senlim Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 9, D:1) a +0 dagger (16, 36, D:1) 8 stones (33, -13, D:1) a +0 club Level 2 of the Dungeon (0, 21, D:2) a +0 club (3, 17, D:2) a +0 long sword (13, 4, D:2) a +0 robe (13, 16, D:2) a +0 club (14, 18, D:2) 3 stones (24, 6, D:2) 3 stones (29, 31, D:2) 7 stones (32, 8, D:2) a +0 dagger (33, 31, D:2) a +0 dagger (44, 47, D:2) a +0 dagger (45, -3, D:2) a +0 short sword 5 stones (56, 13, D:2) 6 stones (65, 30, D:2) a +0 flail Level 3 of the Dungeon [Shop] Zyaqal's Jewellery Shoppe a ring of fire (250 gold) a +6 ring of strength (360 gold) a +6 ring of dexterity (360 gold) a ring of see invisible (150 gold) a serpent talisman (300 gold) a ring of see invisible (150 gold) the ring of Qutsaani {^Drain rN+ MP+9 Str+4} (340 gold) [ring of magical power] Str+4: It affects your strength (+4). rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). ^Drain: It drains your maximum health when unequipped. an amulet of reflection (300 gold) [Shop] Joxahist's Magic Scroll Emporium a scroll of fear (56 gold) a scroll of enchant armour (105 gold) a scroll of brand weapon (133 gold) a scroll of noise (14 gold) a scroll of vulnerability (56 gold) a scroll of blinking (105 gold) a scroll of poison (56 gold) [Shop] Jogg's Antique Weapon Emporium a +0 trident (112 gold) a +0 heavy trident (265 gold) a +0 sling (48 gold) a +1 rapier of speed (608 gold) a +0 spear (96 gold) a +0 dagger of speed (256 gold) a +0 dagger (64 gold) [Shop] Tosaoc's General Store a +0 trident (45 gold) a There-And-Back Book (390 gold) 6 stones (7 gold) a +1 hand axe of electrocution (188 gold) a +1 pair of gloves of infusion (214 gold) a scroll of revelation (97 gold) [Shop] Esoev's Assorted Antiques a scroll of enchant armour (172 gold) a serpent talisman (690 gold) a +0 scimitar (92 gold) a scroll of amnesia (92 gold) a +5 ring of evasion (828 gold) a scroll of acquirement (1196 gold) an orb of light (368 gold) a +0 dagger of venom (101 gold) (0, 0, D:3) 3 poisoned darts (11, -11, D:3) 3 stones (22, -28, D:3) a +0 mace a +0 scale mail (22, -24, D:3) a +0 dagger a +0 ring mail (22, -21, D:3) a +0 hand axe (23, -24, D:3) a +0 dagger (32, -25, D:3) 6 stones (32, -22, D:3) a +0 dagger (49, -32, D:3) a +0 whip (50, -49, D:3) a +0 whip (50, -48, D:3) a +0 spear (52, -27, D:3) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (56, -28, D:3) a +0 flail (57, -46, D:3) a +2 mace of protection a +0 leather armour (58, -40, D:3) a +0 whip (60, 0, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 mace (5, -20, D:4) 2 boomerangs (9, -15, D:4) 5 stones (12, -3, D:4) a +0 scale mail (15, -23, D:4) a +0 dagger (30, -8, D:4) an iguana corpse (skeletalised by now) (35, -30, D:4) 15 gold pieces (35, -29, D:4) 15 gold pieces (36, -31, D:4) 4 gold pieces (36, -28, D:4) 8 gold pieces (37, -31, D:4) 12 gold pieces (37, -28, D:4) 17 gold pieces (38, -31, D:4) a +0 club a goblin corpse (38, -30, D:4) 15 gold pieces (38, -29, D:4) 11 gold pieces (45, -10, D:4) a +0 dagger a goblin corpse (47, -18, D:4) an iguana corpse