears 2 ice beasts 2 sky beasts 11 wolves 15 ogres 4 lemures 16 centaurs A phantom (D:5) 5 kobold brigands 10 gnoll sergeants 15 bullfrogs 34 scorpions 11 wights 2 killer bees An electric eel (Spider:2) 10 howler monkeys 7 gnoll boudas (Bailey) 4 hounds A jelly (D:8) 15 orc priests 2 iguanas (D:6) Jessica (D:2) Natasha (thrice) (D:2) 42 orc wizards 2 sleepcaps (D:7) Terence (D:2) 19 gnolls 6 adders A shadow imp (D:6) 2 white imps 2 ufetubi 2 worms 3 dart slugs 85 orcs 4 bats 7 endoplasms 11 giant cockroaches 9 goblins 5 hobgoblins 8 jackals 7 quokkas 7 ball pythons 4 frilled lizards 19 kobolds 4 rats A spectral kobold (D:13) A fulminant prism (D:11) 1072 creatures vanquished. Vanquished Creatures (collateral kills) A manticore (Shoals:1) A demonic crawler (Spider:1) A tarantella (Spider:1) A kobold (D:7) 4 creatures vanquished. Vanquished Creatures (others) A ghost moth (Spider:4) A skyshark (Shoals:1) A slime creature (D:13) A jelly (D:7) 33 fulminant prisms 52 fungi 163 plants 4 tentacles (Shoals:2) 256 creatures vanquished. Grand Total: 1332 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | senlim the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 25 | D:1 | Found Umemeylu's Armour Boutique. 271 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 274 | D:1 | Learned a level 2 spell: Searing Ray 332 | D:1 | Found Mebuvuol's Weapon Emporium. 459 | D:1 | Found Nihodilu's Antique Armour Boutique. 809 | D:2 | Reached XP level 3. HP: 22/27 MP: 0/6 926 | D:2 | Found a hide-covered altar of Uskayaw. 976 | D:2 | Reached skill level 1 in Fighting 1640 | D:2 | Noticed Jessica 1745 | D:2 | Killed Jessica 1746 | D:2 | Reached XP level 4. HP: 35/35 MP: 3/7 1788 | D:2 | Noticed Natasha 1792 | D:2 | Killed Natasha 1877 | D:2 | Noticed Natasha 1889 | D:2 | Killed Natasha 1892 | D:2 | Noticed Terence 2149 | D:2 | Reached XP level 5. HP: 33/41 MP: 0/9 2269 | D:2 | Noticed Natasha 2276 | D:2 | Killed Natasha 3578 | D:3 | Reached XP level 6. HP: 44/50 MP: 2/10 4476 | D:4 | Reached skill level 5 in Conjurations 4782 | D:4 | Found a shadowy altar of Dithmenos. 5193 | D:4 | Found Wykhlomm's General Store. 5196 | D:4 | Bought 2 potions of heal wounds for 130 gold pieces 5196 | D:4 | Bought a scroll of fog for 52 gold pieces 5271 | D:5 | Entered Level 5 of the Dungeon 5339 | D:5 | Your scales start taking on a pale cyan-grey colour. 5339 | D:5 | Reached XP level 7. HP: 57/57 MP: 3/12 5339 | D:5 | Gained mutation: You are immune to the effects of steam. | [Pale Draconian growth] 5560 | D:5 | Found a white marble altar of Elyvilon. 6178 | D:5 | Reached XP level 8. HP: 66/66 MP: 8/14 6571 | D:4 | Bought a scroll of identify for 26 gold pieces 6664 | D:5 | Found a staircase to the Ecumenical Temple. 6867 | Temple | Entered the Ecumenical Temple 6906 | Temple | Learned a level 3 spell: Dazzling Flash 6911 | Temple | Learned a level 4 spell: Fulminant Prism 6916 | Temple | Learned a level 4 spell: Iskenderun's Mystic Blast 6950 | D:6 | Noticed Pikel 7510 | D:6 | Killed Pikel 7511 | D:6 | Reached skill level 5 in Fighting 7511 | D:6 | Reached skill level 5 in Dodging 7511 | D:6 | Reached skill level 5 in Stealth 7511 | D:6 | Reached skill level 5 in Spellcasting 7717 | D:6 | Identified the +0 dagger of Foolhardiness {freeze, rN++ | Str-2} 7879 | D:6 | Reached XP level 9. HP: 75/75 MP: 11/16 8288 | D:7 | Noticed a gargoyle 8462 | D:7 | Found a flagged portal. 