Seeded DCSS version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 1711760894999783394 (custom seed) 228 senlim the Conjurer (level 6, 0/35 HPs) Began as a Tengu Conjurer on Dec 9, 2025. Slain by Prince Ribbit (17 damage) ... on level 4 of the Dungeon. The game lasted 00:12:22 (4276 turns). senlim the Conjurer (Tengu Conjurer) Turns: 4276, Time: 00:12:22 Health: 0/35 AC: 2 Str: 7 XL: 6 Next: 2% Magic: 17/20 EV: 12 Int: 21 God: Gold: 104 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . (100%) c - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) h - scarf {Repulsion} rCorr + (50%) (no gloves) SInv . (no amulet) Will ..... g - ring of magical power Stlth ++ f - ring of resist corrosion HPRegen 0.25/turn MPRegen 0.17/turn %: repel missiles, acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 239 gold pieces. You spent 135 gold pieces at shops. Inventory: Hand Weapons c - a +0 spear (weapon) e - a +0 short sword Armour a - a +0 robe (worn) d - a scarf of invisibility h - a scarf of repulsion (worn) Magical Staves b - a staff of alchemy Jewellery f - a ring of resist corrosion (worn) g - a ring of magical power (worn) Scrolls c - a scroll of fear {unknown} V - a scroll of vulnerability e - a scroll of teleportation {unknown} h - 2 scrolls of immolation {unknown} l - a scroll of poison {unknown} k - a scroll of enchant weapon {unknown} m - 2 scrolls of blinking {unknown} q - a scroll of brand weapon {unknown} Potions g - 3 potions of magic f - a potion of enlightenment {unknown} j - 2 potions of brilliance {unknown} A - 4 potions of attraction n - 2 potions of moonshine {unknown} o - a potion of lignification {unknown} d - 2 potions of mutation {unknown} p - 2 potions of haste {unknown} c - 2 potions of curing Skills: + Level 2.2 Fighting + Level 3.5 Dodging + Level 3.4 Stealth + Level 3.0 Spellcasting + Level 6.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 12% 1d1 13% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Passwall Erth 3% N/A 36% 3 Swiftness Air 3% N/A 36% 3 Brom's Barrelling Bould Conj/Erth 16% 2d5 36% 4 Fulminant Prism Conj/Alch 8% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 78% 4 Martyr's Knell Necr/Summ 3% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Makhleb Okawaru Zin Annotations: D:4 Ijyb D:5 ! fucked up, Eustachio, Grinder Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History There is an open door here. Found a whip. There is an open door here. There is a faded altar of an unknown god here. This altar belongs to (a) Cheibriados, (b) Jiyva or (c) Beogh, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. There is an open door here. You see here a ball python skeleton. n - 2 black potions (gained 1) d - 2 yellow potions You encounter a hobgoblin. Found a dagger. You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) You stop channelling your searing ray. You see here a +0 dagger. You now have 182 gold pieces (gained 16). You see here a +0 whip. You see here a +0 dagger. You open the door. There is an open door here. There is an open door here. Found a stone staircase leading down. You now have 194 gold pieces (gained 12). k - a scroll labelled BOYPHE PAUSA m - a scroll labelled ENUFFI UNAO Found a scale mail. You open the door. There is an open door here. You encounter a bat. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You focus your ray upon the bat. The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) You stop channelling your searing ray. You encounter a white imp. You see here a bat corpse. A white imp is nearby! The white imp shouts! You focus your ray upon the white imp. The searing ray hits the white imp! The white imp is severely wounded. (Press . to maintain the ray.) The white imp gestures at you. The puff of frost misses you. The searing ray hits the white imp. You kill the white imp! You stop channelling your searing ray. You open the door. A - 4 potions of attraction (gained 1) You pick up a parchment of Cigotuvi's Putrefaction and begin reading... You add the spell Cigotuvi's Putrefaction to your library. Found a stone staircase leading down. Found a club. You encounter a ball python. The ball python hisses angrily. You encounter a rat. The magic dart hits the ball python. The ball python is moderately wounded. The rat squeaks loudly. The magic dart hits the ball python. The ball python is severely wounded. The magic dart hits the ball python! You kill the ball python! The magic dart hits the rat! You kill the rat! Number of times to repeat, then command key: You must enter the number of times for the command to repeat. Unknown command. You see here a rat corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. m - 2 scrolls labelled ENUFFI UNAO (gained 1) There is a stone staircase leading down here. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You now have 200 gold pieces (gained 6). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. There is an open door here. You encounter an orc. It is wielding a +0 short sword. The magic dart hits the orc. The orc is heavily wounded. The orc shouts! The magic dart hits the orc. You kill the orc! You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. There is a stone staircase leading down here. You climb downwards. You encounter a goblin and a kobold. The kobold is quivering stones. The goblin shouts! The kobold shouts! Found a green potion and 6 gold pieces. There is a stone staircase leading up here. You hit the kobold. The kobold is heavily wounded. The kobold hits you with a +0 club. You hit the kobold. You kill the kobold! Found a cyan potion and a scroll labelled XUIPSA KEZO. You reach to attack! You barely miss the goblin. You hit the goblin. You kill the goblin! No target in view! HP restored. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Search for what [Enter for "sword", or ? for help]? * Can't find anything matching that. Search for what [Enter for "*", or ? for help]? Can't find anything matching that. Search for what [Enter for "*", or ? for help]? . Partly explored, can't reach some places. You see here a +0 ring mail. There is a stone staircase leading down here. You climb downwards. Found a runed scarf. Found a stone staircase leading down. There is a stone staircase leading up here. You encounter 2 ufetubi. The ufetubus shouts! The magic dart hits the ufetubus. The ufetubus is moderately wounded. The ufetubus shouts! The magic dart hits the ufetubus. The ufetubus is heavily wounded. You focus your ray upon the ufetubus. The searing ray hits the ufetubus. The ufetubus is almost dead. (Press . to maintain the ray.) The searing ray hits the ufetubus! You kill the ufetubus! The ufetubus completely misses you. The ufetubus hits you. The ufetubus misses you. The ufetubus completely misses you. You closely miss the ufetubus. You claw the ufetubus. Your peck misses the ufetubus. The ufetubus is lightly wounded. You stop channelling your searing ray. The ufetubus hits you. The ufetubus closely misses you. You focus your ray upon the ufetubus. The searing ray misses the ufetubus. (Press . to maintain the ray.) The ufetubus hits you. x2; The ufetubus barely misses you. The ufetubus hits you. The searing ray hits the ufetubus! You kill the ufetubus! You stop channelling your searing ray. You see here a scarf of repulsion. h - a scarf of repulsion You start removing your armour. You continue removing your scarf of invisibility. x5 You finish removing your scarf of invisibility. You start putting on your armour. You continue putting on your scarf of repulsion. x4 You encounter an orc. It is wielding a +0 club. You stop putting on your armour. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start putting on your armour. You continue putting on your scarf of repulsion. x5 You finish putting on your scarf of repulsion. You are surrounded by a repulsion field. You start resting. HP restored. Magic restored. There is a stone staircase leading down here. You climb downwards. Found a club. There is a stone staircase leading up here. You see here a +0 club. You open the door. You encounter a kobold. It is wielding a +0 dagger. The kobold shouts! You hear a bark! You hear a loud, deep croak! You focus your ray upon the kobold. The searing ray hits the kobold. The kobold is heavily wounded. (Press . to maintain the ray.) The searing ray hits the kobold. You kill the kobold! You stop channelling your searing ray. You encounter a bullfrog. You focus your ray upon the bullfrog. The searing ray hits the bullfrog! The bullfrog is moderately wounded. (Press . to maintain the ray.) The bullfrog barely misses you. You encounter an orc. It is wielding a +0 club. The searing ray hits the bullfrog. The bullfrog is severely wounded. The bullfrog misses you. The bullfrog barely misses you. The searing ray hits the bullfrog! The bullfrog is almost dead. The searing ray hits the orc. The orc is almost dead. The bullfrog closely misses you. The searing ray hits the bullfrog. You kill the bullfrog! The searing ray hits the orc. You kill the orc! You finish channelling your searing ray. Your Fighting skill increases to level 2! Your Stealth skill increases to level 3! Your Conjurations skill increases to level 6! You have reached level 5! Okay, then. You encounter a jackal. The magic dart hits the jackal. The jackal is almost dead. The jackal barks! The magic dart hits the jackal. You kill the jackal! You encounter a jackal. The magic dart hits the jackal. The jackal is severely wounded. The jackal barks! You hear a shout! x2 The magic dart hits the jackal. You kill the jackal! You encounter a goblin. It is wielding a +0 dagger. An orc is nearby! An orc comes into view. You see here a +0 club. There is a stone staircase leading up here. You start resting. An orc comes into view. You focus your ray upon the goblin. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. Magic restored. Things that are here: a +0 dagger; a +0 club An orc comes into view. The orc shouts! You focus your ray upon the orc. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc hits you with a +0 club. The searing ray hits the orc! You kill the orc! You stop channelling your searing ray. HP restored. You now have 211 gold pieces (gained 11). Things that are here: a +0 club; an orc corpse You encounter a goblin. It is wielding a +0 club. The goblin shouts! A goblin is nearby! You focus your ray upon the goblin. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) You stop channelling your searing ray. There is an open door here. You see here a bullfrog corpse. You now have 227 gold pieces (gained 16). Things that are here: a +0 club; a +0 club You encounter 2 orcs. Found a sedimented coppery potion. Found an escape hatch in the floor. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The orc shouts! You encounter an orc. It is wielding a +0 trident. The orc shouts! There is an open door here. You see here a bullfrog corpse. You start waiting. An orc comes into view. You focus your ray upon the orc. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. Magic restored. You see here a +0 hand axe. You see here a +0 morningstar. There is an open door here. You see here a bullfrog corpse. An orc comes into view. The orc shouts! You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You stop channelling your searing ray. p - a sedimented coppery potion You encounter a quokka. There is an open door here. A quokka is nearby! You see here 6 gold pieces. You focus your ray upon the quokka. The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) You stop channelling your searing ray. You now have 233 gold pieces (gained 6). You encounter an endoplasm. You encounter a ball python. You focus your ray upon the endoplasm. The searing ray hits the endoplasm. You kill the endoplasm! (Press . to maintain the ray.) The ball python hisses angrily. You stop channelling your searing ray. You focus your ray upon the ball python. The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) You stop channelling your searing ray. You see here a ball python corpse. As you open the door, it creaks loudly! Found a stone staircase leading down. Okay, then. There is an open door here. Found an escape hatch in the ceiling. You open the door. There is an open door here. As you open the door, it creaks loudly! p - 2 sedimented coppery potions (gained 1) q - a scroll labelled XUIPSA KEZO s - a cyan potion h - 2 scrolls labelled QIALIDWU ROLE (gained 1) j - 2 green potions (gained 1) You now have 239 gold pieces (gained 6). Found Zin's Purification Station. Found a glowing silver altar of Zin. There is an entrance to Zin's Purification Station here. s -> c - 2 potions of curing (gained 1) Thank you for shopping at Zin's Purification Station! You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying a wand of polymorph. Ijyb shouts! There is a stone staircase leading up here. This staircase is marked as excluded! You climb upwards. There is a stone staircase leading down here. You see here a +0 ring mail. There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: staircase, Ijyb There is a stone staircase leading up here. Things that are here: a +0 dagger; a goblin skeleton Found a stone staircase leading down. You open the door. Found 5 poisoned darts. There is an open door here. You encounter a shadow imp. Found a burning altar of Makhleb. The shadow imp shouts, "Run away, thou obnoxious common-kissing lewdster!" You encounter an endoplasm. You focus your ray upon the shadow imp. The searing ray hits the shadow imp. The shadow imp is heavily wounded. (Press . to maintain the ray.) The shadow imp gestures at you. You barely resist. The searing ray hits the shadow imp. The shadow imp is almost dead. The shadow imp gestures at you. Pain shoots through your body! The searing ray hits the shadow imp. You kill the shadow imp! You stop channelling your searing ray. You see here 5 poisoned darts. You focus your ray upon the endoplasm. The searing ray hits the endoplasm. The endoplasm is almost dead. (Press . to maintain the ray.) The endoplasm hits you but does no damage. The searing ray hits the endoplasm! You kill the endoplasm! You start resting. You stop channelling your searing ray. Ijyb comes into view. Ijyb leaves your sight. You start resting. HP restored. As you close the door, it creaks loudly! Magic restored. You see here 5 poisoned darts. There is an open door here. There is a stone staircase leading down here. You climb downwards. You encounter Grinder, an orc wizard and 2 orcs. Found 12 gold pieces. There is a stone staircase leading up here. The orc hits you with a +0 short sword. Grinder shouts! You climb upwards. Level annotation: exclusion: staircase, Ijyb There is a stone staircase leading down here. HP restored. There is a stone staircase leading up here. You encounter a hound. The hound barks! You focus your ray upon the hound. The searing ray hits the hound. The hound is lightly wounded. (Press . to maintain the ray.) The hound bites you. The searing ray hits the hound. The hound is heavily wounded. The hound completely misses you. The hound misses you. The searing ray hits the hound! The hound is almost dead. The hound bites you. The searing ray hits the hound. You kill the hound! You finish channelling your searing ray. Your Spellcasting skill increases to level 3! You have reached level 6! There is an open door here. There is a stone staircase leading down here. You start resting. HP restored. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: staircase, Grinder There is a stone staircase leading up here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! You hear an angry hiss. You hear a shout! x2 You start waiting. You encounter Eustachio the Magnificent. He is wielding a +0 rapier and carrying a wand of polymorph. This staircase is marked as excluded! You climb upwards. Level annotation: exclusion: staircase, Ijyb There is a stone staircase leading down here. There is an open door here. You see here a ball python skeleton. Ijyb comes into view. There is an open door here. You close the door. You see here a ball python skeleton. There is an open door here. There is an open door here. You encounter a jackal. The jackal pauses to sniff the ground. You reach to attack! You closely miss the jackal. You hit the jackal but do no damage. You claw the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. You claw the jackal. You kill the jackal! No target in view! There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: 2 staircases, Eustachio, Grinder You encounter Prince Ribbit and an orc. You encounter an orc wizard. It is wielding a +0 dagger. There is a stone staircase leading up here. Search for what [Enter for "."]? ! fucked Can't find anything matching that. Annotate which branch? (. - D:5, ? - help, ! - show branch list) New annotation for D:5 (include '!' for warning): ! fucked up You focus your ray upon Prince Ribbit. The searing ray misses Prince Ribbit. (Press . to maintain the ray.) The orc shouts! The orc wizard shouts! You hear a shout! You encounter an orc. It is wielding a +0 club. You hear a shout! You stop channelling your searing ray. You hear a shout! Prince Ribbit barely misses you. Prince Ribbit hits you!! Ouch! That really hurt! You encounter an orc. It is wielding a +0 whip. The orc shouts! You climb upwards. Level annotation: Ijyb There is a stone staircase leading down here. Unknown command. Prince Ribbit catches a baby bat with his tongue. There is a stone staircase leading up here. You are too injured to fight recklessly! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Prince Ribbit (63% to hit) You focus your ray upon Prince Ribbit. The searing ray hits Prince Ribbit! Prince Ribbit is moderately wounded. (Press . to maintain the ray.) Prince Ribbit catches a centipede with his tongue. Prince Ribbit hits you! You die... ## #............. #. ###............. #.. #............... #.. ##........####... #... #.........####..∩ #...##.##......##..... #...'>.........##.##.. #...#F##..........###. #.. #@.#..........# ## #. #..#..........# # #..#.#........# #..#.#........# #....#........# ##.###........# .........##........# .g.########........# #......... You could see Prince Ribbit. Vanquished Creatures A bullfrog (D:4) A hound (D:4) An orc priest (D:3) An adder (D:2) A shadow imp (D:4) A white imp (D:3) 2 ufetubi (D:4) 4 dart slugs A ribbon worm (D:2) 8 orcs 7 endoplasms 4 hobgoblins 3 jackals (D:4) 2 quokkas 6 ball pythons 9 bats A frilled lizard (D:3) 10 goblins 5 kobolds 7 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | senlim the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 208 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 267 | D:1 | Learned a level 2 spell: Searing Ray 986 | D:2 | Found an iron altar of Okawaru. 1124 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/7 1239 | D:2 | Reached skill level 1 in Fighting 2364 | D:3 | Reached XP level 4. HP: 25/25 MP: 8/8 2549 | D:3 | Found a faded altar of an unknown god. 2549 | D:3 | Encountered a rust devil 3549 | D:4 | Encountered a bullfrog 3553 | D:4 | Killed a bullfrog 3554 | D:4 | Reached skill level 6 in Conjurations 3554 | D:4 | Reached XP level 5. HP: 30/30 MP: 10/10 3902 | D:4 | Found Zin's Purification Station. 3905 | D:4 | Found a glowing silver altar of Zin. 3908 | D:4 | Bought a potion of curing for 135 gold pieces 3926 | D:4 | Encountered Ijyb 4038 | D:4 | Found a burning altar of Makhleb. 4099 | D:5 | Entered Level 5 of the Dungeon 4099 | D:5 | Encountered Grinder 4127 | D:4 | Reached XP level 6. HP: 28/35 MP: 11/11 4182 | D:5 | Encountered Eustachio 4270 | D:5 | Encountered Prince Ribbit 4276 | D:4 | Slain by Prince Ribbit Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, minmay_cupped D:2: layout_loops_ring, basic_altar D:3: layout_basic, dreamdust_ecumenical_altar_sealed_demon, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_large_a, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_serial_rivers_small_b D:4: layout_basic, zin_purify, lemuel_crystal_altar, uniq_ijyb D:5: layout_loops_cross, grunt_dithmenos_smoke_and_mirrors, minmay_temple_entry_from_below_a, uniq_prince_ribbit1, uniq_grinder, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.2 Dodging | 3 | 3.5 Stealth | 3 | 3.4 Conjurations | 6 | 6.2 Spellcasting | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | 8 || 18 Melee: Spear | 10 | 8 || 18 Kick | 1 | 3 || 4 Peck | 1 | || 1 Cast: Magic Dart | 38 | 12 || 50 Searing Ray | 19 | 21 || 40 Read: Identify | 2 | || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 9 | 15 || 24 Dodge: Dodged | 8 | 14 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4301 | 3867 | 434 | 322 | 2931 | 5 | 860.2 | Dungeon | 4301 | 3867 | 434 | 322 | 2931 | 5 | 860.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1553 daAuts D:1: 1023 daAuts D:2: 975 daAuts D:4: 735 daAuts D:5: 13 daAuts