Dungeon Crawl Stone Soup version 0.32-a0-596-g69a5a37 (webtiles) character file. Game seed: 17047896014773498057 6 skewfiend the Apothecary (level 1, 0/14 HPs) Began as a Merfolk Alchemist on Mar 2, 2024. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (331 turns). skewfiend the Apothecary (Merfolk Alchemist) Turns: 331, Time: 00:01:37 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 1/3 EV: 12 Int: 14 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -3) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 scale mail Jewellery c - an amulet of guardian spirit Skills: + Level 0.5 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting - Level 0.7 Conjurations * Level 4.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 13% N/A 36% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting misses the frilled lizard. The sting hits the frilled lizard. The frilled lizard is poisoned. The frilled lizard is heavily wounded. The sting hits the frilled lizard. The frilled lizard looks even sicker. You kill the frilled lizard! An adder is nearby! The adder hisses angrily. You see here a frilled lizard corpse. The sting misses the adder. The sting misses the adder. The adder bites you. You are out of magic! You closely miss the adder. The adder bites you. You barely miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (48% to hit) The sting hits the adder. The adder is poisoned. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, poisoned, 48% to hit) The sting hits the adder. The adder looks even sicker. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder bites you. You die... #### .... ..... ######### ..>.. #.......# .$.... ###.......##...S.. #.........#....... #.#..@S........... ####.#.......#...#### #....†.......##...... #.##.#.......# .##### #.##.#.####### # #.##.#.# #.#..#.# #.#.##.# #.#.#..# You could see an adder (very poisoned). Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:2) A frilled lizard (D:2) 2 rats 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skewfiend the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 151 | D:1 | You fall into a shaft and drop 1 floor! 331 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_corners, minmay_unequal D:2: layout_loops_corners, ebering_ecumenical_altar_hall, uniq_robin Action || total ---------------------------++------- Melee: Unarmed || 15 Punch || 1 Cast: Sting || 16 Use: Potion || 1 Armour: Robe || 14 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 330 | 330 | 0 | 0 | 263 | 2 | 165.0 | Dungeon | 330 | 330 | 0 | 0 | 263 | 2 | 165.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 179 daAuts D:1: 151 daAuts