8479 | Bailey | Entered a bailey 8922 | Bailey | Reached XP level 10. HP: 65/86 MP: 1/19 9071 | Bailey | Identified the ring "Hotik" {rF+ Will+} 10109 | Temple | Became a worshipper of Vehumet 10163 | D:7 | Found an opulent altar of Gozag. 11324 | D:8 | Found a sacrificial altar of Ru. 11694 | D:8 | Found a glowing silver altar of Zin. 11883 | D:9 | Noticed a two-headed ogre 12469 | D:9 | Noticed a two-headed ogre 12483 | D:9 | Killed a two-headed ogre 12557 | D:9 | Reached * piety under Vehumet 12557 | D:9 | Offered knowledge of Freeze by Vehumet. 12576 | D:9 | Noticed a centaur warrior 12795 | D:8 | Killed a centaur warrior 12918 | D:9 | Noticed a two-headed hydra 13075 | D:9 | Noticed a two-headed ogre 13094 | D:9 | Killed a two-headed ogre 13095 | D:9 | Reached XP level 11. HP: 97/97 MP: 14/22 13251 | D:9 | Noticed a two-headed ogre 13424 | D:9 | Killed a two-headed ogre 13562 | D:9 | HP: 4/97 [two-headed ogre/+0 giant club (23)] 13898 | D:9 | Found a shimmering blue altar of Sif Muna. 13898 | D:9 | Found a shimmering altar of Xom. 13898 | D:9 | Found a hazy altar of Hepliaklqana. 13898 | D:9 | Found an iron altar of Okawaru. 14118 | D:10 | Entered Level 10 of the Dungeon 14137 | D:10 | Found a staircase to the Lair. 14732 | D:9 | Killed a two-headed hydra 14887 | D:9 | Found a snail-covered altar of Cheibriados. 15266 | D:2 | Found a hide-covered altar of Uskayaw. 15405 | D:2 | Killed Terence 16472 | D:1 | Bought a pair of runed gloves for 210 gold pieces 17048 | D:10 | Reached skill level 1 in Polearms 17051 | D:10 | Offered knowledge of Poisonous Vapours by Vehumet. 17052 | D:10 | Reached skill level 10 in Fighting 17065 | D:10 | Reached ** piety under Vehumet 17609 | D:11 | Found Nariuty's General Store. 17625 | D:11 | Reached skill level 10 in Conjurations 17634 | D:11 | Bought a scroll of teleportation for 48 gold pieces 17634 | D:11 | Bought a scroll of enchant armour for 120 gold pieces 17634 | D:11 | Bought a potion of magic for 128 gold pieces 17634 | D:11 | Bought a +2 buckler for 264 gold pieces 17721 | D:11 | Found a gate leading to a gauntlet. 17728 | Gauntlet | Entered a Gauntlet 17728 | Gauntlet | Noticed a death drake 17728 | Gauntlet | Found a transporter. 17728 | Gauntlet | Found a transporter. 17744 | Gauntlet | Noticed a large abomination 17805 | Gauntlet | Found a transporter. 17805 | Gauntlet | Found a transporter. 17808 | Gauntlet | Found a transporter. 17817 | Gauntlet | Noticed a hell hog 17819 | Gauntlet | Found a transporter. 