Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.34-b1-46-g4715434a6a Platform: unix Bits: 64 Game mode: tutorial Tiles: online Seed: 14798729215101716872, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss -name shimreaper -rc /var/dcss/gamedata/dcss-0.34/rc-files/shimreaper.rc -macro /var/dcss/gamedata/dcss-0.34/rc-files/shimreaper.macro -morgue /var/dcss/gamedata/dcss/morgue/shimreaper/ -tutorial -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-0.34/save/ -webtiles-socket /var/dcss/sockets/shimreaper:2026-03-05.11:17:54.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x572238a6e6ee]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(_Z13do_crash_dumpv+0x43a) [0x572238a7c92a]: do_crash_dump() /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(_Z20crash_signal_handleri+0x1fa) [0x572238a6ebca]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x79d8b0245330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x79d8b029eb2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x79d8b024527e]: /lib/x86_64-linux-gnu/libc.so.6(abort+0xdf) [0x79d8b02288ff]: /lib/x86_64-linux-gnu/libc.so.6(+0x297b6) [0x79d8b02297b6]: /lib/x86_64-linux-gnu/libc.so.6(+0xa8ff5) [0x79d8b02a8ff5]: /lib/x86_64-linux-gnu/libc.so.6(+0xab12c) [0x79d8b02ab12c]: /lib/x86_64-linux-gnu/libc.so.6(__libc_free+0x7e) [0x79d8b02addce]: /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(+0xcfeb01) [0x572239272b01]: /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(+0xcf0159) [0x572239264159]: /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(+0xced4a1) [0x5722392614a1]: /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(+0xcef8b6) [0x5722392638b6]: /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(+0xcf55c6) [0x5722392695c6]: /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(_ZN4CLua5closeEv+0xbe) [0x572238a558ee]: CLua::close() /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(+0x2fac8e) [0x57223886ec8e]: /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(+0x2fdc5a) [0x572238871c5a]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x79d8b022a1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x79d8b022a28b]: /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(_start+0x25) [0x5722389a0d75]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 1 Level vaults: tutorial_lesson4_level2 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< In this lesson you're going to learn how to memorise and cast spells. You can reread all messages at any time with [Ctrl-P]. Also, press [Space] to clear the --more-- prompts. Found a staircase leading out of the dungeon. Found shimreaper's Compendium of Introductory Spellcasting. You can memorise a spell from your spell library with [M]. At experience level 1, only level 1 spells are available to you. This will change as you gain experience. To find new spells, find and pick up spellbooks, and the spells will be added to your library. You pick up shimreaper's Compendium of Introductory Spellcasting and begin reading... You add the spells Magic Dart and Mephitic Cloud to your library. You don't know any spells. To cast a spell, first memorise it with [M]. You can then cast it with [z]. Press [z], then press [?] to get a list of your spells. You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. You're too inexperienced to learn that spell! Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Spells, like ammo, are shown in the quiver slot, so you can use [Q] to ready a spell in the quiver. Use [f] or [shift-tab] to fire the currently quivered spell. Once you are out of magic points, retreat and rest to regain them with [5]. The magic dart hits the training dummy. The training dummy is moderately damaged. Found a sapphire ring. The training dummy throws a stone. The stone misses you. The magic dart hits the training dummy. The training dummy is almost destroyed. The magic dart hits the training dummy. You destroy the training dummy! You have reached level 2! Well done! Reaching a new experience level is always a nice event. You get more health and magic points, and occasionally increases to your attributes: strength, intelligence, and dexterity. Okay, then. Put on this ring with [e], and then rest up to your new full potential. b - a ring of magical power You feel your magic capacity increase. b - a ring of magical power (worn) Okay, then. Spells, like ammo, are shown in the quiver slot, so you can use [Q] to ready a spell in the quiver. Use [f] or [shift-tab] to