Dungeon Crawl Stone Soup version 0.35-a0-158-gef5fb1ab79 (webtiles) character file. Game seed: 11941723842651127793 21 skibidiballs the Ducker (level 2, -2/24 HPs) Began as a Gale Centaur Gladiator on Mar 5, 2026. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:54 (728 turns). skibidiballs the Ducker (Gale Centaur Gladiator) Turns: 728, Time: 00:01:55 Health: -2/24 AC: 2 Str: 15 XL: 2 Next: 62% Magic: 2/2 EV: 5 Int: 7 God: Gold: 70 SH: 10 Dex: 13 Spells: 1/1 levels left rFire . . . (100%) h - +0 club rCold . . . (100%) g - +0 tower shield rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + f - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: stampede, wizardry (x1) @: no status effects A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons h - a +0 club (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 tower shield (worn) Jewellery f - a ring of wizardry (worn) Scrolls c - 2 scrolls of identify {unknown} Potions d - a potion of mutation {unknown} f - a potion of brilliance {unknown} j - a potion of enlightenment {unknown} k - 2 potions of curing {unknown} l - a potion of might {unknown} Skills: + Level 2.2 Fighting + Level 2.8 Staves + Level 1.7 Throwing + Level 3.6 Dodging + Level 1.0 Stealth * Level 0.2 Spellcasting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 98% 1 Confusing Touch Hex 0% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. Your kick misses the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You block the jackal's attack. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You block the jackal's attack. The jackal closely misses you. You closely miss the jackal. You block the jackal's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You block the jackal's attack. The jackal completely misses you. You block the jackal's attack. The jackal bites you. You die... ..# ############# ...##.....#.....## .................# .................. .................. .................. ..............[... ....<.h@..<....... ......hh.........# ..........#....... ........######.... ....###.# ... .... #.# .. ... ... . .. ... You could see 3 jackals. Vanquished Creatures 3 endoplasms (D:1) 3 hobgoblins (D:1) 5 jackals 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skibidiballs the Gale Centaur Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 3 | D:1 | Encountered an electric eel 4 | D:1 | Encountered an electric eel 157 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 724 | D:2 | Reached skill level 1 in Stealth 728 | D:2 | HP: 1/24 [jackal (1)] 728 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_rooms, minivault_23 D:2: layout_rooms, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.0 Fighting | | 2.2 Staves | | 2.8 Throwing | | 1.7 Dodging | | 3.6 Spellcasting | | 0.2 Action || total ---------------------------++------- Attack: Normal || 45 Melee: Quarterstaff || 32 Kick || 9 Unarmed || 7 Club || 6 Stab: Sleeping || 1 Armour: Leather armour || 47 Dodge: Dodged || 21 Block: Tower shield || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 736 | 671 | 65 | 0 | 542 | 2 | 368.0 | Dungeon | 736 | 671 | 65 | 0 | 542 | 2 | 368.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 724 daAuts D:2: 11 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+