Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 14172218043668433706 29347 senlim the Geomancer (level 13, 0/80 HPs) Began as a Gargoyle Earth Elementalist on July 19, 2023. Was an Elder of Sif Muna. Slain by Agnes ... wielding a +0 lajatang of pain (2 damage) ... on level 14 of the Dungeon on July 20, 2023. The game lasted 01:02:03 (28547 turns). senlim the Geomancer (Gargoyle Earth Elementalist) Turns: 28547, Time: 01:02:04 Health: 0/80 AC: 22 Str: 12 XL: 13 Next: 44% Magic: 34/34 EV: 16 Int: 21 God: Sif Muna [****..] Gold: 1197 SH: 0 Dex: 16 Spells: 15/28 levels left rFire . . . U - +2 scimitar (flame) rCold . . . (no shield) rNeg + . . D - +0 steam dragon scales rPois ∞ Q - +2 hat rElec + u - +0 cloak rCorr . J - +0 pair of gloves SInv . p - +0 pair of boots Will ..... K - amulet of regeneration Stlth ++++ C - +6 ring of dexterity HPRegen 1.13/turn P - ring of magical power MPRegen 0.24/turn %: no passive effects @: studying Armour A: sickness immunity, AC +9, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were on level 14 of the Dungeon. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You visited 3 branches of the dungeon, and saw 19 of its levels. You also visited: Bailey. You collected 1197 gold pieces. Inventory: Hand Weapons U - a +2 scimitar of flaming (weapon) Missiles e - 5 silver javelins E - 4 javelins O - 3 throwing nets Armour p - a +0 pair of boots (worn) u - a +0 cloak (worn) D - +0 steam dragon scales (worn) J - a +0 pair of gloves (worn) M - a +0 kite shield Q - a +2 hat (worn) Jewellery q - a ring of positive energy C - a +6 ring of dexterity (left hand) K - an amulet of regeneration (around neck) P - a ring of magical power (right hand) S - a ring of resist corrosion T - a ring of protection from fire Wands h - a wand of polymorph (3) x - a wand of digging (7) H - a wand of paralysis (9) Scrolls a - 4 scrolls of amnesia d - a scroll of vulnerability f - 3 scrolls of enchant armour i - 3 scrolls of magic mapping n - a scroll of blinking o - 3 scrolls of fog s - 3 scrolls of immolation v - a scroll of butterflies y - 2 scrolls of teleportation B - 3 scrolls of fear L - a scroll of poison {unknown} N - a scroll of brand weapon {unknown} R - a scroll of enchant weapon {unknown} Potions b - 6 potions of magic c - a potion of brilliance {unknown} g - a potion of haste j - 4 potions of mutation k - 5 potions of might l - 5 potions of heal wounds m - 8 potions of curing r - 3 potions of flight t - 4 potions of cancellation w - 3 potions of attraction z - 2 potions of ambrosia {unknown} A - 5 potions of lignification G - a potion of invisibility {unknown} Miscellaneous I - a phial of floods Skills: + Level 9.3 Fighting + Level 6.1 Long Blades - Level 7.0 Armour + Level 7.4 Dodging - Level 7.1 Stealth + Level 5.6 Shields + Level 8.1 Spellcasting - Level 7.1 Conjurations - Level 2.5 Transmutations - Level 4.0 Ice Magic - Level 10.0 Earth Magic + Level 7.0 Invocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Stone Arrow Conj/Erth 88% 3d12 1% 3 c - Passwall Tmut/Erth 28% N/A 1% 2 d - Petrify Tmut/Erth 34% N/A 6% 4 e - Frozen Ramparts Ice 50% 1d8 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 46% 3d9 2% 2 Slow Hex 32% N/A 8% 1 Blink Tloc 16% N/A 12% 2 Lesser Beckoning Tloc 16% N/A 12% 2 Ignite Poison Fire/Tmut/Pois 12% N/A 17% 3 Ice Form Ice/Tmut 22% N/A 21% 4 Confusing Touch Hex 8% N/A 24% 3 Inner Flame Hex/Fire 8% N/A 24% 3 Vampiric Draining Necr 8% 2d6 24% 3 Summon Ice Beast Ice/Summ 16% N/A 34% 4 Cause Fear Hex 4% N/A 61% 4 Passage of Golubria Tloc 8% N/A 61% 4 Metabolic Englaciation Hex/Ice 8% N/A 67% 5 Yara's Violent Unravell Hex/Tmut 6% 3d5 78% 5 Silence Hex/Air 4% N/A 91% 5 Enfeeble Hex 4% N/A 100% 7 Storm Form Tmut/Air 6% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 22% 10d6 100% 