17823 | Gauntlet | Found a large runed translucent door. 17823 | Gauntlet | Found a large runed translucent door. 17824 | Gauntlet | Found a large runed translucent door. 17824 | Gauntlet | Found a large runed translucent door. 17825 | Gauntlet | Found a large runed translucent door. 17825 | Gauntlet | Found a large runed translucent door. 17825 | Gauntlet | Found a large runed translucent door. 17825 | Gauntlet | Found a large runed translucent door. 17826 | Gauntlet | Found a runed translucent door. 17826 | Gauntlet | Found a runed translucent gate. 17840 | Gauntlet | Found a transporter. 17862 | Gauntlet | Found a transporter. 17862 | Gauntlet | Found a runed translucent gate. 17863 | Gauntlet | Found a runed translucent gate. 17864 | Gauntlet | Found a large runed translucent door. 17865 | Gauntlet | Found a large runed translucent door. 17866 | Gauntlet | Found a large runed translucent door. 17873 | Gauntlet | Found a large runed translucent door. 17875 | Gauntlet | Found a large runed translucent door. 17875 | Gauntlet | Found a large runed translucent door. 17875 | Gauntlet | Found a runed translucent door. 17876 | Gauntlet | Found a large runed translucent door. 17877 | Gauntlet | Found a large runed translucent door. 17879 | Gauntlet | Found a transporter. 17883 | Gauntlet | Noticed a tengu warrior 17887 | Gauntlet | Found a transporter. 17905 | Gauntlet | Found a transporter. 17957 | Gauntlet | Found a transporter. 18311 | D:11 | Found Emaih's Book Emporium. 18341 | D:11 | You fall into a shaft and drop 2 floors! 18357 | D:13 | Noticed a deep elf pyromancer 18382 | D:13 | Found a hazy altar of Hepliaklqana. 18525 | D:13 | Noticed a white ugly thing 18536 | D:12 | Found Zoyner's Weapon Emporium. 18654 | D:12 | Found a staircase to the Orcish Mines. 18672 | D:12 | Reached skill level 1 in Shields 18682 | D:12 | Identified the staff of earth "Cebb" {Str+3} 19294 | D:12 | Noticed a deep elf pyromancer 19353 | D:11 | Noticed a cyan ugly thing 19382 | D:11 | Killed a cyan ugly thing 19383 | D:11 | Reached XP level 12. HP: 46/107 MP: 0/24 20468 | D:12 | Found a shimmering altar of Xom. 20685 | D:13 | Noticed a centaur warrior 20697 | D:13 | Killed a centaur warrior 21037 | D:13 | Noticed a four-headed hydra 21117 | Lair:1 | Entered Level 1 of the Lair of Beasts 21281 | Lair:1 | Offered knowledge of Momentum Strike by Vehumet. 21368 | Lair:1 | Noticed Gastronok 21623 | Lair:1 | Noticed Grum 21637 | Lair:1 | Killed Grum 22086 | Lair:2 | Noticed Nergalle 22116 | Lair:2 | Reached *** piety under Vehumet 22414 | Lair:2 | Noticed a boulder beetle 22436 | Lair:2 | Noticed a death yak 22437 | Lair:2 | Found a hole to the Spider Nest. 22668 | Lair:2 | Noticed a death yak 22670 | Lair:2 | Noticed a death yak 22673 | Lair:2 | Noticed a death yak 22694 | Lair:1 | Killed a death yak 22924 | Lair:2 | Noticed Maggie 23088 | Lair:1 | Offered knowledge of Mephitic Cloud by Vehumet. 23313 | Lair:2 | Killed Maggie 24450 | Lair:2 | Killed Nergalle 24627 | Lair:2 | Learned a level 3 spell: Mephitic Cloud 24924 | Lair:2 | Killed a death yak 25085 | Lair:1 | Killed a death yak 25086 | Lair:1 | Reached skill level 5 in Polearms 25483 | Lair:2 | Learned a level 3 spell: Ignite Poison 25539 | Lair:2 | Killed a boulder beetle 25783 | Lair:3 | Reached XP level 13. HP: 106/116 MP: 19/26 26516 | Lair:3 | Found a staircase to the Shoals. 