skibidiballs Level 1 of the Dungeon (5, 14, D:1) a +0 ring mail (13, 1, D:1) a +0 robe (16, 51, D:1) a jackal corpse (skeletalised by now) (17, 51, D:1) a jackal corpse (skeletalised by now) (18, 19, D:1) a +0 halberd (24, 16, D:1) a bat skeleton (28, 12, D:1) a +0 short sword 4 stones (28, 33, D:1) a frilled lizard corpse (skeletalised by now) (29, 33, D:1) a frilled lizard corpse (skeletalised by now) (29, 34, D:1) a frilled lizard corpse (skeletalised by now) (29, 35, D:1) a +0 short sword a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (29, 36, D:1) a frilled lizard corpse (skeletalised by now) (31, 12, D:1) a +0 club (32, 1, D:1) a +0 leather armour (44, 2, D:1) a +0 club a goblin skeleton (54, 17, D:1) a +0 falchion a +0 club 4 stones (55, 14, D:1) a +0 robe (56, 15, D:1) a +0 dagger 2 stones a kobold skeleton (57, 16, D:1) a +0 dagger 4 stones a +0 ring mail a kobold skeleton (59, 36, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (1, -18, D:2) a quill talisman (4, 7, D:2) a +0 hand axe (5, -9, D:2) a bat skeleton (6, -8, D:2) a +1 vampiric whip 2 stones a kobold skeleton (11, -9, D:2) a +0 dagger (13, -21, D:2) a hobgoblin skeleton (14, 11, D:2) a +0 mace (18, -19, D:2) a bat skeleton (29, -16, D:2) a bat skeleton (30, 10, D:2) a quokka corpse (skeletalised by now) (37, -18, D:2) a +0 hand axe (41, -5, D:2) a hobgoblin corpse (skeletalised by now) (41, -4, D:2) a bat corpse (skeletalised by now) (42, 7, D:2) a +0 club (44, -16, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 ring mail of the Oni {Dex+5} (3650 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the storm talisman of Sharp Music {Str+4} (11890 gold) [storm talisman] Str+4: It affects your strength (+4). the +0 pair of boots of the Monkey's Uncle {rElec Dex+4} (2690 gold) rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +9 spear of Grace {holy, Dex+4} (6580 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +0 plate armour of Dosy {Str+4 Dex+2 Slay-6} (1800 gold) Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. the +2 dagger of the Hall of Blades {venom, rN+ Will+} (2920 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. a +2 hand axe of freezing (1740 gold) the ring of Kuetun {Wiz Str+5} (4750 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+5: It affects your strength (+5). the alchemy staff "Orb Guardian's Doom" {+Blink rPois Alch} (3900 gold) [staff of alchemy] +Blink: It lets you blink. rPois: It protects you from poison. Alch: It increases the power of your Alchemy spells. the sanguine talisman "Juabuc" {rPois rN+ Will+ Dex+3} (13040 gold) [sanguine talisman] rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). the +5 chain mail "Begadon" {rElec rPois rF+} (5620 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. the ring of Siaceemo {rC+ rCorr Dex+2 Slay+4} (5980 gold) [ring of slaying] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +0 robe "Cacoeth" {Dex+3 SInv Archmagi} (3240 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the death talisman of the Many Runes {Rampage rCorr Int-2 Stlth+} (10280 gold) [talisman of death] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. the +8 dagger of the Puffball {freeze, Int+5} (6110 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +1 leather armour of Equivocation {rC+ Int+8} (3780 gold) rC+: It protects you from cold. Int+8: It affects your intelligence (+8). It cannot be enchanted further. the ring "Vupeclav" {rCorr EV+5 Dex+4} (5700 gold) [ring of evasion] rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Dex+4: It affects your dexterity (+4). the earth staff of Dulariox {Dex+3 Stlth+ Earth} (4110 gold) [staff of earth] Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. the +1 ring mail of Precision Catastrophes {Rampage rF- Will+ rCorr} (2020 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the hive talisman of Gravitas {-Tele rPois Will+++ Slay-2} (12140 gold) [hive talisman] -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Will+++: It greatly increases your willpower. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (0, 0, D:3) a +0 club (4, -5, D:3) 2 boomerangs (4, 10, D:3) a +1 short sword of draining 5 poisoned darts (6, 12, D:3) a parchment of Searing Ray (12, 5, D:3) a +0 leather armour (14, 0, D:3) a +0 club (17, 23, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (18, 24, D:3) a +0 falchion (22, 30, D:3) a frilled lizard corpse (skeletalised by now) (41, 1, D:3) a rat skeleton (45, 37, D:3) a jackal corpse (skeletalised by now) (46, 36, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) (4, -23, D:4) a hobgoblin corpse (skeletalised by now) (13, -2, D:4) a +0 club (16, -18, D:4) a ball python skeleton (19, 10, D:4) a +0 scale mail (20, -9, D:4) a howler monkey skeleton (29, -1, D:4) a +0 robe (30, -29, D:4) a +0 dagger (32, -15, D:4) a +0 dagger (33, -17, D:4) a +0 sling (35, -21, D:4) a +0 long sword (37, -5, D:4) a +0 spear a gnoll skeleton (40, -24, D:4) an adder skeleton (45, -8, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (45, 2, D:4) a +0 club a +0 halberd a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (1, -27, D:5) a +0 leather armour (4, -6, D:5) 2 poisoned darts (20, -15, D:5) a +0 ring mail (22, -25, D:5) a +0 robe a +0 dagger 3 boomerangs a +0 mace an orc skeleton (22, -24, D:5) a +0 robe a +0 dagger (24, -24, D:5) a +0 mace (25, -10, D:5) an adder skeleton (40, -6, D:5) an adder skeleton Level 6 of the Dungeon [Shop] Hirepirch's Gadget Gallery a wand of flame (12) (117 gold) a wand of light (4) (unknown) (235 gold) a wand of charming (9) (unknown) (302 gold) a wand of iceblast (3) (100 gold) a phantom mirror (560 gold) an orb of energy (154 gold) (0, 0, D:6) 2 poisoned darts (8, 42, D:6) an iguana corpse (skeletalised by now) (9, 13, D:6) a +0 ring mail (10, 20, D:6) a +0 spear (10, 39, D:6) a +0 club (11, 36, D:6) a scroll of noise (15, 36, D:6) a +0 leather armour (35, 30, D:6) a +0 chain mail (43, 11, D:6) a +0 leather armour Level 7 of the Dungeon (8, 10, D:7) a +0 club (9, 9, D:7) a scorpion corpse the Ecumenical Temple