8 Statue Form Tmut/Erth Unusable N/A N/A 6 Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (1/1) D:7 Lair (4/5) D:10 Swamp (0/4) Lair:3 Spider (0/4) Lair:3 Bailey (visited) Slime: Lair:4-5 Orc: D:9-12 Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Portals: Gauntlet: D:14 Annotations: D:8 Gastronok D:10 exclusion: downstairs D:11 1 runed translucent door, unseen horror !, exclusions: manticore, two-headed ogre and upstairs, Argasoth's ghost, journeyman TrBe; Fannar D:13 ! erolcha, Erolcha D:14 Agnes Lair:3 1 transporter, exclusion: 2 upstairs Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +9) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The yak is heavily wounded. The yak closely misses you. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - yak Aim: a yak (heavily wounded, 85% to hit) The stone arrow misses the yak. The stone arrow hits the yak! The yak is heavily wounded. The yak gores you but does no damage. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - yak Aim: a yak (heavily wounded, 85% to hit) The stone arrow hits the yak! The yak is severely wounded. The yak completely misses you. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - yak Aim: a yak (severely wounded, 85% to hit) The stone arrow hits the yak!! You kill the yak! Sif Muna accepts your kill. You barely miss the yak. The yak is heavily wounded. The yak misses you. You slash the yak! The yak is severely wounded. The yak closely misses you. You slash the yak! The yak is almost dead. The yak misses you. You slash the yak! You kill the yak! Sif Muna accepts your kill. You hit the yak. The yak is lightly wounded. The yak barely misses you. You hit the yak but do no damage. The yak is lightly wounded. The yak closely misses you. You slash the yak! The yak is moderately wounded. The yak gores you. You slash the yak! The yak is severely wounded. The yak gores you! You slash the yak! You kill the yak! Sif Muna accepts your kill. Things that are here: a yak corpse; a yak corpse; a yak corpse You see here an acid dragon corpse. You start resting. HP restored. Things that are here: a yak corpse; a yak corpse; a yak corpse e - a silver javelin e - 3 silver javelins (gained 2) e - 5 silver javelins (gained 2) Magic restored. Done exploring. Done exploring. You see here a +0 troll leather armour. There is a stone staircase leading down here. Warning, next level annotated: ! erolcha, exclusion: upstairs, Erolcha Enter next level anyway? Okay, then. Warning, next level annotated: ! erolcha, exclusion: upstairs, Erolcha Enter next level anyway? You climb downwards. There is a stone staircase leading up here. An efreet is nearby! You climb upwards. There is a stone staircase leading down here. You see here a +0 troll leather armour. There is a stone staircase leading down, spattered with blood here. You see here 4 large rocks. Warning, next level annotated: ! erolcha, exclusion: upstairs, Erolcha Enter next level anyway? [Y]es or [N]o only, please. Enter next level anyway? [Y]es or [N]o only, please. Enter next level anyway? Okay, then. Warning, next level annotated: ! erolcha, exclusion: upstairs, Erolcha Enter next level anyway? You climb downwards. There is a stone staircase leading up here. You see here a +0 battleaxe. Key pressed, stopping travel. Unknown command. You see here a +0 battleaxe. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Found the Opusculum on Misfortune and Composition. Unknown command. Unknown command. You pick up the Opusculum on Misfortune and Composition and begin reading... You add the spells Ignite Poison, Cause Fear and Storm Form to your library. Magic restored. Okay, then. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Magic restored. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x4 You finish merging with the rock. Unknown command. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Magic restored. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. This rock feels extremely deep. Unknown command. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Unknown command. Unknown command. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Unknown command. Magic restored. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Unknown command. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. This rock feels extremely deep. Unknown command. Unknown command. Unknown command. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. This rock feels extremely deep. Unknown command. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x4 You finish merging with the rock. Unknown command. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Unknown command. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Unknown command. You see here a +0 ring mail. Found a potion of might. k - 5 potions of might (gained 1) There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. You hear a distant snort. Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed! Found a stone staircase leading down. There is a stone staircase leading up here. As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. You sensed 3 shops/portals. Found a potion of degeneration and a whip. Found a stone staircase leading down. You see here a +0 whip. A centaur comes into view. A centaur warrior comes into view. A centaur comes into view. Found a scroll labelled ECWAMOTIHUY. The centaur shouts! You hear a shout! x3 A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you but does no damage. You hear a shout! You hear a shout! The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you but does no damage. You continue meditating on the rock. You finish merging with the rock. Found 6 stones. Unknown command. A centaur warrior comes into view. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you! You hear a shout! You begin to meditate on the wall. You continue meditating on the rock. The centaur warrior shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow closely misses you. You continue meditating on the rock. The centaur warrior shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur warrior shoots an arrow. The arrow hits you! You continue meditating on the rock. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. You continue meditating on the rock. The centaur warrior unwields a +0 shortbow. The centaur warrior misses you. The centaur warrior kicks you but does no damage. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you. You finish merging with the rock. Found a gate leading to a gauntlet. Found two stone staircases leading up. Unknown command. Warning, next level annotated: ! erolcha, exclusion: upstairs, Erolcha Enter next level anyway? Okay, then. Warning, next level annotated: ! erolcha, exclusion: upstairs, Erolcha Enter next level anyway? You climb upwards. There is a stone staircase leading down here. Unknown command. You start resting. Magic restored. You start resting. HP restored. An efreet is nearby! Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - efreet Aim: an efreet, wielding a +2 scimitar of flaming and wearing a ring of protection from fire (wandering, hasn't noticed you, 92% to hit) The stone arrow hits the efreet. The efreet is lightly wounded. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - efreet Aim: an efreet, wielding a +2 scimitar of flaming and wearing a ring of protection from fire (lightly wounded, 92% to hit) The stone arrow hits the efreet! The efreet is heavily wounded. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - efreet Aim: an efreet, wielding a +2 scimitar of flaming and wearing a ring of protection from fire (heavily wounded, 92% to hit) The stone arrow hits the efreet!! The efreet is almost dead. The efreet gestures at you. The bolt of fire misses you. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - efreet Aim: an efreet, wielding a +2 scimitar of flaming and wearing a ring of protection from fire (almost dead, 92% to hit) The stone arrow hits the efreet! You kill the efreet! Sif Muna accepts your kill. T - a ring of protection from fire You see here a +2 scimitar of flaming. U - a +2 scimitar of flaming Your +2 scimitar of flaming bursts into flame! U - a +2 scimitar of flaming (weapon) You drop a +3 scimitar. There is a stone staircase leading down here. Search for what [? for help]? blade You climb downwards. You hear a distant snort. Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed! You hear the loud beating of a drum. The centaur warrior shouts! You hear an angry buzzing noise. There is a stone staircase leading up here. Unknown command. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior (82% to hit) The stone arrow hits the centaur warrior!! The centaur warrior is moderately wounded. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you but does no damage. You hear an angry buzzing noise. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 shortbow (moderately wounded, 82% to hit) The stone arrow hits the centaur warrior! The centaur warrior is severely wounded. You hear a shout! You hear a croak. Agnes the Wanderer comes into view. She is wielding a +0 lajatang of pain and wearing a +2 robe of willpower. The centaur warrior shoots an arrow. The arrow barely misses you. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow completely misses you. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 shortbow (severely wounded, 82% to hit) The stone arrow hits the centaur warrior!! The centaur warrior is almost dead. The centaur warrior shoots an arrow. The arrow hits you. A meliai comes into view. It is wielding a +0 heavy hand axe. A meliai comes into view. It is wielding a +0 hand axe. The centaur warrior shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you but does no damage. A blink frog comes into view. The meliai moves out of view. Unknown command. Warning, next level annotated: ! erolcha, exclusion: upstairs, Erolcha Enter next level anyway? Okay, then. Warning, next level annotated: ! erolcha, exclusion: upstairs, Erolcha Enter next level anyway? The blink frog gives a loud, deep croak! The blink frog changes into a hog! The centaur warrior shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. Agnes hits you with a +0 lajatang of pain. The centaur warrior shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow barely misses you. You climb upwards. There is a stone staircase leading down here. Unknown command. Unknown command. Unknown command. You start resting. HP restored. You start resting. Magic restored. Erolcha is nearby! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 dagger. Items here: )) [[. There is a stone staircase leading down here. Warning, next level annotated: ! erolcha, exclusion: upstairs, Erolcha This staircase leads to a travel-excluded area! Enter next level anyway? Okay, then. Warning, next level annotated: ! erolcha, exclusion: upstairs, Erolcha This staircase leads to a travel-excluded area! Enter next level anyway? You climb downwards. There is a stone staircase leading up here. Unknown command. Things that are here: a +0 shortbow; a +0 shortbow; a +0 shortbow Erolcha is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Erolcha Aim: Erolcha, wielding a +0 giant spiked club and wearing a +0 robe (wandering, hasn't noticed you, chance to affect: 28%) Okay, then. Casting: Petrify (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x4 You finish merging with the rock. Unknown command. Magic restored. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x3 You finish merging with the rock. Unknown command. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x3 You finish merging with the rock. Unknown command. Unknown command. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Unknown command. Magic restored. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Unknown command. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Unknown command. Magic restored. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x4 You finish merging with the rock. Unknown command. Unknown command. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Unknown command. There is a stone staircase leading down here. You climb downwards. You hear a distant snort. Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed! Level annotation: Agnes You hear the thunderous beating of a drum. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you!! The centaur shoots an arrow. The arrow completely misses you. The centaur warrior unwields a +0 shortbow. The centaur warrior closely misses you. The centaur warrior kicks you but does no damage. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur warrior shoots an arrow. The arrow hits you but does no damage. Agnes hits you with a +0 lajatang of pain!! You hear a shout! There is a stone staircase leading up here. Unknown command. Warning, next level annotated: ! erolcha, Erolcha Enter next level anyway? The centaur warrior hits you! The centaur warrior kicks you but does no damage. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Agnes hits you with a +0 lajatang of pain!! * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... #..,,,,,,,,,,,,,,,,,,,,,,****,,*, ..............8.........,***,,,,, .............(..........,,,,,**,* ........................,,,.,,,,* ................c.......,,..,,,,, ......>.......c....y..#**...,,,,, .............c....hy#.##....,,,,, ..........c...#..y..........,,,,, ....##....cc.#*#@c##......#,*,,,, ..........##.# #.i.c<....#*,****, ..........##c#*##........#*,,,*** ........c##ccc#...........#*,,,,, .......#....c.#...∩.........,,,,, .)......c.##..c....##.......,,,,, ..........##.......#,.......,,,,, .......##.###.......,.......,,,,, .......#*cc#,......,,.......,,,,* You could see Agnes, 3 centaur warriors, a hog shaped shifter, 3 meliai and 2 centaurs. Vanquished Creatures Harold (D:10) 2 boulder beetles Sonja (Lair:2) A deep elf pyromancer (D:12) A manticore (D:12) 4 cyclopes Maurice (D:10) A black mamba (Lair:3) 4 cane toads 2 gargoyles An unseen horror (D:11) 2 rime drakes An efreet (D:13) 3 komodo dragons A spectral skyshark (Lair:3) A hornet (D:10) 4 trolls A raiju (shapeshifter) (D:13) 11 blink frogs A shadow (D:9) 2 vampires 3 wyverns 4 slime creatures (D:12) 2 wraiths (D:13) 33 yaks 6 steam dragons 3 basilisks 7 vampire mosquitoes A redback (Lair:3) 2 acid dragons 8 water moccasins 15 orc warriors 4 black bears 4 ice beasts 4 ogres 5 centaurs A spectral basilisk (Lair:3) 13 bullfrogs 2 gnoll sergeants 3 scorpions 18 wights 11 killer bees 4 howler monkeys 8 electric eels 6 orc priests 3 jellies 2 hounds A gnoll bouda (D:9) A sleepcap (D:5) 3 iguanas (D:5) 14 orc wizards 6 adders 16 gnolls A white imp (D:7) 3 worms 11 dart slugs 50 orcs 8 ball pythons 4 endoplasms 3 giant cockroaches 14 goblins 10 hobgoblins 15 kobolds 2 quokkas 3 bats A frilled lizard (D:2) 5 rats 389 creatures vanquished. Vanquished Creatures (others) A human (D:8) 14 fungi 5 plants 20 creatures vanquished. Grand Total: 409 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | senlim the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 256 | D:1 | You fall into a shaft and drop 1 floor! 