26764 | Lair:3 | Identified the +12 war axe of the Three Realms {flame, | Str+6} 27103 | Lair:4 | Reached skill level 5 in Shields 27283 | Lair:3 | Reached skill level 1 in Axes 27283 | Lair:3 | Reached skill level 10 in Dodging 27324 | Lair:3 | Reached skill level 10 in Spellcasting 27325 | Lair:3 | Reached **** piety under Vehumet 27614 | Lair:4 | Offered knowledge of Iskenderun's Battlesphere by Vehumet. 27621 | Lair:4 | Learned a level 5 spell: Iskenderun's Battlesphere 27667 | Lair:4 | Found a blossoming altar of Fedhas. 28381 | Lair:5 | Entered Level 5 of the Lair of Beasts 29474 | Lair:1 | Killed Gastronok 29475 | Lair:1 | Reached XP level 14. HP: 116/127 MP: 5/28 29710 | D:11 | Bought a book of Power for 714 gold pieces 29717 | D:11 | Learned a level 6 spell: Iron Shot 30114 | Lair:5 | Reached skill level 1 in Earth Magic 30327 | Lair:5 | Identified the +3 trident of Peak {vamp, rElec} 30833 | Lair:5 | Found a staircase to the Slime Pits. 30833 | Lair:5 | Found a viscous altar of Jiyva. 30957 | Lair:5 | Reached skill level 5 in Axes 32319 | Orc:1 | Entered Level 1 of the Orcish Mines 32345 | Orc:1 | Found Najuez's Armour Shop. 32347 | Orc:1 | Found Xajeodeo's Antique Weapon Shoppe. 32500 | Orc:1 | Reached ***** piety under Vehumet 32538 | Orc:1 | Offered knowledge of Irradiate by Vehumet. 32627 | Orc:1 | Found Unitudghe's Book Emporium. 32646 | Orc:1 | Learned a level 5 spell: Irradiate 32700 | Orc:1 | Found Ysored's Antique Weapon Emporium. 33000 | Orc:1 | Reached skill level 1 in Fire Magic 33313 | Orc:1 | Found Zosor's Antique Armour Shoppe. 33504 | Orc:2 | Entered Level 2 of the Orcish Mines 33535 | Orc:2 | Found a staircase to the Elven Halls. 33749 | Orc:2 | Found an ancient bone altar of Kikubaaqudgha. 33759 | Orc:2 | Noticed Jorgrun 33912 | Orc:2 | Found Miut's Antique Armour Boutique. 33938 | Orc:2 | Paralysed by an ogre mage for 5 turns 34082 | Orc:2 | Paralysed by an orc sorcerer for 5 turns 34100 | Orc:2 | Found Pioteppu's Magic Scroll Shop. 34241 | Orc:2 | Killed Jorgrun 34377 | Orc:2 | Noticed Azrael 34389 | Orc:2 | Killed Azrael 34527 | Orc:2 | Found a radiant altar of Vehumet. 34865 | Orc:2 | Found Ybimpeuheb's Jewellery Shop. 34867 | Orc:2 | Bought a scroll of identify for 32 gold pieces 34867 | Orc:2 | Bought a scroll of butterflies for 64 gold pieces 34867 | Orc:2 | Bought a scroll of torment for 152 gold pieces 34867 | Orc:2 | Bought a scroll of magic mapping for 120 gold pieces 34867 | Orc:2 | Bought a scroll of identify for 32 gold pieces 34867 | Orc:2 | Bought a scroll of magic mapping for 120 gold pieces 34867 | Orc:2 | Bought a scroll of fear for 64 gold pieces 34867 | Orc:2 | Bought a scroll of fear for 64 gold pieces 35138 | Orc:2 | Found Inyopsis's Distillery. 35146 | Orc:2 | Bought a potion of curing for 36 gold pieces 35178 | Orc:2 | Bought a potion of magic for 96 gold pieces 35281 | Orc:2 | Reached XP level 15. HP: 136/136 MP: 18/30 35312 | Orc:2 | Found Opraa's Antique Weapon Boutique. 36696 | D:13 | Offered knowledge of Starburst by Vehumet. 