Dungeon Crawl Stone Soup version 0.35-a0-142-gf4adea49af (webtiles) character file. Game seed: 18392422863793969712 39 skibidiballs the Ducker (level 3, -5/29 HPs) Began as an Anemocentaur Gladiator on Mar 2, 2026. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:26 (1130 turns). skibidiballs the Ducker (Anemocentaur Gladiator) Turns: 1130, Time: 00:02:26 Health: -5/29 AC: 2 Str: 15 XL: 3 Next: 26% Magic: 4/4 EV: 9 Int: 9 God: Gold: 115 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of silence {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} h - a scroll of blinking {unknown} j - 2 scrolls of poison {unknown} k - a scroll of enchant armour {unknown} l - a scroll of noise {unknown} Skills: + Level 2.0 Fighting + Level 3.0 Axes + Level 1.6 Throwing + Level 0.3 Armour + Level 3.6 Dodging + Level 0.8 Stealth * Level 0.9 Spellcasting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 56% 2 Inner Flame Hex/Fire 0% N/A 80% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History Terence hits you with a +0 mace. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash Terence! You kick Terence. Terence is severely wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Terence screams, "Stand, coward! You want a fight, show some honour!" Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You closely miss Terence. You kick Terence. Terence is severely wounded. Terence hits you with a +0 mace! You die... Terence says, "And stay out!" #### ...### #..$# ##'@'## ##♣...@.♣## #.........## #...........## ...~~~#~~~...## ..~~#####~~...## .~~# ##~~...######### ~~# ##~~..♣#....... ~# ##~...######.# #~...# #.# You could see Terence. Vanquished Creatures 4 dart slugs (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 4 jackals (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 4 goblins 6 kobolds 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skibidiballs the Anemocentaur Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 46 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 249 | D:1 | You fall into a shaft and drop 1 floor! 533 | D:1 | Reached XP level 3. HP: 29/29 MP: 4/4 1125 | D:2 | Encountered Terence 1130 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring D:2: layout_basic, kennysheep_donut, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 | 3.0 Fighting | | 2.0 Throwing | | 1.6 Armour | | 0.3 Dodging | | 3.6 Stealth | | 0.8 Spellcasting | | 0.9 Action || total ---------------------------++------- Attack: Normal || 84 Melee: War axe || 91 Kick || 18 Stab: Sleeping || 3 Armour: Leather armour || 57 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1150 | 1115 | 35 | 0 | 902 | 2 | 575.0 | Dungeon | 1150 | 1115 | 35 | 0 | 902 | 2 | 575.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 945 daAuts D:2: 204 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+