skewfiend Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (18, 6, D:1) a +0 dagger (19, 25, D:1) a quokka skeleton (31, 0, D:1) a rat corpse (skeletalised by now) (34, 15, D:1) a +0 dagger (35, 4, D:1) a rat skeleton (36, 5, D:1) a +0 dagger (36, 24, D:1) a +0 falchion (39, 29, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 mace (12, -45, D:2) a jackal corpse (skeletalised by now) (25, -27, D:2) an adder skeleton (46, -26, D:2) a bat skeleton (55, -35, D:2) a ball python corpse (skeletalised by now) (55, -14, D:2) a +0 kite shield (57, -34, D:2) a frilled lizard skeleton Level 3 of the Dungeon [Shop] Deilun's Weapon Shop a +0 flail (35 gold) a +0 rapier (40 gold) a +0 club (10 gold) a +0 hand axe (30 gold) 6 stones (6 gold) 6 stones (6 gold) [Shop] Tuwepew's Armour Boutique a +0 plate armour (230 gold) a +0 robe (7 gold) a +0 robe (7 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (414 gold) Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 chain mail (45 gold) a +0 ring mail (40 gold) [Shop] Pint's Antique Weapon Shoppe a +0 hand axe of flaming (244 gold) the +3 shortbow of Fae Tortfeasance {heavy, rF- rN+ Str+3 SInv} (1158 gold) Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. a +0 falchion (99 gold) a +0 rapier (132 gold) a +0 bardiche (297 gold) a +2 mace of venom (514 gold) a +0 rapier (132 gold) a +0 whip (82 gold) the +9 great sword of the Stopping Visionary {chaos, rElec Int+4 Dex+3} (2818 gold) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. a +0 whip (82 gold) the +7 war axe of the Orange Skies {holy, *Rage rElec rF+} (1986 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). [Shop] Gozxefuth's Magic Scroll Emporium a scroll of enchant weapon (105 gold) a scroll of teleportation (42 gold) a scroll of fog (56 gold) a scroll of enchant armour (105 gold) a scroll of immolation (56 gold) a scroll of vulnerability (56 gold) a scroll of identify (28 gold) a scroll of noise (14 gold) a scroll of identify (28 gold) (0, 0, D:3) a hobgoblin skeleton (3, 3, D:3) a +0 dagger (4, -35, D:3) a +0 ring mail (26, 9, D:3) a +0 whip (29, -30, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 6 gold pieces