256 | D:2 | Found a bloodstained altar of Trog. 303 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 361 | D:1 | Reached skill level 1 in Transmutations 692 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/6 899 | D:2 | Learned a level 3 spell: Stone Arrow 905 | D:2 | Learned a level 2 spell: Passwall 961 | D:2 | Reached skill level 1 in Fighting 961 | D:2 | Reached skill level 4 in Earth Magic 1320 | D:3 | Found a faded altar of an unknown god. 1652 | D:3 | Reached XP level 4. HP: 25/25 MP: 5/7 1673 | D:3 | Noticed an ice beast 2480 | D:4 | Reached XP level 5. HP: 30/30 MP: 4/8 2523 | D:4 | Found a shimmering altar of Xom. 2817 | D:4 | Noticed a black bear 2822 | D:4 | Killed a black bear 2823 | D:4 | Reached XP level 6. HP: 34/35 MP: 4/10 3263 | D:5 | Entered Level 5 of the Dungeon 3444 | D:5 | Reached skill level 1 in Conjurations 3444 | D:5 | Reached skill level 5 in Earth Magic 3582 | D:5 | Found a hazy altar of Hepliaklqana. 3642 | D:5 | Reached XP level 7. HP: 19/40 MP: 6/11 3756 | D:5 | Found an opulent altar of Gozag. 4577 | D:6 | Noticed a steam dragon 5059 | D:5 | Reached XP level 8. HP: 21/46 MP: 7/13 5252 | D:6 | Reached skill level 5 in Stealth 5343 | D:6 | Reached skill level 6 in Earth Magic 5975 | D:6 | Reached XP level 9. HP: 46/52 MP: 8/15 6185 | D:6 | Found a sparkling altar of Nemelex Xobeh. 6487 | D:6 | Reached skill level 5 in Fighting 6714 | D:7 | Reached skill level 7 in Earth Magic 6737 | D:6 | Reached skill level 5 in Spellcasting 7419 | D:7 | Reached skill level 5 in Conjurations 7762 | D:7 | Found a staircase to the Ecumenical Temple. 7782 | Temple | Entered the Ecumenical Temple 7879 | Temple | Learned a level 4 spell: Petrify 8034 | Temple | Became a worshipper of Sif Muna the Loreminder 8890 | D:7 | Found a white marble altar of Elyvilon. 9095 | D:8 | Found a blossoming altar of Fedhas. 9212 | D:8 | Found a flagged portal. 9350 | D:8 | Found an ancient bone altar of Kikubaaqudgha. 9374 | Bailey | Entered a bailey 9397 | Bailey | Reached skill level 1 in Long Blades 9397 | Bailey | Reached skill level 1 in Invocations 9397 | Bailey | Reached XP level 10. HP: 50/60 MP: 1/18 9517 | Bailey | Reached * piety under Sif Muna 9647 | Bailey | Reached skill level 5 in Dodging 10217 | Bailey | Noticed an orc knight 10217 | Bailey | Noticed an orc knight 10879 | D:8 | Reached skill level 1 in Armour 10909 | D:8 | Reached skill level 8 in Earth Magic 11035 | D:8 | Noticed Gastronok 11189 | D:8 | Reached ** piety under Sif Muna 12161 | D:9 | Found a burning altar of Makhleb. 12778 | D:9 | Found a hide-covered altar of Uskayaw. 12804 | D:9 | Found a broken altar of Ashenzari. 13420 | D:8 | Found a basalt altar of Yredelemnul. 14381 | D:9 | Reached XP level 11. HP: 66/66 MP: 13/20 15044 | D:10 | Entered Level 10 of the Dungeon 15044 | D:10 | Noticed a death yak 15121 | D:10 | Noticed Maurice 15955 | D:10 | Killed Maurice 16092 | D:10 | Found a staircase to the Lair. 16092 | D:10 | Noticed a death yak 16217 | D:10 | Reached skill level 5 in Armour 16452 | D:10 | Reached skill level 9 in Earth Magic 16686 | D:10 | Noticed Harold 16703 | D:10 | Killed Harold 16838 | D:10 | Found an ornate altar of the Wu Jian Council. 17043 | D:10 | Noticed a death yak 17329 | D:11 | Found a runed translucent door. 17500 | D:11 | Noticed a cyclops 17541 | D:11 | Found a shimmering altar of Xom. 17541 | D:11 | Noticed Argasoth's ghost (journeyman TrBe) 17542 | D:11 | Noticed a +1 mace of chaos 17548 | D:11 | Noticed a manticore 18023 | D:9 | Reached skill level 1 in Shields 18168 | D:11 | Noticed Fannar 18295 | D:11 | Found a shimmering blue altar of Sif Muna. 19815 | Lair:1 | Entered Level 1 of the Lair of Beasts 20519 | Lair:2 | Reached XP level 12. HP: 73/73 MP: 13/22 20786 | Lair:1 | Noticed a boulder beetle 20892 | Lair:2 | Reached skill level 5 in Invocations 21059 | Lair:2 | Learned a level 3 spell: Frozen Ramparts 21163 | Lair:2 | Noticed Sonja 21175 | Lair:2 | Killed Sonja 21807 | Lair:1 | Reached skill level 1 in Ice Magic 21995 | Lair:1 | Reached *** piety under Sif Muna 22083 | Lair:1 | Killed a boulder beetle 22420 | Lair:1 | You fall into a shaft and drop 1 floor! 