Dungeon Crawl Stone Soup version 0.33-a0-1141-g12c12526e9 (webtiles) character file. Game seed: 14388553803881089245 11 shamgor the Chiller (level 2, -2/19 HPs) Began as a Demonspawn Wanderer on Mar 28, 2025. Killed from afar by Terence (11 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:03 (1255 turns). shamgor the Chiller (Demonspawn Wanderer) Turns: 1255, Time: 00:02:03 Health: -2/19 AC: 2 Str: 11 XL: 2 Next: 17% Magic: 0/5 EV: 10 Int: 15 God: Gold: 60 SH: 3 Dex: 10 Spells: 3/5 levels left rFire . . . g - +0 whip rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons g - a +0 whip (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Wands k - a wand of iceblast (9) Scrolls a - a scroll of amnesia {unknown} b - 2 scrolls of teleportation e - a scroll of noise {unknown} f - a scroll of identify {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of fear {unknown} Potions j - a potion of heal wounds {unknown} Skills: + Level 1.0 Throwing + Level 1.0 Dodging + Level 1.0 Stealth + Level 1.0 Shields * Level 2.0 Spellcasting * Level 1.3 Conjurations * Level 3.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 40% 1d6 9% 1 b - Foxfire Conj/Fire 12% 2x1d4 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 26% 2 Frozen Ramparts Ice 20% 1d4 26% 3 Stone Arrow Conj/Erth 6% 3d7 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +0) Message History Casting: Foxfire (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Terence but does no damage. Casting: Foxfire (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe, wearing a +0 scale mail and carrying a wand of flame (ally target, 100% to hit) You freeze Terence. Terence is moderately wounded. The foxfire hits Terence but does no damage. Terence is moderately wounded. Casting: Freeze (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe, wearing a +0 scale mail and carrying a wand of flame (moderately wounded, 100% to hit) You freeze Terence. Terence is heavily wounded. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence zaps a wand. The puff of flame hits you. Your condensation shield dissipates! Casting: Freeze (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe, wearing a +0 scale mail and carrying a wand of flame (heavily wounded, 100% to hit) You freeze Terence. Terence is severely wounded. Terence hits you with a +0 hand axe! You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is severely wounded. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##.#######.# #####.#.## #.# #....###.# ##+# #.###.#.## ##... #.####.## ##.... #.##.### ##..... ##.######.#...####...... .................'...... .###.@@.....####...... #.##.##.## ##..... #.##.##.# ##.... #.##.##.# ##... #.##.##.# ##'# #.##.##.# #.# #.##.##.# #.# #.......# ##)# #.......### ##... You could see Terence. Vanquished Creatures 2 hobgoblins 3 ball pythons 3 bats A frilled lizard (D:1) 2 goblins 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shamgor the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | shamgor set off with the following items: a +0 club, a | scroll of teleportation, a +0 robe, a +0 buckler; and the | following spells available to memorise: Freeze, Foxfire, | Ensorcelled Hibernation, Frozen Ramparts, Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Freeze 4 | D:1 | Learned a level 1 spell: Foxfire 421 | D:1 | Reached skill level 3 in Ice Magic 1114 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +0) [demonic ancestry] 1114 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/5 1247 | D:2 | Noticed Terence 1255 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_corners, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b, minmay_misc_feat_plants D:2: layout_loops_corners, uniq_sigmund, uniq_terence Skill XL: | 1 | ---------------+----+----- Ice Magic | 3 | 3.1 Throwing | | 1.0 Dodging | | 1.0 Stealth | | 1.0 Shields | | 1.0 Spellcasting | | 2.0 Conjurations | | 1.3 Action || total ---------------------------++------- Melee: Whip || 17 Cast: Freeze || 14 Foxfire || 4 Armour: Robe || 20 Dodge: Dodged || 11 Block: Buckler || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1257 | 1231 | 26 | 0 | 1104 | 2 | 628.5 | Dungeon | 1257 | 1231 | 26 | 0 | 1104 | 2 | 628.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1027 daAuts D:2: 230 daAuts