Dungeon Crawl Stone Soup version 0.33-a0-1200-gece6b70641 (webtiles) character file. Game seed: 475379903376277130 6 shamgor the Trooper (level 1, 0/18 HPs) Began as a Demonspawn Wanderer on Apr 4, 2025. Slain by a gnoll ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:59 (376 turns). shamgor the Trooper (Demonspawn Wanderer) Turns: 376, Time: 00:01:59 Health: 0/18 AC: 3 Str: 10 XL: 1 Next: 75% Magic: 1/2 EV: 10 Int: 12 God: Gold: 36 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 helmet (worn) d - a +0 robe (worn) Scrolls c - a scroll of teleportation f - a scroll of amnesia {unknown} g - a scroll of immolation {unknown} Potions e - 2 potions of attraction Skills: + Level 3.1 Fighting + Level 3.0 Stealth + Level 1.0 Spellcasting + Level 0.2 Conjurations + Level 2.6 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 2% N/A 52% 3 Vhi's Electric Charge Tloc/Air 6% N/A 86% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 96% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 96% 4 Fireball Conj/Fire 0% 3d3 100% 5 Conjure Ball Lightning Conj/Air 2% 3x3d6 100% 6 Orb of Destruction Conj 0% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Casting: Shock (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (69% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll barely misses you. You barely miss the gnoll. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll closely misses you. Your magical contamination has completely faded away. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. You completely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You die... ###.#.##........ ..#.#.##........... #.#.#...######..... #.#...#.######.##.# ................... ......###########.# #.##..# #########.# #.# ...#.## #..?....#.# #.####### ...#.# #....?.j@.# #.#.....# .#.#.# #.......#.# #.#.###.#### .#.#.# #.......#.# #.#.#....... .#.#.# #.......#.# #.#.#.#†###. ...#.# #.......#.####.#.......#. .###.# #.......#.......)..#.#.#. .# #.# #.......######.#####.#.#. .# #.# ###..#########........... .###.# #.# #.....##.......##.# You could see a gnoll. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shamgor the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | shamgor set off with the following items: a +0 dagger, a +0 | helmet, a scroll of teleportation, a +0 robe, a potion of | attraction; and the following spell memorised: Shock; and | the following spells available to memorise: Mephitic Cloud, | Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 376 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, chequers_ecumenical_altar_simple_redux Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Fighting | | 3.1 Spellcasting | | 1.0 Conjurations | | 0.2 Air Magic | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 37 Cast: Shock || 5 Armour: Robe || 27 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 376 | 376 | 0 | 0 | 284 | 1 | 376.0 | Dungeon | 376 | 376 | 0 | 0 | 284 | 1 | 376.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 376 daAuts