38048 | D:14 | Found a runed translucent door. 38048 | D:14 | Noticed Wopp's ghost (journeyman GrEE) 38066 | D:14 | Reached skill level 5 in Earth Magic 38342 | D:14 | Learned a level 6 spell: Starburst 38728 | D:14 | Killed Wopp's ghost 38871 | D:15 | Entered Level 15 of the Dungeon 38907 | D:15 | Reached skill level 5 in Fire Magic 40473 | D:15 | Found a staircase to the Depths. 40476 | D:15 | Offered knowledge of Freezing Cloud by Vehumet. 40484 | D:15 | Learned a level 5 spell: Freezing Cloud 40762 | D:13 | Reached ****** piety under Vehumet 40792 | D:13 | Found a gate to the Vaults. 40802 | D:13 | Reached XP level 16. HP: 127/146 MP: 23/32 41095 | Spider:1 | Entered Level 1 of the Spider Nest 42910 | Spider:1 | Offered knowledge of Orb of Destruction by Vehumet. 44778 | Spider:1 | Learned a level 7 spell: Orb of Destruction 44797 | Spider:2 | Noticed Agnes 44806 | Spider:2 | Killed Agnes 45277 | Spider:2 | Offered knowledge of Yara's Violent Unravelling by Vehumet. 45985 | Spider:3 | Noticed Arachne 46643 | Spider:3 | Killed Arachne 47420 | Spider:4 | Entered Level 4 of the Spider Nest 48113 | Spider:4 | Reached XP level 17. HP: 146/154 MP: 27/34 48249 | Spider:4 | Found the +8 Wrath of Trog {antimagic, *Rage Rampage} 49322 | Spider:4 | Reached skill level 15 in Conjurations 49776 | Spider:4 | Reached skill level 10 in Fire Magic 49954 | Spider:4 | Offered knowledge of Lee's Rapid Deconstruction by Vehumet. 49982 | Spider:4 | Noticed Asterion 50147 | Spider:4 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [a cacodemon] 51606 | Spider:4 | Got a gossamer rune of Zot 51742 | Shoals:1 | Entered Level 1 of the Shoals 51975 | Orc:2 | Bought a ring of flight for 227 gold pieces 54102 | Shoals:1 | Reached skill level 15 in Fighting 54995 | Shoals:2 | Noticed Frances 54999 | Shoals:2 | Killed Frances 55420 | Shoals:2 | Identified a scroll of acquirement 55561 | Shoals:2 | Acquired the ring "Sioqil" {rElec EV+5 Int-3 Dex-5 Slay+4 | SInv} 55606 | Shoals:2 | Noticed a kraken 55617 | Shoals:2 | Offered knowledge of Maxwell's Capacitive Coupling by | Vehumet. 55762 | Shoals:2 | Noticed a kraken 55768 | Shoals:2 | HP: 4/155 [tentacle[a kraken] (16)] 55768 | Shoals:2 | Demolished by a tentacle Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, shop, shop, minmay_cupped D:2: layout_basic, basic_altar, uniq_terence, uniq_jessica, uniq_natasha D:3: minmay_roachtagon, layout_basic, amcnicky_mini_rare_corridor_liquid D:4: layout_loops_ring, mainiacjoe_overflow_chevrons, serial_shops, kennysheep_mini_moat D:5: layout_cave_pools, mainiacjoe_overflow_24_doors, minmay_temple_entry_antechambers, minmay_misc_feat_pillars D:6: cheibrodos_quashed, layout_rooms, uniq_pikel D:7: minmay_blocky_corners, layout_basic, mainiacjoe_overflow_boulevard, enter_bailey_5, hangedman_abyss_or_decor_stagger, chequers_decorated_corner, kennysheep_cluttered_room D:8: layout_loops_ring, mainiacjoe_overflow_alcove_2, nicolae_ru_awakened_eye, st_stairs_1 D:9: minmay_octagon_keep, layout_long_grid, kennysheep_mini, grunt_temple_overflow_cloverleaf, hangedman_ranch D:10: layout_irregular_city, lair_entry_dummy