senlim Level 1 of the Dungeon (0, 0, D:1) 4 stones a +0 dagger (9, 11, D:1) a +0 mace (15, -11, D:1) a +0 dagger 3 stones (16, -8, D:1) a +0 dagger (17, -10, D:1) a +0 short sword (25, 9, D:1) a maw talisman (27, -1, D:1) a +0 sling (29, 7, D:1) a +0 whip 5 stones Level 2 of the Dungeon (0, 0, D:2) 7 gold pieces (6, 1, D:2) a scroll of teleportation (6, 4, D:2) a +0 robe (8, -10, D:2) a +0 mace a +0 chain mail (9, -7, D:2) a +0 club (10, -10, D:2) 6 poisoned darts (13, -11, D:2) 5 stones (24, -4, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (25, 18, D:2) a +0 scale mail (28, -13, D:2) a +0 battleaxe (30, -11, D:2) a +0 spear (34, 20, D:2) a bat skeleton (38, 16, D:2) 3 stones a +0 dagger a +0 club a +0 sling (49, -6, D:2) a +0 ring mail (54, 10, D:2) the +0 robe "Emuonwin" {rElec Dex+5} Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. Level 3 of the Dungeon (0, 0, D:3) 4 poisoned darts (12, 18, D:3) a +0 club a goblin corpse (skeletalised by now) (13, 7, D:3) 5 stones (13, 14, D:3) a +0 club