fire the currently quivered spell. Once you are out of magic points, retreat and rest to regain them with [5]. Sorry, I don't know how to get there. Sorry, I don't know how to get there. Magic restored. Put on this ring with [e], and then rest up to your new full potential. Unlike most monsters, zombies and skeletons do not regenerate health. You encounter a bat zombie. You miscast Magic Dart. Miscasting a spell can have nasty consequences, particularly for the more difficult spells. Your chance of successfully casting a spell increases with your magic skills, and can also be improved with the help of some items. Use the I command to check your current failure rates. Nothing appears to happen. The bat zombie closely misses you. The bat zombie barely misses you. The magic dart hits the bat zombie. The bat zombie is lightly damaged. The bat zombie closely misses you. The bat zombie barely misses you. The bat zombie completely misses you. The magic dart hits the bat zombie. The bat zombie is heavily damaged. The bat zombie hits you. The bat zombie misses you. You miscast Magic Dart. Nothing appears to happen. The bat zombie hits you but does no damage. The bat zombie barely misses you. The bat zombie completely misses you. You miscast Magic Dart. Nothing appears to happen. The bat zombie hits you but does no damage. The bat zombie closely misses you. The bat zombie hits you but does no damage. The magic dart hits the bat zombie. The bat zombie is severely damaged. The bat zombie hits you. The bat zombie hits you but does no damage. x2 The magic dart hits the bat zombie. The bat zombie is almost destroyed. The bat zombie hits you. The bat zombie hits you but does no damage. The bat zombie hits you. The magic dart hits the bat zombie. You destroy the bat zombie! HP restored. You encounter a bat zombie. The magic dart hits the bat zombie. The bat zombie is moderately damaged. The magic dart hits the bat zombie. The bat zombie is severely damaged. The bat zombie hits you. x2 The magic dart hits the bat zombie. The bat zombie is almost destroyed. The bat zombie hits you but does no damage. The bat zombie closely misses you. x2 You miscast Magic Dart. Nothing appears to happen. The bat zombie hits you but does no damage. The bat zombie hits you. The bat zombie misses you. The magic dart hits the bat zombie. You destroy the bat zombie! Found a scratched granite ring. To check your spell proficiency, press [I]. Compare your spell failure rates before and after wearing this ring. c - a ring of wizardry No target in view! There are no items here. To check your spell proficiency, press [I]. Compare your spell failure rates before and after wearing this ring. c - a ring of wizardry (worn) You encounter a goblin zombie. You miscast Magic Dart. Nothing appears to happen. The magic dart hits the goblin zombie. The goblin zombie is moderately damaged. The magic dart hits the goblin zombie. The goblin zombie is severely damaged. The magic dart hits the goblin zombie. The goblin zombie is severely damaged. You miscast Magic Dart. Nothing appears to happen. The goblin zombie hits you. The magic dart hits the goblin zombie. You destroy the goblin zombie! You encounter a bat zombie. You miscast Magic Dart. Nothing appears to happen. You miscast Magic Dart. Nothing appears to happen. The magic dart hits the bat zombie. The bat zombie is moderately damaged. The magic dart hits the bat zombie. The bat zombie is heavily damaged. The bat zombie hits you but does no damage. The bat zombie barely misses you. The bat zombie hits you but does no damage. The magic dart hits the bat zombie. The bat zombie is severely damaged. The bat zombie hits you. The bat zombie closely misses you. x2 The magic dart hits the bat zombie. The bat zombie is almost destroyed. The bat zombie barely misses you. x2 The bat zombie hits you but does no damage. The magic dart hits the bat zombie. You destroy the bat zombie! Mephitic Cloud is a level 3 spell, so you can't memorise it yet. To level up quickly, here are more training dummies — without stones to throw this time. At experience level 3, you'll be able to increase one of your stats — choosing [I]ntelligence will help your spellcasting even further. You miscast Magic Dart. Nothing appears to happen. The magic dart hits the training dummy. The training dummy is lightly damaged. The magic dart hits the training dummy. The training dummy is heavily damaged. The magic dart hits the training dummy. The training dummy is almost destroyed. The magic dart hits the training dummy. You destroy the training dummy! The magic dart hits the training dummy. The training dummy is moderately damaged. The magic dart hits the training dummy. The training dummy is heavily damaged. The magic dart hits the training dummy. The training dummy is almost destroyed. The magic dart hits the training dummy. You destroy the training dummy! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Mephitic Cloud is a level 3 spell, so you can't memorise it yet. To level up quickly, here are more training dummies — without stones to throw this time. At experience level 3, you'll be able to increase one of your stats — choosing [I]ntelligence will help your spellcasting even further. Your magical contamination has completely faded away. Mephitic Cloud is a level 3 spell, so you can't memorise it yet. To level up quickly, here are more training dummies — without stones to throw this time. At experience level 3, you'll be able to increase one of your stats — choosing [I]ntelligence will help your spellcasting even further. Mephitic Cloud is a level 3 spell, so you can't memorise it yet. To level up quickly, here are more training dummies — without stones to throw this time. At experience level 3, you'll be able to increase one of your stats — choosing [I]ntelligence will help your spellcasting even further. Mephitic Cloud is a level 3 spell, so you can't memorise it yet. To level up quickly, here are more training dummies — without stones to throw this time. At experience level 3, you'll be able to increase one of your stats — choosing [I]ntelligence will help your spellcasting even further. Mephitic Cloud is a level 3 spell, so you can't memorise it yet. To level up quickly, here are more training dummies — without stones to throw this time. At experience level 3, you'll be able to increase one of your stats — choosing [I]ntelligence will help your spellcasting even further. Mephitic Cloud is a level 3 spell, so you can't memorise it yet. To level up quickly, here are more training dummies — without stones to throw this time. At experience level 3, you'll be able to increase one of your stats — choosing [I]ntelligence will help your spellcasting even further. Don't forget to memorise your newly-available spell, by pressing [M]! This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. You already know all available spells. Mephitic Cloud covers an area in noxious fumes when cast, and you'll be able to see the area it affects as you target it. Try to catch multiple enemies in a single cloud in order to be more efficient with your magic. You encounter 2 rats. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (extremely dangerous; 36% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! The rat squeaks loudly. You hear a loud squeak. You hear a shout! You encounter a rat. Casting: Mephitic Cloud (extremely dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (extremely dangerous; 36% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (chance to affect: 96%) The flask of dizzying concoctions shatters into a vile cloud! The rat squeaks loudly. The rat is engulfed in noxious fumes. The rat appears confused. You encounter a goblin. It is wielding a +0 dagger. Casting: Mephitic Cloud (extremely dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (confused, 100% to hit) The magic dart hits the rat. You kill the rat! The magic dart hits the rat. You kill the rat! You miscast Magic Dart. Nothing appears to happen. The magic dart hits the rat. You kill the rat! You miscast Magic Dart. Nothing appears to happen. A goblin comes into view. The magic dart hits the goblin. You kill the goblin! Mephitic Cloud covers an area in noxious fumes when cast, and you'll be able to see the area it affects as you target it. Try to catch multiple enemies in a single cloud in order to be more efficient with your magic. Things that are here: a +0 dagger; a rat corpse d - a +0 dagger Found three stone staircases leading down. Your magical contamination has completely faded away. There is a stone staircase leading down here. You climb downwards. Found 3 scrolls of amnesia. Found two stone staircases leading up. There is a stone staircase leading up here. Gaining experience levels and raising your Spellcasting skill gives you spell slots to spend on spells. You can also forget a memorised spell to make space for a new one by reading a scroll of amnesia. Read the scroll (with [r]), and then select the spell you want to forget. You can relearn forgotten spells from your spell library later, as long as you have spell slots available. x - 3 scrolls of amnesia Your memory of Mephitic Cloud unravels. Found a parchment of Call Imp. Magic restored. After forgetting one of your old spells to make space, memorise this new spell with [M]. Then try your new spell and summon some demonic allies! You pick up a parchment of Call Imp and begin reading... You add the spell Call Imp to your library. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You open the door. There is an open door here. Did you notice you can swap positions with your allies by moving into them? Among other things, displacing a friendly creature can be a good way to escape a fight. You swap places with your cerulean imp. You swap places with your cerulean imp. Did you notice you can swap positions with your allies by moving into them? Among other things, displacing a friendly creature can be a good way to escape a fight. Try to let your allies do the killing! If necessary, you can order them about with [t]. Before opening this gate, you may want to wait with [.] until your allies have caught up with you. Your summons will only stick around for a short time, so don't wait too long, or summon some new ones before starting a fight. Casting: Call Imp (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp disappears in a puff of smoke! A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp disappears in a puff of smoke! A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You open the gate. You encounter a hobgoblin. The hobgoblin shouts! The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin. You kill the hobgoblin! There is an open gate here. Found a ring mail. Found a kite shield. You see here a +0 ring mail. e - a +0 ring mail Heavy armour really hampers spellcasting. Try putting on that mail and shield (with [e]), and compare your spellcasting failure rates with [I]. You can take armour off again with [c]. Your cerulean imp disappears in a puff of smoke! There are no items here. You see here a +0 kite shield. Okay, then. f - a +0 kite shield You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. You start putting on your armour. You continue putting on your +0 kite shield. x5 You finish putting on your +0 kite shield. You are a level 3 Human Fighter. You are 12% of the way to level 4. Play time: 00:07:53 (492 turns). Zot will find you in 11510 turns if you stay in this branch and explore no new floors. You start removing your armour. You continue removing your +0 ring mail. x5 You finish removing your +0 ring mail. You start putting on your armour. You continue putting on your +0 robe. x5 You finish putting on your +0 robe. You start removing your armour. You continue removing your +0 kite shield. x5 You finish removing your +0 kite shield. Make sure you are at full health and magic points before entering a new area. If necessary, rest up with [5]. You can only summon a limited number of allies at once from any given spell, so try to take advantage of a wide range of spells. For example, your summoned imps are resistant to poison, so you can cast Mephitic Cloud to fight alongside them without harming your allies. You start waiting. Done waiting. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. You can't memorise that many levels of magic yet! Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You open the gate. Magic restored. You encounter a gnoll, a goblin and 4 rats. The gnoll shouts! The rat squeaks loudly. x3 You encounter a goblin. It is wielding a +0 club. The magic dart hits the rat. The rat is moderately wounded. Your cerulean imp barely misses the rat. The rat completely misses your cerulean imp. The magic dart hits the rat. You kill the rat! Your cerulean imp hits the rat with a -4 spear. The rat dies! The magic dart hits the rat. The rat is heavily wounded. Your cerulean imp barely misses the rat. The magic dart hits the rat but does no damage. The rat is heavily wounded. Your cerulean imp hits the rat from afar with a -4 spear. The rat dies! The goblin hits you with a +0 dagger. The magic dart hits the goblin. The goblin is heavily wounded. Your cerulean imp closely misses the goblin. You miscast Magic Dart. Nothing appears to happen. Your cerulean imp barely misses the goblin. The rat closely misses you. The goblin hits you with a +0 dagger. The magic dart hits the goblin. The goblin is severely wounded. Your cerulean imp closely misses the goblin. The rat closely misses you. The gnoll closely misses you. The goblin barely misses you. The magic dart hits the goblin. You kill the goblin! Your cerulean imp hits the gnoll with a -4 spear. The gnoll hits you but does no damage. The rat bites you. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Your cerulean imp hits the gnoll with a -4 spear. The gnoll barely misses you. The rat misses you. The magic dart hits the gnoll. The gnoll is heavily wounded. Your cerulean imp hits the gnoll with a -4 spear. The rat closely misses you. The magic dart hits the gnoll. The gnoll is severely wounded. Your cerulean imp hits the gnoll with a -4 spear. The gnoll hits your cerulean imp. The rat closely misses you. The magic dart hits the gnoll. The gnoll is almost dead. Your cerulean imp hits the gnoll with a -4 spear. The gnoll dies! The goblin hits you with a +0 club. The rat bites you but does no damage. Your Dodging skill increases to level 1! One of your skills just reached a milestone. The skills you use are automatically trained whenever you gain experience, by killing monsters. By default, experience goes to skills you actively use. To view or manage your skills, type m. You miscast Magic Dart. Nothing appears to happen. Your cerulean imp hits the goblin with a -4 spear. The goblin closely misses you. The rat bites you. The magic dart hits the goblin. The goblin is severely wounded. Your cerulean imp barely misses the goblin. The goblin barely misses you. The rat closely misses you. The magic dart hits the goblin. You kill the goblin! Your cerulean imp closely misses the rat. The rat barely misses you. The magic dart hits the rat. The rat is severely wounded. Your cerulean imp hits the rat from afar with a -4 spear. The rat dies! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger; a goblin corpse g - a +0 dagger Found two exits from the tutorial. There is an open gate here. Things that are here: a +0 club; a goblin corpse h - a +0 club Your cerulean imp disappears in a puff of smoke! Found an exit from the tutorial. Congratulations, you're a real wizard now! To exit the tutorial, simply go down these stairs. There is an exit from the tutorial here. notify_dgn_event: Lua error: ...dcss/builds/dcss-0.34/0.34.0/bin/../dat/dlua/lm_trig.lua:240: Triggerable type TriggerableFunction at (54, 38) has no triggerers for dgn_event 0 >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.34-b1-46-g4715434a6a) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 2, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [shimreaper] Species: Human Job: Fighter HP: 26/29; mods: 0/0 MP: 4/15; mod: 2 Stats: 16 10 12 Position: (54, 38), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Delayed (1): type: descending_stairs duration: 0 Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 9 | 3 | 386 | 86/200 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/50 Polearms | X | 1 | 0 | 0 | 0 | 0/50 Staves | X | 1 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 7 | 3 | 388 | 88/200 Dodging | X | 1 | 8 | 1 | 58 | 8/100 Stealth | X | 1 | 15 | 0 | 13 | 13/42 Shields | X | 1 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 1 | 0 | 2 | 170 | 20/150 Spellcasting | X | 1 | 31 | 1 | 94 | 35/119 Conjurations | X | 1 | 21 | 0 | 21 | 21/50 Hexes | X | 1 | 0 | 0 | 0 | 0/50 Summonings | X | 1 | 7 | 0 | 4 | 4/50 Necromancy | X | 1 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 0 | 0 | 0 | 0/50 Forgecraft | X | 1 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 0 | 0 | 0 | 0/50 Air Magic | X | 1 | 1 | 0 | 0 | 0/50 Earth Magic | X | 1 | 0 | 0 | 0 | 0/50 Alchemy | X | 1 | 1 | 0 | 0 | 0/50 Invocations | X | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #114: 36 Attributes: #73: 6295 Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #2: ring of wizardry eq slot #9, inv slot #1: ring of magical power eq slot #3, inv slot #0: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.....####..## ##.⌠.## ###.## ##.## ##.# ### ##.## #...# #<<<# ###### # ####....### # ##ß#†.....@## #######ß.'........# ........††........># #######ß.'........## # ##ß#†.....>## # ####....### ###### dlua errors: ...dcss/builds/dcss-0.34/0.34.0/bin/../dat/dlua/lm_trig.lua:240: Triggerable type TriggerableFunction at (54, 38) has no triggerers for dgn_event 0 [C], function error, line -1 lm_trig.lua, function (null), line 240 clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< Recursive crash.