skewfiend Level 1 of the Dungeon (0, 0, D:1) a +0 falchion of protection (1, 22, D:1) a rat skeleton (5, 8, D:1) a ball python skeleton (9, -14, D:1) a jackal skeleton (11, -13, D:1) a jackal skeleton (13, 23, D:1) a hobgoblin skeleton (14, 32, D:1) a +0 dagger (15, -13, D:1) a frilled lizard skeleton (18, 29, D:1) a +0 dagger (20, -4, D:1) a +0 dagger (25, 19, D:1) a +0 dagger a goblin skeleton (30, 1, D:1) a maw talisman (30, 19, D:1) a +0 whip a +0 club a kobold skeleton a goblin skeleton a quokka skeleton (31, -11, D:1) a +0 whip (32, 13, D:1) a +0 short sword (33, 22, D:1) a rat skeleton (42, 15, D:1) a +0 club (43, 7, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a talisman of death (8, -27, D:2) a jackal corpse (skeletalised by now) (16, -32, D:2) a bat skeleton (17, -44, D:2) an adder skeleton (18, -24, D:2) a potion of mutation (20, -38, D:2) a maw talisman (28, -8, D:2) a ball python skeleton (36, -9, D:2) a +0 hand axe (37, -13, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (2, 10, D:3) a potion of curing (8, 7, D:3) a serpent talisman