skibidiballs Level 1 of the Dungeon [Shop] Ficism's Magic Scroll Shoppe 2 scrolls of noise (unknown) (24 gold) a scroll of identify (24 gold) a scroll of poison (48 gold) a scroll of identify (24 gold) 3 scrolls of teleportation (108 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a parchment of Awaken Armour (156 gold) a scroll of identify (24 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -2, D:1) a rat corpse (skeletalised by now) (5, 4, D:1) a rat corpse (skeletalised by now) (5, 19, D:1) a +0 club (6, 26, D:1) a ball python corpse (skeletalised by now) (11, 7, D:1) a bat corpse (skeletalised by now) (12, 7, D:1) a +0 long sword (13, 28, D:1) a frilled lizard corpse (skeletalised by now) (14, 24, D:1) a +0 whip (20, 15, D:1) a +0 leather armour (25, 7, D:1) a quokka skeleton (25, 17, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) (26, 19, D:1) a +0 whip 2 stones (28, 20, D:1) a hobgoblin corpse (skeletalised by now) (32, 6, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (40, 12, D:1) a frilled lizard skeleton (40, 13, D:1) a +0 dagger (45, 24, D:1) a +0 spear (52, 1, D:1) a bat skeleton (58, 1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (12, 6, D:2) a +0 dagger (12, 14, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (17, 0, D:2) 4 poisoned darts (17, 2, D:2) a ball python skeleton (18, 15, D:2) a +0 club a +0 spear (20, 14, D:2) a +0 spear a gnoll corpse (skeletalised by now) (23, 31, D:2) a jackal corpse (skeletalised by now) (29, 5, D:2) a ball python skeleton (38, 31, D:2) a +0 dagger a kobold skeleton (45, 14, D:2) a +0 ring mail (51, 6, D:2) a hobgoblin corpse (skeletalised by now) (56, 20, D:2) a +0 club 4 poisoned darts a goblin skeleton (58, 0, D:2) a quokka corpse (skeletalised by now) (59, 3, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Jilemaji's General Store a scroll of blinking (unknown) (95 gold) a scroll of enchant weapon (unknown) (75 gold) a +0 leather armour (20 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a scroll of fog (unknown) (40 gold) a +0 whip (25 gold) 3 poisoned darts (18 gold) a parchment of Conjure Ball Lightning (250 gold) (0, 0, D:3) a +0 scale mail (9, 27, D:3) a +1 short sword of draining 4 stones (32, 30, D:3) a +0 quarterstaff (44, 21, D:3) a +0 short sword a stone a kobold skeleton (46, 3, D:3) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (46, 7, D:3) a staff of air (56, 9, D:3) a frilled lizard corpse (skeletalised by now) (59, 0, D:3) a +0 pair of gloves (62, 13, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (4, -3, D:4) a quokka skeleton (6, -29, D:4) the +1 dagger of Responsibility {pain, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (16, -34, D:4) a hound skeleton (20, -42, D:4) the inkwell talisman of Apathy {Int-3 Slay+4 Stlth+} [inkwell talisman] Int-3: It affects your intelligence (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. (24, -8, D:4) a +0 sling (26, -12, D:4) an adder corpse (skeletalised by now) (27, -28, D:4) 6 boomerangs (39, -30, D:4) a +0 club (46, -8, D:4) an iguana skeleton Level 5 of the Dungeon (0, 0, D:5) a potion of brilliance (0, 2, D:5) a +0 quarterstaff (1, 1, D:5) 15 gold pieces (1, 5, D:5) a +0 dagger (1, 10, D:5) a +0 whip (2, 0, D:5) a +0 spear (2, 2, D:5) a wand of paralysis (5) (5, -10, D:5) a scorpion corpse (5, 2, D:5) a +0 short sword of venom a scroll of teleportation an orc corpse (6, 2, D:5) a +0 short sword an orc corpse (8, 3, D:5) a quokka corpse (9, 3, D:5) a +0 dagger an orc corpse (11, 8, D:5) a +0 short sword an orc corpse