senlim Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 2, D:1) a +0 whip (9, -2, D:1) a +0 dagger a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (10, 1, D:1) 5 stones (10, 6, D:1) a bat skeleton (10, 22, D:1) a quokka corpse (skeletalised by now) (11, -1, D:1) a ball python corpse (skeletalised by now) (16, 4, D:1) a +0 robe (19, 24, D:1) a staff of air (22, 25, D:1) a rat skeleton (27, -4, D:1) a ball python skeleton (33, 24, D:1) 4 stones (35, 2, D:1) 2 stones a +0 club a kobold skeleton (44, 4, D:1) a +0 spear (46, 30, D:1) a +0 whip (48, 32, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold skeleton (0, 10, D:2) a quokka corpse (skeletalised by now) (1, 6, D:2) an adder corpse (skeletalised by now) (8, 17, D:2) a +0 robe (8, 24, D:2) 6 stones (11, -11, D:2) 3 stones (11, 25, D:2) a rat skeleton (14, -7, D:2) a bat corpse (skeletalised by now) (18, 1, D:2) 4 stones (22, 16, D:2) a ball python skeleton (33, 0, D:2) a bat skeleton (41, 12, D:2) a quokka skeleton (43, 4, D:2) a frilled lizard skeleton (43, 5, D:2) a +1 short sword of freezing (60, 1, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 14 gold pieces