Dungeon Crawl Stone Soup version 0.34-a0-986-g934f5e3708 (webtiles) character file. Game seed: 17873945276026498070 16 slambob the Conjurer (level 2, -1/13 HPs) Began as a Spriggan Conjurer on Oct 21, 2025. Slain by Terence ... wielding a +2 mace of protection (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:19 (1022 turns). slambob the Conjurer (Spriggan Conjurer) Turns: 1022, Time: 00:06:19 Health: -1/13 AC: 2 Str: 3 XL: 2 Next: 37% Magic: 0/6 EV: 16 Int: 19 God: Gold: 46 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) b - +1 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons b - a +1 mace (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} h - a scroll of teleportation {unknown} k - a scroll of fear {unknown} l - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of mutation {unknown} o - a potion of invisibility {unknown} j - a potion of moonshine {unknown} n - a potion of resistance {unknown} Skills: + Level 2.7 Dodging + Level 3.1 Stealth + Level 2.8 Spellcasting + Level 3.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 6% 2 Gloom Hex/Necr 4% N/A 43% 3 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History There is a stone staircase leading up here. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +2 mace of protection and wearing a +0 chain mail (asleep, 100% to hit) The magic dart hits Terence but does no damage. Terence shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +2 mace of protection and wearing a +0 chain mail (100% to hit) The magic dart hits Terence but does no damage. An adder comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +2 mace of protection and wearing a +0 chain mail (100% to hit) The magic dart hits Terence but does no damage. The adder hisses angrily. Terence hits you with a +2 mace of protection! Ouch! That really hurt! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +2 mace of protection and wearing a +0 chain mail (100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +2 mace of protection and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence completely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +2 mace of protection and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +2 mace of protection! Ouch! That really hurt! You die... Terence says, "And stay out!" # #. #..######## #...@@....# #.........# .......S.....# ...#.........# .# ##........# #........# #........# ..##...... You could see Terence and an adder. Vanquished Creatures A hobgoblin (D:1) 4 quokkas (D:1) 6 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) A frilled lizard (D:1) 3 goblins (D:1) A kobold (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slambob the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 403 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/6 1016 | D:2 | Noticed Terence 1022 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_cross D:2: layout_loops_cross, serial_shops, nicolae_shop_targeted, uniq_terence Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.3 Dodging | | 2.7 Stealth | | 3.1 Spellcasting | | 2.8 Action || total ---------------------------++------- Attack: Normal || 24 Melee: Mace || 24 Cast: Magic Dart || 41 Read: Enchant weapon || 1 Stab: Sleeping || 1 Armour: Robe || 20 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 728 | 728 | 0 | 49 | 351 | 2 | 364.0 | Dungeon | 728 | 728 | 0 | 49 | 351 | 2 | 364.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 722 daAuts D:2: 5 daAuts