D:11: layout_roguey, gauntlet_entry_generic, serial_shops, nicolae_shop_tiny_statue_garden, shop, kennysheep_dice D:12: layout_irregular_city, david_orc_1_choice, serial_shops, shop, tgw_xom D:13: layout_loops_cross, grunt_vaults_entry_tiered, nicolae_hepliaklqana_monster_ancestors D:14: layout_long_grid, grunt_decor_mini_mirrors, gammafunk_ghost_grave D:15: grunt_enter_depths_snipers, layout_long_grid Temple: nicolae_temple_ecumenical_triangle Lair:1: layout_loops_ring, uniq_grum, uniq_gastronok Lair:2: layout_hall_layers, spider_nest_entry_rubble, eino_small_chamber_without_monster, uniq_maggie, uniq_nergalle Lair:3: layout_chaotic_city, shoals_dummy_entry, grunt_megastairs_1, serial_bayou_shore_a Lair:4: layout_gridlike, tgw_fedhas, grunt_megastairs_2 Lair:5: minmay_lair_end_frog_pond, layout_cave_pods, slime_entry_1, st_stairs_9 Shoals:1: layout_shoals, nicolae_shoals_sun_and_surf Shoals:2: layout_shoals, ebering_ghost_reflecting_pool, uniq_frances Spider:1: spiders_nest_a, nicolae_spider_nook Spider:2: layout_spider_delve, uniq_agnes Spider:3: layout_cave_pods, uniq_arachne Spider:4: johnstein_spider_rune_arachne_lair, uniq_asterion Orc:1: layout_diamond_mine, basic_altar, serial_shops, shop, shop, shop, nicolae_square_shop, nicolae_shop_overgrown_old_shop Orc:2: kennysheep_orc_mage_school, layout_diamond_mine, guppyfry_orc_lava_fort, uniq_jorgrun, uniq_azrael Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 | ---------------+----------------------------------------------------+----- Stealth | 2 3 4 5 | 5.0 Dodging | 2 3 4 5 6 7 8 9 10 11 12 | 12.5 Fighting | 1 2 3 4 5 7 9 10 11 12 13 14 15 | 15.2 Spellcasting | 3 4 5 6 7 8 9 10 11 12 13 14 | 14.2 Conjurations | 5 6 7 9 10 11 12 13 14 15 | 15.7 Polearms | 2 5 | 5.3 Shields | 2 4 5 | 5.0 Axes | 4 6 7 8 9 | 9.3 Earth Magic | 4 6 | 6.7 Fire Magic | 3 6 9 11 | 11.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 || total ---------------------------+-------+-------+-------+-------+-------+-------++------- Melee: Unarmed | 17 | 44 | | | | || 61 Tailslap | 2 | 10 | 3 | 22 | 71 | 31 || 139 Trident | | | 51 | 178 | 21 | || 250 Punch | | | | 2 | | || 2 War axe | | | | | 491 | 245 || 736 Cast: Magic Dart | 61 | 58 | 7 | 34 | 9 | || 169 Searing Ray | 3 | 38 | 71 | 215 | 9 | || 336 Iskenderun's Myst | | | 2 | 52 | 46 | 1 || 101 Fulminant Prism | | | | 31 | 3 | || 34 Dazzling Flash | | | | 2 | | || 2 Mephitic Cloud | | | | 7 | 35 | 2 || 44 Ignite Poison | | | | 3 | 21 | || 24 Iskenderun's Batt | | | | | 3 | || 3 Iron Shot | | | | | 250 | 271 || 521 Irradiate | | | | | 17 | 19 || 36 Starburst | | | | | 8 | 50 || 58 Freezing Cloud | | | | | 4 | 22 || 26 Orb of Destructio | | | | | | 108 || 108 Ability: Breathe Steam | | | 2 | | | || 2 Evoke: Wand | | 2 | 4 | 38 | 4 | 13 || 61 Use: Potion | 1 | | 2 | 4 | 3 | 6 || 16 Scroll | | 5 | 3 | 17 | 15 | 7 || 47 Stab: Sleeping | | | 1 | | 1 | || 2 Confused | | | | 1 | 2 | || 3 Armour: Skin | 16 | 14 | 76 | 231 | 370 | 311 || 1018 Dodge: Dodged | 19 | 54 | 127 | 428 | 552 | 412 || 1592 Block: Buckler | | | | 114 | 273 | 193 || 580