22764 | Lair:1 | Reached skill level 5 in Long Blades 22764 | Lair:1 | Reached skill level 10 in Earth Magic 23098 | Lair:3 | Noticed a five-headed hydra 23695 | Lair:3 | Found a transporter. 23697 | Lair:3 | Found a hole to the Spider Nest. 23931 | Lair:3 | Found a staircase to the Swamp. 23931 | Lair:3 | Noticed a ghost crab 24293 | D:11 | Noticed a two-headed ogre 24467 | D:12 | Reached XP level 13. HP: 80/80 MP: 19/24 25372 | D:11 | Reached skill level 5 in Shields 26599 | D:13 | Reached **** piety under Sif Muna 26786 | D:13 | Noticed Erolcha 27963 | D:13 | Got the Opusculum on Misfortune and Composition 28209 | D:14 | Found a gate leading to a gauntlet. 28309 | D:14 | Noticed Agnes 28547 | D:14 | HP: 2/80 [Agnes/+0 lajatang of pain (21)] 28547 | D:14 | Slain by Agnes Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms D:2: layout_loops_ring, basic_altar, st_stairs_1 D:3: layout_loops_ring, hellmonk_ecumenical_altar_lost_god, amethyst_killhole D:4: layout_loops_ring, amcnicky_altar_gilded, small_statue_alley_b D:5: corexii_shantytown, layout_cave_pools, lemuel_doored_altar, lemuel_tele_altar, palyth_stone_intersect, fountainhead, minmay_misc_feat_more_columns D:6: layout_rooms, nemelex_dance_club_becter D:7: kennysheep_slugbush, layout_layer_cave, general_overflow_altar, minmay_temple_entry_trees, minmay_door_square, st_stairs_13, minivault_10, nicolae_fountain_basement D:8: layout_basic, tgw_kikubaaqudgha, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_alcove_1, enter_bailey_4, uniq_gastronok D:9: layout_stronghold, nicolae_ashenzari_skybound, old_standard_altar, mainiacjoe_overflow_small_starburst D:10: layout_basic, pdpol_wu_jian_five_deadly_venoms, dpeg_lair_monsters, uniq_harold, uniq_maurice D:11: layout_small_grid, orc_0_dummy, ebering_ghost_xom, kennysheep_orc_sif_temple, uniq_fannar D:12: layout_loops_cross, minivault_24 D:13: layout_basic, uniq_erolcha D:14: layout_cave_pools, david_vaults_4, kennysheep_small_spiral, gauntlet_entry_generic, serial_shops, shop_statue, uniq_agnes Temple: hellmonk_temple_flake Lair:1: layout_hall_layers, disabler_island Lair:2: layout_concentric_octagons, nicolae_quartered_pool_little, patterned_corridor, infiniplex_staircase_pool_2, uniq_sonja Lair:3: gammafunk_cloud_chamber, layout_gridlike, nicolae_swamp_entry_spooky, spider_nest_entry_rubble Lair:4: layout_cave_pods, grunt_megastairs_5 Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 | ---------------+----------------------------------------+----- Transmutations | 1 2 | 2.5 Fighting | 1 2 3 4 5 6 7 8 9 | 9.3 Earth Magic | 4 5 6 7 8 9 10 | 10.0 Dodging | 2 3 4 5 6 7 | 7.4 Stealth | 3 4 5 6 7 | 7.1 Spellcasting | 3 4 5 6 7 8 | 8.1 Conjurations | 1 2 4 5 6 7 | 7.1 Long Blades | 1 2 4 5 6 | 6.1 Invocations | 1 3 4 6 7 | 7.0 Armour | 3 6 7 | 7.0 Shields | 2 4 5 | 5.6 Ice Magic | 3 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: Dagger | | 1 | 14 | | || 15 Scimitar | | | 35 | 218 | 45 || 298 Punch | | | 2 | 1 | 1 || 4 Throw: Dart | | | | 9 | || 9 Javelin | | | | | 5 || 5 Cast: Sandblast | 42 | 66 | 79 | | || 187 Stone Arrow | | | 109 | 388 | 135 || 632 Passwall | | | | 45 | 23 || 68 Petrify | | | | 25 | 5 || 30 Invoke: Channel Magic | | | | | 1 || 1 Evoke: Wand | | | | 6 | 4 || 10 Use: Scroll | | | 12 | 13 | 2 || 27 Potion | | | 1 | 3 | || 4 Stab: Petrified | | | | 18 | 5 || 23 Petrifying | | | | 1 | || 1 Armour: Robe | 4 | 13 | 16 | | || 33 Steam dragon scal | | | 34 | 275 | 70 || 379 Dodge: Dodged | 15 | 22 | 140 | 351 | 99 || 627